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调用 fork 两次避免僵尸进程

2012-09-05 20:19 357 查看
Avoid zombie processes by calling fork twice

/*
* Avoid zombie processes by calling fork twice.
* APUE-2e 程序清单8-5
*/
#include <unistd.h>
#include <sys/wait.h>
#include <stdio.h>
#include <stdlib.h>

int main()
{
pid_t pid;
if( (pid = fork()) < 0 )
{
printf("fork error.\n");
exit(-1);
}
else if(pid == 0) /* first child */
{
if( (pid = fork()) < 0 )
{
printf("fork error.\n");
exit(-1);
}
else if(pid > 0)
{
exit(0);
}

/* We're the second child; our parent becomes init as soon as our real parent exits. */
printf("second child, parent pid = %d\n", getppid());
/* ---------------handle tasks--------------- */
exit(0);
}

if(waitpid(pid, NULL, 0) != pid) /* wait for first child */
{
printf("waitpid error.\n");
exit(1);
}
printf("parent, first child pid = %d\n", pid);
/* ---------------handle tasks--------------- */

exit(0);
}

注意

这个代码并不是通用场景的避免僵尸进程的办法,它的场景是这样的:

一个进程要创建一个进程,两个进程同时处理任务,谁也不耽误谁。如果直接用子进程充当第二个进程的角色,那么问题是这样的:如果父进程处理时间长,子进程处理时间短,那么如果父进程不 wait() 处理的话,子进程就会成为僵尸进程,但如果父进程 wait() 子进程的话,父进程就会阻塞,所有有个方法就是让自己尽快推出,任务让子进程的子进程来处理。

这个场景的 APUE 的原文描述:If we want to write a process so that it forks a child but we don't want to wait for the child to complete and we don't want the child to become a zombie until we terminate, the trick is to call fork twice.
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