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老罗的android之旅-----Android应用程序启动过程源代码分析

2011-08-20 13:39 363 查看
源地址:/article/1363551.html

前文简要介绍了Android应用程序的Activity的启动过程。在Android系统中,应用程序是由Activity组成的,因此,应用程序的启动过程实际上就是应用程序中的默认Activity的启动过程,本文将详细分析应用程序框架层的源代码,了解Android应用程序的启动过程。

在上一篇文章Android应用程序的Activity启动过程简要介绍和学习计划中,我们举例子说明了启动Android应用程序中的Activity的两种情景,其中,在手机屏幕中点击应用程序图标的情景就会引发Android应用程序中的默认Activity的启动,从而把应用程序启动起来。这种启动方式的特点是会启动一个新的进程来加载相应的Activity。这里,我们继续以这个例子为例来说明Android应用程序的启动过程,即MainActivity的启动过程。

MainActivity的启动过程如下图所示:



点击查看大图
下面详细分析每一步是如何实现的。

Step 1. Launcher.startActivitySafely

在Android系统中,应用程序是由Launcher启动起来的,其实,Launcher本身也是一个应用程序,其它的应用程序安装后,就会Launcher的界面上出现一个相应的图标,点击这个图标时,Launcher就会对应的应用程序启动起来。

Launcher的源代码工程在packages/apps/Launcher2目录下,负责启动其它应用程序的源代码实现在src/com/android/launcher2/Launcher.java文件中:

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/**

* Default launcher application.

*/

public final class Launcher extends Activity

implements View.OnClickListener, OnLongClickListener, LauncherModel.Callbacks, AllAppsView.Watcher {

......

/**

* Launches the intent referred by the clicked shortcut.

*

* @param v The view representing the clicked shortcut.

*/

public void onClick(View v) {

Object tag = v.getTag();

if (tag instanceof ShortcutInfo) {

// Open shortcut

final Intent intent = ((ShortcutInfo) tag).intent;

int[] pos = new int[2];

v.getLocationOnScreen(pos);

intent.setSourceBounds(new Rect(pos[0], pos[1],

pos[0] + v.getWidth(), pos[1] + v.getHeight()));

startActivitySafely(intent, tag);

} else if (tag instanceof FolderInfo) {

......

} else if (v == mHandleView) {

......

}

}

void startActivitySafely(Intent intent, Object tag) {

intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);

try {

startActivity(intent);

} catch (ActivityNotFoundException e) {

......

} catch (SecurityException e) {

......

}

}

......

}

回忆一下前面一篇文章Android应用程序的Activity启动过程简要介绍和学习计划说到的应用程序Activity,它的默认Activity是MainActivity,这里是AndroidManifest.xml文件中配置的:

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<activity android:name=".MainActivity"

android:label="@string/app_name">

<intent-filter>

<action android:name="android.intent.action.MAIN" />

<category android:name="android.intent.category.LAUNCHER" />

</intent-filter>

</activity>

因此,这里的intent包含的信息为:action = "android.intent.action.Main",category="android.intent.category.LAUNCHER", cmp="shy.luo.activity/.MainActivity",表示它要启动的Activity为shy.luo.activity.MainActivity。Intent.FLAG_ACTIVITY_NEW_TASK表示要在一个新的Task中启动这个Activity,注意,Task是Android系统中的概念,它不同于进程Process的概念。简单地说,一个Task是一系列Activity的集合,这个集合是以堆栈的形式来组织的,遵循后进先出的原则。事实上,Task是一个非常复杂的概念,有兴趣的读者可以到官网http://developer.android.com/guide/topics/manifest/activity-element.html查看相关的资料。这里,我们只要知道,这个MainActivity要在一个新的Task中启动就可以了。

Step 2. Activity.startActivity

在Step 1中,我们看到,Launcher继承于Activity类,而Activity类实现了startActivity函数,因此,这里就调用了Activity.startActivity函数,它实现在frameworks/base/core/java/android/app/Activity.java文件中:

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public class Activity extends ContextThemeWrapper

implements LayoutInflater.Factory,

Window.Callback, KeyEvent.Callback,

OnCreateContextMenuListener, ComponentCallbacks {

......

@Override

public void startActivity(Intent intent) {

startActivityForResult(intent, -1);

}

......

}

这个函数实现很简单,它调用startActivityForResult来进一步处理,第二个参数传入-1表示不需要这个Actvity结束后的返回结果。

Step 3. Activity.startActivityForResult

这个函数也是实现在frameworks/base/core/java/android/app/Activity.java文件中:

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public class Activity extends ContextThemeWrapper

implements LayoutInflater.Factory,

Window.Callback, KeyEvent.Callback,

OnCreateContextMenuListener, ComponentCallbacks {

......

public void startActivityForResult(Intent intent, int requestCode) {

if (mParent == null) {

Instrumentation.ActivityResult ar =

mInstrumentation.execStartActivity(

this, mMainThread.getApplicationThread(), mToken, this,

intent, requestCode);

......

} else {

......

}

......

}

这里的mInstrumentation是Activity类的成员变量,它的类型是Intrumentation,定义在frameworks/base/core/java/android/app/Instrumentation.java文件中,它用来监控应用程序和系统的交互。

这里的mMainThread也是Activity类的成员变量,它的类型是ActivityThread,它代表的是应用程序的主线程,我们在Android系统在新进程中启动自定义服务过程(startService)的原理分析一文中已经介绍过了。这里通过mMainThread.getApplicationThread获得它里面的ApplicationThread成员变量,它是一个Binder对象,后面我们会看到,ActivityManagerService会使用它来和ActivityThread来进行进程间通信。这里我们需注意的是,这里的mMainThread代表的是Launcher应用程序运行的进程。

这里的mToken也是Activity类的成员变量,它是一个Binder对象的远程接口。

Step 4. Instrumentation.execStartActivity

这个函数定义在frameworks/base/core/java/android/app/Instrumentation.java文件中:

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public class Instrumentation {

......

public ActivityResult execStartActivity(

Context who, IBinder contextThread, IBinder token, Activity target,

Intent intent, int requestCode) {

IApplicationThread whoThread = (IApplicationThread) contextThread;

if (mActivityMonitors != null) {

......

}

try {

int result = ActivityManagerNative.getDefault()

.startActivity(whoThread, intent,

intent.resolveTypeIfNeeded(who.getContentResolver()),

null, 0, token, target != null ? target.mEmbeddedID : null,

requestCode, false, false);

......

} catch (RemoteException e) {

}

return null;

}

......

