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Java ThreadLocal

2016-03-26 11:14 645 查看
ThreadLocal类,代表一个线程局部变量,通过把数据放在ThreadLocal中,可以让每个线程创建一个该变量的副本。也可以看成是线程同步的另一种方式吧,通过为每个线程创建一个变量的线程本地副本,从而避免并发线程同时读写同一个变量资源时的冲突。

示例如下:

import java.util.Random;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;

import com.sun.javafx.webkit.Accessor;

public class ThreadLocalTest {
static class ThreadLocalVariableHolder {
private static ThreadLocal<Integer> value = new ThreadLocal<Integer>() {
private Random random = new Random();

protected synchronized Integer initialValue() {
return random.nextInt(10000);
}
};

public static void increment() {
value.set(value.get() + 1);
}

public static int get() {
return value.get();
}
}

static class Accessor implements Runnable{
private final int id;

public Accessor(int id) {
this.id = id;
}

@Override
public void run() {
while (!Thread.currentThread().isInterrupted()) {
ThreadLocalVariableHolder.increment();
System.out.println(this);
Thread.yield();
}
}

@Override
public String toString() {
return "#" + id + ": " + ThreadLocalVariableHolder.get();
}

}

public static void main(String[] args) {
ExecutorService executorService = Executors.newCachedThreadPool();
for (int i = 0; i < 5; i++) {
executorService.execute(new Accessor(i));
}
try {
TimeUnit.MICROSECONDS.sleep(1);
} catch (InterruptedException e) {
e.printStackTrace();
}
executorService.shutdownNow();
}

}


运行结果:

#1: 9685
#1: 9686
#2: 138
#2: 139
#2: 140
#2: 141
#0: 5255
。。。


由运行结果可知,各线程都用于各自的Local变量,并各自读写互不干扰。

ThreadLocal共提供了三个方法来操作,set,get和remove。

在Android 中的Looper,即使用了ThreadLocal来为每个线程都创建各自独立的Looper对象。

public final class Looper {
private static final String TAG = "Looper";

// sThreadLocal.get() will return null unless you've called prepare().
static final ThreadLocal<Looper> sThreadLocal = new ThreadLocal<Looper>();

private static void prepare(boolean quitAllowed) {
if (sThreadLocal.get() != null) {
throw new RuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(new Looper(quitAllowed));
}

。。。
}


当某个线程需要自己的Looper及消息队列时,就调用Looper.prepare(),它会为线程创建属于线程的Looper对象及MessageQueue,并将Looper对象保存在ThreadLocal中。
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