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玩转Android Camera开发(五):基于Google自带算法实时检测人脸并绘制人脸框(网络首发,附完整demo)

2016-07-28 10:43 841 查看
http://blog.csdn.net/yanzi1225627/article/details/38098729/

本文主要介绍使用Google自带的FaceDetectionListener进行人脸检测,并将检测到的人脸用矩形框绘制出来。本文代码基于PlayCameraV1.0.0,在Camera的open和preview流程上进行了改动。原先是放在单独线程里,这次我又把它放到Surfaceview的生命周期里进行打开和开预览。

首先要反省下,去年就推出了静态图片的人脸检测demo,当时许诺一周内推出Camera预览实时检测并绘制的demo,结果拖到现在才整。哎,屌丝一天又一天,蹉跎啊。在demo制作过程中还是遇到了一些麻烦的,第一个问题是检测到人脸rect默认是以预览界面为坐标系,这个坐标系是经过变换的,中心点为(0,
0),左上顶点坐标是(-1000, -1000),右下顶点是(1000, 1000).也就是说不管预览预览Surfaceview多大,检测出来的rect的坐标始终对应的是在这个变换坐标系。而Android里默认的view的坐标系是,左上顶点为(0,
0),横为x轴,竖为y轴。这就需要把rect坐标变换下。另一个难点是,这个人脸检测必须在camera开启后进行start,如果一旦拍照或停预览,则需要再次激活。激活时需要加个延迟,否则的话就不起作用了。

另外,仍要交代下,在预览界面实时检测人脸并绘制(基于Google自带算法),还是有两个思路的。一是在PreviewCallback里的onPreviewFrame里得到yuv数据后,转成rgb后再转成Bitmap,然后利用静态图片的人脸检测流程,即利用FaceDetector类进行检测。另一个思路是,直接实现FaceDetectionListener接口,这样在onFaceDetection()里就得到检测到的人脸Face[]
faces数据了。这里只需控制何时start,何时stop即可,这都是android标准接口。毫无疑问,这种方法是上选。从Android4.0后android源码里的camera app都是用的这个接口进行人脸检测。下面上源码:


一、GoogleFaceDetect.java

考虑到下次准备介绍JNI里用opencv检测人脸,为此杂家新建了一个包org.yanzi.mode里面准备放所有的关于图像的东西。新建文件GoogleFaceDetect.java实现FaceDetectionListener,在构造函数里传进来一个Handler,将检测到的人脸数据发给Activity,经Activity中转再刷新UI.

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<span style="font-family:Comic Sans MS;font-size:18px;">package org.yanzi.mode;

import org.yanzi.util.EventUtil;

import android.content.Context;

import android.hardware.Camera;

import android.hardware.Camera.Face;

import android.hardware.Camera.FaceDetectionListener;

import android.os.Handler;

import android.os.Message;

import android.util.Log;

public class GoogleFaceDetect implements FaceDetectionListener {

private static final String TAG = "YanZi";

private Context mContext;

private Handler mHander;

public GoogleFaceDetect(Context c, Handler handler){

mContext = c;

mHander = handler;

}

@Override

public void onFaceDetection(Face[] faces, Camera camera) {

// TODO Auto-generated method stub

Log.i(TAG, "onFaceDetection...");

if(faces != null){

Message m = mHander.obtainMessage();

m.what = EventUtil.UPDATE_FACE_RECT;

m.obj = faces;

m.sendToTarget();

}

}

/* private Rect getPropUIFaceRect(Rect r){

Log.i(TAG, "人脸检测 = " + r.flattenToString());

Matrix m = new Matrix();

boolean mirror = false;

m.setScale(mirror ? -1 : 1, 1);

Point p = DisplayUtil.getScreenMetrics(mContext);

int uiWidth = p.x;

int uiHeight = p.y;

m.postScale(uiWidth/2000f, uiHeight/2000f);

int leftNew = (r.left + 1000)*uiWidth/2000;

int topNew = (r.top + 1000)*uiHeight/2000;

int rightNew = (r.right + 1000)*uiWidth/2000;

int bottomNew = (r.bottom + 1000)*uiHeight/2000;

return new Rect(leftNew, topNew, rightNew, bottomNew);