}

这里的ActivityManagerNative.getDefault返回ActivityManagerService的远程接口,即ActivityManagerProxy接口,具体可以参考Android系统在新进程中启动自定义服务过程(startService)的原理分析一文。

这里的intent.resolveTypeIfNeeded返回这个intent的MIME类型,在这个例子中,没有AndroidManifest.xml设置MainActivity的MIME类型,因此,这里返回null。

这里的target不为null,但是target.mEmbddedID为null,我们不用关注。

Step 5. ActivityManagerProxy.startActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

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class ActivityManagerProxy implements IActivityManager

{

......

public int startActivity(IApplicationThread caller, Intent intent,

String resolvedType, Uri[] grantedUriPermissions, int grantedMode,

IBinder resultTo, String resultWho,

int requestCode, boolean onlyIfNeeded,

boolean debug) throws RemoteException {

Parcel data = Parcel.obtain();

Parcel reply = Parcel.obtain();

data.writeInterfaceToken(IActivityManager.descriptor);

data.writeStrongBinder(caller != null ? caller.asBinder() : null);

intent.writeToParcel(data, 0);

data.writeString(resolvedType);

data.writeTypedArray(grantedUriPermissions, 0);

data.writeInt(grantedMode);

data.writeStrongBinder(resultTo);

data.writeString(resultWho);

data.writeInt(requestCode);

data.writeInt(onlyIfNeeded ? 1 : 0);

data.writeInt(debug ? 1 : 0);

mRemote.transact(START_ACTIVITY_TRANSACTION, data, reply, 0);

reply.readException();

int result = reply.readInt();

reply.recycle();

data.recycle();

return result;

}

......

}

这里的参数比较多,我们先整理一下。从上面的调用可以知道,这里的参数resolvedType、grantedUriPermissions和resultWho均为null;参数caller为ApplicationThread类型的Binder实体;参数resultTo为一个Binder实体的远程接口,我们先不关注它;参数grantedMode为0,我们也先不关注它;参数requestCode为-1;参数onlyIfNeeded和debug均空false。

Step 6. ActivityManagerService.startActivity

上一步Step 5通过Binder驱动程序就进入到ActivityManagerService的startActivity函数来了,它定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

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public final class ActivityManagerService extends ActivityManagerNative

implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {

......

public final int startActivity(IApplicationThread caller,

Intent intent, String resolvedType, Uri[] grantedUriPermissions,

int grantedMode, IBinder resultTo,

String resultWho, int requestCode, boolean onlyIfNeeded,

boolean debug) {

return mMainStack.startActivityMayWait(caller, intent, resolvedType,

grantedUriPermissions, grantedMode, resultTo, resultWho,

requestCode, onlyIfNeeded, debug, null, null);

}

......

}

这里只是简单地将操作转发给成员变量mMainStack的startActivityMayWait函数,这里的mMainStack的类型为ActivityStack。

Step 7. ActivityStack.startActivityMayWait

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

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public class ActivityStack {

......

final int startActivityMayWait(IApplicationThread caller,

Intent intent, String resolvedType, Uri[] grantedUriPermissions,

int grantedMode, IBinder resultTo,

String resultWho, int requestCode, boolean onlyIfNeeded,

boolean debug, WaitResult outResult, Configuration config) {

......

boolean componentSpecified = intent.getComponent() != null;

// Don't modify the client's object!

intent = new Intent(intent);

// Collect information about the target of the Intent.

ActivityInfo aInfo;

try {

ResolveInfo rInfo =

AppGlobals.getPackageManager().resolveIntent(

intent, resolvedType,

PackageManager.MATCH_DEFAULT_ONLY

| ActivityManagerService.STOCK_PM_FLAGS);

aInfo = rInfo != null ? rInfo.activityInfo : null;

} catch (RemoteException e) {

......

}

if (aInfo != null) {

// Store the found target back into the intent, because now that

// we have it we never want to do this again. For example, if the

// user navigates back to this point in the history, we should

// always restart the exact same activity.

intent.setComponent(new ComponentName(

aInfo.applicationInfo.packageName, aInfo.name));

......

}

synchronized (mService) {

int callingPid;

int callingUid;

if (caller == null) {

......

} else {

callingPid = callingUid = -1;

}

mConfigWillChange = config != null

&& mService.mConfiguration.diff(config) != 0;

......

if (mMainStack && aInfo != null &&

(aInfo.applicationInfo.flags&ApplicationInfo.FLAG_CANT_SAVE_STATE) != 0) {

......

}

int res = startActivityLocked(caller, intent, resolvedType,

grantedUriPermissions, grantedMode, aInfo,

resultTo, resultWho, requestCode, callingPid, callingUid,

onlyIfNeeded, componentSpecified);

if (mConfigWillChange && mMainStack) {

......

}

......

if (outResult != null) {

......

}

return res;

}

}

......

}

注意,从Step 6传下来的参数outResult和config均为null,此外,表达式(aInfo.applicationInfo.flags&ApplicationInfo.FLAG_CANT_SAVE_STATE) != 0为false,因此,这里忽略了无关代码。

下面语句对参数intent的内容进行解析,得到MainActivity的相关信息,保存在aInfo变量中:

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ActivityInfo aInfo;

try {

ResolveInfo rInfo =

AppGlobals.getPackageManager().resolveIntent(

intent, resolvedType,

PackageManager.MATCH_DEFAULT_ONLY

| ActivityManagerService.STOCK_PM_FLAGS);

aInfo = rInfo != null ? rInfo.activityInfo : null;

} catch (RemoteException e) {

......

}

解析之后,得到的aInfo.applicationInfo.packageName的值为"shy.luo.activity",aInfo.name的值为"shy.luo.activity.MainActivity",这是在这个实例的配置文件AndroidManifest.xml里面配置的。

此外,函数开始的地方调用intent.getComponent()函数的返回值不为null,因此,这里的componentSpecified变量为true。

接下去就调用startActivityLocked进一步处理了。

Step 8. ActivityStack.startActivityLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

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public class ActivityStack {

......

final int startActivityLocked(IApplicationThread caller,

Intent intent, String resolvedType,

Uri[] grantedUriPermissions,

int grantedMode, ActivityInfo aInfo, IBinder resultTo,

String resultWho, int requestCode,

int callingPid, int callingUid, boolean onlyIfNeeded,

boolean componentSpecified) {

int err = START_SUCCESS;

ProcessRecord callerApp = null;

if (caller != null) {

callerApp = mService.getRecordForAppLocked(caller);

if (callerApp != null) {

callingPid = callerApp.pid;

callingUid = callerApp.info.uid;

} else {

......

}

}

......

ActivityRecord sourceRecord = null;

ActivityRecord resultRecord = null;

if (resultTo != null) {

int index = indexOfTokenLocked(resultTo);

......

if (index >= 0) {

sourceRecord = (ActivityRecord)mHistory.get(index);

if (requestCode >= 0 && !sourceRecord.finishing) {

......

}

}

}

int launchFlags = intent.getFlags();

if ((launchFlags&Intent.FLAG_ACTIVITY_FORWARD_RESULT) != 0

&& sourceRecord != null) {

......

}

if (err == START_SUCCESS && intent.getComponent() == null) {

......

}

if (err == START_SUCCESS && aInfo == null) {

......

}

if (err != START_SUCCESS) {

......

}

......

ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid,

intent, resolvedType, aInfo, mService.mConfiguration,

resultRecord, resultWho, requestCode, componentSpecified);

......

return startActivityUncheckedLocked(r, sourceRecord,

grantedUriPermissions, grantedMode, onlyIfNeeded, true);

}

......

