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02.JAVA并发编程-线程的使用-构建启动线程

2017-09-30 09:57 441 查看

构建线程

Thread说明

线程是程序中的执行线程,java虚拟机允许应用程序并发的运行多个线程。

每个线程都有一个优先级,高优先级线程的执行优先于低优先级线程。每个线程都可以或不可以标记为一个守护程序。当某个线程中运行的代码创建一个新 Thread 对象时,该新线程的初始优先级被设定为创建线程的优先级,并且当且仅当创建线程是守护线程时,新线程才是守护程序。

当 Java 虚拟机启动时,通常都会有单个非守护线程(它通常会调用某个指定类的 main 方法)。Java 虚拟机会继续执行线程,直到下列任一情况出现时为止:

1.调用了 Runtime 类的 exit 方法,并且安全管理器允许退出操作发生。

2.非守护线程的所有线程都已停止运行,无论是通过从对 run 方法的调用中返回,还是通过抛出一个传播到 run 方法之外的异常。

实现线程的方式,会在后续的章节中介绍

源码参考如下:

/**
* A <i>thread</i> is a thread of execution in a program. The Java
* Virtual Machine allows an application to have multiple threads of
* execution running concurrently.
* <p>
* Every thread has a priority. Threads with higher priority are
* executed in preference to threads with lower priority. Each thread
* may or may not also be marked as a daemon. When code running in
* some thread creates a new <code>Thread</code> object, the new
* thread has its priority initially set equal to the priority of the
* creating thread, and is a daemon thread if and only if the
* creating thread is a daemon.
* <p>
* When a Java Virtual Machine starts up, there is usually a single
* non-daemon thread (which typically calls the method named
* <code>main</code> of some designated class). The Java Virtual
* Machine continues to execute threads until either of the following
* occurs:
* <ul>
* <li>The <code>exit</code> method of class <code>Runtime</code> has been
*     called and the security manager has permitted the exit operation
*     to take place.
* <li>All threads that are not daemon threads have died, either by
*     returning from the call to the <code>run</code> method or by
*     throwing an exception that propagates beyond the <code>run</code>
*     method.
* </ul>
* <p>
* There are two ways to create a new thread of execution. One is to
* declare a class to be a subclass of <code>Thread</code>. This
* subclass should override the <code>run</code> method of class
* <code>Thread</code>. An instance of the subclass can then be
* allocated and started. For example, a thread that computes primes
* larger than a stated value could be written as follows:
* <hr><blockquote><pre>
*     class PrimeThread extends Thread {
*         long minPrime;
*         PrimeThread(long minPrime) {
*             this.minPrime = minPrime;
*         }
*
*         public void run() {
*             // compute primes larger than minPrime
*              . . .
*         }
*     }
* </pre></blockquote><hr>
* <p>
* The following code would then create a thread and start it running:
* <blockquote><pre>
*     PrimeThread p = new PrimeThread(143);
*     p.start();
* </pre></blockquote>
* <p>
* The other way to create a thread is to declare a class that
* implements the <code>Runnable</code> interface. That class then
* implements the <code>run</code> method. An instance of the class can
* then be allocated, passed as an argument when creating
* <code>Thread</code>, and started. The same example in this other
* style looks like the following:
* <hr><blockquote><pre>
*     class PrimeRun implements Runnable {
*         long minPrime;
*         PrimeRun(long minPrime) {
*             this.minPrime = minPrime;
*         }
*
*         public void run() {
*             // compute primes larger than minPrime
*              . . .
*         }
*     }
* </pre></blockquote><hr>
* <p>
* The following code would then create a thread and start it running:
* <blockquote><pre>
*     PrimeRun p = new PrimeRun(143);
*     new Thread(p).start();
* </pre></blockquote>
* <p>
* Every thread has a name for identification purposes. More than
* one thread may have the same name. If a name is not specified when
* a thread is created, a new name is generated for it.
* <p>
* Unless otherwise noted, passing a {@code null} argument to a constructor
* or method in this class will cause a {@link NullPointerException} to be
* thrown.
*
* @author  unascribed
* @see     Runnable
* @see     Runtime#exit(int)
* @see     #run()
* @see     #stop()
* @since   JDK1.0
*/
public
class Thread implements Runnable {


需要的信息

在运行线程之前首先要构造一个线程对象,线程对象在构造的时候需要提供线程所需要的属性,如线程所属的线程组、线程优先级、是否是Daemon线程等信息。在new Thread时会调用以下方法进行实例化Thread对象。

初始化代码如下:

