简单的TCP连接(send/recv使用的sockfd)
2017-11-16 22:29
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Linux C Socket TCP编程介绍及实例
server.c
#include<sys/types.h>
#include<sys/socket.h>
#include<stdio.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<unistd.h>
#include<string.h>
#include<stdlib.h>
#include<fcntl.h>
#include<sys/shm.h>
#define MYPORT 8887
#define QUEUE 20
#define BUFFER_SIZE 1024
int main()
{
int server_sockfd = socket(AF_INET,SOCK_STREAM,0);
struct sockaddr_in server_sockaddr;
server_sockaddr.sin_family = AF_INET;
server_sockaddr.sin_port = htons(MYPORT);
server_sockaddr.sin_addr.s_addr = htonl(INADDR_ANY);
if(bind(server_sockfd,(struct sockaddr*)&server_sockaddr,sizeof(server_sockaddr)) == -1)
{
perror("bind");
exit(1);
}
if(listen(server_sockfd,QUEUE) == -1)
{
perror("listen");
exit(1);
}
printf("waiting for connection\n");
struct sockaddr_in client_sockaddr;
socklen_t length = sizeof(client_sockaddr);
char buffer[BUFFER_SIZE];
int newFd = accept(server_sockfd,(struct sockaddr*)&client_sockaddr,&length);
if(newFd == -1)
{
perror("connect");
exit(1);
}
printf("connect successfully\n");
while(1)
{
memset(buffer,0,sizeof(buffer));
int len = recv(newFd,buffer,sizeof(buffer),0);
if(strcmp(buffer,"exit\n") == 0 || len <= 0)
break;
printf("data from client: %s\n",buffer);
send(newFd,buffer,len,0);
printf("data send to client: %s\n",buffer);
}
close(newFd);
close(server_sockfd);
return 0;
}
client.c
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <fcntl.h>
#include <sys/shm.h>
#define MYPORT 8887
#define BUFFER_SIZE 1024
char *SERVER_IP = "127.0.0.1";
int main()
{
struct sockaddr_in client_sockaddr;
int client_sockfd = socket(AF_INET,SOCK_STREAM,0);
client_sockaddr.sin_family = AF_INET;
client_sockaddr.sin_port = htons(MYPORT);
client_sockaddr.sin_addr.s_addr = inet_addr(SERVER_IP);
int coFd = connect(client_sockfd,(struct sockaddr*)&client_sockaddr,sizeof(client_sockaddr));
if(coFd == -1)
{
perror("connect");
exit(1);
}
printf("connect successfully\n");
char recvBuf[BUFFER_SIZE];
char sendBuf[BUFFER_SIZE];
while(fgets(sendBuf,sizeof(sendBuf),stdin) != NULL)
{
send(client_sockfd,sendBuf,strlen(sendBuf),0);
if(strcmp(sendBuf,"exit\n") == 0)
break;
printf("send data to server: %s",sendBuf);
recv(client_sockfd,recvBuf,strlen(recvBuf),0);
printf("receive data from server: %s",recvBuf);
memset(recvBuf,0,sizeof(recvBuf));
memset(sendBuf,0,sizeof(sendBuf));
}
close(client_sockfd);
return 0;
}
send recv的s选项:
对server.c 使用accept的返回值
对client.c使用原始的client_sockfd
如果client.c使用connect的返回值
client.c 接受的值是乱码,server.c不显示接收值和返回值
server.c
#include<sys/types.h>
#include<sys/socket.h>
#include<stdio.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<unistd.h>
#include<string.h>
#include<stdlib.h>
#include<fcntl.h>
#include<sys/shm.h>
#define MYPORT 8887
#define QUEUE 20
#define BUFFER_SIZE 1024
int main()
{
int server_sockfd = socket(AF_INET,SOCK_STREAM,0);
struct sockaddr_in server_sockaddr;
server_sockaddr.sin_family = AF_INET;
server_sockaddr.sin_port = htons(MYPORT);
server_sockaddr.sin_addr.s_addr = htonl(INADDR_ANY);
if(bind(server_sockfd,(struct sockaddr*)&server_sockaddr,sizeof(server_sockaddr)) == -1)
{
perror("bind");
exit(1);
}
if(listen(server_sockfd,QUEUE) == -1)
{
perror("listen");
exit(1);
}
printf("waiting for connection\n");
struct sockaddr_in client_sockaddr;
socklen_t length = sizeof(client_sockaddr);
char buffer[BUFFER_SIZE];
int newFd = accept(server_sockfd,(struct sockaddr*)&client_sockaddr,&length);
if(newFd == -1)
{
perror("connect");
exit(1);
}
printf("connect successfully\n");
while(1)
{
memset(buffer,0,sizeof(buffer));
int len = recv(newFd,buffer,sizeof(buffer),0);
if(strcmp(buffer,"exit\n") == 0 || len <= 0)
break;
printf("data from client: %s\n",buffer);
send(newFd,buffer,len,0);
printf("data send to client: %s\n",buffer);
}
close(newFd);
close(server_sockfd);
return 0;
}
client.c
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <fcntl.h>
#include <sys/shm.h>
#define MYPORT 8887
#define BUFFER_SIZE 1024
char *SERVER_IP = "127.0.0.1";
int main()
{
struct sockaddr_in client_sockaddr;
int client_sockfd = socket(AF_INET,SOCK_STREAM,0);
client_sockaddr.sin_family = AF_INET;
client_sockaddr.sin_port = htons(MYPORT);
client_sockaddr.sin_addr.s_addr = inet_addr(SERVER_IP);
int coFd = connect(client_sockfd,(struct sockaddr*)&client_sockaddr,sizeof(client_sockaddr));
if(coFd == -1)
{
perror("connect");
exit(1);
}
printf("connect successfully\n");
char recvBuf[BUFFER_SIZE];
char sendBuf[BUFFER_SIZE];
while(fgets(sendBuf,sizeof(sendBuf),stdin) != NULL)
{
send(client_sockfd,sendBuf,strlen(sendBuf),0);
if(strcmp(sendBuf,"exit\n") == 0)
break;
printf("send data to server: %s",sendBuf);
recv(client_sockfd,recvBuf,strlen(recvBuf),0);
printf("receive data from server: %s",recvBuf);
memset(recvBuf,0,sizeof(recvBuf));
memset(sendBuf,0,sizeof(sendBuf));
}
close(client_sockfd);
return 0;
}
send recv的s选项:
对server.c 使用accept的返回值
对client.c使用原始的client_sockfd
如果client.c使用connect的返回值
client.c 接受的值是乱码,server.c不显示接收值和返回值
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