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C# Windows Media Player操作

2015-11-10 15:22 681 查看
右击工具箱->选择项 -> 显示"选择工具箱项" -> COM组件 -> Windows Media Player wmp.dll 添加

MyMediaPlayer窗体

public static string path = "";//记录文件完整路径

string duration = "";//当前文件播放的时间

int width = 0;//播放文件的宽度

int height = 0;//播放文件的高度

//存放路径key为文件名,value为完整路径

private Dictionary<string, string> pathList = new Dictionary<string,string>();

private void 打开文件ToolStripMenuItem_Click(object sender, EventArgs e)

{

this.OpenFile();

//清除播放列表中所有的值

this.listView1.Items.Clear();

//清除集合

pathList.Clear();

//添加到Listview中

listViewUpdate(Path.GetFileName(path), path);

//播放

axWmp.URL = path;

//当打开播放文件,启动timer控件,得到文件的时间,和宽度高度。

//如果放在当前位置,得到的数值为0,

//可能因为媒体文件的打开需要一定时间,这里等待媒体文件的打开

timer1.Start();

}

private void OpenFile() {

//打开一个文件

OpenFileDialog ofd = new OpenFileDialog();

DialogResult dr = ofd.ShowDialog();

if (dr == DialogResult.Cancel)

{ //取消打开

return;

}

//否则记录打开路径

path = ofd.FileName;

}

private void 属性ToolStripMenuItem_Click(object sender, EventArgs e)

{

//只记录文件名

//String s=Path.GetFileNameWithoutExtension(path);

//记录文件名和扩展名

string ss = Path.GetFileName(path);

//播放文件的信息

MusicInfo mi = new MusicInfo(ss,duration,width,height);

mi.ShowDialog();

}

private void 播放ToolStripMenuItem1_Click(object sender, EventArgs e)

{

//播放文件

this.axWmp.Ctlcontrols.play();

}

private void 暂停ToolStripMenuItem_Click(object sender, EventArgs e)

{

//暂停播放

this.axWmp.Ctlcontrols.pause();

}

private void 停止ToolStripMenuItem_Click(object sender, EventArgs e)

{

this.axWmp.Ctlcontrols.stop();

//清除图像,等待就须状态

this.axWmp.close();

}

private void 升高音量ToolStripMenuItem_Click(object sender, EventArgs e)

{

this.axWmp.settings.volume += 5;

}

private void timer1_Tick(object sender, EventArgs e)

{

//得到文件播放总时间和大小

duration = this.axWmp.currentMedia.durationString;

width = axWmp.currentMedia.imageSourceWidth;

height = axWmp.currentMedia.imageSourceHeight;

}

private void 降低音量ToolStripMenuItem_Click(object sender, EventArgs e)

{

this.axWmp.settings.volume -= 5;

}

private void 静音ToolStripMenuItem_Click(object sender, EventArgs e)

{

// this.axWmp.settings.volume = 0;

if (this.axWmp.settings.mute == true) {//true代表静音

this.axWmp.settings.mute =false; 

}

else if (this.axWmp.settings.mute == false) {

this.axWmp.settings.mute = true;

}

       

}

private void 退出ToolStripMenuItem_Click(object sender, EventArgs e)

{

this.Close();

}

private void linkLabel1_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)

{

//选择一个文件

this.OpenFile();

//打开路径取出文件名及其扩展名

string musicFileName = Path.GetFileName(path);

listViewUpdate(musicFileName,path);

}

//添加到listview

//文件名和文件完整路径名

private void listViewUpdate(string name,string path) {

//判断是否包含键值

if (pathList.ContainsKey(name)) {//包含返回真

return;

}

pathList.Add(name, path);

ListViewItem lvi = new ListViewItem(name);

listView1.Items.Add(lvi);

}

private void listView1_DoubleClick(object sender, EventArgs e)

{

//通过文件名,获得完整路径

this.axWmp.URL =pathList[listView1.SelectedItems[0].Text];

}

private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)

{

//删除播放列表项

//1首先删除集合中的值,然后删除Listview

if (listView1.SelectedItems.Count == 0) {

return;

}

pathList.Remove(listView1.SelectedItems[0].Text);

//从listview1中删除

//删除以后还能播放

this.listView1.Items.Remove(listView1.SelectedItems[0]);

