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python 自动化之路 day 08_2 网络编程

2016-11-27 16:34 656 查看
本节内容

Socket介绍

Socket参数介绍

基本Socket实例

Socket实现多连接处理

通过Socket实现简单SSH

通过Socket实现文件传送

作业:开发一个支持多用户在线的FTP程序

1. Socket介绍

概念



A network socket is an endpoint of a connection across a computer network. Today, most communication between computers is based on the Internet Protocol; therefore most network sockets are Internet sockets. More precisely, a socket is a handle (abstract reference) that a local program can pass to the networking application programming interface (API) to use the connection, for example "send this data on this socket".

For example, to send "Hello, world!" via TCP to port 80 of the host with address 1.2.3.4, one might get a socket, connect it to the remote host, send the string, then close the socket.

实现一个socket至少要分以下几步,(伪代码)

A socket API is an application programming interface (API), usually provided by the operating system, that allows application programs to control and use network sockets. Internet socket APIs are usually based on the Berkeley sockets standard. In the Berkeley sockets standard, sockets are a form of file descriptor (a file handle), due to the Unix philosophy that "everything is a file", and the analogies between sockets and files: you can read, write, open, and close both.   

A socket address is the combination of an IP address and a port number, much like one end of a telephone connection is the combination of a phone number and a particular extension. Sockets need not have an address (for example for only sending data), but if a program binds a socket to an address, the socket can be used to receive data sent to that address. Based on this address, internet sockets deliver incoming data packets to the appropriate application process or thread.

Socket Families(地址簇)

socket.
AF_UNIX unix本机进程间通信


socket.
AF_INET IPV4 


socket.
AF_INET6  IPV6


These constants represent the address (and protocol) families, used for the first argument to 
socket()
. If the
AF_UNIX
constant is not defined then this protocol is unsupported. More constants may be available depending on the system.

Socket Types

socket.
SOCK_STREAM  #for tcp


socket.
SOCK_DGRAM   #for udp


socket.
SOCK_RAW     #原始套接字,普通的套接字无法处理ICMP、IGMP等网络报文,而SOCK_RAW可以;其次,SOCK_RAW也可以处理特殊的IPv4报文;此外,利用原始套接字,可以通过IP_HDRINCL套接字选项由用户构造IP头。


socket.
SOCK_RDM  #是一种可靠的UDP形式,即保证交付数据报但不保证顺序。SOCK_RAM用来提供对原始协议的低级访问,在需要执行某些特殊操作时使用,如发送ICMP报文。SOCK_RAM通常仅限于高级用户或管理员运行的程序使用。


socket.
SOCK_SEQPACKET #废弃了


These constants represent the socket types, used for the second argument to
socket()
. More constants may be available depending on the system. (Only
SOCK_STREAM
and
SOCK_DGRAM
appear to be generally useful.)

2. Socket 参数介绍

socket.
socket
(family=AF_INET, type=SOCK_STREAM, proto=0, fileno=None) 必会

Create a new socket using the given address family, socket type and protocol number. The address family should be
AF_INET
(the default),
AF_INET6
,
AF_UNIX
,
AF_CAN
or
AF_RDS
. The socket type should be
SOCK_STREAM
(the default),
SOCK_DGRAM
,
SOCK_RAW
or perhaps one of the other
SOCK_
constants. The protocol number is usually zero and may be omitted or in the case where the address family is
AF_CAN
the protocol should be one of
CAN_RAW
or
CAN_BCM
. If fileno is specified, the other arguments are ignored, causing the socket with the specified file descriptor to return. Unlike
socket.fromfd()
, fileno will return the same socket and not a duplicate. This may help close a detached socket using
socket.close()
.

socket.
socketpair
([family[, type[, proto]]])


Build a pair of connected socket objects using the given address family, socket type, and protocol number. Address family, socket type, and protocol number are as for the
socket()
function above. The default family is
AF_UNIX
if defined on the platform; otherwise, the default is
AF_INET
.

socket.
create_connection
(address[, timeout[, source_address]])


Connect to a TCP service listening on the Internet address (a 2-tuple
(host, port)
), and return the socket object. This is a higher-level function than
socket.connect()
: if host is a non-numeric hostname, it will try to resolve it for both
AF_INET
and
AF_INET6
, and then try to connect to all possible addresses in turn until a connection succeeds. This makes it easy to write clients that are compatible to both IPv4 and IPv6.

Passing the optional timeout parameter will set the timeout on the socket instance before attempting to connect. If no timeout is supplied, the global default timeout setting returned by
getdefaulttimeout()
is used.

If supplied, source_address must be a 2-tuple
(host, port)
for the socket to bind to as its source address before connecting. If host or port are ‘’ or 0 respectively the OS default behavior will be used.

socket.
getaddrinfo
(host, port, family=0, type=0, proto=0, flags=0) #获取要连接的对端主机地址 必会


sk.bind(address) 必会

  s.bind(address) 将套接字绑定到地址。address地址的格式取决于地址族。在AF_INET下,以元组(host,port)的形式表示地址。

sk.listen(backlog) 必会

  开始监听传入连接。backlog指定在拒绝连接之前,可以挂起的最大连接数量。

backlog等于5,表示内核已经接到了连接请求,但服务器还没有调用accept进行处理的连接个数最大为5
这个值不能无限大,因为要在内核中维护连接队列

sk.setblocking(bool) 必会

  是否阻塞(默认True),如果设置False,那么accept和recv时一旦无数据,则报错。

sk.accept() 必会

  接受连接并返回(conn,address),其中conn是新的套接字对象,可以用来接收和发送数据。address是连接客户端的地址。

  接收TCP 客户的连接(阻塞式)等待连接的到来

sk.connect(address) 必会

  连接到address处的套接字。一般,address的格式为元组(hostname,port),如果连接出错,返回socket.error错误。

sk.connect_ex(address)

