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Android --- 图片处理的方法

2011-10-20 10:39 281 查看
package com.img.util;

import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PixelFormat;
import android.graphics.PorterDuff.Mode;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Shader.TileMode;
import android.graphics.drawable.Drawable;

public class ImgUtil {
// 放大缩小图片
public static Bitmap zoomBitmap(Bitmap bitmap, int w, int h) {
int width = bitmap.getWidth();
int height = bitmap.getHeight();
Matrix matrix = new Matrix();
float scaleWidth = ((float) w / width);
float scaleHeight = ((float) h / height);
matrix.postScale(scaleWidth, scaleHeight);
Bitmap newBmp = Bitmap.createBitmap(bitmap, 0, 0, width, height,
matrix, true);
return newBmp;
}

// 将Drawable转化为Bitmap
public static Bitmap drawableToBitmap(Drawable drawable) {
int width = drawable.getIntrinsicWidth();
int height = drawable.getIntrinsicHeight();
Bitmap bitmap = Bitmap.createBitmap(width, height, drawable
.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
: Bitmap.Config.RGB_565);
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, width, height);
drawable.draw(canvas);
return bitmap;
}

// 圆角图片
public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, float roundPx) {
Bitmap output = Bitmap.createBitmap(bitmap.getWidth(),
bitmap.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(output);

final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
final RectF rectF = new RectF(rect);

paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);

paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
return output;
}

// 获得带倒影的图片方法
public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap) {
final int reflectionGap = 4;
int width = bitmap.getWidth();
int height = bitmap.getHeight();

Matrix matrix = new Matrix();
matrix.preScale(1, -1);

Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height / 2,
width, height / 2, matrix, false);

Bitmap bitmapWithReflection = Bitmap.createBitmap(width,
(height + height / 2), Config.ARGB_8888);

Canvas canvas = new Canvas(bitmapWithReflection);
canvas.drawBitmap(bitmap, 0, 0, null);
Paint deafalutPaint = new Paint();
canvas.drawRect(0, height, width, height + reflectionGap, deafalutPaint);

canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);

Paint paint = new Paint();
LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0,
bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff,
0x00ffffff, TileMode.CLAMP);
paint.setShader(shader);
// Set the Transfer mode to be porter duff and destination in
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
// Draw a rectangle using the paint with our linear gradient
canvas.drawRect(0, height, width, bitmapWithReflection.getHeight()
+ reflectionGap, paint);

return bitmapWithReflection;
}
}


package com.img.util;

import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.drawable.Drawable;
import android.os.Bundle;
import android.widget.ImageView;

public class MainActivity extends Activity {
private ImageView mImageView01, mImageView02;

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
setupViews();
}

private void setupViews() {
mImageView01 = (ImageView) findViewById(R.id.image01);
mImageView02 = (ImageView) findViewById(R.id.image02);

// 获取壁纸返回值是Drawable
Drawable drawable = getWallpaper();
// 将Drawable转化为Bitmap
Bitmap bitmap = ImgUtil.drawableToBitmap(drawable);
// 缩放图片
Bitmap zoomBitmap = ImgUtil.zoomBitmap(bitmap, 100, 100);
// 获取圆角图片
Bitmap roundBitmap = ImgUtil
.getRoundedCornerBitmap(zoomBitmap, 10.0f);
// 获取倒影图片
Bitmap reflectBitmap = ImgUtil
.createReflectionImageWithOrigin(zoomBitmap);
// 这里可以让Bitmap再转化为Drawable
// Drawable roundDrawable = new BitmapDrawable(roundBitmap);
// Drawable reflectDrawable = new BitmapDrawable(reflectBitmap);
// mImageView01.setBackgroundDrawable(roundDrawable);
// mImageView02.setBackgroundDrawable(reflectDrawable);

mImageView01.setImageBitmap(roundBitmap);
mImageView02.setImageBitmap(reflectBitmap);
}
}