}*/

}

</span>

上面代码注释掉的一部分是我最初想自己写矩阵变换算法的过程,一番努力感觉变换后坐标还是有问题,后来参考Android4.0里的Camera APP源码才解决.这个变换转移到了FaceView里。


二、FaceView.java


这个类继承ImageView,用来将Face[] 数据的rect取出来,变换后刷新到UI上。

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<span style="font-family:Comic Sans MS;font-size:18px;">package org.yanzi.ui;

import org.yanzi.camera.CameraInterface;

import org.yanzi.playcamera.R;

import org.yanzi.util.Util;

import android.content.Context;

import android.graphics.Canvas;

import android.graphics.Color;

import android.graphics.Matrix;

import android.graphics.Paint;

import android.graphics.Paint.Style;

import android.graphics.RectF;

import android.graphics.drawable.Drawable;

import android.hardware.Camera.CameraInfo;

import android.hardware.Camera.Face;

import android.util.AttributeSet;

import android.widget.ImageView;

public class FaceView extends ImageView {

private static final String TAG = "YanZi";

private Context mContext;

private Paint mLinePaint;

private Face[] mFaces;

private Matrix mMatrix = new Matrix();

private RectF mRect = new RectF();

private Drawable mFaceIndicator = null;

public FaceView(Context context, AttributeSet attrs) {

super(context, attrs);

// TODO Auto-generated constructor stub

initPaint();

mContext = context;

mFaceIndicator = getResources().getDrawable(R.drawable.ic_face_find_2);

}

public void setFaces(Face[] faces){

this.mFaces = faces;

invalidate();

}

public void clearFaces(){

mFaces = null;

invalidate();

}

@Override

protected void onDraw(Canvas canvas) {

// TODO Auto-generated method stub

if(mFaces == null || mFaces.length < 1){

return;

}

boolean isMirror = false;

int Id = CameraInterface.getInstance().getCameraId();

if(Id == CameraInfo.CAMERA_FACING_BACK){

isMirror = false; //后置Camera无需mirror

}else if(Id == CameraInfo.CAMERA_FACING_FRONT){

isMirror = true; //前置Camera需要mirror

}

Util.prepareMatrix(mMatrix, isMirror, 90, getWidth(), getHeight());

canvas.save();

mMatrix.postRotate(0); //Matrix.postRotate默认是顺时针

canvas.rotate(-0); //Canvas.rotate()默认是逆时针

for(int i = 0; i< mFaces.length; i++){

mRect.set(mFaces[i].rect);

mMatrix.mapRect(mRect);

mFaceIndicator.setBounds(Math.round(mRect.left), Math.round(mRect.top),

Math.round(mRect.right), Math.round(mRect.bottom));

mFaceIndicator.draw(canvas);

// canvas.drawRect(mRect, mLinePaint);

}

canvas.restore();

super.onDraw(canvas);

}

private void initPaint(){

mLinePaint = new Paint(Paint.ANTI_ALIAS_FLAG);

// int color = Color.rgb(0, 150, 255);

int color = Color.rgb(98, 212, 68);

// mLinePaint.setColor(Color.RED);

mLinePaint.setColor(color);

mLinePaint.setStyle(Style.STROKE);

mLinePaint.setStrokeWidth(5f);

mLinePaint.setAlpha(180);

}

}

</span>

注意事项有两个

1.就是Rect变换问题,通过Util.prepareMatrix(mMatrix, isMirror, 90, getWidth(), getHeight());进行变换,为了解决人脸检测坐标系和实际绘制坐标系不一致问题。第三个参数90,是因为前手摄像头都设置了mCamera.setDisplayOrientation(90);

接下来的Matrix和canvas两个旋转我传的都是0,所以此demo只能在手机0、90、180、270四个标准角度下得到的人脸坐标是正确的。其他情况下,需要将OrientationEventListener得到的角度传过来。为了简单,我这块就么写,OrientationEventListener的用法参见我的前文,后续将再推出一个demo。

最终是通过mMatrix.mapRect(mRect);来将mRect变换成UI坐标系的人脸Rect.

