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浅谈iOS开发中方法延迟执行的几种方式

2016-03-10 12:47 495 查看


Method1. performSelector方法


Method2. NSTimer定时器


Method3. NSThread线程的sleep


Method4. GCD

公用延迟执行方法

- (void)delayMethod{ NSLog(@"delayMethodEnd");}



Method1:performSelector

[self performSelector:@selector(delayMethod) withObject:nil/*可传任意类型参数*/
afterDelay:2.0];


注:此方法是一种非阻塞的执行方式,未找到取消执行的方法。


Method2:NSTimer定时器

NSTimer *timer = [NSTimer scheduledTimerWithTimeInterval:2.0
target:self selector:@selector(delayMethod) userInfo:nil repeats:NO];


注:此方法是一种非阻塞的执行方式,

取消执行方法:
- (void)invalidate;
即可


Method3:NSThread线程的sleep

[NSThread sleepForTimeInterval:2.0];


注:此方法是一种阻塞执行方式,建议放在子线程中执行,否则会卡住界面。但有时还是需要阻塞执行,如进入欢迎界面需要沉睡3秒才进入主界面时。

没有找到取消执行方式。


Method4:GCD

__block ViewController/*主控制器*/ *weakSelf = self;

dispatch_time_t delayTime = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2.0/*延迟执行时间*/ * NSEC_PER_SEC));

dispatch_after(delayTime, dispatch_get_main_queue(), ^{
[weakSelf delayMethod];
});`


注:此方法可以在参数中选择执行的线程,是一种非阻塞执行方式。没有找到取消执行方式。
import "ViewController.h"
@interface ViewController ()
@property (nonatomic, strong) NSTimer timer;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
NSLog(@"delayMethodStart");
[self methodOnePerformSelector];
//    [self methodTwoNSTimer];
//    [self methodThreeSleep];
//    [self methodFourGCD];
NSLog(@"nextMethod");
}
- (void)methodFiveAnimation{
[UIView animateWithDuration:0 delay:2.0 options:UIViewAnimationOptionAllowUserInteraction animations:^{
} completion:^(BOOL finished) {
[self delayMethod];
}];
}
- (void)methodFourGCD{
__block ViewController weakSelf = self;
dispatch_time_t delayTime = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2.0 * NSEC_PER_SEC));
dispatch_after(delayTime, dispatch_get_main_queue(), ^{
[weakSelf delayMethod];
});
}
- (void)methodThreeSleep{
[NSThread sleepForTimeInterval:2.0];
}
- (void)methodTwoNSTimer{
NSTimer *timer = [NSTimer scheduledTimerWithTimeInterval:2.0 target:self selector:@selector(delayMethod) userInfo:nil repeats:NO];
}
- (void)methodOnePerformSelector{
[self performSelector:@selector(delayMethod) withObject:nil/*可传任意类型参数*/ afterDelay:2.0];
}
- (void)delayMethod{
NSLog(@"delayMethodEnd");
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end
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