}

从传进来的参数caller得到调用者的进程信息,并保存在callerApp变量中,这里就是Launcher应用程序的进程信息了。

前面说过,参数resultTo是Launcher这个Activity里面的一个Binder对象,通过它可以获得Launcher这个Activity的相关信息,保存在sourceRecord变量中。

再接下来,创建即将要启动的Activity的相关信息,并保存在r变量中:

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ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid,

intent, resolvedType, aInfo, mService.mConfiguration,

resultRecord, resultWho, requestCode, componentSpecified);

接着调用startActivityUncheckedLocked函数进行下一步操作。

Step 9. ActivityStack.startActivityUncheckedLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

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public class ActivityStack {

......

final int startActivityUncheckedLocked(ActivityRecord r,

ActivityRecord sourceRecord, Uri[] grantedUriPermissions,

int grantedMode, boolean onlyIfNeeded, boolean doResume) {

final Intent intent = r.intent;

final int callingUid = r.launchedFromUid;

int launchFlags = intent.getFlags();

// We'll invoke onUserLeaving before onPause only if the launching

// activity did not explicitly state that this is an automated launch.

mUserLeaving = (launchFlags&Intent.FLAG_ACTIVITY_NO_USER_ACTION) == 0;

......

ActivityRecord notTop = (launchFlags&Intent.FLAG_ACTIVITY_PREVIOUS_IS_TOP)

!= 0 ? r : null;

// If the onlyIfNeeded flag is set, then we can do this if the activity

// being launched is the same as the one making the call... or, as

// a special case, if we do not know the caller then we count the

// current top activity as the caller.

if (onlyIfNeeded) {

......

}

if (sourceRecord == null) {

......

} else if (sourceRecord.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {

......

} else if (r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE

|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK) {

......

}

if (r.resultTo != null && (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {

......

}

boolean addingToTask = false;

if (((launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0 &&

(launchFlags&Intent.FLAG_ACTIVITY_MULTIPLE_TASK) == 0)

|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK

|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {

// If bring to front is requested, and no result is requested, and

// we can find a task that was started with this same

// component, then instead of launching bring that one to the front.

if (r.resultTo == null) {

// See if there is a task to bring to the front. If this is

// a SINGLE_INSTANCE activity, there can be one and only one

// instance of it in the history, and it is always in its own

// unique task, so we do a special search.

ActivityRecord taskTop = r.launchMode != ActivityInfo.LAUNCH_SINGLE_INSTANCE

? findTaskLocked(intent, r.info)

: findActivityLocked(intent, r.info);

if (taskTop != null) {

......

}

}

}

......

if (r.packageName != null) {

// If the activity being launched is the same as the one currently

// at the top, then we need to check if it should only be launched

// once.

ActivityRecord top = topRunningNonDelayedActivityLocked(notTop);

if (top != null && r.resultTo == null) {

if (top.realActivity.equals(r.realActivity)) {

......

}

}

} else {

......

}

boolean newTask = false;

// Should this be considered a new task?

if (r.resultTo == null && !addingToTask

&& (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {

// todo: should do better management of integers.

mService.mCurTask++;

if (mService.mCurTask <= 0) {

mService.mCurTask = 1;

}

r.task = new TaskRecord(mService.mCurTask, r.info, intent,

(r.info.flags&ActivityInfo.FLAG_CLEAR_TASK_ON_LAUNCH) != 0);

......

newTask = true;

if (mMainStack) {

mService.addRecentTaskLocked(r.task);

}

} else if (sourceRecord != null) {

......

} else {

......

}

......

startActivityLocked(r, newTask, doResume);

return START_SUCCESS;

}

......

}

函数首先获得intent的标志值,保存在launchFlags变量中。

这个intent的标志值的位Intent.FLAG_ACTIVITY_NO_USER_ACTION没有置位,因此 ,成员变量mUserLeaving的值为true。

这个intent的标志值的位Intent.FLAG_ACTIVITY_PREVIOUS_IS_TOP也没有置位,因此,变量notTop的值为null。

由于在这个例子的AndroidManifest.xml文件中,MainActivity没有配置launchMode属值,因此,这里的r.launchMode为默认值0,表示以标准(Standard,或者称为ActivityInfo.LAUNCH_MULTIPLE)的方式来启动这个Activity。Activity的启动方式有四种,其余三种分别是ActivityInfo.LAUNCH_SINGLE_INSTANCE、ActivityInfo.LAUNCH_SINGLE_TASK和ActivityInfo.LAUNCH_SINGLE_TOP,具体可以参考官方网站http://developer.android.com/reference/android/content/pm/ActivityInfo.html

传进来的参数r.resultTo为null,表示Launcher不需要等这个即将要启动的MainActivity的执行结果。

由于这个intent的标志值的位Intent.FLAG_ACTIVITY_NEW_TASK被置位,而且Intent.FLAG_ACTIVITY_MULTIPLE_TASK没有置位,因此,下面的if语句会被执行:

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if (((launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0 &&

(launchFlags&Intent.FLAG_ACTIVITY_MULTIPLE_TASK) == 0)

|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK

|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {

// If bring to front is requested, and no result is requested, and

// we can find a task that was started with this same

// component, then instead of launching bring that one to the front.

if (r.resultTo == null) {

// See if there is a task to bring to the front. If this is

// a SINGLE_INSTANCE activity, there can be one and only one

// instance of it in the history, and it is always in its own

// unique task, so we do a special search.

ActivityRecord taskTop = r.launchMode != ActivityInfo.LAUNCH_SINGLE_INSTANCE

? findTaskLocked(intent, r.info)

: findActivityLocked(intent, r.info);

if (taskTop != null) {

......

}

}

}

这段代码的逻辑是查看一下,当前有没有Task可以用来执行这个Activity。由于r.launchMode的值不为ActivityInfo.LAUNCH_SINGLE_INSTANCE,因此,它通过findTaskLocked函数来查找存不存这样的Task,这里返回的结果是null,即taskTop为null,因此,需要创建一个新的Task来启动这个Activity。

接着往下看:

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if (r.packageName != null) {

// If the activity being launched is the same as the one currently

// at the top, then we need to check if it should only be launched

// once.

ActivityRecord top = topRunningNonDelayedActivityLocked(notTop);

if (top != null && r.resultTo == null) {

if (top.realActivity.equals(r.realActivity)) {

......

