对quake3源代码的学习与研究初步的计划
2017-08-07 09:56
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一.大体的文件概要:
1.对.zip文件的IO操作,zlib函数库的IO操作。
(zlib是一种函数库,用来压缩和解压缩用的)
lines file(s)
4299 code/qcommon/unzip.c
4546 libs/pak/unzip.cpp
2.MD4消息加密算法:
lines file(s)
299 code/qcommon/md4.c
277 common/md4.c
3.标准c库的代替:
hecksums are used to validate pak files
standard C library replacement routines
-----------------------------------------------------------------------------
l ines file(s)
1324 code/game/bg_lib.c
4.ADPCM 编码和解码:
-----------------------------------------------------------------------------
lines file(s)
330 code/client/snd_adpcm.c
Copyright 1992 by Stichting Mathematisch Centrum, Amsterdam, The
Netherlands.
5.JPEG library
-----------------------------------------------------------------------------
code/jpeg-6
libs/jpeg6
Copyright (C) 1991-1995, Thomas G. Lane
6.大体说明
GENERAL NOTES
=============
A short summary of the file layout:
code/ Quake III Arena source code ( renderer, game code, OS layer etc. )
code/bspc 机器人算法的源代码
lcc/ c编译器的重定向 produces assembly to be turned into qvm bytecode by q3asm
q3asm/ assembly to qvm bytecode compiler
q3map/ 地图编译器 map compiler ( .map -> .bsp ) - this is the version that comes with Q3Radiant 200f
q3radiant/ Q3Radiant map editor build 200f ( common/ and libs/ are support dirs for radiant )
q3辐射地图编辑器
1.对.zip文件的IO操作,zlib函数库的IO操作。
(zlib是一种函数库,用来压缩和解压缩用的)
lines file(s)
4299 code/qcommon/unzip.c
4546 libs/pak/unzip.cpp
2.MD4消息加密算法:
lines file(s)
299 code/qcommon/md4.c
277 common/md4.c
3.标准c库的代替:
hecksums are used to validate pak files
standard C library replacement routines
-----------------------------------------------------------------------------
l ines file(s)
1324 code/game/bg_lib.c
4.ADPCM 编码和解码:
-----------------------------------------------------------------------------
lines file(s)
330 code/client/snd_adpcm.c
Copyright 1992 by Stichting Mathematisch Centrum, Amsterdam, The
Netherlands.
5.JPEG library
-----------------------------------------------------------------------------
code/jpeg-6
libs/jpeg6
Copyright (C) 1991-1995, Thomas G. Lane
6.大体说明
GENERAL NOTES
=============
A short summary of the file layout:
code/ Quake III Arena source code ( renderer, game code, OS layer etc. )
code/bspc 机器人算法的源代码
lcc/ c编译器的重定向 produces assembly to be turned into qvm bytecode by q3asm
q3asm/ assembly to qvm bytecode compiler
q3map/ 地图编译器 map compiler ( .map -> .bsp ) - this is the version that comes with Q3Radiant 200f
q3radiant/ Q3Radiant map editor build 200f ( common/ and libs/ are support dirs for radiant )
q3辐射地图编辑器
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