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websocket的两种实现方式:1基于注解,2与spring整合

2017-05-27 15:26 639 查看
1:注解方式简单明了
服务端代码
package controller;

import java.io.IOException;
import java.util.Collections;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Set;

import javax.websocket.CloseReason;
import javax.websocket.OnClose;
import javax.websocket.OnError;
import javax.websocket.OnMessage;
import javax.websocket.OnOpen;
import javax.websocket.Session;
import javax.websocket.server.ServerEndpoint;

@ServerEndpoint("/chatServer")
public class Chat {
private static Set<Session> sessions = Collections.synchronizedSet(new HashSet<Session>());
private static List<String> messages = Collections.synchronizedList(new LinkedList<String>());

@OnOpen
public void onOpen(Session session) {
System.out.println("Session: " + session.getId() + " connected!");
sessions.add(session);
System.out.println("目前信息数: "+messages.size());
for(String message : messages){
try {

session.getBasicRemote().sendText(message);
} catch (IOException e) {
e.printStackTrace();
}
}
}

@OnMessage
public void onMessage(String message, Session session) throws InterruptedException {
System.out.println("session : "+session.getId() + " : " + message);
messages.add(message);
System.out.println("当前用户数: "+sessions.size());
System.out.println("信息数:"+ messages.size());
for(Session s : sessions){
try {
Thread.sleep(10000);
s.getBasicRemote().sendText(message);
} catch (IOException e) {
System.out.println("出现异常");
e.printStackTrace();
}
}
}

@OnClose
public void onClose(Session session, CloseReason reason) {
sessions.remove(session);
System.out.println("Closed : " + session.getId());
}

@OnError
public void onError(Throwable t) {
System.out.println("Error : " + t.getMessage());
t.printStackTrace();
}

}

客户端代码:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>chat Demo</title>
<style>
* {
margin: 0;
padding: 0;
font-family: "微软雅黑";
}
#mainFrame {
float: left;
padding: 20px;
border: 1px solid gray;
border-radius: 3px;
text-align: center;
}

#userName {
width: 500px;
height: 30px;
border: 1px solid gray;
border-radius: 3px;
}

#msgContainer {
text-align: left;
margin: 15px 0;
width: 640px;
height: 480px;
overflow: auto;
border: 1px solid gray;
border-radius: 3px;
}

#sendText {
width: 560px;
height: 30px;
border: 1px solid gray;
border-radius: 3px;
}
input[type="button"] {
width: 60px;
height: 30px;
border: 1px solid gray;
border-radius: 3px;
}
</style>
</head>

<body>
<div id="mainFrame">
用户名:<input type="text" id="userName">
<div id="msgContainer"></div>
<input type="text" id="sendText">
<input type="button" value="发送" onclick="send()">
</div>

<script>
var msgContainer = document.getElementById("msgContainer");
//服务器地址
var url = "ws://127.0.0.1:8080/TestWebSocket/chatServer";
//创建WebSocket对象
var ws = new WebSocket(url);
//与服务器建立连接
ws.onopen = function(){
console.info("connected!");
}
//接收到服务器发来的信息
ws.onmessage = function(mes) {
msgContainer.innerHTML = msgContainer.innerHTML + mes.data; //将数据加载到信息框
msgContainer.scrollTop = msgContainer.scrollHeight; //使信息框滚动条定位到最下边
}
//服务器关闭
ws.onclose = function() {
console.info("close");
}
//服务器异常
ws.onerror = function() {
console.info("error");
}
//浏览器刷新或者关闭时,先关闭当前页面的WebSocket对象
window.onbeforeunload = function(){
ws.close();
}
//发送信息
function send(){
var userName = document.getElementById("userName");
var sendText = document.getElementById("sendText");
if(userName.value ==""){
alert("请输入用户名!");
return;
}
if(sendText.value == "") return;
//调用WebSocket发送信息的方法,向服务器发送信息
ws.send("<span style='color:green;font-size:12px;font-family:\"微软雅黑\"'>"+userName.value+":</span><br><span style='color:gray;font-size:16px;font-family:\"微软雅黑\"'>"+sendText.value+"</span><br><div style='border-top:1px dotted gray;'></div>");
sendText.value = "";
}

</script>
</body>
</html>


2:与spring整合
服务端代码

WebSocketConfig.Java
这个类是配置类,所以需要在spring mvc配置文件中加入对这个类的扫描,第一个addHandler是对正常连接的配置,第二个是如果浏览器不支持websocket,使用socketjs模拟websocket的连接。
package com.websocket;

import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
import org.springframework.web.socket.config.annotation.EnableWebSocket;
import org.springframework.web.socket.config.annotation.WebSocketConfigurer;
import org.springframework.web.socket.config.annotation.WebSocketHandlerRegistry;
import org.springframework.web.socket.handler.TextWebSocketHandler;

@Configuration
@EnableWebSocket
public class WebSocketConfig implements WebSocketConfigurer {
//这个方法的作用主要是用于注册建立握手之前的拦截造作,
@Override
public void registerWebSocketHandlers(WebSocketHandlerRegistry registry) {
registry.addHandler(chatMessageHandler(),"/webSocketServer").addInterceptors(new ChatHandshakeInterceptor(
a66c
));
registry.addHandler(chatMessageHandler(), "/sockjs/webSocketServer").addInterceptors(new ChatHandshakeInterceptor()).withSockJS();
}
//这个是socket信息处理类
@Bean
public TextWebSocketHandler chatMessageHandler(){
return new ChatMessageHandler();
}

