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C#WAV音频文件转化PCM数据文件PCM转化WAV音频

2017-07-11 11:54 507 查看


源文件在下面连接

代码如下:

using System;
using System.IO;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace WindowsFormsApplication2
{
public partial class Form2 : Form
{

/// <summary>
/// ERROR MESSAGE
/// </summary>
const string ERRFILENOTEXITS = "File is Not Exits.";
const string ERRFILEISNOTWAVE = "File is not Wava.";
/// <summary>
/// Wave Hander information
/// </summary>
struct HeaderType
{
public byte[] riff;                 /*RIFF类资源文件头部 4byte*/
public uint file_len;                /*文件长度4byte*/
public byte[] wave;                  /*"WAVE"标志4byte*/
public byte[] fmt;                   /*"fmt"标志4byte*/
public uint NI1;                     /*过渡字节4byte*/
public ushort format_type;           /*格式类别(10H为PCM形式的声音数据)2byte*/
public ushort Channels;              /*Channels 1 = 单声道; 2 = 立体声2byte*/
public uint frequency;               /*采样频率4byte*/
public uint trans_speed;             /*音频数据传送速率4byte*/
public ushort dataBlock;             /*数据块的调整数(按字节算的)2byte*/
public ushort sample_bits;           /*样本的数据位数(8/16) 2byte*/
public byte[] data;                  /*数据标记符"data" 4byte*/
public uint wav_len;                 /*语音数据的长度 4byte*/
}
private HeaderType wavHander;       //定义一个头结构体
private byte[] buff = new byte[44]; //header byte
private byte[] databuff;            //data byte
public Form2()
{
InitializeComponent();
InitialStruct();
}
/// <summary>
/// 初始化结构体中的数组长度,分配内存
/// </summary>
private void InitialStruct()
{
wavHander.riff = new byte[4];//RIFF
wavHander.wave = new byte[4];//WAVE
wavHander.fmt = new byte[4];//fmt
wavHander.data = new byte[4];//data
}
/// <summary>
/// 读取PCM中数据,
/// </summary>
/// <param name="filepath">文件路径</param>
/// <returns>读取成功返回真</returns>
private bool readPcm(string filepath)
{
String fileName = filepath;//临时保存文件名
if (File.Exists(fileName) == false)//文件不存在
{
throw new Exception(ERRFILENOTEXITS);
}
//自读方式打开
FileStream file = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.None);
if (file == null)//打开成功
{
file.Close();//关闭文件
throw new Exception(ERRFILEISNOTWAVE);
}
int filelen = (int)file.Length;//获取文件长度
databuff = new byte[filelen + 44];//分配 内存
file.Read(databuff, 44, filelen);//读取文件,保存在内存中
file.Close();//关闭文件
return true;
}
/// <summary>
/// 为PCM文件构建文件头,准备转换为WAV文件
/// </summary>
/// <returns>构建成功返回真</returns>
private bool InitHeader()
{
wavHander.riff = Encoding.ASCII.GetBytes("RIFF");   /*RIFF类资源文件头部 4byte*/
wavHander.file_len = (uint)(databuff.Length);              /*文件长度4byte*/