/**
* Initializes a Thread.
*
* @param g the Thread group
* @param target the object whose run() method gets called
* @param name the name of the new Thread
* @param stackSize the desired stack size for the new thread, or
*        zero to indicate that this parameter is to be ignored.
* @param acc the AccessControlContext to inherit, or
*            AccessController.getContext() if null
*/
private void init(ThreadGroup g, Runnable target, String name,
long stackSize, AccessControlContext acc) {
if (name == null) {
throw new NullPointerException("name cannot be null");
}

this.name = name;
//当前线程作为该线程的父线程
Thread parent = currentThread();
SecurityManager security = System.getSecurityManager();
//线程组的获取:如果传入的参数为空首先获取系统默认的安全组,如果为空获取父线程的安全组
if (g == null) {
/* Determine if it's an applet or not */

/* If there is a security manager, ask the security manager
what to do. */
if (security != null) {
g = security.getThreadGroup();
}

/* If the security doesn't have a strong opinion of the matter
use the parent thread group. */
if (g == null) {
g = parent.getThreadGroup();
}
}

/* checkAccess regardless of whether or not threadgroup is
explicitly passed in. */
g.checkAccess();

/*
* Do we have the required permissions?
*/
if (security != null) {
if (isCCLOverridden(getClass())) {
security.checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION);
}
}

g.addUnstarted();

this.group = g;
//设置daemon 、priority 属性为父线程对应的值
this.daemon = parent.isDaemon();
this.priority = parent.getPriority();
if (security == null || isCCLOverridden(parent.getClass()))
this.contextClassLoader = parent.getContextClassLoader();
else
this.contextClassLoader = parent.contextClassLoader;
this.inheritedAccessControlContext =
acc != null ? acc : AccessController.getContext();
this.target = target;
setPriority(priority);
//将父线程的InheritableThreadLocal复制过来
if (parent.inheritableThreadLocals != null)
this.inheritableThreadLocals =
ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
/* Stash the specified stack size in case the VM cares */
this.stackSize = stackSize;

/* Set thread ID */
//生成线程id(一个long型的字段threadSeqNumber)
tid = nextThreadID();
}


结论

一个新构建的Thread对象(new Thread()),是由其父线程(当前线程)进行空间分配,而子线程继承了父线程的Daemon、优先级和加载资源的contextClassLoader,以及可继承的ThreadLocal,同时会为子线程分配一个线程id。一个可以运行的线程对象完成初始化工作,并且在堆内存中等待运行。

构建的方式

继承Thread

代码

//方法1通过继承Thread实现
class MyThread extends Thread{

//需要实现的方法,该方法执行具体的业务逻辑
@Override
public void run() {
System.out.println(Thread.currentThread().getName()
+" @@@@ MyThread。run()我是通过继承Thread实现的多线程");
}

}


说明

通过Thread源码发现(Thread implements Runnable)发现thread其实也是一个实现了runnable接口的一个实例,它代表一个线程的实例,并且,启动线程的唯一方法就是通过Thread类的start()实例方法。start()方法是一个native方法,它将启动一个新线程,并执行run()方法。这种方式实现多线程很简单,通过自己的类直接extend Thread,并复写run()方法,就可以启动新线程并执行自己定义的run()方法。

其中run()方法的方法体代表了线程需要完成的任务,称之为线程执行体。当创建此线程类对象时一个新的线程得以创建,并进入到线程新建状态。通过调用线程对象引用的start()方法,使得该线程进入到就绪状态,此时此线程并不一定会马上得以执行,这取决于CPU调度时机。

实现接口Runnable

代码

//方法2通过实现runnable接口
//实现Runnable接口,并重写该接口的run()方法,该run()方法同样是线程执行体,创建Runnable实现类的实例,
//并以此实例作为Thread类的target来创建Thread对象,该Thread对象才是真正的线程对象。
class MyRunnable implements Runnable{

@Override
public void run() {
System.out.println(Thread.currentThread().getName()+
" @@@@ MyRunnable。run()我是通过实现Runnable接口实现的多线程");
}

}


使用Callable、Future实现有返回结果的多线程

使用Callable和Future接口创建线程。具体是创建Callable接口的实现类,并实现clall()方法。并使用FutureTask类来包装Callable实现类的对象,且以此FutureTask对象作为Thread对象的target来创建线程。

可返回值的任务必须实现Callable接口,类似的,无返回值的任务必须Runnable接口。执行Callable任务后,可以获取一个Future的对象,在该对象上调用get就可以获取到Callable任务返回的Object了,再结合线程池接口ExecutorService就可以实现传说中有返回结果的多线程了(关于Executor的使用后续的文章中详细介绍。)。

//方法3通过Executor框架实现
class MyCallable implements Callable<Integer>{
//需要实现call方法而不是run方法
@Override
public Integer call() throws Exception {
return 100;
}
}


启动线程

通过源码分析得出:

1.对象初始化完成之后,通过执行start方法来执行这个线程,并且java虚拟机会调用该线程的run方法执行线程的业务逻辑;

2.调用start方法之后发现会同时有两个线程在执行:当前线程(parent线程【同步告知java虚拟机,只要线程规划器空闲,应立即启动调用start方法的线程】,从调用返回给start方法)和另一个线程(执行其run方法)。

