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安全控件开发原理分析 支付宝安全控件开发 网银密码控件 C++

2017-05-18 11:06 447 查看
浏览器安全控件是如果支付宝一样结合web程序密码数据安全处理的程序,采用C++语言开发
通常的安全控件分为两种,一种是指支持IE内核的浏览器,一种支持所有内核的浏览器,支付宝采用的是支持所有内核的浏览器,但是为了使用IE内核浏览器的一些特性支付宝继续保留IE内核版本
安全控件密码输入有两种方式,一种是虚拟键盘(大多银行使用),另一种是自绘密码控件支付宝,财付通句使用此种方

     4.    http://www.cnblogs.com/xproer/archive/2011/11/27/2264971.html
           此控件支持SSL协议,并提供MD5,BASE64及自定义加密方式,有效防止木马窃取键盘记录。
      5. ActiveX 控件只能在 IE 中使用,淘宝在 Firefox、Chrome 中使用的控件是使用 NPAPI 编写的

下面讲一下加密方式

des加密,这个种加密算法适合于Java做可逆加密,使用方便



#ifndef Des_H
#define Des_H

//! enum    bool{false,true};
/*!
if bool is not supported,use this or just replace with char and use 1 for true,0 for false;
@see enum    {ENCRYPT,DECRYPT};
*/
enum    {ENCRYPT,DECRYPT};
/*@brief  16圈子密钥*/
static bool SubKey[2][16][48];// 16圈子密钥
/*@brief 3次DES标志*/
static bool Is3DES;// 3次DES标志
static char Tmp[256];
static char deskey[16];
typedef bool    (*PSubKey)[16][48];

class _declspec(dllexport) Des
{
public:
Des();
~Des();
//! Type—ENCRYPT:加密,DECRYPT:解密
/*!
输出缓冲区(Out)的长度 >= ((datalen+7)/8)*8,即比datalen大的且是8的倍数的最小正整数
In 可以= Out,此时加/解密后将覆盖输入缓冲区(In)的内容
当keylen>8时系统自动使用3次DES加/解密,否则使用标准DES加/解密.超过16字节后只取前16字节
@see bool Des_Go(char *Out,char *In,long datalen,const char *Key,int keylen,bool Type = ENCRYPT);
*/

bool Des_Go(char *Out,char *In,long datalen,const char *Key,int keylen,bool Type = ENCRYPT);

private:
/*! @brief 标准DES加/解密
@see static void DES(char Out[8], char In[8], const PSubKey pSubKey, bool Type);
*/
static void DES(char Out[8], char In[8], const PSubKey pSubKey, bool Type);//标准DES加/解密
/*! @brief 设置密钥
@see static void SetKey(const char* Key, int len);
*/
static void SetKey(const char* Key, int len);// 设置密钥
/*! @brief 设置子密钥
@see static void SetSubKey(PSubKey pSubKey, const char Key[8]);
*/
static void SetSubKey(PSubKey pSubKey, const char Key[8]);// 设置子密钥
/*! @brief f 函数
@see static void F_func(bool In[32], const bool Ki[48]);
*/
static void F_func(bool In[32], const bool Ki[48]);// f 函数
/*! @brief S 盒代替
@see static void S_func(bool Out[32], const bool In[48]);
*/
static void S_func(bool Out[32], const bool In[48]);// S 盒代替
/*! @brief 变换
@see static void Transform(bool *Out, bool *In, const char *Table, int len);
*/
static void Transform(bool *Out, bool *In, const char *Table, int len);// 变换
/*! @brief 异或
@see static void Xor(bool *InA, const bool *InB, int len);
*/
static void Xor(bool *InA, const bool *InB, int len);// 异或
/*! @brief 循环左移
@see static void RotateL(bool *In, int len, int loop);
*/
static void RotateL(bool *In, int len, int loop);// 循环左移
/*! @brief 字节组转换成位组
@see static void ByteToBit(bool *Out, const char *In, int bits);
*/
static void ByteToBit(bool *Out, const char *In, int bits);// 字节组转换成位组
/*! @brief 位组转换成字节组
@see static void BitToByte(char *Out, const bool *In, int bits);
*/
static void BitToByte(char *Out, const bool *In, int bits);// 位组转换成字节组

};
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
#endif


#include "memory.h"
#include "Des.h"

