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MTK平台CPU/GPU动态调频的实现之PerfService的源码分析

2016-10-27 16:18 567 查看
Zygote进程启动后会启动System进程,在System进程启动过程中会启动系统中的关键服务,如AMS、PMS以及这里要分析的PerfService。先看下流程图:



SystemServer启动PerfService服务是通过实例化PerfServiceImpl的对象perfService,并把该服务的Binder对象添加到ServiceManager中。

先看SystemServer类中的startOtherServices方法:

private void startOtherServices() {
. . .
PerfServiceStateNotifier perfServiceNotifier = null;
IPerfServiceManager perfServiceMgr = null;
. . .
if (mFactoryTestMode != FactoryTest.FACTORY_TEST_LOW_LEVEL) {
. . .
/// M: add for PerfService feature @{
if (SystemProperties.get("ro.mtk_perfservice_support").equals("1")) {
try {
Slog.i(TAG, "PerfService state notifier");
// 实例化PerfService的状态通知者
perfServiceNotifier = new PerfServiceStateNotifier();
// 把通知者注册到AMS的观察者中,有状态变化时会通知所有注册过的通知者
mActivityManagerService.registerActivityStateNotifier(perfServiceNotifier);
} catch (Throwable e) {
Slog.e(TAG, "FAIL starting PerfServiceStateNotifier", e);
}

// Create PerfService manager thread and add service
try {
// 实例化PerfServiceManager线程
perfServiceMgr = new PerfServiceManager(context);

IPerfService perfService = null;
// 实例化服务
perfService = new PerfServiceImpl(context, perfServiceMgr);

Slog.d("perfservice", "perfService=" + perfService);
if (perfService != null) {
// 把服务添加到ServiceManager中
ServiceManager.addService(Context.MTK_PERF_SERVICE, perfService.asBinder());
}

} catch (Throwable e) {
Slog.e(TAG, "perfservice Failure starting PerfService", e);
}
}
/// @}
. . .
}
. . .

/// M: add for hdmi feature
final IPerfServiceManager perfServiceF = perfServiceMgr;

// We now tell the activity manager it is okay to run third party
// code.  It will call back into us once it has gotten to the state
// where third party code can really run (but before it has actually
// started launching the initial applications), for us to complete our
// initialization.
mActivityManagerService.systemReady(new Runnable() {
@Override
public void run() {
Slog.i(TAG, "Making services ready");
. . .
/// M: add for PerfService feature @{
if (SystemProperties.get("ro.mtk_perfservice_support").equals("1")) {
// Notify PerfService manager of system ready
try {
Trace.traceBegin(Trace.TRACE_TAG_SYSTEM_SERVER, "MakePerfServiceReady");
// 系统启动后回调IPerfServiceManager的systemReady方法
if (perfServiceF != null) perfServiceF.systemReady();
Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);
} catch (Throwable e) {
reportWtf("making PerfServiceManager ready", e);
}
}
/// @}
. . .
}
});
. . .
}
再看PerfServiceStateNotifier类,先看下它实现的接口IActivityStateNotifier:

public interface IActivityStateNotifier {

public enum ActivityState {
Paused,
Resumed,
Destroyed,
Stopped
}

/**
* Notify activity state change.
*
* @param packageName The target package name.
* @param pid The process id package belongs to.
* @param className The class name of the package.
* @param actState Current lifecycle state of the package.
*/
public void notifyActivityState(String packageName, int pid,
String className, ActivityState actState);

/**
* Notify the process of activity has died.
*
* @param pid The process id has died.
* @param packageList The whole packages runs on the process.
*/
public void notifyAppDied(int pid, HashSet<String> packageList);
}


再看PerfServiceStateNotifier类的实现:

// 观察者模式的使用
public final class PerfServiceStateNotifier implements IActivityStateNotifier {
static final String TAG = "PerfServiceStateNotifier";

