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iOS即时通讯之简单聊天室

2016-03-21 16:51 561 查看
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#import "ViewController.h"

@interface ViewController ()<NSStreamDelegate,UITextFieldDelegate,UITableViewDataSource,UITableViewDelegate>{
NSInputStream *_inputStream;//对应输入流
NSOutputStream *_outputStream;//对应输出流
}
@property (weak, nonatomic) IBOutlet NSLayoutConstraint *inputViewConstraint;
@property (weak, nonatomic) IBOutlet UITableView *tableView;

@property (nonatomic, strong) NSMutableArray *chatMsgs;//聊天消息数组

@end

@implementation ViewController

-(NSMutableArray *)chatMsgs{
if (!_chatMsgs) {
_chatMsgs = [NSMutableArray array];
}

return _chatMsgs;
}

- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.

// 2.收发数据
// 做一个聊天
// 1.用户登录
// 2.收发数据

// 监听键盘
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(kbFrmWillChange:) name:UIKeyboardWillChangeFrameNotification object:nil];
}

-(void)kbFrmWillChange:(NSNotification *)noti{
NSLog(@"%@",noti.userInfo);

// 获取窗口的高度

CGFloat windowH = [UIScreen mainScreen].bounds.size.height;

// 键盘结束的Frm
CGRect kbEndFrm = [noti.userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue];
// 获取键盘结束的y值
CGFloat kbEndY = kbEndFrm.origin.y;

self.inputViewConstraint.constant = windowH - kbEndY;
}

-(void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode{
NSLog(@"%@",[NSThread currentThread]);

//    NSStreamEventOpenCompleted = 1UL << 0,//输入输出流打开完成
//    NSStreamEventHasBytesAvailable = 1UL << 1,//有字节可读
//    NSStreamEventHasSpaceAvailable = 1UL << 2,//可以发放字节
//    NSStreamEventErrorOccurred = 1UL << 3,// 连接出现错误
//    NSStreamEventEndEncountered = 1UL << 4// 连接结束
switch (eventCode) {
case NSStreamEventOpenCompleted:
NSLog(@"输入输出流打开完成");
break;
case NSStreamEventHasBytesAvailable:
NSLog(@"有字节可读");
[self readData];
break;
case NSStreamEventHasSpaceAvailable:
NSLog(@"可以发送字节");
break;
case NSStreamEventErrorOccurred:
NSLog(@" 连接出现错误");
break;
case NSStreamEventEndEncountered:
NSLog(@"连接结束");

// 关闭输入输出流
[_inputStream close];
[_outputStream close];

// 从主运行循环移除
[_inputStream removeFromRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];
[_outputStream removeFromRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];
break;
default:
break;
}

}

- (IBAction)connectToHost:(id)sender {
// 1.建立连接
NSString *host = @"127.0.0.1";
int port = 12345;

// 定义C语言输入输出流
CFReadStreamRef readStream;
CFWriteStreamRef writeStream;
CFStreamCreatePairWithSocketToHost(NULL, (__bridge CFStringRef)host, port, &readStream, &writeStream);

// 把C语言的输入输出流转化成OC对象
_inputStream = (__bridge NSInputStream *)(readStream);
_outputStream = (__bridge NSOutputStream *)(writeStream);

// 设置代理
_inputStream.delegate = self;
_outputStream.delegate = self;

// 把输入输出流添加到主运行循环
// 不添加主运行循环 代理有可能不工作
[_inputStream scheduleInRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];
[_outputStream scheduleInRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];

// 打开输入输出流
[_inputStream open];
[_outputStream open];
}

- (IBAction)loginBtnClick:(id)sender {

// 登录
// 发送用户名和密码
// 在这里做的时候,只发用户名,密码就不用发送

// 如果要登录,发送的数据格式为 "iam:zhangsan";
// 如果要发送聊天消息,数据格式为 "msg:did you have dinner";

//登录的指令
NSString *loginStr = @"iam:zhangsan";

//把Str转成NSData
NSData *data = [loginStr dataUsingEncoding:NSUTF8StringEncoding];

[_outputStream write:data.bytes maxLength:data.length];
}

#pragma mark 读取服务器返回的数据
-(void)readData{

//建立一个缓冲区 可以放1024个字节
uint8_t buf[1024];

// 返回实际装的字节数
NSInteger len = [_inputStream read:buf maxLength:sizeof(buf)];

// 把字节数组转化成字符串
NSData *data = [NSData dataWithBytes:buf length:len];

// 从服务器接收到的数据
NSString *recStr =  [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];

NSLog(@"%@",recStr);

[self reloadDataWithText:recStr];

}

-(BOOL)textFieldShouldReturn:(UITextField *)textField{

NSString *text = textField.text;

NSLog(@"%@",text);
// 聊天信息
NSString *msgStr = [NSString stringWithFormat:@"msg:%@",text];

//把Str转成NSData
NSData *data = [msgStr dataUsingEncoding:NSUTF8StringEncoding];

// 刷新表格
[self reloadDataWithText:msgStr];

// 发送数据
[_outputStream write:data.bytes maxLength:data.length];

// 发送完数据,清空textField
textField.text = nil;

return YES;
}

-(void)reloadDataWithText:(NSString *)text{
[self.chatMsgs addObject:text];

[self.tableView reloadData];

// 数据多,应该往上滚动
NSIndexPath *lastPath = [NSIndexPath indexPathForRow:self.chatMsgs.count - 1 inSection:0];
[self.tableView scrollToRowAtIndexPath:lastPath atScrollPosition:UITableViewScrollPositionBottom animated:YES];
}

#pragma mark 表格的数据源

-(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{
return self.chatMsgs.count;
}

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *ID = @"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:ID];

cell.textLabel.text = self.chatMsgs[indexPath.row];

return cell;
}

-(void)scrollViewWillBeginDragging:(UIScrollView *)scrollView{
[self.view endEditing:YES];
}
@end


ps:注意:

1.前提需要连接服务器

2.输入输出流需要添加到主运行循环

3.输入流:用来写数据

4.输出流:用来读数据

步骤总结:

1.建立连接,设置ip和端口号

2.通过建立C语言输入输出流,连接服务器,再把C语言的输入输出流转换成OC对象

3.设置OC类型的输入输出流代理为当前控制器

4.把输入输出流添加到主运行循环当中,打开输入输出流

5.客户端向服务器发送数据(输出流)

6.服务器向客户端返回数据(输入流)

7.当前控制器刷新主界面数据

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