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FFmpeg的H.264解码器源代码简单分析:解析器(Parser)部分

2016-08-06 00:00 621 查看
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H.264源代码分析文章列表:

【编码 - x264】

x264源代码简单分析:概述

x264源代码简单分析:x264命令行工具(x264.exe)

x264源代码简单分析:编码器主干部分-1

x264源代码简单分析:编码器主干部分-2

x264源代码简单分析:x264_slice_write()

x264源代码简单分析:滤波(Filter)部分

x264源代码简单分析:宏块分析(Analysis)部分-帧内宏块(Intra)

x264源代码简单分析:宏块分析(Analysis)部分-帧间宏块(Inter)

x264源代码简单分析:宏块编码(Encode)部分

x264源代码简单分析:熵编码(Entropy Encoding)部分

FFmpeg与libx264接口源代码简单分析

【解码 - libavcodec H.264 解码器】

FFmpeg的H.264解码器源代码简单分析:概述

FFmpeg的H.264解码器源代码简单分析:解析器(Parser)部分

FFmpeg的H.264解码器源代码简单分析:解码器主干部分

FFmpeg的H.264解码器源代码简单分析:熵解码(EntropyDecoding)部分

FFmpeg的H.264解码器源代码简单分析:宏块解码(Decode)部分-帧内宏块(Intra)

FFmpeg的H.264解码器源代码简单分析:宏块解码(Decode)部分-帧间宏块(Inter)

FFmpeg的H.264解码器源代码简单分析:环路滤波(Loop Filter)部分

=====================================================

本文继续分析FFmpeg中libavcodec的H.264解码器(H.264 Decoder)。上篇文章概述了FFmpeg中H.264解码器的结构;从这篇文章开始,具体研究H.264解码器的源代码。本文分析H.264解码器中解析器(Parser)部分的源代码。这部分的代码用于分割H.264的NALU,并且解析SPS、PPS、SEI等信息。解析H.264码流(对应AVCodecParser结构体中的函数)和解码H.264码流(对应AVCodec结构体中的函数)的时候都会调用该部分的代码完成相应的功能。

函数调用关系图

解析器(Parser)部分的源代码在整个H.264解码器中的位置如下图所示。





单击查看更清晰的图片

解析器(Parser)部分的源代码的调用关系如下图所示。





单击查看更清晰的图片
从图中可以看出,H.264的解析器(Parser)在解析数据的时候调用h264_parse(),h264_parse()调用了parse_nal_units(),parse_nal_units()则调用了一系列解析特定NALU的函数。H.264的解码器(Decoder)在解码数据的时候调用h264_decode_frame(),h264_decode_frame()调用了decode_nal_units(),decode_nal_units()也同样调用了一系列解析不同NALU的函数。

图中简单列举了几个解析特定NALU的函数:

ff_h264_decode_nal():解析NALU Header

ff_h264_decode_seq_parameter_set():解析SPS

ff_h264_decode_picture_parameter_set():解析PPS

ff_h264_decode_sei():解析SEI
H.264解码器与H.264解析器最主要的不同的地方在于它调用了ff_h264_execute_decode_slices()函数进行了解码工作。这篇文章只分析H.264解析器的源代码,至于H.264解码器的源代码,则在后面几篇文章中再进行分析。

ff_h264_decoder

ff_h264_decoder是FFmpeg的H.264解码器对应的AVCodec结构体。它的定义位于libavcodec\h264.c,如下所示。

AVCodec ff_h264_decoder = {
.name                  = "h264",
.long_name             = NULL_IF_CONFIG_SMALL("H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10"),
.type                  = AVMEDIA_TYPE_VIDEO,
.id                    = AV_CODEC_ID_H264,
.priv_data_size        = sizeof(H264Context),
.init                  = ff_h264_decode_init,
.close                 = h264_decode_end,
.decode                = h264_decode_frame,
.capabilities          = /*CODEC_CAP_DRAW_HORIZ_BAND |*/ CODEC_CAP_DR1 |
CODEC_CAP_DELAY | CODEC_CAP_SLICE_THREADS |
CODEC_CAP_FRAME_THREADS,
.flush                 = flush_dpb,
.init_thread_copy      = ONLY_IF_THREADS_ENABLED(decode_init_thread_copy),
.update_thread_context = ONLY_IF_THREADS_ENABLED(ff_h264_update_thread_context),
.profiles              = NULL_IF_CONFIG_SMALL(profiles),
.priv_class            = &h264_class,
};


从ff_h264_decoder的定义可以看出:解码器初始化的函数指针init()指向ff_h264_decode_init()函数,解码的函数指针decode()指向h264_decode_frame()函数,解码器关闭的函数指针close()指向h264_decode_end()函数。

有关H.264解码器这方面的源代码在以后的文章中再进行详细的分析。在这里我们只需要知道h264_decode_frame()内部调用了decode_nal_units(),而decode_nal_units()调用了和H.264解析器(Parser)有关的源代码就可以了。

ff_h264_parser

ff_h264_parser是FFmpeg的H.264解析器对应的AVCodecParser结构体。它的定义位于libavcodec\h264_parser.c,如下所示。

AVCodecParser ff_h264_parser = {
.codec_ids      = { AV_CODEC_ID_H264 },
.priv_data_size = sizeof(H264Context),
.parser_init    = init,
.parser_parse   = h264_parse,
.parser_close   = close,
.split          = h264_split,
};


从ff_h264_parser的定义可以看出:AVCodecParser初始化的函数指针parser_init()指向init()函数;解析数据的函数指针parser_parse()指向h264_parse()函数;销毁的函数指针parser_close()指向close()函数。下面分别看看这些函数。

init() [对应于AVCodecParser-> parser_init()]

ff_h264_parser结构体中AVCodecParser的parser_init()指向init()函数。该函数完成了AVCodecParser的初始化工作。函数的定义很简单,如下所示。

static av_cold int init(AVCodecParserContext *s)
{
H264Context *h = s->priv_data;
h->thread_context[0]   = h;
h->slice_context_count = 1;
ff_h264dsp_init(&h->h264dsp, 8, 1);
return 0;
}


close() [对应于AVCodecParser-> parser_close()]

ff_h264_parser结构体中AVCodecParser的parser_close()指向close()函数。该函数完成了AVCodecParser的关闭工作。函数的定义也比较简单,如下所示。

static void close(AVCodecParserContext *s)
{
H264Context *h   = s->priv_data;
ParseContext *pc = &h->parse_context;

av_freep(&pc->buffer);
ff_h264_free_context(h);
}


h264_parse() [对应于AVCodecParser-> parser_parse()]

ff_h264_parser结构体中AVCodecParser的parser_parse()指向h264_parse()函数。该函数完成了AVCodecParser的解析工作(在这里就是H.264码流的解析工作)。h264_parse()的定义位于libavcodec\h264_parser.c,如下所示。

//解析H.264码流
//输出一个完整的NAL,存储于poutbuf中
static int h264_parse(AVCodecParserContext *s,
AVCodecContext *avctx,
const uint8_t **poutbuf, int *poutbuf_size,
const uint8_t *buf, int buf_size)
{
H264Context *h   = s->priv_data;
ParseContext *pc = &h->parse_context;
int next;
//如果还没有解析过1帧,就调用这里解析extradata
if (!h->got_first) {
h->got_first = 1;
if (avctx->extradata_size) {
h->avctx = avctx;
// must be done like in decoder, otherwise opening the parser,
// letting it create extradata and then closing and opening again
// will cause has_b_frames to be always set.
// Note that estimate_timings_from_pts does exactly this.
if (!avctx->has_b_frames)
h->low_delay = 1;
//解析AVCodecContext的extradata
ff_h264_decode_extradata(h, avctx->extradata, avctx->extradata_size);
}
}
//输入的数据是完整的一帧?
//这里通过设置flags的PARSER_FLAG_COMPLETE_FRAMES来确定
if (s->flags & PARSER_FLAG_COMPLETE_FRAMES) {
//和缓存大小一样
next = buf_size;
} else {
//查找帧结尾(帧开始)位置
//以“起始码”为依据(0x000001或0x00000001)
next = h264_find_frame_end(h, buf, buf_size);
//组帧
if (ff_combine_frame(pc, next, &buf, &buf_size) < 0) {
*poutbuf      = NULL;
*poutbuf_size = 0;
return buf_size;
}

if (next < 0 && next != END_NOT_FOUND) {
av_assert1(pc->last_index + next >= 0);
h264_find_frame_end(h, &pc->buffer[pc->last_index + next], -next); // update state
}
}
//解析NALU,从SPS、PPS、SEI等中获得一些基本信息。
//此时buf中存储的是完整的1帧数据
parse_nal_units(s, avctx, buf, buf_size);

if (avctx->framerate.num)
avctx->time_base = av_inv_q(av_mul_q(avctx->framerate, (AVRational){avctx->ticks_per_frame, 1}));
if (h->sei_cpb_removal_delay >= 0) {
s->dts_sync_point    = h->sei_buffering_period_present;
s->dts_ref_dts_delta = h->sei_cpb_removal_delay;
s->pts_dts_delta     = h->sei_dpb_output_delay;
} else {
s->dts_sync_point    = INT_MIN;
s->dts_ref_dts_delta = INT_MIN;
s->pts_dts_delta     = INT_MIN;
}

if (s->flags & PARSER_FLAG_ONCE) {
s->flags &= PARSER_FLAG_COMPLETE_FRAMES;
}
//分割后的帧数据输出至poutbuf
*poutbuf      = buf;
*poutbuf_size = buf_size;
return next;
}


