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迭代器iterator在程序到底起什么作用? ——整理

2011-12-14 08:46 351 查看
1.类似于一个指针,但不是指针

2.在container中相当于指向element的指针,但其实现并不是指针,而是对象。 
3.从大的方面讲是容器和算法之间的黏合剂
从小的方面讲是类似智能指针的东东

试一下copy算法来加深理解

:)
4.iterator相当于一个container的指针类型,可以定义一个对象对container中的每个元素进行连续的访问。
5.你看一下源代码很快就明白了。我原来也晕了半天,实际就是指针,通过typedef实现。
template <class   T>   class   XXX

{
      ...

      ...

      typedef   T*   iterator

      typedef   const   T*   const_iterator;

};

建议:看C++ primer加深理解

源码参考:
实现:
1)Iterator.h
#ifndef ITERATOR_H
#define ITERATOR_H

typedef int DATA;

class Iterater;

// 容器的抽象基类
class Aggregate
{
public:
virtual ~Aggregate(){}

virtual Iterater* CreateIterater(Aggregate *pAggregate) = 0;
virtual int GetSize() = 0;
virtual DATA GetItem(int nIndex) = 0;
};

// 迭代器的抽象基类
class Iterater
{
public:
virtual ~Iterater(){}

virtual void First() = 0;
virtual void Next() = 0;
virtual bool IsDone() = 0;
virtual DATA CurrentItem() = 0;

private:
};

// 一个具体的容器类,这里是用数组表示
class ConcreateAggregate
: public Aggregate
{
public:
ConcreateAggregate(int nSize);
virtual ~ConcreateAggregate();

virtual Iterater* CreateIterater(Aggregate *pAggregate);
virtual int GetSize();
virtual DATA GetItem(int nIndex);

private:
int m_nSize;
DATA *m_pData;
};

// 访问ConcreateAggregate容器类的迭代器类
class ConcreateIterater
: public Iterater
{
public:
ConcreateIterater(Aggregate* pAggregate);
virtual ~ConcreateIterater(){}

virtual void First();
virtual void Next();
virtual bool IsDone();
virtual DATA CurrentItem();

private:
Aggregate *m_pConcreateAggregate;
int m_nIndex;
};

#endif
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2)Iterator.cpp
#include <iostream>
#include "Iterator.h"

ConcreateAggregate::ConcreateAggregate(int nSize)
: m_nSize(nSize)
, m_pData(NULL)
{
m_pData = new DATA[m_nSize];

for (int i = 0; i < nSize; ++i)
{
m_pData[i] = i;
}
}

ConcreateAggregate::~ConcreateAggregate()
{
delete [] m_pData;
m_pData = NULL;
}

Iterater* ConcreateAggregate::CreateIterater(Aggregate *pAggregate)
{
return new ConcreateIterater(this);
}

int ConcreateAggregate::GetSize()
{
return m_nSize;
}

DATA ConcreateAggregate::GetItem(int nIndex)
{
if (nIndex < m_nSize)
{
return m_pData[nIndex];
}
else
{
return -1;
}
}

ConcreateIterater::ConcreateIterater(Aggregate* pAggregate)
: m_pConcreateAggregate(pAggregate)
, m_nIndex(0)
{

}

void ConcreateIterater::First()
{
m_nIndex = 0;
}

void ConcreateIterater::Next()
{
if (m_nIndex < m_pConcreateAggregate->GetSize())
{
++m_nIndex;
}
}

bool ConcreateIterater::IsDone()
{
return m_nIndex == m_pConcreateAggregate->GetSize();
}

DATA ConcreateIterater::CurrentItem()
{
return m_pConcreateAggregate->GetItem(m_nIndex);
}
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3_Main.cpp
#include "Iterator.h"
#include <iostream>

int main()
{
Aggregate* pAggregate = new ConcreateAggregate(4);
Iterater* pIterater = new ConcreateIterater(pAggregate);

for (; false == pIterater->IsDone(); pIterater->Next())
{
std::cout << pIterater->CurrentItem() << std::endl;
}

return 0;
}
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