//////////////////////////////////////////////////////////////////////////

// initial permutation IP
const static char IP_Table[64] = {
58, 50, 42, 34, 26, 18, 10, 2, 60, 52, 44, 36, 28, 20, 12, 4,
62, 54, 46, 38, 30, 22, 14, 6, 64, 56, 48, 40, 32, 24, 16, 8,
57, 49, 41, 33, 25, 17,  9, 1, 59, 51, 43, 35, 27, 19, 11, 3,
61, 53, 45, 37, 29, 21, 13, 5, 63, 55, 47, 39, 31, 23, 15, 7
};
// final permutation IP^-1
const static char IPR_Table[64] = {
40, 8, 48, 16, 56, 24, 64, 32, 39, 7, 47, 15, 55, 23, 63, 31,
38, 6, 46, 14, 54, 22, 62, 30, 37, 5, 45, 13, 53, 21, 61, 29,
36, 4, 44, 12, 52, 20, 60, 28, 35, 3, 43, 11, 51, 19, 59, 27,
34, 2, 42, 10, 50, 18, 58, 26, 33, 1, 41,  9, 49, 17, 57, 25
};
// expansion operation matrix
static const char E_Table[48] = {
32,  1,  2,  3,  4,  5,  4,  5,  6,  7,  8,  9,
8,  9, 10, 11, 12, 13, 12, 13, 14, 15, 16, 17,
16, 17, 18, 19, 20, 21, 20, 21, 22, 23, 24, 25,
24, 25, 26, 27, 28, 29, 28, 29, 30, 31, 32,  1
};
// 32-bit permutation function P used on the output of the S-boxes
const static char P_Table[32] = {
16, 7, 20, 21, 29, 12, 28, 17, 1,  15, 23, 26, 5,  18, 31, 10,
2,  8, 24, 14, 32, 27, 3,  9,  19, 13, 30, 6,  22, 11, 4,  25
};
// permuted choice table (key)
const static char PC1_Table[56] = {
57, 49, 41, 33, 25, 17,  9,  1, 58, 50, 42, 34, 26, 18,
10,  2, 59, 51, 43, 35, 27, 19, 11,  3, 60, 52, 44, 36,
63, 55, 47, 39, 31, 23, 15,  7, 62, 54, 46, 38, 30, 22,
14,  6, 61, 53, 45, 37, 29, 21, 13,  5, 28, 20, 12,  4
};
// permuted choice key (table)
const static char PC2_Table[48] = {
14, 17, 11, 24,  1,  5,  3, 28, 15,  6, 21, 10,
23, 19, 12,  4, 26,  8, 16,  7, 27, 20, 13,  2,
41, 52, 31, 37, 47, 55, 30, 40, 51, 45, 33, 48,
44, 49, 39, 56, 34, 53, 46, 42, 50, 36, 29, 32
};
// number left rotations of pc1
const static char LOOP_Table[16] = {
1,1,2,2,2,2,2,2,1,2,2,2,2,2,2,1
};
// The (in)famous S-boxes
const static char S_Box[8][4][16] = {
// S1
14,     4,    13,     1,  2, 15, 11,  8,  3, 10,  6, 12,  5,
4000
9,  0,  7,
0, 15,  7,  4, 14,  2, 13,  1, 10,  6, 12, 11,  9,  5,  3,  8,
4,  1, 14,  8, 13,  6,  2, 11, 15, 12,  9,  7,  3, 10,  5,  0,
15, 12,  8,  2,  4,  9,  1,  7,  5, 11,  3, 14, 10,  0,  6, 13,
// S2
15,  1,  8, 14,  6, 11,  3,  4,  9,  7,  2, 13, 12,  0,  5, 10,
3, 13,  4,  7, 15,  2,  8, 14, 12,  0,  1, 10,  6,  9, 11,  5,
0, 14,  7, 11, 10,  4, 13,  1,  5,  8, 12,  6,  9,  3,  2, 15,
13,  8, 10,  1,  3, 15,  4,  2, 11,  6,  7, 12,  0,  5, 14,  9,
// S3
10,  0,  9, 14,  6,  3, 15,  5,  1, 13, 12,  7, 11,  4,  2,  8,
13,  7,  0,  9,  3,  4,  6, 10,  2,  8,  5, 14, 12, 11, 15,  1,
13,  6,  4,  9,  8, 15,  3,  0, 11,  1,  2, 12,  5, 10, 14,  7,
1, 10, 13,  0,  6,  9,  8,  7,  4, 15, 14,  3, 11,  5,  2, 12,
// S4
7, 13, 14,  3,  0,  6,  9, 10,  1,  2,  8,  5, 11, 12,  4, 15,
13,  8, 11,  5,  6, 15,  0,  3,  4,  7,  2, 12,  1, 10, 14,  9,
10,  6,  9,  0, 12, 11,  7, 13, 15,  1,  3, 14,  5,  2,  8,  4,
3, 15,  0,  6, 10,  1, 13,  8,  9,  4,  5, 11, 12,  7,  2, 14,
// S5
2, 12,  4,  1,  7, 10, 11,  6,  8,  5,  3, 15, 13,  0, 14,  9,
14, 11,  2, 12,  4,  7, 13,  1,  5,  0, 15, 10,  3,  9,  8,  6,
4,  2,  1, 11, 10, 13,  7,  8, 15,  9, 12,  5,  6,  3,  0, 14,
11,  8, 12,  7,  1, 14,  2, 13,  6, 15,  0,  9, 10,  4,  5,  3,
// S6
12,  1, 10, 15,  9,  2,  6,  8,  0, 13,  3,  4, 14,  7,  5, 11,
10, 15,  4,  2,  7, 12,  9,  5,  6,  1, 13, 14,  0, 11,  3,  8,
9, 14, 15,  5,  2,  8, 12,  3,  7,  0,  4, 10,  1, 13, 11,  6,
4,  3,  2, 12,  9,  5, 15, 10, 11, 14,  1,  7,  6,  0,  8, 13,
// S7
4, 11,  2, 14, 15,  0,  8, 13,  3, 12,  9,  7,  5, 10,  6,  1,
13,  0, 11,  7,  4,  9,  1, 10, 14,  3,  5, 12,  2, 15,  8,  6,
1,  4, 11, 13, 12,  3,  7, 14, 10, 15,  6,  8,  0,  5,  9,  2,
6, 11, 13,  8,  1,  4, 10,  7,  9,  5,  0, 15, 14,  2,  3, 12,
// S8
13,  2,  8,  4,  6, 15, 11,  1, 10,  9,  3, 14,  5,  0, 12,  7,
1, 15, 13,  8, 10,  3,  7,  4, 12,  5,  6, 11,  0, 14,  9,  2,
7, 11,  4,  1,  9, 12, 14,  2,  0,  6, 10, 13, 15,  3,  5,  8,
2,  1, 14,  7,  4, 10,  8, 13, 15, 12,  9,  0,  3,  5,  6, 11
};