从源代码可以看出,h264_parse()主要完成了以下3步工作:

(1)如果是第一次解析,则首先调用ff_h264_decode_extradata()解析AVCodecContext的extradata(里面实际上存储了H.264的SPS、PPS)。

(2)如果传入的flags 中包含PARSER_FLAG_COMPLETE_FRAMES,则说明传入的是完整的一帧数据,不作任何处理;如果不包含PARSER_FLAG_COMPLETE_FRAMES,则说明传入的不是完整的一帧数据而是任意一段H.264数据,则需要调用h264_find_frame_end()通过查找“起始码”(0x00000001或者0x000001)的方法,分离出完整的一帧数据。

(3)调用parse_nal_units()完成了NALU的解析工作。

下面分别看一下这3步中涉及到的函数:ff_h264_decode_extradata(),h264_find_frame_end(),parse_nal_units()。

ff_h264_decode_extradata()

ff_h264_decode_extradata()用于解析AVCodecContext的extradata(里面实际上存储了H.264的SPS、PPS)。ff_h264_decode_extradata()的定义如下所示。

//解析extradata
//最常见的就是解析AVCodecContext的extradata。其中extradata实际上存储的就是SPS、PPS
int ff_h264_decode_extradata(H264Context *h, const uint8_t *buf, int size)
{
AVCodecContext *avctx = h->avctx;
int ret;

if (!buf || size <= 0)
return -1;

if (buf[0] == 1) {
int i, cnt, nalsize;
const unsigned char *p = buf;

//AVC1 描述:H.264 bitstream without start codes.是不带起始码0×00000001的。MKV/MOV/FLV中的H.264属于这种类型
//H264 描述:H.264 bitstream with start codes.是带有起始码0×00000001的。MPEGTS中的H.264,或者H.264裸流属于这种类型
h->is_avc = 1;
//数据量太小
//随意测了一个视频
//SPS: 30 Byte
//PPS: 6 Byte
if (size < 7) {
av_log(avctx, AV_LOG_ERROR,
"avcC %d too short\n", size);
return AVERROR_INVALIDDATA;
}
/* sps and pps in the avcC always have length coded with 2 bytes,
* so put a fake nal_length_size = 2 while parsing them */
h->nal_length_size = 2;
// Decode sps from avcC
//解码SPS
cnt = *(p + 5) & 0x1f; // Number of sps
p  += 6;
for (i = 0; i < cnt; i++) {
nalsize = AV_RB16(p) + 2;
if(nalsize > size - (p-buf))
return AVERROR_INVALIDDATA;
//解析
ret = decode_nal_units(h, p, nalsize, 1);
if (ret < 0) {
av_log(avctx, AV_LOG_ERROR,
"Decoding sps %d from avcC failed\n", i);
return ret;
}
p += nalsize;
}
// Decode pps from avcC
//解码PPS
cnt = *(p++); // Number of pps
for (i = 0; i < cnt; i++) {
nalsize = AV_RB16(p) + 2;
if(nalsize > size - (p-buf))
return AVERROR_INVALIDDATA;
ret = decode_nal_units(h, p, nalsize, 1);
if (ret < 0) {
av_log(avctx, AV_LOG_ERROR,
"Decoding pps %d from avcC failed\n", i);
return ret;
}
p += nalsize;
}
// Store right nal length size that will be used to parse all other nals
h->nal_length_size = (buf[4] & 0x03) + 1;
} else {
h->is_avc = 0;
//解析
ret = decode_nal_units(h, buf, size, 1);
if (ret < 0)
return ret;
}
return size;
}


从源代码中可以看出,ff_h264_decode_extradata()调用decode_nal_units()解析SPS、PPS信息。有关decode_nal_units()的源代码在后续文章中再进行分析。

h264_find_frame_end()

h264_find_frame_end()用于查找H.264码流中的“起始码”(start code)。在H.264码流中有两种起始码:0x000001和0x00000001。其中4Byte的长度的起始码最为常见。只有当一个完整的帧被编为多个slice的时候,包含这些slice的NALU才会使用3Byte的起始码。h264_find_frame_end()的定义位于libavcodec\h264_parser.c,如下所示。

//查找帧结尾(帧开始)位置
//
//几种状态state:
//2 - 找到1个0
//1 - 找到2个0
//0 - 找到大于等于3个0
//4 - 找到2个0和1个1,即001(即找到了起始码)
//5 - 找到至少3个0和1个1,即0001等等(即找到了起始码)
//7 - 初始化状态
//>=8 - 找到2个Slice Header
//
//关于起始码startcode的两种形式:3字节的0x000001和4字节的0x00000001
//3字节的0x000001只有一种场合下使用,就是一个完整的帧被编为多个slice的时候,
//包含这些slice的nalu使用3字节起始码。其余场合都是4字节的。
//
static int h264_find_frame_end(H264Context *h, const uint8_t *buf,
int buf_size)
{
int i, j;
uint32_t state;
ParseContext *pc = &h->parse_context;
int next_avc= h->is_avc ? 0 : buf_size;

//    mb_addr= pc->mb_addr - 1;
state = pc->state;
if (state > 13)
state = 7;

if (h->is_avc && !h->nal_length_size)
av_log(h->avctx, AV_LOG_ERROR, "AVC-parser: nal length size invalid\n");
//
//每次循环前进1个字节,读取该字节的值
//根据此前的状态state做不同的处理
//state取值为4,5代表找到了起始码
//类似于一个状态机,简单画一下状态转移图:
//                            +-----+
//                            |     |
//                            v     |
// 7--(0)-->2--(0)-->1--(0)-->0-(0)-+
// ^        |        |        |
// |       (1)      (1)      (1)
// |        |        |        |
// +--------+        v        v
//                   4        5
//
for (i = 0; i < buf_size; i++) {
//超过了
if (i >= next_avc) {
int nalsize = 0;
i = next_avc;
for (j = 0; j < h->nal_length_size; j++)
nalsize = (nalsize << 8) | buf[i++];
if (nalsize <= 0 || nalsize > buf_size - i) {
av_log(h->avctx, AV_LOG_ERROR, "AVC-parser: nal size %d remaining %d\n", nalsize, buf_size - i);
return buf_size;
}
next_avc = i + nalsize;
state    = 5;
}
//初始state为7
if (state == 7) {
//查找startcode的候选者?
//从一段内存中查找取值为0的元素的位置并返回
//增加i取值
i += h->h264dsp.startcode_find_candidate(buf + i, next_avc - i);
//因为找到1个0,状态转换为2
if (i < next_avc)
state = 2;
} else if (state <= 2) {       //找到0时候的state。包括1个0(状态2),2个0(状态1),或者3个及3个以上0(状态0)。
if (buf[i] == 1)           //发现了一个1
state ^= 5;            //状态转换关系:2->7, 1->4, 0->5。状态4代表找到了001,状态5代表找到了0001
else if (buf[i])
state = 7;             //恢复初始
else                       //发现了一个0
state >>= 1;           // 2->1, 1->0, 0->0
} else if (state <= 5) {
//状态4代表找到了001,状态5代表找到了0001
//获取NALU类型
//NALU Header(1Byte)的后5bit
int nalu_type = buf[i] & 0x1F;