Util.prepareMatrix()代码如下:

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<span style="font-family:Comic Sans MS;font-size:18px;">package org.yanzi.util;

import android.graphics.Matrix;

public class Util {

public static void prepareMatrix(Matrix matrix, boolean mirror, int displayOrientation,

int viewWidth, int viewHeight) {

// Need mirror for front camera.

matrix.setScale(mirror ? -1 : 1, 1);

// This is the value for android.hardware.Camera.setDisplayOrientation.

matrix.postRotate(displayOrientation);

// Camera driver coordinates range from (-1000, -1000) to (1000, 1000).

// UI coordinates range from (0, 0) to (width, height).

matrix.postScale(viewWidth / 2000f, viewHeight / 2000f);

matrix.postTranslate(viewWidth / 2f, viewHeight / 2f);

}

}

</span>

2.得到实际UI里的人脸rect怎么画的问题。之前都是通过paint直接画,但实际上也可以通过Drawable.draw(canvas)来画。后者的好处是将一个图片画上去,而通过paint绘制基础图行如Rect、Circle比较方面。代码里把两种方法的代码都写了,供大家参考。


三.何时打开Camera,何时开预览?

本次将这两个流程放到了Surfaceview的两个生命周期里,因为之前放在单独Thread还是会有一些问题。如个别手机上,Surfaceview创建的很慢,这时的SurfaceHolder还没准备好,结果Camera已经走到开预览了,导致黑屏问题。

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<span style="font-family:Comic Sans MS;font-size:18px;">@Override

public void surfaceCreated(SurfaceHolder holder) {

// TODO Auto-generated method stub

Log.i(TAG, "surfaceCreated...");

CameraInterface.getInstance().doOpenCamera(null, CameraInfo.CAMERA_FACING_BACK);

}

@Override

public void surfaceChanged(SurfaceHolder holder, int format, int width,

int height) {

// TODO Auto-generated method stub

Log.i(TAG, "surfaceChanged...");

CameraInterface.getInstance().doStartPreview(mSurfaceHolder, 1.333f);

}</span>


四.何时注册并开始人脸检测?

若要开启人脸检测,必须要在Camera已经startPreview完毕之后。本文暂时采用在onCreate里延迟1.5s开启人脸检测,1.5s基本上camera已经开预览了。后续准备将Handler传到Surfaceview里,在开预览后通过Handler通知Activity已经开启预览了。

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自定义的MainHandler:

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<span style="font-family:Comic Sans MS;font-size:18px;"> private class MainHandler extends Handler{

@Override

public void handleMessage(Message msg) {

// TODO Auto-generated method stub

switch (msg.what){

case EventUtil.UPDATE_FACE_RECT:

Face[] faces = (Face[]) msg.obj;

faceView.setFaces(faces);

break;

case EventUtil.CAMERA_HAS_STARTED_PREVIEW:

startGoogleFaceDetect();

break;

}

super.handleMessage(msg);

}

}</span>

在onCreate里:

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<span style="font-family:Comic Sans MS;font-size:18px;"> protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_camera);

initUI();

initViewParams();

mMainHandler = new MainHandler();

googleFaceDetect = new GoogleFaceDetect(getApplicationContext(), mMainHandler);

shutterBtn.setOnClickListener(new BtnListeners());

switchBtn.setOnClickListener(new BtnListeners());

mMainHandler.sendEmptyMessageDelayed(EventUtil.CAMERA_HAS_STARTED_PREVIEW, 1500);

}</span>

这里写了两个重要的方法分别是开始检测和停止检测:

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<span style="font-family:Comic Sans MS;font-size:18px;">private void startGoogleFaceDetect(){

Camera.Parameters params = CameraInterface.getInstance().getCameraParams();

if(params.getMaxNumDetectedFaces() > 0){

if(faceView != null){

faceView.clearFaces();

faceView.setVisibility(View.VISIBLE);

}

CameraInterface.getInstance().getCameraDevice().setFaceDetectionListener(googleFaceDetect);

CameraInterface.getInstance().getCameraDevice().startFaceDetection();

}

}

private void stopGoogleFaceDetect(){

Camera.Parameters params = CameraInterface.getInstance().getCameraParams();

if(params.getMaxNumDetectedFaces() > 0){

CameraInterface.getInstance().getCameraDevice().setFaceDetectionListener(null);

CameraInterface.getInstance().getCameraDevice().stopFaceDetection();

faceView.clearFaces();

}

}</span>


五.人脸检测如何和拍照及前后摄像头切换协调同步?

