自定义的symbian图片控件,可在任意的位置放图片
2010-09-28 21:27
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首先给出这个控件类:
头文件:
#ifndef CMyPicture_H
#define CMyPicture_H
// INCLUDES
#include <e32std.h>
#include <e32base.h>
#include <f32file.h>
#include <fbs.h>
#include <coecntrl.h>
// CLASS DECLARATION
//class RFs;
class CMyPicture : public CCoeControl
{
public: // Constructors and destructor
~CMyPicture();
static CMyPicture* NewL();
static CMyPicture* NewLC();
public:
CMyPicture();
void ConstructL();
virtual void Draw(const TRect& aRect) const;
void SetPicture(TDesC& aFilePath);
void SetVisiable(TBool aVisiable);
void GetPng(RFs& aFs,const TDesC& afilepath,CFbsBitmap* iBitmap,CFbsBitmap* iBmpMask );
private:
TBuf<100> iFilePath;
RFs fs;
CFbsBitmap* iBitmapBack;
CFbsBitmap* iBitmapBackMask;
TBool iBVisiable;
};
#endif // CMyPicture_H
然后是cpp文件:
#include "CMyPicture.h"
#include <eikenv.h>
#include <ImageConversion.h>
CMyPicture::CMyPicture()
{
// No implementation required
}
CMyPicture::~CMyPicture()
{
}
CMyPicture* CMyPicture::NewLC()
{
CMyPicture* self = new (ELeave)CMyPicture();
CleanupStack::PushL(self);
self->ConstructL();
return self;
}
CMyPicture* CMyPicture::NewL()
{
CMyPicture* self=CMyPicture::NewLC();
CleanupStack::Pop(); // self;
return self;
}
void CMyPicture::ConstructL()
{
CreateWindowL();
fs=iEikonEnv->FsSession();
iBitmapBack=new (ELeave) CFbsBitmap();
iBitmapBackMask=new (ELeave) CFbsBitmap();
_LIT(KBackPath,"c://system//apps//SG//back2.png");
GetPng(fs,KBackPath,iBitmapBack,iBitmapBackMask);
iBVisiable = ETrue;
}
void CMyPicture::SetPicture(TDesC& aFilePath)
{
iFilePath = aFilePath;
}
void CMyPicture::SetVisiable(TBool aVisiable)
{
iBVisiable = aVisiable;
DrawNow();
}
void CMyPicture::GetPng(RFs &aFs,const TDesC &afilepath,CFbsBitmap *iBitmap,CFbsBitmap* iBmpMask)
{
_LIT8(MimeType, "image/png");
CImageDecoder* imageDecoder = CImageDecoder::FileNewL(aFs,afilepath,
MimeType,
CImageDecoder::EOptionAlwaysThread
);
iBitmap->Create(imageDecoder->FrameInfo().iOverallSizeInPixels,
imageDecoder->FrameInfo().iFrameDisplayMode );
// its a EColor16M
iBmpMask->Create(imageDecoder->FrameInfo().iOverallSizeInPixels,EGray256 );
TRequestStatus status;
imageDecoder->Convert( &status, *iBitmap, *iBmpMask );
User::WaitForRequest( status );
delete imageDecoder;
}
void CMyPicture::Draw(const TRect& aRect) const
{
CWindowGc& gc = SystemGc();
if (iBVisiable)
{
TRect bmpEmaPieceRect(TPoint(0,0),iBitmapBack->SizeInPixels());
gc.BitBltMasked(TPoint(10,10),iBitmapBack,bmpEmaPieceRect,iBitmapBackMask,ETrue);
}
}
使用这个类就可以实现自定义图片控件了。
本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/utopia2006/archive/2008/10/08/3032694.aspx
头文件:
#ifndef CMyPicture_H
#define CMyPicture_H
// INCLUDES
#include <e32std.h>
#include <e32base.h>
#include <f32file.h>
#include <fbs.h>
#include <coecntrl.h>
// CLASS DECLARATION
//class RFs;
class CMyPicture : public CCoeControl
{
public: // Constructors and destructor
~CMyPicture();
static CMyPicture* NewL();
static CMyPicture* NewLC();
public:
CMyPicture();
void ConstructL();
virtual void Draw(const TRect& aRect) const;
void SetPicture(TDesC& aFilePath);
void SetVisiable(TBool aVisiable);
void GetPng(RFs& aFs,const TDesC& afilepath,CFbsBitmap* iBitmap,CFbsBitmap* iBmpMask );
private:
TBuf<100> iFilePath;
RFs fs;
CFbsBitmap* iBitmapBack;
CFbsBitmap* iBitmapBackMask;
TBool iBVisiable;
};
#endif // CMyPicture_H
然后是cpp文件:
#include "CMyPicture.h"
#include <eikenv.h>
#include <ImageConversion.h>
CMyPicture::CMyPicture()
{
// No implementation required
}
CMyPicture::~CMyPicture()
{
}
CMyPicture* CMyPicture::NewLC()
{
CMyPicture* self = new (ELeave)CMyPicture();
CleanupStack::PushL(self);
self->ConstructL();
return self;
}
CMyPicture* CMyPicture::NewL()
{
CMyPicture* self=CMyPicture::NewLC();
CleanupStack::Pop(); // self;
return self;
}
void CMyPicture::ConstructL()
{
CreateWindowL();
fs=iEikonEnv->FsSession();
iBitmapBack=new (ELeave) CFbsBitmap();
iBitmapBackMask=new (ELeave) CFbsBitmap();
_LIT(KBackPath,"c://system//apps//SG//back2.png");
GetPng(fs,KBackPath,iBitmapBack,iBitmapBackMask);
iBVisiable = ETrue;
}
void CMyPicture::SetPicture(TDesC& aFilePath)
{
iFilePath = aFilePath;
}
void CMyPicture::SetVisiable(TBool aVisiable)
{
iBVisiable = aVisiable;
DrawNow();
}
void CMyPicture::GetPng(RFs &aFs,const TDesC &afilepath,CFbsBitmap *iBitmap,CFbsBitmap* iBmpMask)
{
_LIT8(MimeType, "image/png");
CImageDecoder* imageDecoder = CImageDecoder::FileNewL(aFs,afilepath,
MimeType,
CImageDecoder::EOptionAlwaysThread
);
iBitmap->Create(imageDecoder->FrameInfo().iOverallSizeInPixels,
imageDecoder->FrameInfo().iFrameDisplayMode );
// its a EColor16M
iBmpMask->Create(imageDecoder->FrameInfo().iOverallSizeInPixels,EGray256 );
TRequestStatus status;
imageDecoder->Convert( &status, *iBitmap, *iBmpMask );
User::WaitForRequest( status );
delete imageDecoder;
}
void CMyPicture::Draw(const TRect& aRect) const
{
CWindowGc& gc = SystemGc();
if (iBVisiable)
{
TRect bmpEmaPieceRect(TPoint(0,0),iBitmapBack->SizeInPixels());
gc.BitBltMasked(TPoint(10,10),iBitmapBack,bmpEmaPieceRect,iBitmapBackMask,ETrue);
}
}
使用这个类就可以实现自定义图片控件了。
本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/utopia2006/archive/2008/10/08/3032694.aspx
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