if (nalu_type == NAL_SEI || nalu_type == NAL_SPS ||
nalu_type == NAL_PPS || nalu_type == NAL_AUD) {
//SPS,PPS,SEI类型的NALU
if (pc->frame_start_found) {    //如果之前已找到了帧头
i++;
goto found;
}
} else if (nalu_type == NAL_SLICE || nalu_type == NAL_DPA ||
nalu_type == NAL_IDR_SLICE) {
//表示有slice header的NALU
//大于等于8的状态表示找到了两个帧头,但没有找到帧尾的状态
state += 8;
continue;
}
//上述两个条件都不满足,回归初始状态(state取值7)
state = 7;
} else {
h->parse_history[h->parse_history_count++]= buf[i];
if (h->parse_history_count>5) {
unsigned int mb, last_mb= h->parse_last_mb;
GetBitContext gb;

init_get_bits(&gb, h->parse_history, 8*h->parse_history_count);
h->parse_history_count=0;
mb= get_ue_golomb_long(&gb);
h->parse_last_mb= mb;
if (pc->frame_start_found) {
if (mb <= last_mb)
goto found;
} else
pc->frame_start_found = 1;
state = 7;
}
}
}
pc->state = state;
if (h->is_avc)
return next_avc;
//没找到
return END_NOT_FOUND;

found:
pc->state             = 7;
pc->frame_start_found = 0;
if (h->is_avc)
return next_avc;
//state=4时候,state & 5=4
//找到的是001(长度为3),i减小3+1=4,标识帧结尾
//state=5时候,state & 5=5
//找到的是0001(长度为4),i减小4+1=5,标识帧结尾
return i - (state & 5) - 5 * (state > 7);
}


从源代码可以看出,h264_find_frame_end()使用了一种类似于状态机的方式查找起始码。函数中的for()循环每执行一遍,状态机的状态就会改变一次。该状态机主要包含以下几种状态:

7 - 初始化状态

2 - 找到1个0

1 - 找到2个0

0 - 找到大于等于3个0

4 - 找到2个0和1个1,即001(即找到了起始码)

5 - 找到至少3个0和1个1,即0001等等(即找到了起始码)

>=8 - 找到2个Slice Header

这些状态之间的状态转移图如下所示。图中粉红色代表初始状态,绿色代表找到“起始码”的状态。



如图所示,h264_find_frame_end()初始化时候位于状态“7”;当找到1个“0”之后,状态从“7”变为“2”;在状态“2”下,如果再次找到1个“0”,则状态变为“1”;在状态“1”下,如果找到“1”,则状态变换为“4”,表明找到了“0x000001”起始码;在状态“1”下,如果找到“0”,则状态变换为“0”;在状态“0”下,如果找到“1”,则状态变换为“5” ,表明找到了“0x000001”起始码。

startcode_find_candidate()

其中,在查找数据中第1个“0”的时候,使用了H264DSPContext结构体中的startcode_find_candidate()函数。startcode_find_candidate()除了包含C语言版本的函数外,还包含了ARMV6等平台下经过汇编优化的函数(估计效率会比C语言版本函数高一些)。C语言版本的函数ff_startcode_find_candidate_c()的定义很简单,位于libavcodec\startcode.c,如下所示。

int ff_startcode_find_candidate_c(const uint8_t *buf, int size)
{
int i = 0;
for (; i < size; i++)
if (!buf[i])
break;
return i;
}


parse_nal_units()

parse_nal_units()用于解析NALU,从SPS、PPS、SEI等中获得一些基本信息。在该函数中,根据NALU的不同,分别调用不同的函数进行具体的处理。parse_nal_units()的定义位于libavcodec\h264_parser.c,如下所示。

/**
* Parse NAL units of found picture and decode some basic information.
*
* @param s parser context.
* @param avctx codec context.
* @param buf buffer with field/frame data.
* @param buf_size size of the buffer.
*/
//解析NALU,从SPS、PPS、SEI等中获得一些基本信息。
static inline int parse_nal_units(AVCodecParserContext *s,
AVCodecContext *avctx,
const uint8_t * const buf, int buf_size)
{
H264Context *h         = s->priv_data;
int buf_index, next_avc;
unsigned int pps_id;
unsigned int slice_type;
int state = -1, got_reset = 0;
const uint8_t *ptr;
int q264 = buf_size >=4 && !memcmp("Q264", buf, 4);
int field_poc[2];

/* set some sane default values */
s->pict_type         = AV_PICTURE_TYPE_I;
s->key_frame         = 0;
s->picture_structure = AV_PICTURE_STRUCTURE_UNKNOWN;

h->avctx = avctx;
ff_h264_reset_sei(h);
h->sei_fpa.frame_packing_arrangement_cancel_flag = -1;

if (!buf_size)
return 0;

buf_index     = 0;
next_avc      = h->is_avc ? 0 : buf_size;
for (;;) {
int src_length, dst_length, consumed, nalsize = 0;

if (buf_index >= next_avc) {
nalsize = get_avc_nalsize(h, buf, buf_size, &buf_index);
if (nalsize < 0)
break;
next_avc = buf_index + nalsize;
} else {
buf_index = find_start_code(buf, buf_size, buf_index, next_avc);
if (buf_index >= buf_size)
break;
if (buf_index >= next_avc)
continue;
}
src_length = next_avc - buf_index;
//NALU Header (1 Byte)
state = buf[buf_index];
switch (state & 0x1f) {
case NAL_SLICE:
case NAL_IDR_SLICE:
// Do not walk the whole buffer just to decode slice header
if ((state & 0x1f) == NAL_IDR_SLICE || ((state >> 5) & 0x3) == 0) {
/* IDR or disposable slice
* No need to decode many bytes because MMCOs shall not be present. */
if (src_length > 60)
src_length = 60;
} else {
/* To decode up to MMCOs */
if (src_length > 1000)
src_length = 1000;
}
break;
}
//解析NAL Header,获得nal_unit_type等信息
ptr = ff_h264_decode_nal(h, buf + buf_index, &dst_length,
&consumed, src_length);
if (!ptr || dst_length < 0)
break;

buf_index += consumed;
//初始化GetBitContext
//H264Context->gb
//后面的解析都是从这里获取数据
init_get_bits(&h->gb, ptr, 8 * dst_length);
switch (h->nal_unit_type) {
case NAL_SPS:
//解析SPS
ff_h264_decode_seq_parameter_set(h);
break;
case NAL_PPS:
//解析PPS
ff_h264_decode_picture_parameter_set(h, h->gb.size_in_bits);
break;
case NAL_SEI:
//解析SEI
ff_h264_decode_sei(h);
break;
case NAL_IDR_SLICE:
//如果是IDR Slice
//赋值AVCodecParserContext的key_frame为1
s->key_frame = 1;

h->prev_frame_num        = 0;
h->prev_frame_num_offset = 0;
h->prev_poc_msb          =
h->prev_poc_lsb          = 0;
/* fall through */
case NAL_SLICE:
//获取Slice的一些信息
//跳过first_mb_in_slice这一字段
get_ue_golomb_long(&h->gb);  // skip first_mb_in_slice
//获取帧类型(I,B,P)
slice_type   = get_ue_golomb_31(&h->gb);
//赋值到AVCodecParserContext的pict_type(外部可以访问到)
s->pict_type = golomb_to_pict_type[slice_type % 5];
//关键帧
if (h->sei_recovery_frame_cnt >= 0) {
/* key frame, since recovery_frame_cnt is set */
//赋值AVCodecParserContext的key_frame为1
s->key_frame = 1;
}
//获取 PPS ID
pps_id = get_ue_golomb(&h->gb);
if (pps_id >= MAX_PPS_COUNT) {
av_log(h->avctx, AV_LOG_ERROR,
"pps_id %u out of range\n", pps_id);
return -1;
}
if (!h->pps_buffers[pps_id]) {
av_log(h->avctx, AV_LOG_ERROR,
"non-existing PPS %u referenced\n", pps_id);
return -1;
}
h->pps = *h->pps_buffers[pps_id];
if (!h->sps_buffers[h->pps.sps_id]) {
av_log(h->avctx, AV_LOG_ERROR,
"non-existing SPS %u referenced\n", h->pps.sps_id);
return -1;
}
h->sps       = *h->sps_buffers[h->pps.sps_id];
h->frame_num = get_bits(&h->gb, h->sps.log2_max_frame_num);

