iOS 计算缓存文件的大小
2016-06-30 00:00
465 查看
//获取缓存文件路径 -(NSString *)getCachesPath{ // 获取Caches目录路径 NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString *cachesDir = [paths objectAtIndex:0]; NSString *filePath = [cachesDir stringByAppendingPathComponent:@"com.nickcheng.NCMusicEngine"]; return filePath; } ///计算缓存文件的大小的M - (long long) fileSizeAtPath:(NSString*) filePath{ NSFileManager* manager = [NSFileManager defaultManager]; if ([manager fileExistsAtPath:filePath]){ // //取得一个目录下得所有文件名 // NSArray *files = [manager subpathsAtPath:filePath]; // NSLog(@"files1111111%@ == %ld",files,files.count); // // // 从路径中获得完整的文件名(带后缀) // NSString *exe = [filePath lastPathComponent]; // NSLog(@"exeexe ====%@",exe); // // // 获得文件名(不带后缀) // exe = [exe stringByDeletingPathExtension]; // // // 获得文件名(不带后缀) // NSString *exestr = [[files objectAtIndex:1] stringByDeletingPathExtension]; // NSLog(@"files2222222%@ ==== %@",[files objectAtIndex:1],exestr); return [[manager attributesOfItemAtPath:filePath error:nil] fileSize]; } return 0; } - (float ) folderSizeAtPath:(NSString*) folderPath{ NSFileManager* manager = [NSFileManager defaultManager]; if (![manager fileExistsAtPath:folderPath]) return 0; NSEnumerator *childFilesEnumerator = [[manager subpathsAtPath:folderPath] objectEnumerator];//从前向后枚举器////// NSString* fileName; long long folderSize = 0; while ((fileName = [childFilesEnumerator nextObject]) != nil){ NSLog(@"fileName ==== %@",fileName); NSString* fileAbsolutePath = [folderPath stringByAppendingPathComponent:fileName]; NSLog(@"fileAbsolutePath ==== %@",fileAbsolutePath); folderSize += [self fileSizeAtPath:fileAbsolutePath]; } NSLog(@"folderSize ==== %lld",folderSize); return folderSize/(1024.0*1024.0); } //////////// -(void)ss{ // 获取Caches目录路径 NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString *cachesDir = [paths objectAtIndex:0]; NSLog(@"cachesDircachesDir == %@",cachesDir); //读取缓存里面的具体单个文件/或全部文件// NSString *filePath = [cachesDir stringByAppendingPathComponent:@"com.nickcheng.NCMusicEngine"]; NSArray *array = [[NSArray alloc]initWithContentsOfFile:filePath]; NSLog(@"filePathfilePath%@ ==array==== %@",filePath, array); NSFileManager* fm=[NSFileManager defaultManager]; if([fm fileExistsAtPath:filePath]){ //取得一个目录下得所有文件名 NSArray *files = [fm subpathsAtPath:filePath]; NSLog(@"files1111111%@ == %ld",files,files.count); // 获得文件名(不带后缀) NSString * exestr = [[files objectAtIndex:1] stringByDeletingPathExtension]; NSLog(@"files2222222%@ ==== %@",[files objectAtIndex:1],exestr); } }
相关文章推荐
- iOS socket服务器和客户端
- iOS-LinkLabel
- iOS画板实现
- Visual Studio Xamarin中找不到iOS模拟器
- iOS 开发遇到stop reason = signal SIGPIPE 异常
- iOS中支持HTML文本的标签控件——MDHTMLLabel
- iOS运行时函数替换框架——RSSwizzle
- iOS开发之多文件上传
- ios开发
- 李洪强iOS开发之OC[005] - OC和C的差异学习二
- 李洪强iOS开发之OC[004] - OC和C的差异的学习
- win10系统修改Intel VT-x时进入不了BIOS问题
- iOS 实现第三方登录(图文)
- iOS The nullability qualifiers (为空性修饰符)
- iOS开发多线程篇 09 —NSOperation简单介绍
- [置顶] iOS捕捉键盘移动(根据键盘移动view跟随上下)
- iOS设计模式
- iOS import导入pod第三方库不提示问题
- iOS 动画
- 关于 iOS 10 中 ATS 的问题