IPerfServiceWrapper mPerfService;

public PerfServiceStateNotifier() {
// 实例化PerfServiceWrapper
mPerfService = new PerfServiceWrapper(null);
}
/**
* Notify activity state change
* Activity状态变化时回调该方法
*/
public void notifyActivityState(String packageName, int pid,
String className, IActivityStateNotifier.ActivityState actState) {
int state;
//Slog.i(TAG,"[notifyActivityState] "+ packageName+ ", "+ className+ ", "+ actState);

switch(actState) {
case Paused:
state = IPerfServiceWrapper.STATE_PAUSED;
break;
case Resumed:
state = IPerfServiceWrapper.STATE_RESUMED;
break;
case Destroyed:
state = IPerfServiceWrapper.STATE_DESTROYED;
break;
case Stopped:
state = IPerfServiceWrapper.STATE_STOPPED;
break;
default:
return;
}
// 调用mPerfService的状态变化方法
mPerfService.notifyAppState(packageName, className, state, pid);
}

/**
* Notify the process of activity has died
* Activity销毁时回调该方法
*/
public void notifyAppDied(int pid, HashSet<String> packageList)
{
Iterator i = packageList.iterator();
while (i.hasNext()) {
String packageName = (String) i.next();
// 调用mPerfService的状态变化方法
mPerfService.notifyAppState(packageName, null, IPerfServiceWrapper.STATE_DEAD, pid);
}
}

}


当所监听的Activity生命周期方法被调用时会调用PerfServiceWrapper类的notifyAppState方法,那么下面先看下PerfServiceWrapper实现的接口IPerfServiceWrapper:

public interface IPerfServiceWrapper {

// 已经实现的场景
public static final int SCN_NONE       = 0;
public static final int SCN_APP_SWITCH = 1; /* apply for both launch/exit */ // 切换应用
public static final int SCN_APP_ROTATE = 2; // 旋转应用
public static final int SCN_APP_TOUCH       = 3; // 触摸应用,即点击屏幕
public static final int SCN_DONT_USE1       = 4; // 空闲???
public static final int SCN_SW_FRAME_UPDATE = 5; // 刷新帧率
public static final int SCN_APP_LAUNCH      = 6; // 应用启动  同SCN_APP_SWITCH
public static final int SCN_GAMING          = 7; // 游戏中。。。
public static final int SCN_MAX             = 8; /* should be (last scenario + 1) */

public static final int STATE_PAUSED    = 0;
public static final int STATE_RESUMED   = 1;
public static final int STATE_DESTROYED = 2;
public static final int STATE_DEAD      = 3;
public static final int STATE_STOPPED   = 4;

public static final int DISPLAY_TYPE_GAME   = 0; // 游戏模式显示类型
public static final int DISPLAY_TYPE_OTHERS = 1; // 非游戏模式

public static final int NOTIFY_USER_TYPE_PID = 0;
public static final int NOTIFY_USER_TYPE_FRAME_UPDATE = 1;
public static final int NOTIFY_USER_TYPE_DISPLAY_TYPE = 2;
public static final int NOTIFY_USER_TYPE_SCENARIO_ON  = 3;
public static final int NOTIFY_USER_TYPE_SCENARIO_OFF = 4;

public static final int CMD_GET_CPU_FREQ_LEVEL_COUNT        = 0; // 获取CPU频率级别总数
public static final int CMD_GET_CPU_FREQ_LITTLE_LEVEL_COUNT = 1; // 获取小核CPU频率级别总数
public static final int CMD_GET_CPU_FREQ_BIG_LEVEL_COUNT    = 2; // 获取大核CPU频率级别总数
public static final int CMD_GET_GPU_FREQ_LEVEL_COUNT        = 3; // 获取GPU频率级别总数
public static final int CMD_GET_MEM_FREQ_LEVEL_COUNT        = 4; // 获取内存频率级别总数
public static final int CMD_GET_PERF_INDEX_MIN              = 5; // 获取性能优化最小索引值
public static final int CMD_GET_PERF_INDEX_MAX              = 6; // 获取性能优化最大索引值
public static final int CMD_GET_PERF_NORMALIZED_INDEX_MAX   = 7; // 获取普通性能优化最大索引值

