iOS原生录音功能
2016-07-12 14:58
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//
// ViewController.m
// 录音
//
// Created by cjw on 16/7/11.
// Copyright © 2016年 ch. All rights reserved.
//
#import "ViewController.h"
#import <AVFoundation/AVFoundation.h>
#define kRecordAudioFile @"myRecord.caf"
@interface
ViewController ()<AVAudioRecorderDelegate>
@property (nonatomic,strong)AVAudioRecorder
* audioRecorder;//音频录音机
@property (nonatomic,strong)AVAudioPlayer
* audioPlayer;//音频播放器,用于播放录音
@property (nonatomic,strong)NSTimer
* timer;//录音声波监控;
@property (weak,
nonatomic) IBOutlet
UIButton *record;
@property (weak,
nonatomic) IBOutlet
UIButton *pause;
@property (weak,
nonatomic) IBOutlet
UIButton *resume;
@property (weak,
nonatomic) IBOutlet
UIButton *stop;
@property (weak,
nonatomic) IBOutlet
UIProgressView *audioPower;
@end
@implementation ViewController
- (void)viewDidLoad {
[super
viewDidLoad];
[self
setAudioSession];
}
#pragma mark - 私有方法
/**
* 设置音频会话
*
*/
-(void)setAudioSession
{
AVAudioSession * audioSession = [AVAudioSession
sharedInstance];
//设置为播放和录制状态,以便在录制完成之后播放录音
[audioSession setCategory:AVAudioSessionCategoryPlayAndRecord
error:nil];
[audioSession setActive:YES
error:nil];
}
/**
* 取得录音文件的保存路径
*
* @return 录音文件的路径
*/
-(NSURL *)getSavePath
{
NSString * urlStr = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask,
YES ) lastObject];
urlStr = [urlStr stringByAppendingPathComponent:kRecordAudioFile];
NSLog(@"file:path:%@",urlStr);
NSURL * url = [NSURL
fileURLWithPath:urlStr];
return url;
}
/**
* 取得录音文件的设置
*
* @return 录音设置
*/
-(NSDictionary *)getAudioSettion
{
NSMutableDictionary * dicM = [NSMutableDictionary
dictionary];
//设置录音格式
[dicM setObject:@(kAudioFormatLinearPCM)
forKey:AVFormatIDKey];
//设置录音采样率,8000是电话采样率,对于一般的录音已经够了
[dicM setObject:@(8000)
forKey:AVSampleRateKey];
//设置通道,这里采用单声道
[dicM setObject:@(1)
forKey:AVNumberOfChannelsKey];
//每个采样点位数,分为8,16,24,32
[dicM setObject:@(8)
forKey:AVLinearPCMBitDepthKey];
//是否使用浮点数采样
[dicM setObject:@(YES)
forKey:AVLinearPCMIsFloatKey];
//。。。。是他设置
return dicM;
}
/**
* 获得录音机对象
*
* @return 录音机对象
*/
-(AVAudioRecorder * )audioRecorder
{
if (!_audioRecorder) {
//创建录音文件保存路径
NSURL * url =[self
getSavePath];
//创建录音格式设置
NSDictionary * setting = [self
getAudioSettion];
//创建录音机
NSError * error =
nil;
_audioRecorder = [[AVAudioRecorder
alloc]initWithURL:url
settings:setting
error:&error];
_audioRecorder.delegate =
self;
_audioRecorder.meteringEnabled =
YES;//如果要控制声波则必须设置为YES
if(error)
{
NSLog(@"创建录音机对象发生错误,错误信息是:%@",error.localizedDescription);
return
nil;
}
}
return
_audioRecorder;
}
/**
* 创建播放器
*
* @return 播放器
*/
-(AVAudioPlayer *)audioPlayer
{
if (!_audioPlayer) {
NSURL * url = [self
getSavePath];
NSError * error =
nil;
_audioPlayer =[[AVAudioPlayer
alloc]initWithContentsOfURL:url
error:&error];
_audioPlayer.numberOfLoops =
0;
[_audioPlayer
prepareToPlay];
if (error) {
NSLog(@"创建播放器过程出错:错误信息是:%@",error.localizedDescription);
return
nil;
}
}
return
_audioPlayer;
}
/**
* 录音声波监控定时器
*
* @return 定时器
*/
-(NSTimer * )timer
