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单链表基础操作C++实现

2016-10-11 14:05 302 查看
Node.h:

template <class T> struct Node
{
T val;
Node<T>* next;
Node(T nVal)
{
val = nVal;
next = nullptr;
}
Node(void){}
};


#include "Node.h"
#include <iostream>

using namespace std;

template <class T> class LinkList
{
int size;
public:
Node<T>* head;
Node<T>* tail;
LinkList(void)
{
head = tail = nullptr;
size = 0;
}
~LinkList(void){ Clear(); }

void Add(T val)
{
Node<T>* pNode = new Node<T>(val);
if (head == nullptr)
{
head = pNode;
tail = pNode;
}
else
{
tail->next = pNode;
tail = pNode;
}
size++;
}

bool insertAt(int pos, T val)
{
Node<T>* pNode = nullptr;
if (pos<0 || pos>size())
{
cout << "out of range" << endl;
return false;
}
if (pos == size)
{
Add(val);
return true;
}
else if (pos == 0)
{
pNode = new Node<T>(val);
pNode->next = head;
head = pNode;
}
else
{
Node<T>* pNode = GetPointerAt(pos - 1);
Node<T>* newNode = new Node<T>(val);
newNode->next = pNode->next;
pNode->next = newNode;
}
size++;
return true;
}

bool RemoveAt(int pos)
{
Node<T>* pNode = nullptr;
if (size == 0)
{
cout << "list is empty" << endl;
return false;
}
if (pos<0 || pos>size - 1)
{
cout << "out of range" << endl;
return false;
}
if (size == 1)
{
Claer();
}
else
{
if (pos == 0)
{
pNode = head;
head = head->next;
delete pNode;
}
else
{
Node<T>* pPreNode = GetPointerAt(pos - 1);
pNode = pPreNode->next;
pPreNode->next = pNode->next;
delete pNode;
if (pos == size - 1)
tail = pPreNode;
}
}
size--;
return true;
}

T GetHeadVa
4000
l()
{
if (size == 0)
{
cout << "list is empty" << endl;
return NULL;
}
return head->val;
}

T GetTailVal()
{
if (size == 0)
{
cout << "list is empty" << endl;
return NULL;
}
return tail->val;
}

int Find(T val)
{
int index = 0;
Node<T>* ip = head;
while (ip != nullptr)
{
if (ip->val == val)
return index;
ip = ip->next;
index++;
}
return -1;
}

bool IsEmpty()
{
return size == 0 ? true : false;
}

int Size(){ return size; }

void Clear()
{
while (head != nullptr)
{
Node<T>* tmp = head->next;
delete head;
head = tmp;
}
tail = nullptr;
size = 0;
}

private:
Node<T>* GetPointerAt(int pos)
{
Node<T>* pNode = nullptr;
if (pos<0 || pos>size - 1)
cout << "out of range" << endl;
else
{
pNode = head;
for (int i = 1; i <= pos; i++)
pNode = pNode->next;
}
return pNode;
}
};
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