用C语言实现三子棋
2020-08-13 14:40
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头文件 文件名 game.h
#define ROW 3 //定义行 #define COL 3 //定义列 #include <Windows.h> #include <stdlib.h> #include <stdio.h> void chushihua(char board[ROW][COL], int row, int col); //声明函数chushihua void xianshiqipan(char board[ROW][COL], int row, int col); void playwanjia(char board[ROW][COL], int row, int col); void computerxia(char board[ROW][COL], int row, int col); //iswin可以告诉我们四种状态 //玩家赢了 假设返回为* //电脑赢 假设返回为# //平局 假设返回为q //未产生游戏继续 假设返回为c char iswin(char board[ROW][COL], int row, int col);
源文件 game.c
#define _CRT_SECURE_NO_WARNINGS 1 #include "game.h" void chushihua(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for ( i = 0; i < row; i++) { for ( j = 0; j < col; j++) { board[i][j] = ' '; } } } void xianshiqipan(char board[ROW][COL], int row, int col) { int i = 0; for ( i = 0; i < row; i++) //打印行数 { int j = 0; //j是列数 //这里是打印第i行数 for ( j = 0; j < col; j++) { printf(" %c ", board[i][j]); if (j < col - 1) //这里判断的是需不需要打印最后一列的| printf("|"); } printf("\n"); //这里是打印分割符 if (i < row - 1) //row-1的意思是行数-1,这里判断的是需不需要打印最后一行的---|---|--- { for (j = 0; j < col; j++) { printf("---"); if (j < row - 1) printf("|"); } } printf("\n"); } } void playwanjia(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("玩家走\n"); while (1) { printf("请输入要下的坐标:>\n"); scanf("%d%d", &x, &y); if (x >= 1 && x <= row&&y >= 1 && y <= col) { if (board[x - 1][y - 1] == ' ') //数组下标从0开始,而数轴是从1开始的 { board[x - 1][y - 1] = '*'; break; } else { printf("该坐标被占用\n"); } } else { printf("坐标非法,重新输入!\n"); } } } void computerxia(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("电脑走:>\n"); while (1) { x = rand() % row; y = rand() % col; //随机生成的任何一个值%3,等到的都是0-2之间的数 //所以x和y不需要-1 if (board[x][y] == ' ') { board[x][y] = '#'; break; } //假设电脑下棋采用最简单随机下的方式 } } //返回1表示棋盘满了 //返回0表示棋盘没满 int isfull(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for ( i = 0; i < row; i++) { for ( j = 0; j < col; j++) { if (board[i][j] == ' ') return 0; } } return 1; } char iswin(char board[ROW][COL], int row, int col) { int i = 0; for ( i = 0; i < row; i++) { if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ') { return board[i][0]; } } for (i = 0; i < col; i++) { if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ') { return board[i][0]; } } if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ') { return board[1][1]; } if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ') { return board[1][1]; } if (1 == isfull(board, ROW, COL)) { return 'q'; } return 'c'; }
源文件 text.c
#define _CRT_SECURE_NO_WARNINGS 1 #include "game.h" void game() { char ret = 0; char board[ROW][COL] = { 0 }; //ROW行 COL列,参考game.h chushihua(board, ROW, COL); //初始化把九宫格内变成空格 xianshiqipan(board,ROW,COL); //开始下期 while (1) { //玩家下棋 playwanjia(board,ROW,COL); //玩家走 system("cls");//清理一下 xianshiqipan(board, ROW, COL); //打印一下 ret = iswin(board, ROW, COL); if (ret != 'c') { break; } //c是游戏继续 //电脑下棋 computerxia(board, ROW, COL); system("cls"); xianshiqipan(board, ROW, COL); ret = iswin(board, ROW, COL); if (ret != 'c') { break; } } if (ret=='*') { printf("玩家赢\n"); } else if (ret == '#') { printf("电脑赢\n"); } else { printf("平局\n"); } } void meue() { printf("==========================\n"); printf("======1.开始 0.结束=======\n"); printf("==========================\n"); } void Text() { int input = 0; srand((unsigned int)time(NULL)); do { meue(); printf("请选择:>"); scanf("%d", &input); switch (input) { case 1: game(); break; case 0: printf("游戏结束\n"); break; default: printf("请重新输入\n"); break; } } while (input); } int main() { Text(); return 0; }