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(转)ActiveSync应用层程序协议分析-RAPI的握手过程

2008-03-29 08:29 781 查看
ActiveSync应用层程序协议分析-RAPI的握手过程

转载时请注明出处和作者联系方式
http://blog.csdn.net/absurd/archive/2008/03/27/2224066.aspx
作者联系方式:李先静 <xianjimli at hotmail dot com>

ActiveSync与Window Mobile之间的通信协议并不复杂,在RNDIS+USBNET之上运行TCP/IP,而TCP/IP之上的应用层协议包括RAPI和RRAC两个协议。前段时间我完成RAPI和RRAC协议的PC端和设备端的实现,在这个系列之中,我们将对它们的原理和实现进行分析,供要做类似工作的朋友参考。本文介绍一下RAPI的握手过程。

PC端的ActiveSync监听990端口,同步时设备连接到这个端口,然后开始握手:

1.设备端发送四个字节的数据(0x00)表示请求握手。

2.PC端回应四个字节的数据(0x03)表示接受握手,并要求设备提供设备信息。

3.设备回应四个字节的数据(0x04)表示要上传设备信息,并在其后紧跟设备信息。

4.PC端读取设备信息,如果不要求论证,握手到此结束(要求握手的情况目前还不清楚)。

设备信息结构如下:

typedef struct _RapiDeviceInfo

{

RapiDeviceGuid guid;

unsigned int os_version_major;

unsigned int os_version_minor;

WStr* name;

unsigned int dev_version;

unsigned int cpu_type;

unsigned int dev_magic;

unsigned int current_partner;

unsigned int dev_id;

char* platform;

char* model;

unsigned int components_nr;

RapiComponent* components;

unsigned int pw_key;

}RapiDeviceInfo;

这个数据包前面四个字节是这个结构的数据长度,后面的数据并不是直接按结构内存布局映射过来的,而是有专门编码方式。主要特殊之外在于,所有整数都是以小端格式存放,name之前有四个字节代表name的字符数(不包括空字符), platform之前有四个字节代表platform的字节数(此时包括空字符),model之前有四个字节代表model的字节数(此时不包括空字数)。由这个结构可以看出微软当时把这个协议定义得太烂了:name是宽字符,而platform和model是多字节字符串,和前面的name不统一不说,还无法知道它们的编码方式,更烂的是platform和model前面长度的意义不一致。

PC端的代码类似于:

static AsmRet rapi_host_connection_device_handle_hand_shake(AsmConnection* thiz)

{

AsmRet ret = ASM_RET_FAIL;

asm_return_val_if_fail(thiz != NULL, ASM_RET_FAIL);

PrivInfo* priv = (PrivInfo*)thiz->priv;

asm_return_val_if_fail(priv->stream != NULL, ASM_RET_OK);

int length = 0;

unsigned int cmd = 0;

unsigned int resp = 0;

AsmInputBuffer* input = NULL;

do

{

ret = asm_stream_read(priv->stream, &cmd, sizeof(cmd), &length);

if(ret != ASM_RET_OK || cmd != RAPI_COMMAND_HAND_SHAKE) break;

resp = RAPI_RESP_HAND_SHAKE;

ret = asm_stream_write(priv->stream, &resp, sizeof(resp), &length);

if(ret != ASM_RET_OK) break;

ret = asm_stream_read(priv->stream, &cmd, sizeof(cmd), &length);

if(ret != ASM_RET_OK || cmd != RAPI_RESP_GET_INFO) break;

input = asm_input_buffer_create(NULL, 0, ASM_ENDIAN_LITTLE, NULL);

ret = rapi_stream_read(priv->stream, input);

if(ret != ASM_RET_OK) break;

ret = rapi_host_connection_device_parse_device_info(thiz, input);

}while(0);

if(ret != ASM_RET_OK)

{

asm_stream_destroy(priv->stream);

priv->stream = NULL;

printf("%s:%d hand shake failed."n", __func__, __LINE__);

}

asm_input_buffer_destroy(input);

return ASM_RET_OK;

}

设备端的代码类似于:

static AsmRet rapi_device_connection_device_hand_shake(AsmConnection* thiz)

{

AsmRet ret = ASM_RET_FAIL;

asm_return_val_if_fail(thiz != NULL, ret);

PrivInfo* priv = (PrivInfo*)thiz->priv;

RapiDeviceInfo info = {0};

size_t length = 0;

unsigned int cmd = 0;

unsigned int resp = 0;

asm_output_buffer_reset(priv->output);

cmd = uint32_to_endian(RAPI_COMMAND_HAND_SHAKE, ASM_ENDIAN_LITTLE);

ret = asm_stream_write(priv->stream, &cmd, sizeof(cmd), &length);

assert(length == sizeof(cmd));

ret = asm_stream_read(priv->stream, &resp, sizeof(resp), &length);

assert(length == sizeof(resp));

assert(resp == RAPI_RESP_HAND_SHAKE);

cmd = uint32_to_endian(RAPI_RESP_GET_INFO, ASM_ENDIAN_LITTLE);

ret = asm_stream_write(priv->stream, &cmd, sizeof(cmd), &length);

assert(length == sizeof(cmd));

if(rapi_device_get_info(priv->device, &info) == ASM_RET_OK)

{

if(rapi_buffer_write_info(priv->output, &info) == ASM_RET_OK)

{

ret = rapi_stream_write(priv->stream, priv->output);

}

}

return ret;

}

~~end~~
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