先来看下官方对startFaceDetection()一段注释:

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<span style="font-family:Comic Sans MS;font-size:18px;"> /**

* Starts the face detection. This should be called after preview is started.

* The camera will notify {@link FaceDetectionListener} of the detected

* faces in the preview frame. The detected faces may be the same as the

* previous ones. Applications should call {@link #stopFaceDetection} to

* stop the face detection. This method is supported if {@link

* Parameters#getMaxNumDetectedFaces()} returns a number larger than 0.

* If the face detection has started, apps should not call this again.

*

* <p>When the face detection is running, {@link Parameters#setWhiteBalance(String)},

* {@link Parameters#setFocusAreas(List)}, and {@link Parameters#setMeteringAreas(List)}

* have no effect. The camera uses the detected faces to do auto-white balance,

* auto exposure, and autofocus.

*

* <p>If the apps call {@link #autoFocus(AutoFocusCallback)}, the camera

* will stop sending face callbacks. The last face callback indicates the

* areas used to do autofocus. After focus completes, face detection will

* resume sending face callbacks. If the apps call {@link

* #cancelAutoFocus()}, the face callbacks will also resume.</p>

*

* <p>After calling {@link #takePicture(Camera.ShutterCallback, Camera.PictureCallback,

* Camera.PictureCallback)} or {@link #stopPreview()}, and then resuming

* preview with {@link #startPreview()}, the apps should call this method

* again to resume face detection.</p>

*

* @throws IllegalArgumentException if the face detection is unsupported.

* @throws RuntimeException if the method fails or the face detection is

* already running.

* @see FaceDetectionListener

* @see #stopFaceDetection()

* @see Parameters#getMaxNumDetectedFaces()

*/</span>

相信大家都能看懂,杂家就不一句一句翻了。关键信息是,在调用takePicture和stopPreview时,必须重新start来恢复人脸检测。而在拍照前是不需要手动stop的。经杂家测试,手动stop反而会坏事。另外就是takePicture之后(实际上camera做了stopPreview和startPreview),不能立即startFaceDetection(),如果立即做是没有效果的,必须加个延时。

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<span style="font-family:Comic Sans MS;font-size:18px;"> private void takePicture(){

CameraInterface.getInstance().doTakePicture();

mMainHandler.sendEmptyMessageDelayed(EventUtil.CAMERA_HAS_STARTED_PREVIEW, 1500);

}</span>

第二个问题是在Camera切换之后,Camera的实例发生了变化。必须调用stopFaceDetection(),在此之前调用setFaceDetectionListener(null)将其监听置为null。再切换过来重新预览后,再次start。

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<span style="font-family:Comic Sans MS;font-size:18px;"> private void switchCamera(){

stopGoogleFaceDetect();

int newId = (CameraInterface.getInstance().getCameraId() + 1)%2;

CameraInterface.getInstance().doStopCamera();

CameraInterface.getInstance().doOpenCamera(null, newId);

CameraInterface.getInstance().doStartPreview(surfaceView.getSurfaceHolder(), previewRate);

startGoogleFaceDetect();

}</span>

其他代码变化不大,杂家就不一一贴出来了,想看的请看源码。下面上效果图:

下图为预览界面,拍照图片和切换图片直接换成了Android4.4原生的,原来的实在太丑了。



下图为直接把Camera对着电视剧的检测效果:



再来一张,对着电脑里的图片:



很多人质疑google自带检测算法效果太弱,但就测试结果来看,人家做的已经很牛逼了。待下次推出opencv的demo后用同样的预览画面来对比分析。其实大多人抱怨的是google只提供了检测,没有提供识别和认证。不过,它要啥都提供,那杂家就没饭吃了。但可以预见,不久的将来该来的总会来。

补充说明:有的手机上尽管是4.0以上的版本,但可能仍然不支持这种人脸检测接口。个别手机后置camera支持良好,但前置Camera不支持,如中兴的Geek,切到前置Camera后直接报Camera Server died,ICamera died。这种问题只能骂手机厂家,不要喷我的代码哈。

源码下载链接:http://download.csdn.net/detail/yanzi1225627/7674929

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