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简单的,通过代码,实现光标的移动和定位

2016-12-13 14:34 711 查看
#include <stdio.h>
#include <unistd.h>

// 清除屏幕
#define CLEAR() printf("\033[2J")

// 上移光标
#define MOVEUP(x) printf("\033[%dA", (x))

// 下移光标
#define MOVEDOWN(x) printf("\033[%dB", (x))

// 左移光标
#define MOVELEFT(y) printf("\033[%dD", (y))

// 右移光标
#define MOVERIGHT(y) printf("\033[%dC",(y))

// 定位光标
#define MOVETO(x,y) printf("\033[%d;%dH", (x), (y))

// 光标复位
#define RESET_CURSOR() printf("\033[H")

// 隐藏光标
#define HIDE_CURSOR() printf("\033[?25l")

// 显示光标
#define SHOW_CURSOR() printf("\033[?25h")

//反显
#define HIGHT_LIGHT() printf("\033[7m")
#define UN_HIGHT_LIGHT() printf("\033[27m")

int main(int argc,char **argv)
{
printf("\033[31mThe color,%s!\033[1m\n","haha");
printf("\033[31mThe color,%s!\033[4m\n","haha");
printf("\033[31mThe color,%s!\033[5m\n","haha");
printf("\033[31mThe color,%s!\033[7m\n","haha");
printf("\033[31mThe color,%s!\033[8m\n","haha");
printf("\033[31mThe color,%s!\033[0m\n","haha");
printf("\033[47;31mThe color,%s!\033[0m\n","haha");
printf("\033[47mThe color,%s!\033[0m\n","haha");
sleep(2);
printf("\033[47m%s!\033[5A\n","up 5");
sleep(2);
printf("\033[47m%s!\033[9B\n","down 9");
sleep(2);
printf("\033[47m%s!\033[19C\n","right 19");
printf("right19");
sleep(2);
printf("\033[47m%s!\033[10D\n","left 10");
printf("left 10");
sleep(2);
printf("\033[47m%s!\033[50;20H\n","move to y:50,x 20");
printf("y50 x 20");
sleep(2);
printf("\033[47m%s!\033[?25l\n","hide cursor");
sleep(2);
printf("\033[47m%s!\033[?25h\n","sow cursor");
sleep(2);
printf("\033[47m%s!\033[2J\n","clear scleen");
sleep(2);
system("reset");
return 0;
}
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