}

private void 关于ToolStripMenuItem_Click(object sender, EventArgs e)

{

About a = new About();

a.ShowDialog();

}

MusicInfo窗体

private string Info="";//获取另一个窗口的信息

private string Duration;

private int Width=0;

private int Height=0;

public MusicInfo(string info,string duration,int width,int height) {

Info = info;

Duration = duration;

Width = width;

Height = height;

InitializeComponent();

}

private void Form2_Load(object sender, EventArgs e)

{

//判断是否有文件播放

if (String.IsNullOrEmpty(Info))

{

this.lblFileName.Text = "无播放文件";

}

else {

this.lblFileName.Text = Info;

}

//Graphics gh = this.CreateGraphics();

//gh.DrawLine(Pens.Blue, new Point(100, 10), new Point(100, 300));

//判断文件类型

string Extensiona = Path.GetExtension(Info);

if (Extensiona == ".wmv")

{

this.lblFileType.Text = "视频";

}

else {

this.lblFileType.Text = "音频";

}

//获取文件大小

if (string.IsNullOrEmpty(Info))

{

this.lblFileSize.Text = "0MB";

}

else {

FileInfo fi = new FileInfo(Info);

long fileSize = fi.Length / 1024 / 1024;

this.lblFileSize.Text = fileSize + "MB";

}

//当前播放时间

this.lblDuration.Text = Duration;

//分辨率

if (Width == 0 &&Height == 0) {

lblResolution.Text = "无视频";

}

this.lblResolution.Text = Width + "x" + Height;

//详细路径

//第二种方法获得另一个窗体的路径

//当创建新的对象path路径为空,做静态成员

// MyMediaPlayer MP = new MyMediaPlayer();

this.lblFilePositon.Text =MyMediaPlayer.path;

}

1、CD、VCD音频播放

首先需要添加Wiindows Media Player组件,方法:

(1)“工具箱”右键“选择项”。

(2)在弹出的“选择工具箱项”对话框中选择“COM组件”选项卡。

(3)在COM组件列表中选择Windows Media Player,单击确定,ok。

事例代码:

private void 选取文件_Click(object sender, EventArgs e)

{

this.optFile.ShowDialog();

this.axWindowsMediaPlayer1.newMedia(this.optFile.FileName);

}

private void 播放文件_Click(object sender, EventArgs e)

{

this.axWindowsMediaPlayer1.URL = this.optFile.FileName;

}

private void 停止_Click(object sender, EventArgs e)

{

this.axWindowsMediaPlayer1.close();

}

暂停: this.axWindowsMediaPlayer1.Ctlcontrols.pause();

继续播放:this.axWindowsMediaPlayer1.Ctlcontrols.play();

获取歌曲信息:

private WMPLib.WindowsMediaPlayerClass c;

private WMPLib.IWMPMedia m;

private void ButInfo_Click(object sender, EventArgs e)

{

if (this.optFile.FileName != "optFile")

{

c = new WMPLib.WindowsMediaPlayerClass();

m = c.newMedia(this.optFile.FileName);

MessageBox.Show("歌手名:" + m.getItemInfo("Author") + "/r/n" + "歌 名:" + m.getItemInfo("Title"));

}

}

2、MP3 、WAV播放

1)带记忆功能的MP3 播放器

具有带记忆功能只需要在程序退出时,将当前用户选择的文件保存到ini文件中就可以了。

如:在打开文件的同时写入到ini文件中:

string strpath;

public Form1() //构造函数

{

InitializeComponent();

strpath = System.Environment.CurrentDirectory;

}

private void button1_Click(object sender, EventArgs e)

{

this.openFileDialog1.FileName = "";

this.openFileDialog1.ShowDialog();

StreamWriter s = new StreamWriter(strpath + "//HyList.ini", true);

s.WriteLine(openFileDialog1.FileName);

s.Flush();

s.Close();

ShowWindows(openFileDialog1.FileName); //调用函数

}

public void ShowWindows(string fileName)

{

this.listBox1.Items.Add(fileName);

}

在打开窗体的时候加载ini文件中的数据:

private void Form1_Load(object sender, EventArgs e)

{

string str = Application.StartupPath;

StreamReader sr = new StreamReader(str + "//HyList.ini");

while (sr.Peek() >= 0)

{

string strk=sr.ReadLine();

if (strk!="")

listBox1.Items.Add(strk);

