IOS 利用麦克风声音来实现吹裙子的动画效果
2016-11-03 12:45
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前言:闲来无事帮别人写的,利用麦克风声音来实现吹裙子的动画效果,因为录下来的东西不需要播放,所以在停止录音的同时删除文件。
大致步骤:
1、首先需要在plist文件中添加Privacy - Microphone Usage Description这个key值;
2、导入AVFoundation框架;
3、初始化录音实例:
3.1、设置录音文件存放路径;
3.2、录音配置;
3.3、开启监控声波设置;
4、开始录音;
5、添加计时器;
6、停止录音;
7、销毁计时器;
8、删除文件;
demo实现代码:
demo下载链接:http://download.csdn.net/detail/u011154007/9674248
大致步骤:
1、首先需要在plist文件中添加Privacy - Microphone Usage Description这个key值;
2、导入AVFoundation框架;
3、初始化录音实例:
3.1、设置录音文件存放路径;
3.2、录音配置;
3.3、开启监控声波设置;
4、开始录音;
5、添加计时器;
6、停止录音;
7、销毁计时器;
8、删除文件;
demo实现代码:
#import "BlowSkirtVC.h" #import <AVFoundation/AVFoundation.h> //图片个数 static const NSInteger KImageCount = 20; static const CGFloat KDurationLevel = 0.05; //录音文件存放路径 #define KRecorderFilePath [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES)[0] stringByAppendingPathComponent:@"play.aac"] @interface BlowSkirtVC () //录音实例 @property (nonatomic,strong) AVAudioRecorder *recorder; //定时器 @property (nonatomic,strong) NSTimer *levelTimer; //图片实例 @property (nonatomic,strong) UIImageView *imageV; //图片数组 @property (nonatomic,strong) NSMutableArray *imageArray; @property (nonatomic,assign) double lowPassResults; @end @implementation BlowSkirtVC - (void)viewDidLoad { [super viewDidLoad]; //1.添加图片 [self addImageView]; //2.添加按钮 [self addRecorderBtn]; } #pragma mark 添加图片视图 - (void)addImageView { [self.view addSubview:self.imageV]; } #pragma mark 添加按钮 - (void)addRecorderBtn { CGFloat recorderBtnX = CGRectGetMinX(self.imageV.frame); CGFloat recorderBtnY = CGRectGetMaxY(self.imageV.frame) + 20; CGFloat recorderBtnW = self.imageV.frame.size.width; CGFloat recorderBtnH = 44; UIButton *recorderBtn = [UIButton buttonWithType:UIButtonTypeCustom]; recorderBtn.backgroundColor = [UIColor redColor]; recorderBtn.frame = CGRectMake(recorderBtnX, recorderBtnY, recorderBtnW, recorderBtnH); [recorderBtn setTitle:@"按住 说话" forState:UIControlStateNormal]; [recorderBtn setTitle:@"松开 结束" forState:UIControlStateHighlighted]; [recorderBtn addTarget:self action:@selector(startRecord) forControlEvents:UIControlEventTouchDown]; [recorderBtn addTarget:self action:@selector(stopRecord) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:recorderBtn]; } #pragma mark 开启录音 - (void)startRecord { //0.判断是否正在录音,如果有则停止 if ([self.recorder isRecording]) { [self.recorder stop]; } //1.设置AVAudioSession分类 AVAudioSession *audioSession=[AVAudioSession sharedInstance]; [audioSession setCategory:AVAudioSessionCategoryRecord error:nil]; //2.准备录音 [self.recorder prepareToRecord]; //3.开始录音 [self.recorder record]; //4.添加计时器 [self.levelTimer fire]; } #pragma mark 结束录音 - (void)stopRecord { //1.停止录音,并设为nil [_recorder stop]; _recorder = nil; //2.停止计时器,并设为nil [_levelTimer invalidate]; _levelTimer = nil; //3.恢复图片最初状态 NSInteger currentLevel = _lowPassResults/KDurationLevel; if (currentLevel > 0) { //3.1添加数据源 NSMutableArray *animationArray = [NSMutableArray array]; for (int i = 0; i < currentLevel; i ++) { UIImage *image = _imageArray[currentLevel - i]; [animationArray addObject:image]; } //3.2设置动画执行后需要现实的图片 _imageV.image = _imageArray.firstObject; _imageV.animationImages = animationArray; //3.3重复次数 _imageV.animationRepeatCount = 1; //3.4执行一次需要的时间 _imageV.animationDuration = 2; //3.5开始动画 [_imageV startAnimating]; } //4.