if(h->sps.ref_frame_count <= 1 && h->pps.ref_count[0] <= 1 && s->pict_type == AV_PICTURE_TYPE_I)
s->key_frame = 1;
//获得“型”和“级”
//赋值到AVCodecContext的profile和level
avctx->profile = ff_h264_get_profile(&h->sps);
avctx->level   = h->sps.level_idc;

if (h->sps.frame_mbs_only_flag) {
h->picture_structure = PICT_FRAME;
} else {
if (get_bits1(&h->gb)) { // field_pic_flag
h->picture_structure = PICT_TOP_FIELD + get_bits1(&h->gb); // bottom_field_flag
} else {
h->picture_structure = PICT_FRAME;
}
}

if (h->nal_unit_type == NAL_IDR_SLICE)
get_ue_golomb(&h->gb); /* idr_pic_id */
if (h->sps.poc_type == 0) {
h->poc_lsb = get_bits(&h->gb, h->sps.log2_max_poc_lsb);

if (h->pps.pic_order_present == 1 &&
h->picture_structure == PICT_FRAME)
h->delta_poc_bottom = get_se_golomb(&h->gb);
}

if (h->sps.poc_type == 1 &&
!h->sps.delta_pic_order_always_zero_flag) {
h->delta_poc[0] = get_se_golomb(&h->gb);

if (h->pps.pic_order_present == 1 &&
h->picture_structure == PICT_FRAME)
h->delta_poc[1] = get_se_golomb(&h->gb);
}

/* Decode POC of this picture.
* The prev_ values needed for decoding POC of the next picture are not set here. */
field_poc[0] = field_poc[1] = INT_MAX;
ff_init_poc(h, field_poc, &s->output_picture_number);

/* Continue parsing to check if MMCO_RESET is present.
* FIXME: MMCO_RESET could appear in non-first slice.
*        Maybe, we should parse all undisposable non-IDR slice of this
*        picture until encountering MMCO_RESET in a slice of it. */
if (h->nal_ref_idc && h->nal_unit_type != NAL_IDR_SLICE) {
got_reset = scan_mmco_reset(s);
if (got_reset < 0)
return got_reset;
}

/* Set up the prev_ values for decoding POC of the next picture. */
h->prev_frame_num        = got_reset ? 0 : h->frame_num;
h->prev_frame_num_offset = got_reset ? 0 : h->frame_num_offset;
if (h->nal_ref_idc != 0) {
if (!got_reset) {
h->prev_poc_msb = h->poc_msb;
h->prev_poc_lsb = h->poc_lsb;
} else {
h->prev_poc_msb = 0;
h->prev_poc_lsb =
h->picture_structure == PICT_BOTTOM_FIELD ? 0 : field_poc[0];
}
}
//包含“场”概念的时候,先不管
if (h->sps.pic_struct_present_flag) {
switch (h->sei_pic_struct) {
case SEI_PIC_STRUCT_TOP_FIELD:
case SEI_PIC_STRUCT_BOTTOM_FIELD:
s->repeat_pict = 0;
break;
case SEI_PIC_STRUCT_FRAME:
case SEI_PIC_STRUCT_TOP_BOTTOM:
case SEI_PIC_STRUCT_BOTTOM_TOP:
s->repeat_pict = 1;
break;
case SEI_PIC_STRUCT_TOP_BOTTOM_TOP:
case SEI_PIC_STRUCT_BOTTOM_TOP_BOTTOM:
s->repeat_pict = 2;
break;
case SEI_PIC_STRUCT_FRAME_DOUBLING:
s->repeat_pict = 3;
break;
case SEI_PIC_STRUCT_FRAME_TRIPLING:
s->repeat_pict = 5;
break;
default:
s->repeat_pict = h->picture_structure == PICT_FRAME ? 1 : 0;
break;
}
} else {
s->repeat_pict = h->picture_structure == PICT_FRAME ? 1 : 0;
}

if (h->picture_structure == PICT_FRAME) {
s->picture_structure = AV_PICTURE_STRUCTURE_FRAME;
if (h->sps.pic_struct_present_flag) {
switch (h->sei_pic_struct) {
case SEI_PIC_STRUCT_TOP_BOTTOM:
case SEI_PIC_STRUCT_TOP_BOTTOM_TOP:
s->field_order = AV_FIELD_TT;
break;
case SEI_PIC_STRUCT_BOTTOM_TOP:
case SEI_PIC_STRUCT_BOTTOM_TOP_BOTTOM:
s->field_order = AV_FIELD_BB;
break;
default:
s->field_order = AV_FIELD_PROGRESSIVE;
break;
}
} else {
if (field_poc[0] < field_poc[1])
s->field_order = AV_FIELD_TT;
else if (field_poc[0] > field_poc[1])
s->field_order = AV_FIELD_BB;
else
s->field_order = AV_FIELD_PROGRESSIVE;
}
} else {
if (h->picture_structure == PICT_TOP_FIELD)
s->picture_structure = AV_PICTURE_STRUCTURE_TOP_FIELD;
else
s->picture_structure = AV_PICTURE_STRUCTURE_BOTTOM_FIELD;
s->field_order = AV_FIELD_UNKNOWN;
}

return 0; /* no need to evaluate the rest */
}
}
if (q264)
return 0;
/* didn't find a picture! */
av_log(h->avctx, AV_LOG_ERROR, "missing picture in access unit with size %d\n", buf_size);
return -1;
}


从源代码可以看出,parse_nal_units()主要做了以下几步处理:

(1)对于所有的NALU,都调用ff_h264_decode_nal解析NALU的Header,得到nal_unit_type等信息

(2)根据nal_unit_type的不同,调用不同的解析函数进行处理。例如:

a)解析SPS的时候调用ff_h264_decode_seq_parameter_set()

b)解析PPS的时候调用ff_h264_decode_picture_parameter_set()

c)解析SEI的时候调用ff_h264_decode_sei()

d)解析IDR Slice / Slice的时候,获取slice_type等一些信息。

ff_h264_decode_nal()

ff_h264_decode_nal()用于解析NAL Header,获得nal_unit_type等信息。该函数的定义位于libavcodec\h264.c,如下所示。

//解析NAL Header,获得nal_unit_type等信息
const uint8_t *ff_h264_decode_nal(H264Context *h, const uint8_t *src,
int *dst_length, int *consumed, int length)
{
int i, si, di;
uint8_t *dst;
int bufidx;

// src[0]&0x80; // forbidden bit
//
// 1 byte NALU头
// forbidden_zero_bit: 1bit
// nal_ref_idc: 2bit
// nal_unit_type: 5bit
// nal_ref_idc指示NAL的优先级,取值0-3,值越高,代表NAL越重要
h->nal_ref_idc   = src[0] >> 5;
// nal_unit_type指示NAL的类型
h->nal_unit_type = src[0] & 0x1F;
//后移1Byte
src++;
//未处理数据长度减1
length--;

//起始码:0x000001
//保留:0x000002
//防止竞争:0x000003
//既表示NALU的开始,又表示NALU的结束
//STARTCODE_TEST这个宏在后面用到
//得到length
//length是指当前NALU单元长度,这里不包括nalu头信息长度(即1个字节)
#define STARTCODE_TEST                                                  \
if (i + 2 < length && src[i + 1] == 0 && src[i + 2] <= 3) {         \
if (src[i + 2] != 3 && src[i + 2] != 0) {                       \
/* 取值为1或者2(保留用),为起始码。startcode, so we must be past the end */\
length = i;                                                 \
}                                                               \
break;                                                          \
}

#if HAVE_FAST_UNALIGNED
#define FIND_FIRST_ZERO                                                 \
if (i > 0 && !src[i])                                               \
i--;                                                            \
while (src[i])                                                      \
i++

#if HAVE_FAST_64BIT
for (i = 0; i + 1 < length; i += 9) {
if (!((~AV_RN64A(src + i) &
(AV_RN64A(src + i) - 0x0100010001000101ULL)) &
0x8000800080008080ULL))
continue;
FIND_FIRST_ZERO;
STARTCODE_TEST;
i -= 7;
}
#else
for (i = 0; i + 1 < length; i += 5) {
if (!((~AV_RN32A(src + i) &
(AV_RN32A(src + i) - 0x01000101U)) &
0x80008080U))
continue;
FIND_FIRST_ZERO;
STARTCODE_TEST;
i -= 3;
}
#endif
#else
for (i = 0; i + 1 < length; i += 2) {
if (src[i])
continue;
if (i > 0 && src[i - 1] == 0)
i--;
//起始码检测
STARTCODE_TEST;
}
#endif