public static final int CMD_SET_CPU_CORE_MIN            = 0; // 设置CPU最少核数
public static final int CMD_SET_CPU_CORE_MAX            = 1; // 设置CPU最多核数
public static final int CMD_SET_CPU_CORE_BIG_LITTLE_MIN = 2; // 设置大核小核的最少核数
public static final int CMD_SET_CPU_CORE_BIG_LITTLE_MAX = 3; // 设置大核小核的最多核数
public static final int CMD_SET_CPU_FREQ_MIN            = 4; // 设置CPU的最低频率值
public static final int CMD_SET_CPU_FREQ_MAX            = 5; // 设置CPU的最高频率值
public static final int CMD_SET_CPU_FREQ_BIG_LITTLE_MIN = 6; // 设置大核小核的最低频率值
public static final int CMD_SET_CPU_FREQ_BIG_LITTLE_MAX = 7; // 设置大核小核的最高频率值
public static final int CMD_SET_GPU_FREQ_MIN            = 8; // 设置GPU的最低频率值
public static final int CMD_SET_GPU_FREQ_MAX            = 9; // 设置GPU的最高频率值
public static final int CMD_SET_VCORE                   = 10; // 设置图形模式,0/2:默认模式,1:低功耗模式,3:高性能模式
public static final int CMD_SET_SCREEN_OFF_STATE        = 11; // 设置锁屏时状态,0:锁屏无效,1:锁屏有效,2:锁屏暂停,开屏恢复
public static final int CMD_SET_CPUFREQ_HISPEED_FREQ    = 12; // 设置CPU高速频率
public static final int CMD_SET_CPUFREQ_MIN_SAMPLE_TIME = 13; // 设置采样CPU频率值的最小间隔时间
public static final int CMD_SET_CPUFREQ_ABOVE_HISPEED_DELAY = 14; // 设置CPU超高速频率延迟时间
public static final int CMD_SET_CLUSTER_CPU_CORE_MIN    = 15; // 设置CPU簇的最少核数
public static final int CMD_SET_CLUSTER_CPU_CORE_MAX    = 16; // 设置CPU簇的最多核数
public static final int CMD_SET_CLUSTER_CPU_FREQ_MIN    = 17; // 设置CPU簇的最低频率值
public static final int CMD_SET_CLUSTER_CPU_FREQ_MAX    = 18; // 设置CPU簇的最高频率值
public static final int CMD_SET_ROOT_CLUSTER            = 19; // 设置root簇
public static final int CMD_SET_CPU_UP_THRESHOLD        = 20; // 设置CPU温度的最高阈值
public static final int CMD_SET_CPU_DOWN_THRESHOLD      = 21; // 设置CPU温度的最低阈值
public static final int CMD_SET_PERF_INDEX              = 22; // 设置性能优化的索引值
public static final int CMD_SET_NORMALIZED_PERF_INDEX   = 23; // 设置普通性能优化的索引值

// 其他方法的声明
. . .

public void notifyAppState(String packName, String className, int state, int pid);

// 其他方法的声明
. . .
}


再看PerfServiceWrapper类的实现:

public class PerfServiceWrapper implements IPerfServiceWrapper {

private static final String TAG = "PerfServiceWrapper";

private IPerfService sService = null;
private Context mContext;

private int inited = 0;

private int setTid = 0;
private long mPreviousTime = 0;
private static final int RENDER_THREAD_UPDATE_DURATION = 400;

public static native int nativeGetPid();
public static native int nativeGetTid();

private void init() {
if (inited == 0) {
IBinder b = ServiceManager.checkService(Context.MTK_PERF_SERVICE);
if (b != null) {
// 获取服务
sService = IPerfService.Stub.asInterface(b);
if (sService != null)
inited = 1;
else
log("ERR: getService() sService is still null..");
}
}
}

public PerfServiceWrapper(Context context) {
mContext = context;
init();
}

// 其他接口中声明方法的实现
. . .