}

}

}

这段代码的逻辑是看一下,当前在堆栈顶端的Activity是否就是即将要启动的Activity,有些情况下,如果即将要启动的Activity就在堆栈的顶端,那么,就不会重新启动这个Activity的别一个实例了,具体可以参考官方网站http://developer.android.com/reference/android/content/pm/ActivityInfo.html。现在处理堆栈顶端的Activity是Launcher,与我们即将要启动的MainActivity不是同一个Activity,因此,这里不用进一步处理上述介绍的情况。

执行到这里,我们知道,要在一个新的Task里面来启动这个Activity了,于是新创建一个Task:

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if (r.resultTo == null && !addingToTask

&& (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {

// todo: should do better management of integers.

mService.mCurTask++;

if (mService.mCurTask <= 0) {

mService.mCurTask = 1;

}

r.task = new TaskRecord(mService.mCurTask, r.info, intent,

(r.info.flags&ActivityInfo.FLAG_CLEAR_TASK_ON_LAUNCH) != 0);

......

newTask = true;

if (mMainStack) {

mService.addRecentTaskLocked(r.task);

}

}

新建的Task保存在r.task域中,同时,添加到mService中去,这里的mService就是ActivityManagerService了。

最后就进入startActivityLocked(r, newTask, doResume)进一步处理了。这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

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public class ActivityStack {

......

private final void startActivityLocked(ActivityRecord r, boolean newTask,

boolean doResume) {

final int NH = mHistory.size();

int addPos = -1;

if (!newTask) {

......

}

// Place a new activity at top of stack, so it is next to interact

// with the user.

if (addPos < 0) {

addPos = NH;

}

// If we are not placing the new activity frontmost, we do not want

// to deliver the onUserLeaving callback to the actual frontmost

// activity

if (addPos < NH) {

......

}

// Slot the activity into the history stack and proceed

mHistory.add(addPos, r);

r.inHistory = true;

r.frontOfTask = newTask;

r.task.numActivities++;

if (NH > 0) {

// We want to show the starting preview window if we are

// switching to a new task, or the next activity's process is

// not currently running.

......

} else {

// If this is the first activity, don't do any fancy animations,

// because there is nothing for it to animate on top of.

......

}

......

if (doResume) {

resumeTopActivityLocked(null);

}

}

......

}

这里的NH表示当前系统中历史任务的个数,这里肯定是大于0,因为Launcher已经跑起来了。当NH>0时,并且现在要切换新任务时,要做一些任务切的界面操作,这段代码我们就不看了,这里不会影响到下面启Activity的过程,有兴趣的读取可以自己研究一下。

这里传进来的参数doResume为true,于是调用resumeTopActivityLocked进一步操作。

Step 10. Activity.resumeTopActivityLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

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public class ActivityStack {

......

/**

* Ensure that the top activity in the stack is resumed.

*

* @param prev The previously resumed activity, for when in the process

* of pausing; can be null to call from elsewhere.

*

* @return Returns true if something is being resumed, or false if

* nothing happened.

*/

final boolean resumeTopActivityLocked(ActivityRecord prev) {

// Find the first activity that is not finishing.

ActivityRecord next = topRunningActivityLocked(null);

// Remember how we'll process this pause/resume situation, and ensure

// that the state is reset however we wind up proceeding.

final boolean userLeaving = mUserLeaving;

mUserLeaving = false;

if (next == null) {

......

}

next.delayedResume = false;

// If the top activity is the resumed one, nothing to do.

if (mResumedActivity == next && next.state == ActivityState.RESUMED) {

......

}

// If we are sleeping, and there is no resumed activity, and the top

// activity is paused, well that is the state we want.

if ((mService.mSleeping || mService.mShuttingDown)

&& mLastPausedActivity == next && next.state == ActivityState.PAUSED) {

......

}

......

// If we are currently pausing an activity, then don't do anything

// until that is done.

if (mPausingActivity != null) {

......

}

......

// We need to start pausing the current activity so the top one

// can be resumed...

if (mResumedActivity != null) {

......

startPausingLocked(userLeaving, false);

return true;

}

......

}

......

}

函数先通过调用topRunningActivityLocked函数获得堆栈顶端的Activity,这里就是MainActivity了,这是在上面的Step 9设置好的,保存在next变量中。

接下来把mUserLeaving的保存在本地变量userLeaving中,然后重新设置为false,在上面的Step 9中,mUserLeaving的值为true,因此,这里的userLeaving为true。

这里的mResumedActivity为Launcher,因为Launcher是当前正被执行的Activity。

当我们处理休眠状态时,mLastPausedActivity保存堆栈顶端的Activity,因为当前不是休眠状态,所以mLastPausedActivity为null。

有了这些信息之后,下面的语句就容易理解了:

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// If the top activity is the resumed one, nothing to do.

if (mResumedActivity == next && next.state == ActivityState.RESUMED) {

......

}

// If we are sleeping, and there is no resumed activity, and the top

// activity is paused, well that is the state we want.

if ((mService.mSleeping || mService.mShuttingDown)

&& mLastPausedActivity == next && next.state == ActivityState.PAUSED) {

......

}

它首先看要启动的Activity是否就是当前处理Resumed状态的Activity,如果是的话,那就什么都不用做,直接返回就可以了;否则再看一下系统当前是否休眠状态,如果是的话,再看看要启动的Activity是否就是当前处于堆栈顶端的Activity,如果是的话,也是什么都不用做。

上面两个条件都不满足,因此,在继续往下执行之前,首先要把当处于Resumed状态的Activity推入Paused状态,然后才可以启动新的Activity。但是在将当前这个Resumed状态的Activity推入Paused状态之前,首先要看一下当前是否有Activity正在进入Pausing状态,如果有的话,当前这个Resumed状态的Activity就要稍后才能进入Paused状态了,这样就保证了所有需要进入Paused状态的Activity串行处理。

这里没有处于Pausing状态的Activity,即mPausingActivity为null,而且mResumedActivity也不为null,于是就调用startPausingLocked函数把Launcher推入Paused状态去了。

Step 11. ActivityStack.startPausingLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

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public class ActivityStack {

......

private final void startPausingLocked(boolean userLeaving, boolean uiSleeping) {

if (mPausingActivity != null) {

......

}

ActivityRecord prev = mResumedActivity;

if (prev == null) {

......

}

......

mResumedActivity = null;

mPausingActivity = prev;

mLastPausedActivity = prev;

prev.state = ActivityState.PAUSING;

......

if (prev.app != null && prev.app.thread != null) {

......

try {

......

prev.app.thread.schedulePauseActivity(prev, prev.finishing, userLeaving,

prev.configChangeFlags);

......

} catch (Exception e) {

......

}

} else {

......

}

......

}

......

}

函数首先把mResumedActivity保存在本地变量prev中。在上一步Step 10中,说到mResumedActivity就是Launcher,因此,这里把Launcher进程中的ApplicationThread对象取出来,通过它来通知Launcher这个Activity它要进入Paused状态了。当然,这里的prev.app.thread是一个ApplicationThread对象的远程接口,通过调用这个远程接口的schedulePauseActivity来通知Launcher进入Paused状态。

参数prev.finishing表示prev所代表的Activity是否正在等待结束的Activity列表中,由于Laucher这个Activity还没结束,所以这里为false;参数prev.configChangeFlags表示哪些config发生了变化,这里我们不关心它的值。

Step 12. ApplicationThreadProxy.schedulePauseActivity

这个函数定义在frameworks/base/core/java/android/app/ApplicationThreadNative.java文件中:

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class ApplicationThreadProxy implements IApplicationThread {

......

public final void schedulePauseActivity(IBinder token, boolean finished,

boolean userLeaving, int configChanges) throws RemoteException {

Parcel data = Parcel.obtain();

data.writeInterfaceToken(IApplicationThread.descriptor);

data.writeStrongBinder(token);

data.writeInt(finished ? 1 : 0);

data.writeInt(userLeaving ? 1 :0);

data.writeInt(configChanges);

mRemote.transact(SCHEDULE_PAUSE_ACTIVITY_TRANSACTION, data, null,

IBinder.FLAG_ONEWAY);

data.recycle();

}

......