1.图片加载方法,方便用户加载图片

/***

* 加载本地图片

* @param context:主运行函数实例

* @param bitAdress:图片地址,一般指向R下的drawable目录

* @return

*/

public final Bitmap CreatImage(Context context, int bitAdress) {

Bitmap bitmaptemp = null;

bitmaptemp = BitmapFactory.decodeResource(context.getResources(),

bitAdress);

return bitmaptemp;

}

2.图片平均分割方法,将大图平均分割为N行N列,方便用户使用

/***

* 图片分割

*

* @param g

* :画布

* @param paint

* :画笔

* @param imgBit

* :图片

* @param x

* :X轴起点坐标

* @param y

* :Y轴起点坐标

* @param w

* :单一图片的宽度

* @param h

* :单一图片的高度

* @param line

* :第几列

* @param row

* :第几行

*/

public final void cuteImage(Canvas g, Paint paint, Bitmap imgBit, int x,

int y, int w, int h, int line, int row) {

g.clipRect(x, y, x + w, h + y);

g.drawBitmap(imgBit, x – line * w, y – row * h, paint);

g.restore();

}

3.图片缩放,对当前图片进行缩放处理

/***

* 图片的缩放方法

*

* @param bgimage

* :源图片资源

* @param newWidth

* :缩放后宽度

* @param newHeight

* :缩放后高度

* @return

*/

public Bitmap zoomImage(Bitmap bgimage, int newWidth, int newHeight) {

// 获取这个图片的宽和高

int width = bgimage.getWidth();

int height = bgimage.getHeight();

// 创建操作图片用的matrix对象

Matrix matrix = new Matrix();

// 计算缩放率,新尺寸除原始尺寸

float scaleWidth = ((float) newWidth) / width;

float scaleHeight = ((float) newHeight) / height;

// 缩放图片动作

matrix.postScale(scaleWidth, scaleHeight);

Bitmap bitmap = Bitmap.createBitmap(bgimage, 0, 0, width, height,

matrix, true);

return bitmap;

}

4.绘制带有边框的文字,一般在游戏中起文字的美化作用

/***

* 绘制带有边框的文字

*

* @param strMsg

* :绘制内容

* @param g

* :画布

* @param paint

* :画笔

* @param setx

* ::X轴起始坐标

* @param sety

* :Y轴的起始坐标

* @param fg

* :前景色

* @param bg

* :背景色

*/

public void drawText(String strMsg, Canvas g, Paint paint, int setx,

int sety, int fg, int bg) {

paint.setColor(bg);

g.drawText(strMsg, setx + 1, sety, paint);

g.drawText(strMsg, setx, sety – 1, paint);

g.drawText(strMsg, setx, sety + 1, paint);

g.drawText(strMsg, setx – 1, sety, paint);

paint.setColor(fg);

g.drawText(strMsg, setx, sety, paint);

g.restore();

}

5.Android 图片透明度处理代码

/**

* 图片透明度处理

*

* @param sourceImg

* 原始图片

* @param number

* 透明度

* @return

*/

public static Bitmap setAlpha(Bitmap sourceImg, int number) {

int[] argb = new int[sourceImg.getWidth() * sourceImg.getHeight()];

sourceImg.getPixels(argb, 0, sourceImg.getWidth(), 0, 0,sourceImg.getWidth(), sourceImg.getHeight());// 获得图片的ARGB值

number = number * 255 / 100;

for (int i = 0; i < argb.length; i++) {

argb = (number << 24) | (argb & 0×00FFFFFF);// 修改最高2位的值

}

sourceImg = Bitmap.createBitmap(argb, sourceImg.getWidth(), sourceImg.getHeight(), Config.ARGB_8888);

return sourceImg;

}

6.图片翻转

Resources res = this.getContext().getResources();

img = BitmapFactory.decodeResource(res, R.drawable.slogo);

Matrix matrix = new Matrix();

matrix.postRotate(90); /*翻转90度*/

int width = img.getWidth();

int height = img.getHeight();

r_img = Bitmap.createBitmap(img, 0, 0, width, height, matrix, true);
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