}


ChatHandshakeInterceptor.java

这个类的作用就是在连接成功前和成功后增加一些额外的功能,Constants.java类是一个工具类,两个常量。

package com.websocket;

import java.util.Map;
import org.apache.shiro.SecurityUtils;
import org.springframework.http.server.ServerHttpRequest;
import org.springframework.http.server.ServerHttpResponse;
import org.springframework.web.socket.WebSocketHandler;
import org.springframework.web.socket.server.support.HttpSessionHandshakeInterceptor;

public class ChatHandshakeInterceptor extends HttpSessionHandshakeInterceptor {

@Override
public boolean beforeHandshake(ServerHttpRequest request, ServerHttpResponse response, WebSocketHandler wsHandler,
Map<String, Object> attributes) throws Exception {
System.out.println("Before Handshake");
/*
* if (request instanceof ServletServerHttpRequest) {
* ServletServerHttpRequest servletRequest = (ServletServerHttpRequest)
* request; HttpSession session =
* servletRequest.getServletRequest().getSession(false); if (session !=
* null) { //使用userName区分WebSocketHandler,以便定向发送消息 String userName =
* (String) session.getAttribute(Constants.SESSION_USERNAME); if
* (userName==null) { userName="default-system"; }
* attributes.put(Constants.WEBSOCKET_USERNAME,userName);
*
* } }
*/

//使用userName区分WebSocketHandler,以便定向发送消息(使用shiro获取session,或是使用上面的方式)
String userName = (String) SecurityUtils.getSubject().getSession().getAttribute(Constants.SESSION_USERNAME);
if (userName == null) {
userName = "default-system";
}
attributes.put(Constants.WEBSOCKET_USERNAME, userName);
/** 可以用这个逻辑也可以不用
Long uid = Long.valueOf(((ServletServerHttpRequest) request).getServletRequest().getParameter("uid"));
String wsDevice = String.valueOf(((ServletServerHttpRequest) request).getServletRequest().getParameter("wsDevice"));
if (request instanceof ServletServerHttpRequest) {
if (uid != null) {
attributes.put("uid", uid);
attributes.put("wsDevice", wsDevice);
} else {
return false;
}
}
return true;
*/
return super.beforeHandshake(request, response, wsHandler, attributes);
}

@Override
public void afterHandshake(ServerHttpRequest request, ServerHttpResponse response, WebSocketHandler wsHandler,
Exception ex) {
System.out.println("After Handshake");
super.afterHandshake(request, response, wsHandler, ex);
}

}


ChatMessageHandler.java

这个类是对消息的一些处理,比如是发给一个人,还是发给所有人,并且前端连接时触发的一些动作

package com.websocket;

import java.io.IOException;
import java.util.ArrayList;
import org.apache.log4j.Logger;
import org.springframework.web.socket.CloseStatus;
import org.springframework.web.socket.TextMessage;
import org.springframework.web.socket.WebSocketSession;
import org.springframework.web.socket.handler.TextWebSocketHandler;

public class ChatMessageHandler extends TextWebSocketHandler {

private static final ArrayList<WebSocketSession> users;// 这个会出现性能问题,最好用Map来存储,key用userid
private static Logger logger = Logger.getLogger(ChatMessageHandler.class);

static {
users = new ArrayList<WebSocketSession>();
}

/**
* 连接成功时候,会触发UI上onopen方法
*/
@Override
public void afterConnectionEstablished(WebSocketSession session) throws Exception {
System.out.println("connect to the websocket success......");
users.add(session);
// 这块会实现自己业务,比如,当用户登录后,会把离线消息推送给用户
// TextMessage returnMessage = new TextMessage("你将收到的离线");
// session.sendMessage(returnMessage);
}

/**
* 在UI在用js调用websocket.send()时候,会调用该方法
*/
@Override
protected void handleTextMessage(WebSocketSession session, TextMessage message) throws Exception {
sendMessageToUsers(message);
//super.handleTextMessage(session, message);
}

/**
* 给某个用户发送消息
*
* @param userName
* @param message
*/
public void sendMessageToUser(String userName, TextMessage message) {
for (WebSocketSession user : users) {
if (user.getAttributes().get(Constants.WEBSOCKET_USERNAME).equals(userName)) {
try {
if (user.isOpen()) {
user.sendMessage(message);
}
} catch (IOException e) {
e.printStackTrace();
}
break;
}
}
}

/**
* 给所有在线用户发送消息
*
* @param message
*/
public void sendMessageToUsers(TextMessage message) {
for (WebSocketSession user : users) {
try {
if (user.isOpen()) {
user.sendMessage(message);
}
} catch (IOException e) {
e.printStackTrace();
}
}
}

@Override
public void handleTransportError(WebSocketSession session, Throwable exception) throws Exception {
if (session.isOpen()) {
session.close();
}
logger.debug("websocket connection closed......");
users.remove(session);
}

@Override
public void afterConnectionClosed(WebSocketSession session, CloseStatus closeStatus) throws Exception {
logger.debug("websocket connection closed......");
users.remove(session);
}

@Override
public boolean supportsPartialMessages() {
return false;
}

}
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