wavHander.wave = Encoding.ASCII.GetBytes("WAVE");     /*"WAVE"标志4byte*/
wavHander.fmt = Encoding.ASCII.GetBytes("fmt ");      /*"fmt"标志4byte*/
wavHander.NI1 = 0x10;                               /*过渡字节4byte*/
wavHander.format_type = 0x01;                       /*格式类别(10H为PCM形式的声音数据)2byte*/
wavHander.Channels = 0x01;                          /*Channels 1 = 单声道; 2 = 立体声2byte*/
wavHander.frequency = 0x1F40;                       /*采样频率4byte*/
wavHander.trans_speed = 0x3E80;                     /*音频数据传送速率4byte*/
wavHander.dataBlock = 0x02;                         /*数据块的调整数(按字节算的)2byte*/
wavHander.sample_bits = 0x10;                       /*样本的数据位数(8/16) 2byte*/
wavHander.data = Encoding.ASCII.GetBytes("data");   /*数据标记符"data" 4byte*/
wavHander.wav_len = (uint)(databuff.Length - 44);                /*语音数据的长度 4byte*/
byte[] byt2;//临时变量 ,保存2位的整数
byte[] byt4;//临时变量, 保存4位的整数
Encoding.ASCII.GetBytes(Encoding.ASCII.GetString(wavHander.riff), 0, 4, databuff, 0);/*RIFF类资源文件头部 4byte*/
byt4 = BitConverter.GetBytes(wavHander.file_len); /*文件长度4byte*/
Array.Copy(byt4, 0, databuff, 4, 4);
Encoding.ASCII.GetBytes(Encoding.ASCII.GetString(wavHander.wave), 0, 4, databuff, 8);/*"WAVE"标志4byte*/
Encoding.ASCII.GetBytes(Encoding.ASCII.GetString(wavHander.fmt), 0, 4, databuff, 12);/*"fmt"标志4byte*/
byt4 = BitConverter.GetBytes(wavHander.NI1);/*过渡字节4byte*/
Array.Copy(byt4, 0, databuff, 16, 4);
byt2 = BitConverter.GetBytes(wavHander.format_type);/*格式类别(10H为PCM形式的声音数据)2byte*/
Array.Copy(byt2, 0, databuff, 20, 2);
byt2 = BitConverter.GetBytes(wavHander.Channels);/*Channels 1 = 单声道; 2 = 立体声2byte*/
Array.Copy(byt2, 0, databuff, 22, 2);
byt4 = BitConverter.GetBytes(wavHander.frequency);/*采样频率4byte*/
Array.Copy(byt4, 0, databuff, 24, 4);
byt4 = BitConverter.GetBytes(wavHander.trans_speed);/*音频数据传送速率4byte*/
Array.Copy(byt4, 0, databuff, 28, 4);
byt2 = BitConverter.GetBytes(wavHander.dataBlock);/*数据块的调整数(按字节算的)2byte*/
Array.Copy(byt2, 0, databuff, 32, 2);
byt2 = BitConverter.GetBytes(wavHander.sample_bits);/*样本的数据位数(8/16) 2byte*/
Array.Copy(byt2, 0, databuff, 34, 2);
Encoding.ASCII.GetBytes(Encoding.ASCII.GetString(wavHander.data), 0, 4, databuff, 36);/*数据标记符"data" 4byte*/
byt4 = BitConverter.GetBytes(wavHander.wav_len); /*语音数据的长度 4byte*/
Array.Copy(byt4, 0, databuff, 40, 4);
return true;
}
/// <summary>
/// 读取WAVE文件,包括文件头和数据部分
/// </summary>
/// <param name="filepath">文件路径</param>
/// <returns>读取成功返回真</returns>
private bool readWav(string filepath)
{
String fileName = filepath;//保存文件名
if (File.Exists(fileName) == false)//文件不存在
{
throw new Exception(ERRFILENOTEXITS);
}
//只读方式打开文件