}

这个函数通过Binder进程间通信机制进入到ApplicationThread.schedulePauseActivity函数中。

Step 13. ApplicationThread.schedulePauseActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中,它是ActivityThread的内部类:

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public final class ActivityThread {

......

private final class ApplicationThread extends ApplicationThreadNative {

......

public final void schedulePauseActivity(IBinder token, boolean finished,

boolean userLeaving, int configChanges) {

queueOrSendMessage(

finished ? H.PAUSE_ACTIVITY_FINISHING : H.PAUSE_ACTIVITY,

token,

(userLeaving ? 1 : 0),

configChanges);

}

......

}

......

}

这里调用的函数queueOrSendMessage是ActivityThread类的成员函数。

上面说到,这里的finished值为false,因此,queueOrSendMessage的第一个参数值为H.PAUSE_ACTIVITY,表示要暂停token所代表的Activity,即Launcher。

Step 14. ActivityThread.queueOrSendMessage

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

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public final class ActivityThread {

......

private final void queueOrSendMessage(int what, Object obj, int arg1) {

queueOrSendMessage(what, obj, arg1, 0);

}

private final void queueOrSendMessage(int what, Object obj, int arg1, int arg2) {

synchronized (this) {

......

Message msg = Message.obtain();

msg.what = what;

msg.obj = obj;

msg.arg1 = arg1;

msg.arg2 = arg2;

mH.sendMessage(msg);

}

}

......

}

这里首先将相关信息组装成一个msg,然后通过mH成员变量发送出去,mH的类型是H,继承于Handler类,是ActivityThread的内部类,因此,这个消息最后由H.handleMessage来处理。

Step 15. H.handleMessage

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

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public final class ActivityThread {

......

private final class H extends Handler {

......

public void handleMessage(Message msg) {

......

switch (msg.what) {

......

case PAUSE_ACTIVITY:

handlePauseActivity((IBinder)msg.obj, false, msg.arg1 != 0, msg.arg2);

maybeSnapshot();

break;

......

}

......

}

......

}

这里调用ActivityThread.handlePauseActivity进一步操作,msg.obj是一个ActivityRecord对象的引用,它代表的是Launcher这个Activity。

Step 16. ActivityThread.handlePauseActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

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public final class ActivityThread {

......

private final void handlePauseActivity(IBinder token, boolean finished,

boolean userLeaving, int configChanges) {

ActivityClientRecord r = mActivities.get(token);

if (r != null) {

//Slog.v(TAG, "userLeaving=" + userLeaving + " handling pause of " + r);

if (userLeaving) {

performUserLeavingActivity(r);

}

r.activity.mConfigChangeFlags |= configChanges;

Bundle state = performPauseActivity(token, finished, true);

// Make sure any pending writes are now committed.

QueuedWork.waitToFinish();

// Tell the activity manager we have paused.

try {

ActivityManagerNative.getDefault().activityPaused(token, state);

} catch (RemoteException ex) {

}

}

}

......

}

函数首先将Binder引用token转换成ActivityRecord的远程接口ActivityClientRecord,然后做了三个事情:1. 如果userLeaving为true,则通过调用performUserLeavingActivity函数来调用Activity.onUserLeaveHint通知Activity,用户要离开它了;2. 调用performPauseActivity函数来调用Activity.onPause函数,我们知道,在Activity的生命周期中,当它要让位于其它的Activity时,系统就会调用它的onPause函数;3.
它通知ActivityManagerService,这个Activity已经进入Paused状态了,ActivityManagerService现在可以完成未竟的事情,即启动MainActivity了。

Step 17. ActivityManagerProxy.activityPaused

这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

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class ActivityManagerProxy implements IActivityManager

{

......

public void activityPaused(IBinder token, Bundle state) throws RemoteException

{

Parcel data = Parcel.obtain();

Parcel reply = Parcel.obtain();

data.writeInterfaceToken(IActivityManager.descriptor);

data.writeStrongBinder(token);

data.writeBundle(state);

mRemote.transact(ACTIVITY_PAUSED_TRANSACTION, data, reply, 0);

reply.readException();

data.recycle();

reply.recycle();

}

......

}

这里通过Binder进程间通信机制就进入到ActivityManagerService.activityPaused函数中去了。

Step 18. ActivityManagerService.activityPaused

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

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public final class ActivityManagerService extends ActivityManagerNative

implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {

......

public final void activityPaused(IBinder token, Bundle icicle) {

......

final long origId = Binder.clearCallingIdentity();

mMainStack.activityPaused(token, icicle, false);

......

}

......

}

这里,又再次进入到ActivityStack类中,执行activityPaused函数。

Step 19. ActivityStack.activityPaused

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

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public class ActivityStack {

......

final void activityPaused(IBinder token, Bundle icicle, boolean timeout) {

......

ActivityRecord r = null;

synchronized (mService) {

int index = indexOfTokenLocked(token);

if (index >= 0) {

r = (ActivityRecord)mHistory.get(index);

if (!timeout) {

r.icicle = icicle;

r.haveState = true;

}

mHandler.removeMessages(PAUSE_TIMEOUT_MSG, r);

if (mPausingActivity == r) {

r.state = ActivityState.PAUSED;

completePauseLocked();

} else {

......

}

}

}

}

......

}

这里通过参数token在mHistory列表中得到ActivityRecord,从上面我们知道,这个ActivityRecord代表的是Launcher这个Activity,而我们在Step 11中,把Launcher这个Activity的信息保存在mPausingActivity中,因此,这里mPausingActivity等于r,于是,执行completePauseLocked操作。

Step 20. ActivityStack.completePauseLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

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public class ActivityStack {

......

private final void completePauseLocked() {

ActivityRecord prev = mPausingActivity;

......

if (prev != null) {

......

mPausingActivity = null;

}

if (!mService.mSleeping && !mService.mShuttingDown) {

resumeTopActivityLocked(prev);

} else {

......

}

......

}

......

}

函数首先把mPausingActivity变量清空,因为现在不需要它了,然后调用resumeTopActivityLokced进一步操作,它传入的参数即为代表Launcher这个Activity的ActivityRecord。

Step 21. ActivityStack.resumeTopActivityLokced

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

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public class ActivityStack {

......

final boolean resumeTopActivityLocked(ActivityRecord prev) {

......

// Find the first activity that is not finishing.