  同上,只不过会有返回值,连接成功时返回 0 ,连接失败时候返回编码,例如:10061

sk.close() 必会

  关闭套接字

sk.recv(bufsize[,flag]) 必会

  接受套接字的数据。数据以字符串形式返回,bufsize指定最多可以接收的数量。flag提供有关消息的其他信息,通常可以忽略。

sk.recvfrom(bufsize[.flag])

  与recv()类似,但返回值是(data,address)。其中data是包含接收数据的字符串,address是发送数据的套接字地址。

sk.send(string[,flag]) 必会

  将string中的数据发送到连接的套接字。返回值是要发送的字节数量,该数量可能小于string的字节大小。即:可能未将指定内容全部发送。

sk.sendall(string[,flag]) 必会

  将string中的数据发送到连接的套接字,但在返回之前会尝试发送所有数据。成功返回None,失败则抛出异常。

内部通过递归调用send,将所有内容发送出去。

sk.sendto(string[,flag],address)

  将数据发送到套接字,address是形式为(ipaddr,port)的元组,指定远程地址。返回值是发送的字节数。该函数主要用于UDP协议。

sk.settimeout(timeout) 必会

  设置套接字操作的超时期,timeout是一个浮点数,单位是秒。值为None表示没有超时期。一般,超时期应该在刚创建套接字时设置,因为它们可能用于连接的操作(如 client 连接最多等待5s )

sk.getpeername() 必会

  返回连接套接字的远程地址。返回值通常是元组(ipaddr,port)。

sk.getsockname()

  返回套接字自己的地址。通常是一个元组(ipaddr,port)

sk.fileno()

  套接字的文件描述符

socket.
sendfile
(file, offset=0, count=None)


发送文件 ,但目前多数情况下并无什么卵用。

SocketServer

The
socketserver
module simplifies the task of writing network servers.

There are four basic concrete server classes:

class
socketserver.
TCPServer
(server_address, RequestHandlerClass, bind_and_activate=True)

This uses the Internet TCP protocol, which provides for continuous streams of data between the client and server. If bind_and_activate is true, the constructor automatically attempts to invoke
server_bind()
and
server_activate()
. The other parameters are passed to the
BaseServer
base class.

class
socketserver.
UDPServer
(server_address, RequestHandlerClass, bind_and_activate=True)

This uses datagrams, which are discrete packets of information that may arrive out of order or be lost while in transit. The parameters are the same as for
TCPServer
.

class
socketserver.
UnixStreamServer
(server_address, RequestHandlerClass, bind_and_activate=True)
class
socketserver.
UnixDatagramServer
(server_address, RequestHandlerClass,bind_and_activate=True)

These more infrequently used classes are similar to the TCP and UDP classes, but use Unix domain sockets; they’re not available on non-Unix platforms. The parameters are the same as for
TCPServer
.

These four classes process requests synchronously; each request must be completed before the next request can be started. This isn’t suitable if each request takes a long time to complete, because it requires a lot of computation, or because it returns a lot of data which the client is slow to process. The solution is to create a separate process or thread to handle each request; the
ForkingMixIn
and
ThreadingMixIn
mix-in classes can be used to support asynchronous behaviour.

There are five classes in an inheritance diagram, four of which represent synchronous servers of four types:

+------------+
| BaseServer |
+------------+
|
v
+-----------+        +------------------+
| TCPServer |------->| UnixStreamServer |
+-----------+        +------------------+
|
v
+-----------+        +--------------------+
| UDPServer |------->| UnixDatagramServer |
+-----------+        +--------------------+


Note that
UnixDatagramServer
derives from
UDPServer
, not from
UnixStreamServer
— the only difference between an IP and a Unix stream server is the address family, which is simply repeated in both Unix server classes.

class
socketserver.
ForkingMixIn
class
socketserver.
ThreadingMixIn

Forking and threading versions of each type of server can be created using these mix-in classes. For instance,
ThreadingUDPServer
is created as follows:

class ThreadingUDPServer(ThreadingMixIn, UDPServer):
pass


The mix-in class comes first, since it overrides a method defined in
UDPServer
. Setting the various attributes also changes the behavior of the underlying server mechanism.

class
socketserver.
ForkingTCPServer
class
socketserver.
ForkingUDPServer
class
socketserver.
ThreadingTCPServer
class
socketserver.
ThreadingUDPServer

These classes are pre-defined using the mix-in classes.

Request Handler Objects

class
socketserver.
BaseRequestHandler

This is the superclass of all request handler objects. It defines the interface, given below. A concrete request handler subclass must define a new
handle()
method, and can override any of the other methods. A new instance of the subclass is created for each request.

setup
()

Called before the
handle()
method to perform any initialization actions required. The default implementation does nothing.

handle
()

This function must do all the work required to service a request. The default implementation does nothing. Several instance attributes are available to it; the request is available as
self.request
; the client address as
self.client_address
; and the server instance as
self.server
, in case it needs access to per-server information.

The type of
self.request
is different for datagram or stream services. For stream services,
self.request
is a socket object; for datagram services,
self.request
is a pair of string and socket.

finish
()

Called after the
handle()
method to perform any clean-up actions required. The default implementation does nothing. If
setup()
raises an exception, this function will not be called.

socketserver.TCPServer
Example

server side

client side

上面这个例子你会发现,依然不能实现多并发,哈哈,在server端做一下更改就可以了



改成

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