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封装常见的模拟鼠标、键盘的操作函数

2012-05-27 19:44 375 查看
仅仅为了方便操作。

记录,防止丢失重写。

////////////////////
//mouse.h
//模拟鼠标的常见操作
////////////////////
#pragma once
#include <windows.h>

class MOUSE
{
private:
//坐标变量
POINT point;
public:
//移动类函数
void    Move(int x,int y);
void    RelativeMove(int cx,int cy);
void    SavePos();
void    RestorePos();
//锁定启用类
void    Lock();
void    Unlock();
//动作类
void    LBClick();
void    LBDbClick();
void    LBDown();
void    LBUp();
void    RBClick();
void    RBDbClick();
void    RBDown();
void    RBUp();
void    MBClick();
void    MBDbClick();
void    MBDown();
void    MBUp();
void    MBRoll(int ch);
};

//移动鼠标到绝对位置(X坐标,Y坐标)
void MOUSE::Move(int x,int y)
{
this->point.x=x;
this->point.y=y;
::SetCursorPos(x,y);
}

//移动鼠标到相对位置(X位移,Y位移)
void MOUSE::RelativeMove(int cx,int cy)
{
::GetCursorPos(&this->point);
this->point.x+=cx;
this->point.y+=cy;
::SetCursorPos(this->point.x,this->point.y);
}

//保存当前位置()
void MOUSE::SavePos()
{
::GetCursorPos(&this->point);
}

//恢复鼠标位置()
void MOUSE::RestorePos()
{
::SetCursorPos(this->point.x,this->point.y);
}

//锁定鼠标()
void MOUSE::Lock()
{
POINT    pt;
RECT    rt;

::GetCursorPos(&pt);
rt.left=rt.right=pt.x;
rt.top=rt.bottom=pt.y;
rt.right++;
rt.bottom++;
::ClipCursor(&rt);
}

//解锁鼠标()
void MOUSE::Unlock()
{
::ClipCursor(NULL);
}

//左键单击()
void MOUSE::LBClick()
{
this->SavePos();
::mouse_event(MOUSEEVENTF_LEFTDOWN|MOUSEEVENTF_LEFTUP,this->point.x,this->point.y,0,0);
}

//左键双击()
void MOUSE::LBDbClick()
{
this->SavePos();
::mouse_event(MOUSEEVENTF_LEFTDOWN|MOUSEEVENTF_LEFTUP,this->point.x,this->point.y,0,0);
::mouse_event(MOUSEEVENTF_LEFTDOWN|MOUSEEVENTF_LEFTUP,this->point.x,this->point.y,0,0);
}

//左键按下()
void MOUSE::LBDown()
{
this->SavePos();
::mouse_event(MOUSEEVENTF_LEFTDOWN,this->point.x,this->point.y,0,0);
}

//左键抬起()
void MOUSE::LBUp()
{
this->SavePos();
::mouse_event(MOUSEEVENTF_LEFTUP,this->point.x,this->point.y,0,0);
}

//右键单击()
void MOUSE::RBClick()
{
this->SavePos();
::mouse_event(MOUSEEVENTF_RIGHTDOWN|MOUSEEVENTF_RIGHTUP,this->point.x,this->point.y,0,0);
}

//右键双击()
void MOUSE::RBDbClick()
{
this->SavePos();
::mouse_event(MOUSEEVENTF_RIGHTDOWN|MOUSEEVENTF_RIGHTUP,this->point.x,this->point.y,0,0);
::mouse_event(MOUSEEVENTF_RIGHTDOWN|MOUSEEVENTF_RIGHTUP,this->point.x,this->point.y,0,0);
}

//右键按下()
void MOUSE::RBDown()
{
this->SavePos();
::mouse_event(MOUSEEVENTF_RIGHTDOWN,this->point.x,this->point.y,0,0);
}

//右键抬起()
void MOUSE::RBUp()
{
this->SavePos();
::mouse_event(MOUSEEVENTF_RIGHTUP,this->point.x,this->point.y,0,0);
}

//中键单击()
void MOUSE::MBClick()
{
this->SavePos();
::mouse_event(MOUSEEVENTF_MIDDLEDOWN|MOUSEEVENTF_MIDDLEUP,this->point.x,this->point.y,0,0);
}

//中键双击()
void MOUSE::MBDbClick()
{
this->SavePos();
::mouse_event(MOUSEEVENTF_MIDDLEDOWN|MOUSEEVENTF_MIDDLEUP,this->point.x,this->point.y,0,0);
::mouse_event(MOUSEEVENTF_MIDDLEDOWN|MOUSEEVENTF_MIDDLEUP,this->point.x,this->point.y,0,0);
}

//中键按下()
void MOUSE::MBDown()
{
this->SavePos();
::mouse_event(MOUSEEVENTF_MIDDLEDOWN,this->point.x,this->point.y,0,0);
}

//中键抬起()
void MOUSE::MBUp()
{
this->SavePos();
::mouse_event(MOUSEEVENTF_MIDDLEUP,this->point.x,this->point.y,0,0);
}

//中键滚动(滚动位移)
void MOUSE::MBRoll(int ch)
{
this->SavePos();
::mouse_event(MOUSEEVENTF_WHEEL,this->point.x,this->point.y,ch,0);
}


/////////////////////////
//keyboard.h
//模拟键盘的常见操作
/////////////////////////
#pragma once
#include <windows.h>

class KEYBOARD
{
public:
void    PressStr(char *str);
void    PressKey(BYTE bVk);
void    KeyDown(BYTE bVk);
void    KeyUp(BYTE bVk);
};

//按键(虚拟键值)
void KEYBOARD::PressKey(BYTE bVk)
{
::keybd_event(bVk,0,0,0);
::keybd_event(bVk,0,KEYEVENTF_KEYUP,0);
}

//按下(虚拟键值)
void KEYBOARD::KeyDown(BYTE bVk)
{
::keybd_event(bVk,0,0,0);
}

//抬起(虚拟键值)
void KEYBOARD::KeyUp(BYTE bVk)
{
::keybd_event(bVk,0,KEYEVENTF_KEYUP,0);
}

//发送字符串(字符串)
void KEYBOARD::PressStr(char *str)
{
for (unsigned i=0;i<strlen(str);i++)
{
if (str[i]>0x60 && str[i]<0x7B)
this->PressKey(str[i]-0x20);
else
this->PressKey(str[i]);
}
}
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