ActivityRecord next = topRunningActivityLocked(null);

// Remember how we'll process this pause/resume situation, and ensure

// that the state is reset however we wind up proceeding.

final boolean userLeaving = mUserLeaving;

mUserLeaving = false;

......

next.delayedResume = false;

// If the top activity is the resumed one, nothing to do.

if (mResumedActivity == next && next.state == ActivityState.RESUMED) {

......

return false;

}

// If we are sleeping, and there is no resumed activity, and the top

// activity is paused, well that is the state we want.

if ((mService.mSleeping || mService.mShuttingDown)

&& mLastPausedActivity == next && next.state == ActivityState.PAUSED) {

......

return false;

}

.......

// We need to start pausing the current activity so the top one

// can be resumed...

if (mResumedActivity != null) {

......

return true;

}

......

if (next.app != null && next.app.thread != null) {

......

} else {

......

startSpecificActivityLocked(next, true, true);

}

return true;

}

......

}

通过上面的Step 9,我们知道,当前在堆栈顶端的Activity为我们即将要启动的MainActivity,这里通过调用topRunningActivityLocked将它取回来,保存在next变量中。之前最后一个Resumed状态的Activity,即Launcher,到了这里已经处于Paused状态了,因此,mResumedActivity为null。最后一个处于Paused状态的Activity为Launcher,因此,这里的mLastPausedActivity就为Launcher。前面我们为MainActivity创建了ActivityRecord后,它的app域一直保持为null。有了这些信息后,上面这段代码就容易理解了,它最终调用startSpecificActivityLocked进行下一步操作。

Step 22. ActivityStack.startSpecificActivityLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

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public class ActivityStack {

......

private final void startSpecificActivityLocked(ActivityRecord r,

boolean andResume, boolean checkConfig) {

// Is this activity's application already running?

ProcessRecord app = mService.getProcessRecordLocked(r.processName,

r.info.applicationInfo.uid);

......

if (app != null && app.thread != null) {

try {

realStartActivityLocked(r, app, andResume, checkConfig);

return;

} catch (RemoteException e) {

......

}

}

mService.startProcessLocked(r.processName, r.info.applicationInfo, true, 0,

"activity", r.intent.getComponent(), false);

}

......

}

注意,这里由于是第一次启动应用程序的Activity,所以下面语句:

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ProcessRecord app = mService.getProcessRecordLocked(r.processName,

r.info.applicationInfo.uid);

取回来的app为null。在Activity应用程序中的AndroidManifest.xml配置文件中,我们没有指定Application标签的processName属性,系统就会默认使用package的名称,这里就是"shy.luo.activity"了。每一个应用程序都有自己的uid,因此,这里uid + package的组合就可以为每一个应用程序创建一个ProcessRecord。当然,我们可以配置两个应用程序具有相同的uid和package,或者在AndroidManifest.xml配置文件的Application标签中显式指定相同的processName属性值,这样,不同的应用程序也可以在同一个进程中启动。

函数最终执行ActivityManagerService.startProcessLocked函数进行下一步操作。

Step 23. ActivityManagerService.startProcessLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

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public final class ActivityManagerService extends ActivityManagerNative

implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {

......

final ProcessRecord startProcessLocked(String processName,

ApplicationInfo info, boolean knownToBeDead, int intentFlags,

String hostingType, ComponentName hostingName, boolean allowWhileBooting) {

ProcessRecord app = getProcessRecordLocked(processName, info.uid);

......

String hostingNameStr = hostingName != null

? hostingName.flattenToShortString() : null;

......

if (app == null) {

app = new ProcessRecordLocked(null, info, processName);

mProcessNames.put(processName, info.uid, app);

} else {

// If this is a new package in the process, add the package to the list

app.addPackage(info.packageName);

}

......

startProcessLocked(app, hostingType, hostingNameStr);

return (app.pid != 0) ? app : null;

}

......

}

这里再次检查是否已经有以processName + uid命名的进程存在,在我们这个情景中,返回值app为null,因此,后面会创建一个ProcessRecord,并存保存在成员变量mProcessNames中,最后,调用另一个startProcessLocked函数进一步操作:

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public final class ActivityManagerService extends ActivityManagerNative

implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {

......

private final void startProcessLocked(ProcessRecord app,

String hostingType, String hostingNameStr) {

......

try {

int uid = app.info.uid;

int[] gids = null;

try {

gids = mContext.getPackageManager().getPackageGids(

app.info.packageName);

} catch (PackageManager.NameNotFoundException e) {

......

}

......

int debugFlags = 0;

......

int pid = Process.start("android.app.ActivityThread",

mSimpleProcessManagement ? app.processName : null, uid, uid,

gids, debugFlags, null);

......

} catch (RuntimeException e) {

......

}

}

......

}

这里主要是调用Process.start接口来创建一个新的进程,新的进程会导入android.app.ActivityThread类,并且执行它的main函数,这就是为什么我们前面说每一个应用程序都有一个ActivityThread实例来对应的原因。

Step 24. ActivityThread.main

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

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public final class ActivityThread {

......

private final void attach(boolean system) {

......

mSystemThread = system;

if (!system) {

......

IActivityManager mgr = ActivityManagerNative.getDefault();

try {

mgr.attachApplication(mAppThread);

} catch (RemoteException ex) {

}

} else {

......

}

}

......

public static final void main(String[] args) {

.......

ActivityThread thread = new ActivityThread();

thread.attach(false);

......

Looper.loop();

.......

thread.detach();

......

}

}

这个函数在进程中创建一个ActivityThread实例,然后调用它的attach函数,接着就进入消息循环了,直到最后进程退出。

函数attach最终调用了ActivityManagerService的远程接口ActivityManagerProxy的attachApplication函数,传入的参数是mAppThread,这是一个ApplicationThread类型的Binder对象,它的作用是用来进行进程间通信的。

Step 25. ActivityManagerProxy.attachApplication

这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

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class ActivityManagerProxy implements IActivityManager

{

......

public void attachApplication(IApplicationThread app) throws RemoteException

{

Parcel data = Parcel.obtain();

Parcel reply = Parcel.obtain();

data.writeInterfaceToken(IActivityManager.descriptor);

data.writeStrongBinder(app.asBinder());

mRemote.transact(ATTACH_APPLICATION_TRANSACTION, data, reply, 0);

reply.readException();

data.recycle();

reply.recycle();

}

......

}

这里通过Binder驱动程序,最后进入ActivityManagerService的attachApplication函数中。

Step 26. ActivityManagerService.attachApplication

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

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public final class ActivityManagerService extends ActivityManagerNative

implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {

......

public final void attachApplication(IApplicationThread thread) {

synchronized (this) {

int callingPid = Binder.getCallingPid();

final long origId = Binder.clearCallingIdentity();

attachApplicationLocked(thread, callingPid);

Binder.restoreCallingIdentity(origId);

}

}

......

