Introduction to 3D Game Programming with DirectX 9.0
2008-08-18 23:03
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This book instructs the reader from the beginning by teaching the underlying mathematics and 3D theory necessary to make sense of the DirectX 9 API.
http://rapidshare.com/files/52833346/1556229135.zip
This book instructs the reader from the beginning by teaching the underlying mathematics and 3D theory necessary to make sense of the DirectX 9 API.
http://rapidshare.com/files/52833346/1556229135.zip
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