// use second escape buffer for inter data
bufidx = h->nal_unit_type == NAL_DPC ? 1 : 0;

av_fast_padded_malloc(&h->rbsp_buffer[bufidx], &h->rbsp_buffer_size[bufidx], length+MAX_MBPAIR_SIZE);
dst = h->rbsp_buffer[bufidx];

if (!dst)
return NULL;

if(i>=length-1){ //no escaped 0
*dst_length= length;
*consumed= length+1; //+1 for the header
if(h->avctx->flags2 & CODEC_FLAG2_FAST){
return src;
}else{
memcpy(dst, src, length);
return dst;
}
}

memcpy(dst, src, i);
si = di = i;
while (si + 2 < length) {
// remove escapes (very rare 1:2^22)
if (src[si + 2] > 3) {
dst[di++] = src[si++];
dst[di++] = src[si++];
} else if (src[si] == 0 && src[si + 1] == 0 && src[si + 2] != 0) {
if (src[si + 2] == 3) { // escape
dst[di++]  = 0;
dst[di++]  = 0;
si        += 3;
continue;
} else // next start code
goto nsc;
}

dst[di++] = src[si++];
}
while (si < length)
dst[di++] = src[si++];

nsc:
memset(dst + di, 0, FF_INPUT_BUFFER_PADDING_SIZE);

*dst_length = di;
*consumed   = si + 1; // +1 for the header
/* FIXME store exact number of bits in the getbitcontext
* (it is needed for decoding) */
return dst;
}


从源代码可以看出,ff_h264_decode_nal()首先从NALU Header(NALU第1个字节)中解析出了nal_ref_idc,nal_unit_type字段的值。然后函数进入了一个for()循环进行起始码检测。

起始码检测这里稍微有点复杂,其中包含了一个STARTCODE_TEST的宏。这个宏用于做具体的起始码的判断。这部分的代码还没有细看,以后有时间再进行补充。

ff_h264_decode_seq_parameter_set()

ff_h264_decode_seq_parameter_set()用于解析H.264码流中的SPS。该函数的定义位于libavcodec\h264_ps.c,如下所示。

//解码SPS
int ff_h264_decode_seq_parameter_set(H264Context *h)
{
int profile_idc, level_idc, constraint_set_flags = 0;
unsigned int sps_id;
int i, log2_max_frame_num_minus4;

SPS *sps;
//profile型,8bit
//注意get_bits()
profile_idc           = get_bits(&h->gb, 8);
constraint_set_flags |= get_bits1(&h->gb) << 0;   // constraint_set0_flag
constraint_set_flags |= get_bits1(&h->gb) << 1;   // constraint_set1_flag
constraint_set_flags |= get_bits1(&h->gb) << 2;   // constraint_set2_flag
constraint_set_flags |= get_bits1(&h->gb) << 3;   // constraint_set3_flag
constraint_set_flags |= get_bits1(&h->gb) << 4;   // constraint_set4_flag
constraint_set_flags |= get_bits1(&h->gb) << 5;   // constraint_set5_flag
skip_bits(&h->gb, 2);                             // reserved_zero_2bits
//level级,8bit
level_idc = get_bits(&h->gb, 8);
//该SPS的ID号,该ID号将被picture引用
//注意:get_ue_golomb()
sps_id    = get_ue_golomb_31(&h->gb);

if (sps_id >= MAX_SPS_COUNT) {
av_log(h->avctx, AV_LOG_ERROR, "sps_id %u out of range\n", sps_id);
return AVERROR_INVALIDDATA;
}
//赋值给这个结构体
sps = av_mallocz(sizeof(SPS));
if (!sps)
return AVERROR(ENOMEM);
//赋值
sps->sps_id               = sps_id;
sps->time_offset_length   = 24;
sps->profile_idc          = profile_idc;
sps->constraint_set_flags = constraint_set_flags;
sps->level_idc            = level_idc;
sps->full_range           = -1;

memset(sps->scaling_matrix4, 16, sizeof(sps->scaling_matrix4));
memset(sps->scaling_matrix8, 16, sizeof(sps->scaling_matrix8));
sps->scaling_matrix_present = 0;
sps->colorspace = 2; //AVCOL_SPC_UNSPECIFIED
//Profile对应关系
if (sps->profile_idc == 100 ||  // High profile
sps->profile_idc == 110 ||  // High10 profile
sps->profile_idc == 122 ||  // High422 profile
sps->profile_idc == 244 ||  // High444 Predictive profile
sps->profile_idc ==  44 ||  // Cavlc444 profile
sps->profile_idc ==  83 ||  // Scalable Constrained High profile (SVC)
sps->profile_idc ==  86 ||  // Scalable High Intra profile (SVC)
sps->profile_idc == 118 ||  // Stereo High profile (MVC)
sps->profile_idc == 128 ||  // Multiview High profile (MVC)
sps->profile_idc == 138 ||  // Multiview Depth High profile (MVCD)
sps->profile_idc == 144) {  // old High444 profile

//色度取样
//0代表单色
//1代表4:2:0
//2代表4:2:2
//3代表4:4:4
sps->chroma_format_idc = get_ue_golomb_31(&h->gb);
if (sps->chroma_format_idc > 3U) {
avpriv_request_sample(h->avctx, "chroma_format_idc %u",
sps->chroma_format_idc);
goto fail;
} else if (sps->chroma_format_idc == 3) {
sps->residual_color_transform_flag = get_bits1(&h->gb);
if (sps->residual_color_transform_flag) {
av_log(h->avctx, AV_LOG_ERROR, "separate color planes are not supported\n");
goto fail;
}
}
//bit_depth_luma_minus8
//加8之后为亮度颜色深度
//该值取值范围应该在0到4之间。即颜色深度支持0-12bit
sps->bit_depth_luma   = get_ue_golomb(&h->gb) + 8;
//加8之后为色度颜色深度
sps->bit_depth_chroma = get_ue_golomb(&h->gb) + 8;
if (sps->bit_depth_chroma != sps->bit_depth_luma) {
avpriv_request_sample(h->avctx,
"Different chroma and luma bit depth");
goto fail;
}
if (sps->bit_depth_luma > 14U || sps->bit_depth_chroma > 14U) {
av_log(h->avctx, AV_LOG_ERROR, "illegal bit depth value (%d, %d)\n",
sps->bit_depth_luma, sps->bit_depth_chroma);
goto fail;
}
sps->transform_bypass = get_bits1(&h->gb);
decode_scaling_matrices(h, sps, NULL, 1,
sps->scaling_matrix4, sps->scaling_matrix8);
} else {
//默认
sps->chroma_format_idc = 1;
sps->bit_depth_luma    = 8;
sps->bit_depth_chroma  = 8;
}
//log2_max_frame_num_minus4为另一个句法元素frame_num服务
//fram_num的解码函数是ue(v),函数中的v 在这里指定:
//     v = log2_max_frame_num_minus4 + 4
//从另一个角度看,这个句法元素同时也指明了frame_num 的所能达到的最大值:
//     MaxFrameNum = 2^( log2_max_frame_num_minus4 + 4 )
log2_max_frame_num_minus4 = get_ue_golomb(&h->gb);
if (log2_max_frame_num_minus4 < MIN_LOG2_MAX_FRAME_NUM - 4 ||
log2_max_frame_num_minus4 > MAX_LOG2_MAX_FRAME_NUM - 4) {
av_log(h->avctx, AV_LOG_ERROR,
"log2_max_frame_num_minus4 out of range (0-12): %d\n",
log2_max_frame_num_minus4);
goto fail;
}
sps->log2_max_frame_num = log2_max_frame_num_minus4 + 4;
//pic_order_cnt_type 指明了poc (picture order count) 的编码方法
//poc标识图像的播放顺序。
//由于H.264使用了B帧预测,使得图像的解码顺序并不一定等于播放顺序,但它们之间存在一定的映射关系
//poc 可以由frame-num 通过映射关系计算得来,也可以索性由编码器显式地传送。
//H.264 中一共定义了三种poc 的编码方法
sps->poc_type = get_ue_golomb_31(&h->gb);
//3种poc的编码方法
if (sps->poc_type == 0) { // FIXME #define
unsigned t = get_ue_golomb(&h->gb);
if (t>12) {
av_log(h->avctx, AV_LOG_ERROR, "log2_max_poc_lsb (%d) is out of range\n", t);
goto fail;
}
sps->log2_max_poc_lsb = t + 4;
} else if (sps->poc_type == 1) { // FIXME #define
sps->delta_pic_order_always_zero_flag = get_bits1(&h->gb);
sps->offset_for_non_ref_pic           = get_se_golomb(&h->gb);
sps->offset_for_top_to_bottom_field   = get_se_golomb(&h->gb);
sps->poc_cycle_length                 = get_ue_golomb(&h->gb);