}

sr.Close();

}

播放选中文件:

private void button2_Click(object sender, EventArgs e)

{

if (listBox1.SelectedItems.Count > 0)

{

string strPath = listBox1.SelectedItem.ToString();

ShowPlay(strPath);

}

}

2)、自动播放的MP3播放器

(1)自动添加播放列表:

private void button1_Click(object sender, EventArgs e)

{

this.listBox1.Items.Clear();

if (this.folderBrowserDialog1.ShowDialog()==DialogResult.OK)

{

DirectoryInfo dir = new DirectoryInfo(folderBrowserDialog1.SelectedPath);

GetAllFiles(dir); //调用函数

}

}

public void GetAllFiles(DirectoryInfo dir)

{

this.listBox1.Items.Clear();

FileSystemInfo[] fileinfo = dir.GetFileSystemInfos(); //返回表示某个目录中所有文件和子目录的强类型System.IO.FileSystemInfo项的数组

foreach (FileSystemInfo i in fileinfo)

{

if (i is DirectoryInfo)

{

GetAllFiles((DirectoryInfo)i);

}

else

{

string str = i.FullName;

int b = str.LastIndexOf("//");

string strbbb = str.Substring(b + 1);

if (strbbb.Substring(strbbb.Length - 3) == "mp3")

{

this.listBox1.Items.Add(str.Substring(b + 1));

//添加列表

WC = new WMPLib.WindowsMediaPlayerClass();

MC = WC.newMedia(str);

this.axWindowsMediaPlayer1.currentPlaylist.appendItem(MC);

}

}

}

}

播放所有文件:

private void button2_Click(object sender, EventArgs e)

{

if (MC != null)

this.axWindowsMediaPlayer1.Ctlcontrols.play();

else

MessageBox.Show("请添加文件列表");

}

3、播放动画

1)播放Flash动画

首先需要计算机中有Flash插件,添加过程如下:

(1)选择“工具箱”,单击鼠标右键,在弹出的快捷菜单中选择“选择项”。

(2)弹出“选择工具箱项”对话框,选择“COM组件”选择卡。

(3)在COM组件列表中,单击[浏览]按钮,在对话框中选择“//SYSTEM32/Macromed/Flash/SWFLASH.OCX”.

打开文件事件:

try

{

openFileDialog1.Filter = "Flash文件(*.swf)|*.swf|所有文件(*.*)|*.*";

if (openFileDialog1.ShowDialog() == DialogResult.OK)

{

string MyFileName = openFileDialog1.FileName;

this.axShockwaveFlash1.Movie = MyFileName;

}

}

catch (Exception ey)

{

MessageBox.Show(ey.Message);

}

//播放

private void button6_Click(object sender, EventArgs e)

{

this.axShockwaveFlash1.Rewind();

this.axShockwaveFlash1.Play();

}

//第一帧

private void button3_Click(object sender, EventArgs e)

{

this.axShockwaveFlash1.Rewind();

}

//上一帧

private void button4_Click(object sender, EventArgs e)

{

this.axShockwaveFlash1.Back();

}

//下一帧

private void button5_Click(object sender, EventArgs e)

{

this.axShockwaveFlash1.Forward();

}

//停止

private void button2_Click(object sender, EventArgs e)

{

this.axShockwaveFlash1.Stop();

}

2)播放制作AVI播放器

需添加“COM组件”中“Microsoft Animation Control,Version 6.0”

主要方法: open()方法,eg. this.axAnimation1.Open(Application.StartupPath + "//clock.avi");

stop()方法,

Play()方法,播放文件。参数this.axAnimation1.Play(播放次数, 播放开始帧, 播放结束帧);

4、播放Gif动画

Bitmap bitmap = new Bitmap(Application.StartupPath+"//1.gif");

bool current = false;

播放事件:

private void button1_Click(object sender, EventArgs e)

{

PlayImage();

ImageAnimator.Animate(bitmap, new EventHandler(this.OnFrameChanged));//播放

}

public void PlayImage()

{

if (!current)

{

ImageAnimator.Animate(bitmap, new EventHandler(this.OnFrameChanged));

current = true;

}

}

停止播放:

private void button2_Click(object sender, EventArgs e)

{

ImageAnimator.StopAnimate(bitmap, new EventHandler(this.OnFrameChanged));//停止

}
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