4000
FileStream file = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.None);
if (file == null || file.Length < 44) //长度少于44,或者打开失败
{
file.Close();//
throw new Exception(ERRFILEISNOTWAVE);
}
file.Read(buff, 0, 44);//读取文件头
if (fixedData(buff) == false)//按位置保存文件头信息到结构体中
throw new Exception(ERRFILEISNOTWAVE);
databuff = new byte[wavHander.wav_len];//分配内存
try
{
file.Read(databuff, 0, databuff.Length);//读取文件数据去数据
return true;
}
catch
{
return false;
}
finally
{
file.Close();//关闭文件
}
}
/// <summary>
/// 把文件头数组信息保存到结构体中
/// </summary>
/// <param name="pbuff">文件头数组</param>
/// <returns>保存成功返回真</returns>
bool fixedData(byte[] pbuff)
{

Array.Copy(pbuff, 0, wavHander.riff, 0, 4);//
if (Encoding.ASCII.GetString(wavHander.riff) != "RIFF")//确定文件是WAVA类型
return false;
wavHander.file_len = BitConverter.ToUInt32(pbuff, 4);
Array.Copy(pbuff, 8, wavHander.wave, 0, 4);
Array.Copy(pbuff, 12, wavHander.fmt, 0, 4);
wavHander.NI1 = BitConverter.ToUInt32(pbuff, 16);
wavHander.format_type = BitConverter.ToUInt16(pbuff, 20);
wavHander.Channels = BitConverter.ToUInt16(pbuff, 22);
wavHander.frequency = BitConverter.ToUInt32(pbuff, 24);
wavHander.trans_speed = BitConverter.ToUInt32(pbuff, 28);
wavHander.dataBlock = BitConverter.ToUInt16(pbuff, 32);
wavHander.sample_bits = BitConverter.ToUInt16(pbuff, 34);
Array.Copy(pbuff, 36, wavHander.data, 0, 4);
wavHander.wav_len = BitConverter.ToUInt32(pbuff, 40);
return true;
}
/// <summary>
/// 获取待转换的文件名 /button1 && button3
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void button1_Click(object sender, EventArgs e)
{
txtWav2Pcm_pcm.Text = getOpenFileName("WAV");
}
/// <summary>
/// 打开对话框,获取被打开的文件路径
/// </summary>
/// <param name="type">WAV && PCM</param>
/// <returns>文件名</returns>
private string getOpenFileName(string type)
{
openFileDialog1.InitialDirectory = "c://";//初始路径
openFileDialog1.Title = "";//初始文件名为空
if (type == "WAV")//WAV文件被打开
openFileDialog1.Filter = "all file|*.*|wav|*.wav";
else
openFileDialog1.Filter = "all file|*.*|pcm|*.pcm";
openFileDialog1.FilterIndex = 2;
if (openFileDialog1.ShowDialog() == DialogResult.OK) return openFileDialog1.FileName;
else return "";
}
private string getSaveFileName(string type)
{
saveFileDialog1.InitialDirectory = "c://";//初始路径
saveFileDialog1.Title = "";//初始文件名
if (type == "WAV")//WAV文件被保存
saveFileDialog1.Filter = "all file|*.*|wav|*.wav";
else
saveFileDialog1.Filter = "all file|*.*|pcm|*.pcm";
saveFileDialog1.FilterIndex = 2;
if (saveFileDialog1.ShowDialog() == DialogResult.OK) return saveFileDialog1.FileName;
else return "";
}
/// <summary>
/// 获取文件被保存的名 button2&& button4
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void button2_Click(object sender, EventArgs e)
{
txtPcm2Wav_wav.Text = getSaveFileName("PCM");
}
/// <summary>
/// wav->pcm
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnWav2Pcm_Click(object sender, EventArgs e)
{

}
/// <summary>
/// 写文件操作
/// </summary>
/// <param name="filename">文件路径</param>
/// <param name="pbuff">文件数据</param>
private void WriteFile(string filename, byte[] pbuff)
{
if (File.Exists(filename) == true)
File.Delete(filename);
FileStream sw = File.OpenWrite(filename);
if (pbuff != null && sw != null)
{
sw.Write(pbuff, 0, pbuff.Length);
sw.Close();
}
}
/// <summary>
/// pcm->wav
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnPcm2Wav_Click(object sender, EventArgs e)
{

}

private void button5_Click(object sender, EventArgs e)
{
if (readWav(txtWav2Pcm_pcm.Text.Trim()) == true)
{
WriteFile(txtPcm2Wav_wav.Text.Trim(), databuff);
lstMessage.Items.Add("PCM文件转换成功!" + System.DateTime.Now.ToString());
}
}

private void button3_Click(object sender, EventArgs e)
{
try
{
if (readPcm(textBox1.Text) && InitHeader())
{
WriteFile(textBox2.Text, databuff);
lstMessage.Items.Add("WAVA文件转换成功!" + System.DateTime.Now.ToString());
}
}
catch (Exception ex)
{
lstMessage.Items.Add(ex.Message);
}
}

private void button6_Click(object sender, EventArgs e)
{
textBox1.Text = getOpenFileName("PCM");
}

private void button4_Click(object sender, EventArgs e)
{
textBox2.Text = getSaveFileName("WAV");
}
}
}


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