iOS图像处理之绘制直线
2016-05-12 11:24
477 查看
-(void)drawLine:(CGPoint)fromPnt toPoint:(CGPoint)toPnt{
float xScale = theImageView.image.size.width/theImageView.frame.size.width;
float yScale = theImageView.image.size.height/theImageView.frame.size.height;
UIGraphicsBeginImageContext(theImageView.image.size);
[theImageView.image drawInRect:CGRectMake(0, 0, theImageView.image.size.width, theImageView.image.size.height)];
CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapSquare);
CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 2.0*[self returnMax:xScale withNumber:yScale]);
CGContextSetAllowsAntialiasing(UIGraphicsGetCurrentContext(), YES);
CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 1.0, 0.0, 0.0, 1.0);
CGContextBeginPath(UIGraphicsGetCurrentContext());
CGContextMoveToPoint(UIGraphicsGetCurrentContext(), fromPnt.x*xScale, fromPnt.y*yScale);
CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), toPnt.x*xScale, toPnt.y*yScale);
CGContextStrokePath(UIGraphicsGetCurrentContext());
theImageView.image=UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
}
float xScale = theImageView.image.size.width/theImageView.frame.size.width;
float yScale = theImageView.image.size.height/theImageView.frame.size.height;
UIGraphicsBeginImageContext(theImageView.image.size);
[theImageView.image drawInRect:CGRectMake(0, 0, theImageView.image.size.width, theImageView.image.size.height)];
CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapSquare);
CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 2.0*[self returnMax:xScale withNumber:yScale]);
CGContextSetAllowsAntialiasing(UIGraphicsGetCurrentContext(), YES);
CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 1.0, 0.0, 0.0, 1.0);
CGContextBeginPath(UIGraphicsGetCurrentContext());
CGContextMoveToPoint(UIGraphicsGetCurrentContext(), fromPnt.x*xScale, fromPnt.y*yScale);
CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), toPnt.x*xScale, toPnt.y*yScale);
CGContextStrokePath(UIGraphicsGetCurrentContext());
theImageView.image=UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
}
相关文章推荐
- 峰回路转,Firefox 浏览器即将重返 iOS 平台
- 峰回路转,Firefox 浏览器即将重返 iOS 平台
- 不可修补的 iOS 漏洞可能导致 iPhone 4s 到 iPhone X 永久越狱
- iOS 12.4 系统遭黑客破解,漏洞危及数百万用户
- 每日安全资讯:NSO,一家专业入侵 iPhone 的神秘公司
- [转][源代码]Comex公布JailbreakMe 3.0源代码
- PHP GD 图像处理组件的常用函数总结
- PHP图像处理之imagecreate、imagedestroy函数介绍
- jsvascript图像处理―(计算机视觉应用)图像金字塔
- Javascript图像处理思路及实现代码
- 讲解iOS开发中基本的定位功能实现
- iOS中定位当前位置坐标及转换为火星坐标的方法
- js判断客户端是iOS还是Android等移动终端的方法
- iOS应用中UISearchDisplayController搜索效果的用法
- IOS开发环境windows化攻略
- iOS应用中UITableView左滑自定义选项及批量删除的实现
- 浅析iOS应用开发中线程间的通信与线程安全问题
- 检测iOS设备是否越狱的方法
- PHP图像处理之使用imagecolorallocate()函数设置颜色例子