删除录音文件,以免数据量太大 [self deleteOldRecordFile]; //5.设置lowPassResults为0 _lowPassResults = 0; } - (UIImageView *)imageV { if (!_imageV) { CGFloat imageVW = 200; CGFloat imageVH = imageVW; _imageV = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, imageVW, imageVH)]; _imageV.center = self.view.center; _imageV.image = self.imageArray.firstObject; } return _imageV; } - (NSMutableArray *)imageArray { if (!_imageArray) { _imageArray = [NSMutableArray array]; for (int i = 0; i < KImageCount; i ++) { NSString *imageName = [NSString stringWithFormat:@"Blowskirt%d_@2x.jpg",i + 1]; UIImage *image = [UIImage imageNamed:imageName]; [_imageArray addObject:image]; } } return _imageArray; } - (AVAudioRecorder *)recorder { if (!_recorder) { //1.录音文件存储路径 NSURL *url = [NSURL URLWithString:KRecorderFilePath]; //2.录音设置 NSDictionary *setting = [self getAudioSetting]; //3.实例化对象 NSError *error = nil; _recorder = [[AVAudioRecorder alloc] initWithURL:url settings:setting error:&error]; //3.1如果要监控声波则必须设置为YES _recorder.meteringEnabled = YES; if (error) { NSLog(@"创建录音机对象时发生错误,错误信息:%@",error.localizedDescription); return nil; } } return _recorder; } #pragma mark 录音配置 -(NSDictionary *)getAudioSetting { //录音设置 NSMutableDictionary *recordSettings = [NSMutableDictionary dictionary]; //录音格式 [recordSettings setValue:[NSNumber numberWithInt:kAudioFormatMPEG4AAC] forKey:AVFormatIDKey]; //采样率 [recordSettings setValue:[NSNumber numberWithFloat:11025.0] forKey:AVSampleRateKey];//44100.0 //通道数 [recordSettings setValue:[NSNumber numberWithInt:2] forKey:AVNumberOfChannelsKey]; //线性采样位数 [recordSettings setValue:[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey]; //音频质量,采样质量 [recordSettings setValue:[NSNumber numberWithInt:AVAudioQualityMin] forKey:AVEncoderAudioQualityKey]; return recordSettings; } - (NSTimer *)levelTimer { if (!_levelTimer) { _levelTimer = [NSTimer scheduledTimerWithTimeInterval:0.03 target:self selector:@selector(levelTimerCallback:) userInfo:nil repeats:YES]; } return _levelTimer; } #pragma mark 计时器执行的方法 - (void)levelTimerCallback:(NSTimer *)timer { //1.刷新电平值,-120表示完全安静,0表示最大输入值 [_recorder updateMeters]; //2.获取峰值电平并转化为0-1 const double ALPHA = 0.05; double peakPowerForChannel = pow(10, (0.05 * [self.recorder peakPowerForChannel:0])); _lowPassResults = ALPHA * peakPowerForChannel + (1.0 - ALPHA) * _lowPassResults; NSLog(@"Average input: %f Peak input: %f Low pass results: %f", [self.recorder averagePowerForChannel:0], [self.recorder peakPowerForChannel:0], _lowPassResults); //3.根据值转换为对应的等级的图片,此处以0.05为划分 NSInteger currentLevel = _lowPassResults/KDurationLevel; //3.1防止数组越界 if (currentLevel >= KImageCount - 1) { currentLevel = KImageCount - 1; } _imageV.image = _imageArray[currentLevel]; } #pragma mark 删除录音文件 - (void)deleteOldRecordFile { [self deleteOldRecordFileAtPath:KRecorderFilePath]; } #pragma mark 删除录音文件(根据相应的路径) - (void)deleteOldRecordFileAtPath:(NSString *)pathStr { NSFileManager* fileManager=[NSFileManager defaultManager]; BOOL blHave=[[NSFileManager defaultManager] fileExistsAtPath:pathStr]; if (!blHave) { NSLog(@"不存在"); return ; }else { NSLog(@"存在"); BOOL blDele= [fileManager removeItemAtPath:pathStr error:nil]; if (blDele) { NSLog(@"删除成功"); }else { NSLog(@"删除失败"); } } } @end
demo下载链接:http://download.csdn.net/detail/u011154007/9674248
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