public void notifyAppState(String packName, String className, int state, int pid) {
//log("boostEnable");
try {
init();
if (sService != null)
// 调用sService的notifyAppState方法
sService.notifyAppState(packName, className, state, pid);
} catch (RemoteException e) {
loge("ERR: RemoteException in notifyAppState:" + e);
}
}

// 其他接口中声明方法的实现
. . .

private void log(String info) {
Log.d("@M_" + TAG, "[PerfServiceWrapper] " + info + " ");
}

private void loge(String info) {
Log.e("@M_" + TAG, "[PerfServiceWrapper] ERR: " + info + " ");
}
}


该类中的方法都是通过Binder进程间通信方式调用PerfServiceImpl中的方法实现的。由下面分析知,最后调用的是PerfServiceManager中的方法。

下面看PerfServiceManager的实例化过程,该类实现了IPerfServiceManager接口:

public class PerfServiceManager implements IPerfServiceManager {
private static final String TAG = "PerfServiceManager";
private HandlerThread mHandlerThread;
private PerfServiceThreadHandler mHandler;
private Context mContext;
final List<Integer> mTimeList;

private boolean bDuringTouch;
private boolean bRenderAwareValid; // render aware is only valid within 3 sec.渲染只在3秒内有效
private static final int RENDER_AWARE_DURATION_MS = 3000;
private static final int UI_UPDATE_DURATION_MS = 500;
private static final int RENDER_BIT = 0x800000;
private static final float HEAP_UTILIZATION_DURING_FRAME_UPDATE = 0.5f; // 刷新帧时的堆栈利用率

private int mDisplayType;
private VMRuntime mRuntime;
private float mDefaultUtilization;

// 声明的一些native方法,追踪到native层后,MTK只提供了一个so库,具体实现是看不到的。。。
. . .
public static native int nativePerfNotifyAppState(String packName, String className,
int state, int pid);
// 声明的一些native方法
. . .

public class PerfServiceAppState {
private String mPackName;
private String mClassName;
private int mState;
private int mPid;

PerfServiceAppState(String packName, String className, int state, int pid) {
mPackName = packName;
mClassName = className;
mState = state;
mPid = pid;
}
}

//static
//{
//    Log.w(TAG, "load libperfservice_jni.so");
//    System.loadLibrary("perfservice_jni");
//}

public PerfServiceManager(Context context) {
super();
mContext = context;
// 创建并开启名为PerfServiceManager的线程
mHandlerThread = new HandlerThread("PerfServiceManager", Process.THREAD_PRIORITY_FOREGROUND);
mHandlerThread.start();
Looper looper = mHandlerThread.getLooper();
if (looper != null) {
// 初始化Handler
mHandler = new PerfServiceThreadHandler(looper);
}
mTimeList = new ArrayList<Integer>();
bDuringTouch = false;
bRenderAwareValid = false;
// 默认显示类型:非游戏模式
mDisplayType = IPerfServiceWrapper.DISPLAY_TYPE_OTHERS;
mRuntime = VMRuntime.getRuntime();
mDefaultUtilization = mRuntime.getTargetHeapUtilization();
log("Created and started PerfService thread");
}

// 接口中其他方法的实现
. . .

public void notifyAppState(String packName, String className, int state, int pid) {
//log("notifyAppState");
Message msg = mHandler.obtainMessage();
msg.what = PerfServiceThreadHandler.MESSAGE_NOTIFY_APP_STATE;
msg.obj = new PerfServiceAppState(packName, className, state, pid);
msg.sendToTarget();
}
. . .

private class PerfServiceThreadHandler extends Handler {
. . .
private static final int MESSAGE_NOTIFY_APP_STATE        = 4;
. . .

public PerfServiceThreadHandler(Looper looper) {
super(looper);
}

@Override
public void handleMessage(Message msg) {
try {
switch (msg.what) {
. . .
case MESSAGE_NOTIFY_APP_STATE:
{
PerfServiceAppState passedObject = (PerfServiceAppState) msg.obj;
//log("MESSAGE_NOTIFY_APP_STATE");
// 通过调用native方法实现
nativePerfNotifyAppState(passedObject.mPackName, passedObject.mClassName,
passedObject.mState, passedObject.mPid);
passedObject = null;
msg.obj = null;
break;
}
. . .

default:
{
. . .
}
}
} catch (NullPointerException e) {
loge("Exception in PerfServiceThreadHandler.handleMessage: " + e);
}
}
. . .