{
if (!_timer) {
_timer = [NSTimer
scheduledTimerWithTimeInterval:0.1f
target:self
selector:@selector(audioPowerChange)
userInfo:nil
repeats:YES];
}
return
_timer;
}
-(void)audioPowerChange
{
[self.audioRecorder
updateMeters];//跟新检测值
float power = [self.audioRecorder
averagePowerForChannel:0];//获取第一个通道的音频,注音音频的强度方位-160到0
CGFloat progerss = (1.0/160)*(power+160);
[self.audioPower
setProgress:progerss];
}
#pragma mark - 按钮点击事件
/**
* 点击录音按钮
*
* @param sender 录音按钮
*/
- (IBAction)recordClick:(id)sender {
if (![self.audioRecorder
isRecording]) {
[self.audioRecorder
record];
self.timer.fireDate = [NSDate
distantPast];
}
}
/**
* 点击暂停按钮
*
* @param sender 暂停按钮
*/
- (IBAction)pauseClick:(id)sender {
if ([self.audioRecorder
isRecording]) {
[self.audioRecorder
pause];\
self.timer.fireDate=[NSDate
distantFuture];
}
}
/**
* 点击恢复按钮
* 恢复录音只需要再次调用record,AVAudioSession会帮助你记录上次录音位置并追加录音
*
* @param sender 恢复按钮
*/
- (IBAction)resumeClick:(id)sender {
[self
recordClick:sender];
}
/**
* 点击停止按钮
*
* @param sender 停止按钮
*/
- (IBAction)stopClick:(id)sender {
[self.audioRecorder
stop];
self.timer.fireDate = [NSDate
distantFuture];
self.audioPower.progress =
0.0;
}
#pragma mark - 录音机代理方法
/**
* 录音完成,录音完成后播放录音
*
* @param recorder 录音机对象
* @param flag 是否成功
*/
-(void)audioRecorderDidFinishRecording:(AVAudioRecorder *)recorder successfully:(BOOL)flag{
if (![self.audioPlayer
isPlaying]) {
[self.audioPlayer
play];
}
NSLog(@"录音完成!");
}
- (void)didReceiveMemoryWarning {
[super
didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end
// ViewController.m
// 录音
//
// Created by cjw on 16/7/11.
// Copyright © 2016年 ch. All rights reserved.
//
#import "ViewController.h"
#import <AVFoundation/AVFoundation.h>
#define kRecordAudioFile @"myRecord.caf"
@interface
ViewController ()<AVAudioRecorderDelegate>
@property (nonatomic,strong)AVAudioRecorder
* audioRecorder;//音频录音机
@property (nonatomic,strong)AVAudioPlayer
* audioPlayer;//音频播放器,用于播放录音
@property (nonatomic,strong)NSTimer
* timer;//录音声波监控;
@property (weak,
nonatomic) IBOutlet
UIButton *record;
@property (weak,
nonatomic) IBOutlet
UIButton *pause;
@property (weak,
nonatomic) IBOutlet
UIButton *resume;
@property (weak,
nonatomic) IBOutlet
UIButton *stop;
@property (weak,
nonatomic) IBOutlet
UIProgressView *audioPower;
@end
@implementation ViewController
- (void)viewDidLoad {
[super
viewDidLoad];
[self
setAudioSession];
}
#pragma mark - 私有方法
/**
* 设置音频会话
*
*/
-(void)setAudioSession
{
AVAudioSession * audioSession = [AVAudioSession
sharedInstance];
//设置为播放和录制状态,以便在录制完成之后播放录音
[audioSession setCategory:AVAudioSessionCategoryPlayAndRecord
error:nil];
[audioSession setActive:YES
error:nil];
}
/**
* 取得录音文件的保存路径
*
* @return 录音文件的路径
*/
-(NSURL *)getSavePath
{
NSString * urlStr = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask,
YES ) lastObject];
urlStr = [urlStr stringByAppendingPathComponent:kRecordAudioFile];
NSLog(@"file:path:%@",urlStr);
NSURL * url = [NSURL
fileURLWithPath:urlStr];
return url;
}
/**
* 取得录音文件的设置
*
* @return 录音设置
*/