}

这里将操作转发给attachApplicationLocked函数。

Step 27. ActivityManagerService.attachApplicationLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

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public final class ActivityManagerService extends ActivityManagerNative

implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {

......

private final boolean attachApplicationLocked(IApplicationThread thread,

int pid) {

// Find the application record that is being attached... either via

// the pid if we are running in multiple processes, or just pull the

// next app record if we are emulating process with anonymous threads.

ProcessRecord app;

if (pid != MY_PID && pid >= 0) {

synchronized (mPidsSelfLocked) {

app = mPidsSelfLocked.get(pid);

}

} else if (mStartingProcesses.size() > 0) {

......

} else {

......

}

if (app == null) {

......

return false;

}

......

String processName = app.processName;

try {

thread.asBinder().linkToDeath(new AppDeathRecipient(

app, pid, thread), 0);

} catch (RemoteException e) {

......

return false;

}

......

app.thread = thread;

app.curAdj = app.setAdj = -100;

app.curSchedGroup = Process.THREAD_GROUP_DEFAULT;

app.setSchedGroup = Process.THREAD_GROUP_BG_NONINTERACTIVE;

app.forcingToForeground = null;

app.foregroundServices = false;

app.debugging = false;

......

boolean normalMode = mProcessesReady || isAllowedWhileBooting(app.info);

......

boolean badApp = false;

boolean didSomething = false;

// See if the top visible activity is waiting to run in this process...

ActivityRecord hr = mMainStack.topRunningActivityLocked(null);

if (hr != null && normalMode) {

if (hr.app == null && app.info.uid == hr.info.applicationInfo.uid

&& processName.equals(hr.processName)) {

try {

if (mMainStack.realStartActivityLocked(hr, app, true, true)) {

didSomething = true;

}

} catch (Exception e) {

......

}

} else {

......

}

}

......

return true;

}

......

}

在前面的Step 23中,已经创建了一个ProcessRecord,这里首先通过pid将它取回来,放在app变量中,然后对app的其它成员进行初始化,最后调用mMainStack.realStartActivityLocked执行真正的Activity启动操作。这里要启动的Activity通过调用mMainStack.topRunningActivityLocked(null)从堆栈顶端取回来,这时候在堆栈顶端的Activity就是MainActivity了。

Step 28. ActivityStack.realStartActivityLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

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public class ActivityStack {

......

final boolean realStartActivityLocked(ActivityRecord r,

ProcessRecord app, boolean andResume, boolean checkConfig)

throws RemoteException {

......

r.app = app;

......

int idx = app.activities.indexOf(r);

if (idx < 0) {

app.activities.add(r);

}

......

try {

......

List<ResultInfo> results = null;

List<Intent> newIntents = null;

if (andResume) {

results = r.results;

newIntents = r.newIntents;

}

......

app.thread.scheduleLaunchActivity(new Intent(r.intent), r,

System.identityHashCode(r),

r.info, r.icicle, results, newIntents, !andResume,

mService.isNextTransitionForward());

......

} catch (RemoteException e) {

......

}

......

return true;

}

......

}

这里最终通过app.thread进入到ApplicationThreadProxy的scheduleLaunchActivity函数中,注意,这里的第二个参数r,是一个ActivityRecord类型的Binder对象,用来作来这个Activity的token值。

Step 29. ApplicationThreadProxy.scheduleLaunchActivity

这个函数定义在frameworks/base/core/java/android/app/ApplicationThreadNative.java文件中:

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class ApplicationThreadProxy implements IApplicationThread {

......

public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,

ActivityInfo info, Bundle state, List<ResultInfo> pendingResults,

List<Intent> pendingNewIntents, boolean notResumed, boolean isForward)

throws RemoteException {

Parcel data = Parcel.obtain();

data.writeInterfaceToken(IApplicationThread.descriptor);

intent.writeToParcel(data, 0);

data.writeStrongBinder(token);

data.writeInt(ident);

info.writeToParcel(data, 0);

data.writeBundle(state);

data.writeTypedList(pendingResults);

data.writeTypedList(pendingNewIntents);

data.writeInt(notResumed ? 1 : 0);

data.writeInt(isForward ? 1 : 0);

mRemote.transact(SCHEDULE_LAUNCH_ACTIVITY_TRANSACTION, data, null,

IBinder.FLAG_ONEWAY);

data.recycle();

}

......

}

这个函数最终通过Binder驱动程序进入到ApplicationThread的scheduleLaunchActivity函数中。

Step 30. ApplicationThread.scheduleLaunchActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

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public final class ActivityThread {

......

private final class ApplicationThread extends ApplicationThreadNative {

......

// we use token to identify this activity without having to send the

// activity itself back to the activity manager. (matters more with ipc)

public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,

ActivityInfo info, Bundle state, List<ResultInfo> pendingResults,

List<Intent> pendingNewIntents, boolean notResumed, boolean isForward) {

ActivityClientRecord r = new ActivityClientRecord();

r.token = token;

r.ident = ident;

r.intent = intent;

r.activityInfo = info;

r.state = state;

r.pendingResults = pendingResults;

r.pendingIntents = pendingNewIntents;

r.startsNotResumed = notResumed;

r.isForward = isForward;

queueOrSendMessage(H.LAUNCH_ACTIVITY, r);

}

......

}

......

}

函数首先创建一个ActivityClientRecord实例,并且初始化它的成员变量,然后调用ActivityThread类的queueOrSendMessage函数进一步处理。

Step 31. ActivityThread.queueOrSendMessage

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

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public final class ActivityThread {

......

private final class ApplicationThread extends ApplicationThreadNative {

......

// if the thread hasn't started yet, we don't have the handler, so just

// save the messages until we're ready.

private final void queueOrSendMessage(int what, Object obj) {

queueOrSendMessage(what, obj, 0, 0);

}

......

private final void queueOrSendMessage(int what, Object obj, int arg1, int arg2) {

synchronized (this) {

......

Message msg = Message.obtain();

msg.what = what;

msg.obj = obj;

msg.arg1 = arg1;

msg.arg2 = arg2;

mH.sendMessage(msg);

}

}

......

}

......

}

函数把消息内容放在msg中,然后通过mH把消息分发出去,这里的成员变量mH我们在前面已经见过,消息分发出去后,最后会调用H类的handleMessage函数。

Step 32. H.handleMessage

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

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public final class ActivityThread {

......

private final class H extends Handler {

......

public void handleMessage(Message msg) {

......

switch (msg.what) {

case LAUNCH_ACTIVITY: {

ActivityClientRecord r = (ActivityClientRecord)msg.obj;

r.packageInfo = getPackageInfoNoCheck(

r.activityInfo.applicationInfo);

handleLaunchActivity(r, null);

} break;

......

}

......

}

......

}

这里最后调用ActivityThread类的handleLaunchActivity函数进一步处理。

Step 33. ActivityThread.handleLaunchActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

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public final class ActivityThread {

......

private final void handleLaunchActivity(ActivityClientRecord r, Intent customIntent) {

......

Activity a = performLaunchActivity(r, customIntent);

if (a != null) {

r.createdConfig = new Configuration(mConfiguration);

Bundle oldState = r.state;

handleResumeActivity(r.token, false, r.isForward);

......