}

private void log(String info) {
Log.d("@M_" + TAG, "[PerfService] " + info + " ");
}

private void loge(String info) {
Log.e("@M_" + TAG, "[PerfService] ERR: " + info + " ");
}

}


再看PerfServiceImpl类的实现:

public class PerfServiceImpl extends IPerfService.Stub {

private static final String TAG = "PerfService";

private IPerfServiceManager perfServiceMgr;
final   Context mContext;

// 接收锁屏/开屏的广播
class PerfServiceBroadcastReceiver extends android.content.BroadcastReceiver {
@Override
public void onReceive(Context context, Intent intent) {
final String action = intent.getAction();
if (Intent.ACTION_SCREEN_OFF.equals(action)) {
log("Intent.ACTION_SCREEN_OFF");
perfServiceMgr.userDisableAll();
return;
}
else if (Intent.ACTION_SCREEN_ON.equals(action)) {
log("Intent.ACTION_SCREEN_ON");
perfServiceMgr.userRestoreAll();
return;
}
else {
log("Unexpected intent " + intent);
}
}
}

public PerfServiceImpl(Context context, IPerfServiceManager pm) {
perfServiceMgr = pm;
mContext = context;

final IntentFilter broadcastFilter = new IntentFilter();
broadcastFilter.addAction(Intent.ACTION_SCREEN_OFF);
broadcastFilter.addAction(Intent.ACTION_SCREEN_ON);
mContext.registerReceiver(new PerfServiceBroadcastReceiver(), broadcastFilter);

}

// aidl中声明的其他方法
. . .

public void notifyAppState(java.lang.String packName, java.lang.String className,
int state, int pid) {
//log("notifyAppState");
// 调用PerfServiceManager中的方法,最后调用的是native方法
perfServiceMgr.notifyAppState(packName, className, state, pid);
}

. . .

private void log(String info) {
Log.d("@M_" + TAG, "[PerfService] " + info + " ");
}

private void loge(String info) {
Log.e("@M_" + TAG, "[PerfService] ERR: " + info + " ");
}
}


另外:

在vendor\mediatek\proprietary\hardware\perfservice\mt**\app_list目录下的perfservapplist.txt文件中可以自定义应用白名单,默认值为:

CMD_SET_CPU_CORE_MIN com.imangi.templerun2 3

意思是用户使用“神庙逃亡”应用时,CPU最少核心数为3

在vendor\mediatek\proprietary\hardware\perfservice\mt**\scn_tbl目录下的perfservscntbl.txt文件中可以自定义场景,默认场景有:

CMD_SET_CPU_CORE_MIN, SCN_APP_TOUCH, 3

CMD_SET_CPU_FREQ_MIN, SCN_APP_TOUCH, 1014000

CMD_SET_CPU_CORE_MIN, SCN_SW_FRAME_UPDATE, 3

CMD_SET_CPU_FREQ_MIN, SCN_SW_FRAME_UPDATE, 1014000

CMD_SET_CPU_UP_THRESHOLD, SCN_SW_FRAME_UPDATE, 80

CMD_SET_CPU_DOWN_THRESHOLD, SCN_SW_FRAME_UPDATE, 65

CMD_SET_CPU_FREQ_BIG_LITTLE_MIN, SCN_APP_SWITCH, 1950000, 1144000

CMD_SET_CPU_CORE_BIG_LITTLE_MIN, SCN_APP_SWITCH, 4, 0

CMD_SET_VCORE, SCN_APP_SWITCH, 3

CMD_SET_CPU_FREQ_BIG_LITTLE_MIN, SCN_APP_ROTATE, 1950000, 1144000

CMD_SET_VCORE, SCN_APP_ROTATE, 3

CMD_SET_VCORE, SCN_GAMING, 1
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