if ((unsigned)sps->poc_cycle_length >=
FF_ARRAY_ELEMS(sps->offset_for_ref_frame)) {
av_log(h->avctx, AV_LOG_ERROR,
"poc_cycle_length overflow %d\n", sps->poc_cycle_length);
goto fail;
}

for (i = 0; i < sps->poc_cycle_length; i++)
sps->offset_for_ref_frame[i] = get_se_golomb(&h->gb);
} else if (sps->poc_type != 2) {
av_log(h->avctx, AV_LOG_ERROR, "illegal POC type %d\n", sps->poc_type);
goto fail;
}
//num_ref_frames 指定参考帧队列可能达到的最大长度,解码器依照这个句法元素的值开辟存储区,这个存储区用于存放已解码的参考帧,
//H.264 规定最多可用16 个参考帧,因此最大值为16。
sps->ref_frame_count = get_ue_golomb_31(&h->gb);
if (h->avctx->codec_tag == MKTAG('S', 'M', 'V', '2'))
sps->ref_frame_count = FFMAX(2, sps->ref_frame_count);
if (sps->ref_frame_count > H264_MAX_PICTURE_COUNT - 2 ||
sps->ref_frame_count > 16U) {
av_log(h->avctx, AV_LOG_ERROR,
"too many reference frames %d\n", sps->ref_frame_count);
goto fail;
}
sps->gaps_in_frame_num_allowed_flag = get_bits1(&h->gb);
//加1后为图像宽(以宏块为单位)
//以像素为单位图像宽度(亮度):width=mb_width*16
sps->mb_width                       = get_ue_golomb(&h->gb) + 1;
//加1后为图像高(以宏块为单位)
//以像素为单位图像高度(亮度):height=mb_height*16
sps->mb_height                      = get_ue_golomb(&h->gb) + 1;
//检查一下
if ((unsigned)sps->mb_width  >= INT_MAX / 16 ||
(unsigned)sps->mb_height >= INT_MAX / 16 ||
av_image_check_size(16 * sps->mb_width,
16 * sps->mb_height, 0, h->avctx)) {
av_log(h->avctx, AV_LOG_ERROR, "mb_width/height overflow\n");
goto fail;
}

sps->frame_mbs_only_flag = get_bits1(&h->gb);
if (!sps->frame_mbs_only_flag)
sps->mb_aff = get_bits1(&h->gb);
else
sps->mb_aff = 0;

sps->direct_8x8_inference_flag = get_bits1(&h->gb);

#ifndef ALLOW_INTERLACE
if (sps->mb_aff)
av_log(h->avctx, AV_LOG_ERROR,
"MBAFF support not included; enable it at compile-time.\n");
#endif
//裁剪输出,没研究过
sps->crop = get_bits1(&h->gb);
if (sps->crop) {
int crop_left   = get_ue_golomb(&h->gb);
int crop_right  = get_ue_golomb(&h->gb);
int crop_top    = get_ue_golomb(&h->gb);
int crop_bottom = get_ue_golomb(&h->gb);
int width  = 16 * sps->mb_width;
int height = 16 * sps->mb_height * (2 - sps->frame_mbs_only_flag);

if (h->avctx->flags2 & CODEC_FLAG2_IGNORE_CROP) {
av_log(h->avctx, AV_LOG_DEBUG, "discarding sps cropping, original "
"values are l:%d r:%d t:%d b:%d\n",
crop_left, crop_right, crop_top, crop_bottom);

sps->crop_left   =
sps->crop_right  =
sps->crop_top    =
sps->crop_bottom = 0;
} else {
int vsub   = (sps->chroma_format_idc == 1) ? 1 : 0;
int hsub   = (sps->chroma_format_idc == 1 ||
sps->chroma_format_idc == 2) ? 1 : 0;
int step_x = 1 << hsub;
int step_y = (2 - sps->frame_mbs_only_flag) << vsub;

if (crop_left & (0x1F >> (sps->bit_depth_luma > 8)) &&
!(h->avctx->flags & CODEC_FLAG_UNALIGNED)) {
crop_left &= ~(0x1F >> (sps->bit_depth_luma > 8));
av_log(h->avctx, AV_LOG_WARNING,
"Reducing left cropping to %d "
"chroma samples to preserve alignment.\n",
crop_left);
}

if (crop_left  > (unsigned)INT_MAX / 4 / step_x ||
crop_right > (unsigned)INT_MAX / 4 / step_x ||
crop_top   > (unsigned)INT_MAX / 4 / step_y ||
crop_bottom> (unsigned)INT_MAX / 4 / step_y ||
(crop_left + crop_right ) * step_x >= width ||
(crop_top  + crop_bottom) * step_y >= height
) {
av_log(h->avctx, AV_LOG_ERROR, "crop values invalid %d %d %d %d / %d %d\n", crop_left, crop_right, crop_top, crop_bottom, width, height);
goto fail;
}

sps->crop_left   = crop_left   * step_x;
sps->crop_right  = crop_right  * step_x;
sps->crop_top    = crop_top    * step_y;
sps->crop_bottom = crop_bottom * step_y;
}
} else {
sps->crop_left   =
sps->crop_right  =
sps->crop_top    =
sps->crop_bottom =
sps->crop        = 0;
}

sps->vui_parameters_present_flag = get_bits1(&h->gb);
if (sps->vui_parameters_present_flag) {
int ret = decode_vui_parameters(h, sps);
if (ret < 0)
goto fail;
}

if (!sps->sar.den)
sps->sar.den = 1;
//Debug的时候可以输出一些信息
if (h->avctx->debug & FF_DEBUG_PICT_INFO) {
static const char csp[4][5] = { "Gray", "420", "422", "444" };
av_log(h->avctx, AV_LOG_DEBUG,
"sps:%u profile:%d/%d poc:%d ref:%d %dx%d %s %s crop:%u/%u/%u/%u %s %s %"PRId32"/%"PRId32" b%d reo:%d\n",
sps_id, sps->profile_idc, sps->level_idc,
sps->poc_type,
sps->ref_frame_count,
sps->mb_width, sps->mb_height,
sps->frame_mbs_only_flag ? "FRM" : (sps->mb_aff ? "MB-AFF" : "PIC-AFF"),
sps->direct_8x8_inference_flag ? "8B8" : "",
sps->crop_left, sps->crop_right,
sps->crop_top, sps->crop_bottom,
sps->vui_parameters_present_flag ? "VUI" : "",
csp[sps->chroma_format_idc],
sps->timing_info_present_flag ? sps->num_units_in_tick : 0,
sps->timing_info_present_flag ? sps->time_scale : 0,
sps->bit_depth_luma,
sps->bitstream_restriction_flag ? sps->num_reorder_frames : -1
);
}
sps->new = 1;

av_free(h->sps_buffers[sps_id]);
h->sps_buffers[sps_id] = sps;

return 0;

fail:
av_free(sps);
return -1;
}


解析SPS源代码并不是很有“技术含量”。只要参考ITU-T的《H.264标准》就可以理解了,不再做过多详细的分析。

ff_h264_decode_picture_parameter_set()

ff_h264_decode_picture_parameter_set()用于解析H.264码流中的PPS。该函数的定义位于libavcodec\h264_ps.c,如下所示。