3.并且多次启动一个线程是非法的。特别是当线程已经结束执行后,不能再重新启动。

start方法源码说明如下:

/**
* Causes this thread to begin execution; the Java Virtual Machine
* calls the <code>run</code> method of this thread.
* <p>
* The result is that two threads are running concurrently: the
* current thread (which returns from the call to the
* <code>start</code> method) and the other thread (which executes its
* <code>run</code> method).
* <p>
* It is never legal to start a thread more than once.
* In particular, a thread may not be restarted once it has completed
* execution.
*
* @exception  IllegalThreadStateException  if the thread was already
*               started.
* @see        #run()
* @see        #stop()
*/
public synchronized void start() {
/**
* This method is not invoked for the main method thread or "system"
* group threads created/set up by the VM. Any new functionality added
* to this method in the future may have to also be added to the VM.
*
* A zero status value corresponds to state "NEW".
*/
if (threadStatus != 0)
throw new IllegalThreadStateException();

/* Notify the group that this thread is about to be started
* so that it can be added to the group's list of threads
* and the group's unstarted count can be decremented. */
group.add(this);

boolean started = false;
try {
start0();
started = true;
} finally {
try {
if (!started) {
group.threadStartFailed(this);
}
} catch (Throwable ignore) {
/* do nothing. If start0 threw a Throwable then
it will be passed up the call stack */
}
}
}

private native void start0();


参考代码

public class TestCreateThread {

public static void main(String[] args) {
Thread myThread = new MyThread();
myThread.setName("myThread");
myThread.start();

Runnable myRunnable = new MyRunnable();
Thread myRunnableThread = new Thread(myRunnable);
myRunnableThread.setName("myRunnableThread");
myRunnableThread.start();

Thread myRunnableThread2 = new MyThread(myRunnable);
myRunnableThread2.setName("myRunnableThread2");
myRunnableThread2.start();

//执行结果参考如下:
//myThread @@@@ MyThread。run()我是通过继承Thread实现的多线程
//myRunnableThread2 @@@@ MyThread。run()我是通过继承Thread实现的多线程
//myRunnableThread @@@@ MyRunnable。run()我是通过实现Runnable接口实现的多线程

//测试callable方法
// 创建MyCallable对象
Callable<Integer> myCallable = new MyCallable();
//使用FutureTask来包装MyCallable对象
FutureTask<Integer> ft = new FutureTask<Integer>(myCallable);
//FutureTask对象作为Thread对象的target创建新的线程
Thread thread = new Thread(ft);
thread.start();//启用

//获取信息
try {
//取得新创建的新线程中的call()方法返回的结果
//当子线程此方法还未执行完毕,ft.get()方法会一直阻塞,
//直到call()方法执行完毕才能取到返回值。
int sum = ft.get();
System.out.println("sum = " + sum);
} catch (InterruptedException e) {
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
}
//使用ExecutorService处理多线程
ExecutorService pool = Executors.newFixedThreadPool(10);
Future<Integer> f = pool.submit(myCallable);
// 关闭线程池
pool.shutdown();
try {
int sum1 = f.get();
System.out.println("sum1 = " + sum1);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
}
}
}


启动线程的注意事项



无论何种方式,启动一个线程,就要给它一个名字!这对排错诊断系统监控有帮助。否则诊断问题时,无法直观知道某个线程的用途。

Thread与Runnable的关系

实现关系

Thread实现接口Runnable,并且实现了run方法,代码参考如下:

//如果该线程是使用独立的 Runnable 运行对象构造的,则调用该 Runnable 对象的 run 方法;
//否则,该方法不执行任何操作并返回。
//Thread 的子类应该重写该方法。
/**
* If this thread was constructed using a separate
* <code>Runnable</code> run object, then that
* <code>Runnable</code> object's <code>run</code> method is called;
* otherwise, this method does nothing and returns.
* <p>
* Subclasses of <code>Thread</code> should override this method.
*
* @see     #start()
* @see     #stop()
* @see     #Thread(ThreadGroup, Runnable, String)
*/
@Override
public void run() {
if (target != null) {
target.run();
}
}

}


区别

当执行到Thread类中的run()方法时,会首先判断target是否存在,存在则执行target中的run()方法,也就是实现了Runnable接口并重写了run()方法的类中的run()方法。当时如果该Runnable的子类是通过一个继承Thread的子类(该且重写了run方法),则真正执行的是Thread子类重写的run方法(由于多态的原因)。

实现Runnable接口相比继承Thread类有如下优势:

1、可以避免由于Java的单继承特性而带来的局限;

2、增强程序的健壮性,代码能够被多个线程共享,代码与数据是独立的;

3、适合多个相同程序代码的线程区处理同一资源的情况。

中断

安全终止线程

参考资料

JAVA多线程实现的三种方式

Java总结篇系列:Java多线程(一)
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标签:  java 并发 线程 创建
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