//////////////////////////////////////////////////////////////////////////
// Code starts:
//////////////////////////////////////////////////////////////////////////
Des::Des()
{

}
Des::~Des()
{

}
bool Des::Des_Go(char *Out, char *In, long datalen, const char *Key, int keylen, bool Type)
{
if( !( Out && In && Key && (datalen=(datalen+7)&0xfffffff8) ) )
return false;
SetKey(Key, keylen);
if( !Is3DES ) {   // 1次DES
for(long i=0,j=datalen>>3; i<j; ++i,Out+=8,In+=8)
DES(Out, In, &SubKey[0], Type);
} else{   // 3次DES 加密:加(key0)-解(key1)-加(key0) 解密::解(key0)-加(key1)-解(key0)
for(long i=0,j=datalen>>3; i<j; ++i,Out+=8,In+=8) {
DES(Out, In,  &SubKey[0], Type);
DES(Out, Out, &SubKey[1], !Type);
DES(Out, Out, &SubKey[0], Type);
}
}
return true;
}
void Des::SetKey(const char* Key, int len)
{
memset(deskey, 0, 16);
memcpy(deskey, Key, len>16?16:len);
SetSubKey(&SubKey[0], &deskey[0]);
Is3DES = len>8 ? (SetSubKey(&SubKey[1], &deskey[8]), true) : false;
}
void Des::DES(char Out[8], char In[8], const PSubKey pSubKey, bool Type)
{
static bool M[64], tmp[32], *Li=&M[0], *Ri=&M[32];
ByteToBit(M, In, 64);
Transform(M, M, IP_Table, 64);
if( Type == ENCRYPT ){
for(int i=0; i<16; ++i) {
memcpy(tmp, Ri, 32);
F_func(Ri, (*pSubKey)[i]);
Xor(Ri, Li, 32);
memcpy(Li, tmp, 32);
}
}else{
for(int i=15; i>=0; --i) {
memcpy(tmp, Li, 32);
F_func(Li, (*pSubKey)[i]);
Xor(Li, Ri, 32);
memcpy(Ri, tmp, 32);
}
}
Transform(M, M, IPR_Table, 64);
BitToByte(Out, M, 64);
}

void Des::F_func(bool In[32], const bool Ki[48])
{
static bool MR[48];
Transform(MR, In, E_Table, 48);
Xor(MR, Ki, 48);
S_func(In, MR);
Transform(In, In, P_Table, 32);
}
void Des::S_func(bool Out[32], const bool In[48])
{
for(char i=0,j,k; i<8; ++i,In+=6,Out+=4) {
j = (In[0]<<1) + In[5];
k = (In[1]<<3) + (In[2]<<2) + (In[3]<<1) + In[4];
ByteToBit(Out, &S_Box[i][j][k], 4);
}
}
void Des::Transform(bool *Out, bool *In, const char *Table, int len)
{
for(int i=0; i<len; ++i)
Tmp[i] = In[ Table[i]-1 ];
memcpy(Out, Tmp, len);
}
void Des::Xor(bool *InA, const bool *InB, int len)
{
for(int i=0; i<len; ++i)
InA[i] ^= InB[i];
}
void Des::RotateL(bool *In, int len, int loop)
{
memcpy(Tmp, In, loop);
memcpy(In, In+loop, len-loop);
memcpy(In+len-loop, Tmp, loop);
}
void Des::ByteToBit(bool *Out, const char *In, int bits)
{
for(int i=0; i<bits; ++i)
Out[i] = (In[i>>3]>>(i&7)) & 1;
}
void Des::BitToByte(char *Out, const bool *In, int bits)
{
memset(Out, 0, bits>>3);
for(int i=0; i<bits; ++i)
Out[i>>3] |= In[i]<<(i&7);
}
//////////////////////////////////////////////////////////////////////////
// Code ends.
//////////////////////////////////////////////////////////////////////////
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