//解码PPS
int ff_h264_decode_picture_parameter_set(H264Context *h, int bit_length)
{
//获取PPS ID
unsigned int pps_id = get_ue_golomb(&h->gb);
PPS *pps;
SPS *sps;
int qp_bd_offset;
int bits_left;

if (pps_id >= MAX_PPS_COUNT) {
av_log(h->avctx, AV_LOG_ERROR, "pps_id %u out of range\n", pps_id);
return AVERROR_INVALIDDATA;
}
//解析后赋值给PPS这个结构体
pps = av_mallocz(sizeof(PPS));
if (!pps)
return AVERROR(ENOMEM);
//该PPS引用的SPS的ID
pps->sps_id = get_ue_golomb_31(&h->gb);
if ((unsigned)pps->sps_id >= MAX_SPS_COUNT ||
!h->sps_buffers[pps->sps_id]) {
av_log(h->avctx, AV_LOG_ERROR, "sps_id %u out of range\n", pps->sps_id);
goto fail;
}
sps = h->sps_buffers[pps->sps_id];
qp_bd_offset = 6 * (sps->bit_depth_luma - 8);
if (sps->bit_depth_luma > 14) {
av_log(h->avctx, AV_LOG_ERROR,
"Invalid luma bit depth=%d\n",
sps->bit_depth_luma);
goto fail;
} else if (sps->bit_depth_luma == 11 || sps->bit_depth_luma == 13) {
av_log(h->avctx, AV_LOG_ERROR,
"Unimplemented luma bit depth=%d\n",
sps->bit_depth_luma);
goto fail;
}
//entropy_coding_mode_flag
//0表示熵编码使用CAVLC,1表示熵编码使用CABAC
pps->cabac             = get_bits1(&h->gb);
pps->pic_order_present = get_bits1(&h->gb);
pps->slice_group_count = get_ue_golomb(&h->gb) + 1;
if (pps->slice_group_count > 1) {
pps->mb_slice_group_map_type = get_ue_golomb(&h->gb);
av_log(h->avctx, AV_LOG_ERROR, "FMO not supported\n");
switch (pps->mb_slice_group_map_type) {
case 0:
#if 0
|       for (i = 0; i <= num_slice_groups_minus1; i++)  |   |      |
|           run_length[i]                               |1  |ue(v) |
#endif
break;
case 2:
#if 0
|       for (i = 0; i < num_slice_groups_minus1; i++) { |   |      |
|           top_left_mb[i]                              |1  |ue(v) |
|           bottom_right_mb[i]                          |1  |ue(v) |
|       }                                               |   |      |
#endif
break;
case 3:
case 4:
case 5:
#if 0
|       slice_group_change_direction_flag               |1  |u(1)  |
|       slice_group_change_rate_minus1                  |1  |ue(v) |
#endif
break;
case 6:
#if 0
|       slice_group_id_cnt_minus1                       |1  |ue(v) |
|       for (i = 0; i <= slice_group_id_cnt_minus1; i++)|   |      |
|           slice_group_id[i]                           |1  |u(v)  |
#endif
break;
}
}
//num_ref_idx_l0_active_minus1 加1后指明目前参考帧队列的长度,即有多少个参考帧
//读者可能还记得在SPS中有句法元素num_ref_frames 也是跟参考帧队列有关,它们的区
//别是num_ref_frames 指明参考帧队列的最大值, 解码器用它的值来分配内存空间;
//num_ref_idx_l0_active_minus1 指明在这个队列中当前实际的、已存在的参考帧数目,这从它的名字
//“active”中也可以看出来。
pps->ref_count[0] = get_ue_golomb(&h->gb) + 1;
pps->ref_count[1] = get_ue_golomb(&h->gb) + 1;
if (pps->ref_count[0] - 1 > 32 - 1 || pps->ref_count[1] - 1 > 32 - 1) {
av_log(h->avctx, AV_LOG_ERROR, "reference overflow (pps)\n");
goto fail;
}
//P Slice 是否使用加权预测?
pps->weighted_pred                        = get_bits1(&h->gb);
//B Slice 是否使用加权预测?
pps->weighted_bipred_idc                  = get_bits(&h->gb, 2);
//QP初始值。读取后需要加26
pps->init_qp                              = get_se_golomb(&h->gb) + 26 + qp_bd_offset;
//SP和SI的QP初始值(没怎么见过这两种帧)
pps->init_qs                              = get_se_golomb(&h->gb) + 26 + qp_bd_offset;
pps->chroma_qp_index_offset[0]            = get_se_golomb(&h->gb);
pps->deblocking_filter_parameters_present = get_bits1(&h->gb);
pps->constrained_intra_pred               = get_bits1(&h->gb);
pps->redundant_pic_cnt_present            = get_bits1(&h->gb);

pps->transform_8x8_mode = 0;
// contents of sps/pps can change even if id doesn't, so reinit
h->dequant_coeff_pps = -1;
memcpy(pps->scaling_matrix4, h->sps_buffers[pps->sps_id]->scaling_matrix4,
sizeof(pps->scaling_matrix4));
memcpy(pps->scaling_matrix8, h->sps_buffers[pps->sps_id]->scaling_matrix8,
sizeof(pps->scaling_matrix8));

bits_left = bit_length - get_bits_count(&h->gb);
if (bits_left > 0 && more_rbsp_data_in_pps(h, pps)) {
pps->transform_8x8_mode = get_bits1(&h->gb);
decode_scaling_matrices(h, h->sps_buffers[pps->sps_id], pps, 0,
pps->scaling_matrix4, pps->scaling_matrix8);
// second_chroma_qp_index_offset
pps->chroma_qp_index_offset[1] = get_se_golomb(&h->gb);
} else {
pps->chroma_qp_index_offset[1] = pps->chroma_qp_index_offset[0];
}

build_qp_table(pps, 0, pps->chroma_qp_index_offset[0], sps->bit_depth_luma);
build_qp_table(pps, 1, pps->chroma_qp_index_offset[1], sps->bit_depth_luma);
if (pps->chroma_qp_index_offset[0] != pps->chroma_qp_index_offset[1])
pps->chroma_qp_diff = 1;

if (h->avctx->debug & FF_DEBUG_PICT_INFO) {
av_log(h->avctx, AV_LOG_DEBUG,
"pps:%u sps:%u %s slice_groups:%d ref:%u/%u %s qp:%d/%d/%d/%d %s %s %s %s\n",
pps_id, pps->sps_id,
pps->cabac ? "CABAC" : "CAVLC",
pps->slice_group_count,
pps->ref_count[0], pps->ref_count[1],
pps->weighted_pred ? "weighted" : "",
pps->init_qp, pps->init_qs, pps->chroma_qp_index_offset[0], pps->chroma_qp_index_offset[1],
pps->deblocking_filter_parameters_present ? "LPAR" : "",
pps->constrained_intra_pred ? "CONSTR" : "",
pps->redundant_pic_cnt_present ? "REDU" : "",
pps->transform_8x8_mode ? "8x8DCT" : "");
}

av_free(h->pps_buffers[pps_id]);
h->pps_buffers[pps_id] = pps;
return 0;

fail:
av_free(pps);
return -1;
}


和解析SPS类似,解析PPS源代码并不是很有“技术含量”。只要参考ITU-T的《H.264标准》就可以理解,不再做过多详细的分析。

ff_h264_decode_sei()

ff_h264_decode_sei()用于解析H.264码流中的SEI。该函数的定义位于libavcodec\h264_sei.c,如下所示。

//SEI补充增强信息单元
int ff_h264_decode_sei(H264Context *h)
{
while (get_bits_left(&h->gb) > 16 && show_bits(&h->gb, 16)) {
int type = 0;
unsigned size = 0;
unsigned next;
int ret  = 0;

do {
if (get_bits_left(&h->gb) < 8)
return AVERROR_INVALIDDATA;
type += show_bits(&h->gb, 8);
} while (get_bits(&h->gb, 8) == 255);

do {
if (get_bits_left(&h->gb) < 8)
return AVERROR_INVALIDDATA;
size += show_bits(&h->gb, 8);
} while (get_bits(&h->gb, 8) == 255);

if (h->avctx->debug&FF_DEBUG_STARTCODE)
av_log(h->avctx, AV_LOG_DEBUG, "SEI %d len:%d\n", type, size);

if (size > get_bits_left(&h->gb) / 8) {
av_log(h->avctx, AV_LOG_ERROR, "SEI type %d size %d truncated at %d\n",
type, 8*size, get_bits_left(&h->gb));
return AVERROR_INVALIDDATA;
}
next = get_bits_count(&h->gb) + 8 * size;

switch (type) {
case SEI_TYPE_PIC_TIMING: // Picture timing SEI
ret = decode_picture_timing(h);
if (ret < 0)
return ret;
break;
case SEI_TYPE_USER_DATA_ITU_T_T35:
if (decode_user_data_itu_t_t35(h, size) < 0)
return -1;
break;
//x264的编码参数信息一般都会存储在USER_DATA_UNREGISTERED
//其他种类的SEI见得很少
case SEI_TYPE_USER_DATA_UNREGISTERED:
ret = decode_unregistered_user_data(h, size);
if (ret < 0)
return ret;
break;
case SEI_TYPE_RECOVERY_POINT:
ret = decode_recovery_point(h);
if (ret < 0)
return ret;
break;
case SEI_TYPE_BUFFERING_PERIOD:
ret = decode_buffering_period(h);
if (ret < 0)
return ret;
break;
case SEI_TYPE_FRAME_PACKING:
ret = decode_frame_packing_arrangement(h);
if (ret < 0)
return ret;
break;
case SEI_TYPE_DISPLAY_ORIENTATION:
ret = decode_display_orientation(h);
if (ret < 0)
return ret;
break;
default:
av_log(h->avctx, AV_LOG_DEBUG, "unknown SEI type %d\n", type);
}
skip_bits_long(&h->gb, next - get_bits_count(&h->gb));

