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高级事件和信号处理@GTK+ 2.0 中文教程连载

2010-12-21 16:01 465 查看
GTK+ 2.0 教程
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高级事件和信号处理

信号函数

连接和断开信号处理函数

gulong g_signal_connect( GObject     *object,

const gchar *name,

GCallback    func,

gpointer     func_data );

gulong g_signal_connect_after( GObject       *object,

const gchar   *name,

GCallback      func,

gpointer       func_data );

gulong g_signal_connect_swapped( GObject       *object,

const gchar   *name,

GCallback      func,

GObject       *slot_object );

void g_signal_handler_disconnect( GObject *object,

gulong   handler_id );

void g_signal_handlers_disconnect_by_func( GObject   *object,

GCallback  func,

gpointer   data );

阻塞和反阻塞信号处理函数

void g_signal_handler_block( GObject *object,

gulong   handler_id);

void g_signal_handlers_block_by_func( GObject   *object,

GCallback  func,

gpointer   data );

void g_signal_handler_unblock( GObject *object,

gulong   handler_id );

void g_signal_handler_unblock_by_func( GObject   *object,

GCallback  func,

gpointer   data );

发出和停止信号

void g_signal_emit( GObject *object,

guint      signal_id,

... );

void g_signal_emit_by_name( GObject     *object,

const gchar *name,

... );

void g_signal_emitv( const GValue *instance_and_params,

guint         signal_id,

GQuark        detail,

GValue       *return_value );

void g_signal_stop_emission( GObject *object,

guint    signal_id,

GQuark   detail );

void g_signal_stop_emission_by_name( GObject   *object,

const gchar *detailed_signal );

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Idle 函数信号的发射和传播
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