Unity渲染管线细节(Rendering Pipeline Details)
2017-08-29 19:43
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Unity渲染管线细节(Rendering Pipeline Details)
本节解释Unity渲染引擎的各个方面的技术细节。于2017-8-30完成翻译
目录:
Deferred shading rendering path(延迟着色渲染路径)Forward Rendering Path Details(前向渲染路径细节)
Legacy Deferred Lighting Rendering Path(传统延迟光照渲染路径)
Vertex Lit Rendering Path Details(顶点光照渲染路径细节)
Hardware Requirements for Unity’s Graphics Features(Unity图形特性的硬件要求)
Unity手册索引:
Deferred shading rendering path(延迟着色渲染路径)Forward Rendering Path Details(前向渲染路径细节)
Legacy Deferred Lighting Rendering Path(传统延迟光照渲染路径)
Vertex Lit Rendering Path Details(顶点光照渲染路径细节)
Hardware Requirements for Unity’s Graphics Features(Unity图形特性的硬件要求)
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