} else {

......

}

}

......

}

这里首先调用performLaunchActivity函数来加载这个Activity类,即shy.luo.activity.MainActivity,然后调用它的onCreate函数,最后回到handleLaunchActivity函数时,再调用handleResumeActivity函数来使这个Activity进入Resumed状态,即会调用这个Activity的onResume函数,这是遵循Activity的生命周期的。

Step 34. ActivityThread.performLaunchActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

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public final class ActivityThread {

......

private final Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {

ActivityInfo aInfo = r.activityInfo;

if (r.packageInfo == null) {

r.packageInfo = getPackageInfo(aInfo.applicationInfo,

Context.CONTEXT_INCLUDE_CODE);

}

ComponentName component = r.intent.getComponent();

if (component == null) {

component = r.intent.resolveActivity(

mInitialApplication.getPackageManager());

r.intent.setComponent(component);

}

if (r.activityInfo.targetActivity != null) {

component = new ComponentName(r.activityInfo.packageName,

r.activityInfo.targetActivity);

}

Activity activity = null;

try {

java.lang.ClassLoader cl = r.packageInfo.getClassLoader();

activity = mInstrumentation.newActivity(

cl, component.getClassName(), r.intent);

r.intent.setExtrasClassLoader(cl);

if (r.state != null) {

r.state.setClassLoader(cl);

}

} catch (Exception e) {

......

}

try {

Application app = r.packageInfo.makeApplication(false, mInstrumentation);

......

if (activity != null) {

ContextImpl appContext = new ContextImpl();

appContext.init(r.packageInfo, r.token, this);

appContext.setOuterContext(activity);

CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());

Configuration config = new Configuration(mConfiguration);

......

activity.attach(appContext, this, getInstrumentation(), r.token,

r.ident, app, r.intent, r.activityInfo, title, r.parent,

r.embeddedID, r.lastNonConfigurationInstance,

r.lastNonConfigurationChildInstances, config);

if (customIntent != null) {

activity.mIntent = customIntent;

}

r.lastNonConfigurationInstance = null;

r.lastNonConfigurationChildInstances = null;

activity.mStartedActivity = false;

int theme = r.activityInfo.getThemeResource();

if (theme != 0) {

activity.setTheme(theme);

}

activity.mCalled = false;

mInstrumentation.callActivityOnCreate(activity, r.state);

......

r.activity = activity;

r.stopped = true;

if (!r.activity.mFinished) {

activity.performStart();

r.stopped = false;

}

if (!r.activity.mFinished) {

if (r.state != null) {

mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);

}

}

if (!r.activity.mFinished) {

activity.mCalled = false;

mInstrumentation.callActivityOnPostCreate(activity, r.state);

if (!activity.mCalled) {

throw new SuperNotCalledException(

"Activity " + r.intent.getComponent().toShortString() +

" did not call through to super.onPostCreate()");

}

}

}

r.paused = true;

mActivities.put(r.token, r);

} catch (SuperNotCalledException e) {

......

} catch (Exception e) {

......

}

return activity;

}

......

}

函数前面是收集要启动的Activity的相关信息,主要package和component信息:

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ActivityInfo aInfo = r.activityInfo;

if (r.packageInfo == null) {

r.packageInfo = getPackageInfo(aInfo.applicationInfo,

Context.CONTEXT_INCLUDE_CODE);

}

ComponentName component = r.intent.getComponent();

if (component == null) {

component = r.intent.resolveActivity(

mInitialApplication.getPackageManager());

r.intent.setComponent(component);

}

if (r.activityInfo.targetActivity != null) {

component = new ComponentName(r.activityInfo.packageName,

r.activityInfo.targetActivity);

}

然后通过ClassLoader将shy.luo.activity.MainActivity类加载进来:

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Activity activity = null;

try {

java.lang.ClassLoader cl = r.packageInfo.getClassLoader();

activity = mInstrumentation.newActivity(

cl, component.getClassName(), r.intent);

r.intent.setExtrasClassLoader(cl);

if (r.state != null) {

r.state.setClassLoader(cl);

}

} catch (Exception e) {

......

}

接下来是创建Application对象,这是根据AndroidManifest.xml配置文件中的Application标签的信息来创建的:

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Application app = r.packageInfo.makeApplication(false, mInstrumentation);

后面的代码主要创建Activity的上下文信息,并通过attach方法将这些上下文信息设置到MainActivity中去:

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activity.attach(appContext, this, getInstrumentation(), r.token,

r.ident, app, r.intent, r.activityInfo, title, r.parent,

r.embeddedID, r.lastNonConfigurationInstance,

r.lastNonConfigurationChildInstances, config);

最后还要调用MainActivity的onCreate函数:

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mInstrumentation.callActivityOnCreate(activity, r.state);

这里不是直接调用MainActivity的onCreate函数,而是通过mInstrumentation的callActivityOnCreate函数来间接调用,前面我们说过,mInstrumentation在这里的作用是监控Activity与系统的交互操作,相当于是系统运行日志。

Step 35. MainActivity.onCreate

这个函数定义在packages/experimental/Activity/src/shy/luo/activity/MainActivity.java文件中,这是我们自定义的app工程文件:

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public class MainActivity extends Activity implements OnClickListener {

......

@Override

public void onCreate(Bundle savedInstanceState) {

......

Log.i(LOG_TAG, "Main Activity Created.");

}

......

}

这样,MainActivity就启动起来了,整个应用程序也启动起来了。

整个应用程序的启动过程要执行很多步骤,但是整体来看,主要分为以下五个阶段:

一. Step1 - Step 11:Launcher通过Binder进程间通信机制通知ActivityManagerService,它要启动一个Activity;

二. Step 12 - Step 16:ActivityManagerService通过Binder进程间通信机制通知Launcher进入Paused状态;

三. Step 17 - Step 24:Launcher通过Binder进程间通信机制通知ActivityManagerService,它已经准备就绪进入Paused状态,于是ActivityManagerService就创建一个新的进程,用来启动一个ActivityThread实例,即将要启动的Activity就是在这个ActivityThread实例中运行;

四. Step 25 - Step 27:ActivityThread通过Binder进程间通信机制将一个ApplicationThread类型的Binder对象传递给ActivityManagerService,以便以后ActivityManagerService能够通过这个Binder对象和它进行通信;

五. Step 28 - Step 35:ActivityManagerService通过Binder进程间通信机制通知ActivityThread,现在一切准备就绪,它可以真正执行Activity的启动操作了。

这里不少地方涉及到了Binder进程间通信机制,相关知道请参考Android进程间通信(IPC)机制Binder简要介绍和学习计划一文。

这样,应用程序的启动过程就介绍完了,它实质上是启动应用程序的默认Activity,在下一篇文章中,我们将介绍在应用程序内部启动另一个Activity的过程,即新的Activity与启动它的Activity将会在同一个进程(Process)和任务(Task)运行,敬请关注。
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