// FIXME check bits here
align_get_bits(&h->gb);
}

return 0;
}


在《H.264官方标准》中,SEI的种类是非常多的。在ff_h264_decode_sei()中包含以下种类的SEI:

SEI_TYPE_BUFFERING_PERIOD

SEI_TYPE_PIC_TIMING

SEI_TYPE_USER_DATA_ITU_T_T35

SEI_TYPE_USER_DATA_UNREGISTERED

SEI_TYPE_RECOVERY_POINT

SEI_TYPE_FRAME_PACKING

SEI_TYPE_DISPLAY_ORIENTATION
其中的大部分种类的SEI信息我并没有接触过。唯一接触比较多的就是SEI_TYPE_USER_DATA_UNREGISTERED类型的信息了。使用X264编码视频的时候,会自动将配置信息以SEI_TYPE_USER_DATA_UNREGISTERED(用户数据未注册SEI)的形式写入码流。

从ff_h264_decode_sei()的定义可以看出,该函数根据不同的SEI类型调用不同的解析函数。当SEI类型为SEI_TYPE_USER_DATA_UNREGISTERED的时候,就会调用decode_unregistered_user_data()函数。

decode_unregistered_user_data()

decode_unregistered_user_data()的定义如下所示。从代码可以看出该函数只是简单的提取了X264的版本信息。

//x264的编码参数信息一般都会存储在USER_DATA_UNREGISTERED
static int decode_unregistered_user_data(H264Context *h, int size)
{
uint8_t user_data[16 + 256];
int e, build, i;

if (size < 16)
return AVERROR_INVALIDDATA;

for (i = 0; i < sizeof(user_data) - 1 && i < size; i++)
user_data[i] = get_bits(&h->gb, 8);
//user_data内容示例:x264 core 118
//int sscanf(const char *buffer,const char *format,[argument ]...);
//sscanf会从buffer里读进数据,依照format的格式将数据写入到argument里。
user_data[i] = 0;
e = sscanf(user_data + 16, "x264 - core %d", &build);
if (e == 1 && build > 0)
h->x264_build = build;
if (e == 1 && build == 1 && !strncmp(user_data+16, "x264 - core 0000", 16))
h->x264_build = 67;

if (h->avctx->debug & FF_DEBUG_BUGS)
av_log(h->avctx, AV_LOG_DEBUG, "user data:\"%s\"\n", user_data + 16);

for (; i < size; i++)
skip_bits(&h->gb, 8);

return 0;
}


解析Slice Header

对于包含图像压缩编码的Slice,解析器(Parser)并不进行解码处理,而是简单提取一些Slice Header中的信息。该部分的代码并没有写成一个函数,而是直接写到了parse_nal_units()里面,截取出来如下所示。

case NAL_IDR_SLICE:
//如果是IDR Slice
//赋值AVCodecParserContext的key_frame为1
s->key_frame = 1;

h->prev_frame_num        = 0;
h->prev_frame_num_offset = 0;
h->prev_poc_msb          =
h->prev_poc_lsb          = 0;
/* fall through */
case NAL_SLICE:
//获取Slice的一些信息
//跳过first_mb_in_slice这一字段
get_ue_golomb_long(&h->gb);  // skip first_mb_in_slice
//获取帧类型(I,B,P)
slice_type   = get_ue_golomb_31(&h->gb);
//赋值到AVCodecParserContext的pict_type(外部可以访问到)
s->pict_type = golomb_to_pict_type[slice_type % 5];
//关键帧
if (h->sei_recovery_frame_cnt >= 0) {
/* key frame, since recovery_frame_cnt is set */
//赋值AVCodecParserContext的key_frame为1
s->key_frame = 1;
}
//获取 PPS ID
pps_id = get_ue_golomb(&h->gb);
if (pps_id >= MAX_PPS_COUNT) {
av_log(h->avctx, AV_LOG_ERROR,
"pps_id %u out of range\n", pps_id);
return -1;
}
if (!h->pps_buffers[pps_id]) {
av_log(h->avctx, AV_LOG_ERROR,
"non-existing PPS %u referenced\n", pps_id);
return -1;
}
h->pps = *h->pps_buffers[pps_id];
if (!h->sps_buffers[h->pps.sps_id]) {
av_log(h->avctx, AV_LOG_ERROR,
"non-existing SPS %u referenced\n", h->pps.sps_id);
return -1;
}
h->sps       = *h->sps_buffers[h->pps.sps_id];
h->frame_num = get_bits(&h->gb, h->sps.log2_max_frame_num);

if(h->sps.ref_frame_count <= 1 && h->pps.ref_count[0] <= 1 && s->pict_type == AV_PICTURE_TYPE_I)
s->key_frame = 1;
//获得“型”和“级”
//赋值到AVCodecContext的profile和level
avctx->profile = ff_h264_get_profile(&h->sps);
avctx->level   = h->sps.level_idc;

if (h->sps.frame_mbs_only_flag) {
h->picture_structure = PICT_FRAME;
} else {
if (get_bits1(&h->gb)) { // field_pic_flag
h->picture_structure = PICT_TOP_FIELD + get_bits1(&h->gb); // bottom_field_flag
} else {
h->picture_structure = PICT_FRAME;
}
}

if (h->nal_unit_type == NAL_IDR_SLICE)
get_ue_golomb(&h->gb); /* idr_pic_id */
if (h->sps.poc_type == 0) {
h->poc_lsb = get_bits(&h->gb, h->sps.log2_max_poc_lsb);

if (h->pps.pic_order_present == 1 &&
h->picture_structure == PICT_FRAME)
h->delta_poc_bottom = get_se_golomb(&h->gb);
}

if (h->sps.poc_type == 1 &&
!h->sps.delta_pic_order_always_zero_flag) {
h->delta_poc[0] = get_se_golomb(&h->gb);

if (h->pps.pic_order_present == 1 &&
h->picture_structure == PICT_FRAME)
h->delta_poc[1] = get_se_golomb(&h->gb);
}

/* Decode POC of this picture.
* The prev_ values needed for decoding POC of the next picture are not set here. */
field_poc[0] = field_poc[1] = INT_MAX;
ff_init_poc(h, field_poc, &s->output_picture_number);

/* Continue parsing to check if MMCO_RESET is present.
* FIXME: MMCO_RESET could appear in non-first slice.
*        Maybe, we should parse all undisposable non-IDR slice of this
*        picture until encountering MMCO_RESET in a slice of it. */
if (h->nal_ref_idc && h->nal_unit_type != NAL_IDR_SLICE) {
got_reset = scan_mmco_reset(s);
if (got_reset < 0)
return got_reset;
}

/* Set up the prev_ values for decoding POC of the next picture. */
h->prev_frame_num        = got_reset ? 0 : h->frame_num;
h->prev_frame_num_offset = got_reset ? 0 : h->frame_num_offset;
if (h->nal_ref_idc != 0) {
if (!got_reset) {
h->prev_poc_msb = h->poc_msb;
h->prev_poc_lsb = h->poc_lsb;
} else {
h->prev_poc_msb = 0;
h->prev_poc_lsb =
h->picture_structure == PICT_BOTTOM_FIELD ? 0 : field_poc[0];
}
}


可以看出该部分代码提取了根据NALU Header、Slice Header中的信息赋值了一些字段,比如说AVCodecParserContext中的key_frame、pict_type,H264Context中的sps、pps、frame_num等等。

雷霄骅
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