C#Thread的使用
2016-06-02 16:55
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Security.Permissions;
using System.Threading;
namespace ThreadInterupt
{
class Program
{
static void Main(string[] args)
{
StayAwake stay = new StayAwake();
for (int i = 0; i < 3; i++)
{
Thread.Sleep(1000);
stay.PrintfState();
}
stay.InitThread();
}
}
class StayAwake
{
bool sleepSwitch = false;
public bool SleepSwitch
{
set
{
sleepSwitch = value;
}
}
private Thread m_Thread = null;
public StayAwake()
{
m_Thread = new Thread(new ThreadStart(this.ThreadMethod));
m_Thread.Start();
}
public void InitThread()
{
if (this.m_Thread != null)
{
try
{
this.m_Thread.Interrupt();
}
catch( ThreadInterruptedException e )
{
Console.WriteLine("state " + this.m_Thread.ThreadState);
}
}
}
public void PrintfState()
{
Console.WriteLine("state " + this.m_Thread.ThreadState);
}
public void ThreadMethod()
{
while(!sleepSwitch)
{
Console.WriteLine("in method stat " + this.m_Thread.ThreadState);
try
{
Console.WriteLine("going to sleep");
Thread.Sleep(Timeout.Infinite);
}
catch (ThreadInterruptedException e)
{
Console.WriteLine("interrupt thread");
if (this.m_Thread.ThreadState == ThreadState.Running)
{
//notes: here you can to do what you want
// for (int i = 0; i < 10; i++)
// {
// PrintfState();
// }
}
}
}
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Security.Permissions;
using System.Threading;
namespace ThreadInterupt
{
class Program
{
static void Main(string[] args)
{
StayAwake stay = new StayAwake();
for (int i = 0; i < 3; i++)
{
Thread.Sleep(1000);
stay.PrintfState();
}
stay.InitThread();
}
}
class StayAwake
{
bool sleepSwitch = false;
public bool SleepSwitch
{
set
{
sleepSwitch = value;
}
}
private Thread m_Thread = null;
public StayAwake()
{
m_Thread = new Thread(new ThreadStart(this.ThreadMethod));
m_Thread.Start();
}
public void InitThread()
{
if (this.m_Thread != null)
{
try
{
this.m_Thread.Interrupt();
}
catch( ThreadInterruptedException e )
{
Console.WriteLine("state " + this.m_Thread.ThreadState);
}
}
}
public void PrintfState()
{
Console.WriteLine("state " + this.m_Thread.ThreadState);
}
public void ThreadMethod()
{
while(!sleepSwitch)
{
Console.WriteLine("in method stat " + this.m_Thread.ThreadState);
try
{
Console.WriteLine("going to sleep");
Thread.Sleep(Timeout.Infinite);
}
catch (ThreadInterruptedException e)
{
Console.WriteLine("interrupt thread");
if (this.m_Thread.ThreadState == ThreadState.Running)
{
//notes: here you can to do what you want
// for (int i = 0; i < 10; i++)
// {
// PrintfState();
// }
}
}
}
}
}
}
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