-(NSDictionary *)getAudioSettion
{
NSMutableDictionary * dicM = [NSMutableDictionary
dictionary];
//设置录音格式
[dicM setObject:@(kAudioFormatLinearPCM)
forKey:AVFormatIDKey];
//设置录音采样率,8000是电话采样率,对于一般的录音已经够了
[dicM setObject:@(8000)
forKey:AVSampleRateKey];
//设置通道,这里采用单声道
[dicM setObject:@(1)
forKey:AVNumberOfChannelsKey];
//每个采样点位数,分为8,16,24,32
[dicM setObject:@(8)
forKey:AVLinearPCMBitDepthKey];
//是否使用浮点数采样
[dicM setObject:@(YES)
forKey:AVLinearPCMIsFloatKey];
//。。。。是他设置
return dicM;
}
/**
* 获得录音机对象
*
* @return 录音机对象
*/
-(AVAudioRecorder * )audioRecorder
{
if (!_audioRecorder) {
//创建录音文件保存路径
NSURL * url =[self
getSavePath];
//创建录音格式设置
NSDictionary * setting = [self
getAudioSettion];
//创建录音机
NSError * error =
nil;
_audioRecorder = [[AVAudioRecorder
alloc]initWithURL:url
settings:setting
error:&error];
_audioRecorder.delegate =
self;
_audioRecorder.meteringEnabled =
YES;//如果要控制声波则必须设置为YES
if(error)
{
NSLog(@"创建录音机对象发生错误,错误信息是:%@",error.localizedDescription);
return
nil;
}
}
return
_audioRecorder;
}
/**
* 创建播放器
*
* @return 播放器
*/
-(AVAudioPlayer *)audioPlayer
{
if (!_audioPlayer) {
NSURL * url = [self
getSavePath];
NSError * error =
nil;
_audioPlayer =[[AVAudioPlayer
alloc]initWithContentsOfURL:url
error:&error];
_audioPlayer.numberOfLoops =
0;
[_audioPlayer
prepareToPlay];
if (error) {
NSLog(@"创建播放器过程出错:错误信息是:%@",error.localizedDescription);
return
nil;
}
}
return
_audioPlayer;
}
/**
* 录音声波监控定时器
*
* @return 定时器
*/
-(NSTimer * )timer
{
if (!_timer) {
_timer = [NSTimer
scheduledTimerWithTimeInterval:0.1f
target:self
selector:@selector(audioPowerChange)
userInfo:nil
repeats:YES];
}
return
_timer;
}
-(void)audioPowerChange
{
[self.audioRecorder
updateMeters];//跟新检测值
float power = [self.audioRecorder
averagePowerForChannel:0];//获取第一个通道的音频,注音音频的强度方位-160到0
CGFloat progerss = (1.0/160)*(power+160);
[self.audioPower
setProgress:progerss];
}
#pragma mark - 按钮点击事件
/**
* 点击录音按钮
*
* @param sender 录音按钮
*/
- (IBAction)recordClick:(id)sender {
if (![self.audioRecorder
isRecording]) {
[self.audioRecorder
record];
self.timer.fireDate = [NSDate
distantPast];
}
}
/**
* 点击暂停按钮
*
* @param sender 暂停按钮
*/
- (IBAction)pauseClick:(id)sender {
if ([self.audioRecorder
isRecording]) {
[self.audioRecorder
pause];\
self.timer.fireDate=[NSDate
distantFuture];
}
}
/**
* 点击恢复按钮
* 恢复录音只需要再次调用record,AVAudioSession会帮助你记录上次录音位置并追加录音
*
* @param sender 恢复按钮
*/
- (IBAction)resumeClick:(id)sender {
[self
recordClick:sender];
}
/**
* 点击停止按钮
*
* @param sender 停止按钮
*/
- (IBAction)stopClick:(id)sender {
[self.audioRecorder
stop];
self.timer.fireDate = [NSDate
distantFuture];
self.audioPower.progress =
0.0;
}
#pragma mark - 录音机代理方法
/**
* 录音完成,录音完成后播放录音
*
* @param recorder 录音机对象
* @param flag 是否成功
*/
-(void)audioRecorderDidFinishRecording:(AVAudioRecorder *)recorder successfully:(BOOL)flag{
if (![self.audioPlayer
isPlaying]) {
[self.audioPlayer
play];
}
NSLog(@"录音完成!");
}
- (void)didReceiveMemoryWarning {
[super
didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end
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