您的位置:首页 > 编程语言 > C语言/C++

C++的Name lookup之qualified name lookup

2015-10-27 17:50 489 查看

转载注明来源地址:http://blog.csdn.net/lastsweetop/article/details/49427735

1. 简介

C++中Name lookup的过程就是一个通过name找到对应申明的过程。对于函数来说,name lookup可能会匹配出很多个申明,然后如果是函数再通过Argument-dependent lookup去查找,如果是函数模板那么通过Template argument deduction去查找,最后一步通过overload resolution去解决。 
name lookup分为两种,qualified name lookup和unqualified name lookup,第一个name的左边是否还有::符号。

2. qualified name lookup 

一个Qualified name出现在::的右边,它可以包括:类成员(方法,类型,模板等);命名空间成员(另一个命名空间);枚举 。
规则如下:
::左边如果没有其他元素的话,那么默认使用顶级命名空间,示例如下:
#include <iostream>
int main()
{
struct std{};
std::cout << "fail\n"; // Error: unqualified lookup for 'std' finds the struct
::std::cout << "ok\n"; // OK: ::std finds the namespace std
}namelookup的顺序是从左到右的,::左边的元素只会被当做命令空间,类,枚举,模板,示例如下:
struct A {
static int n;
};
int main() {
int A;
A::n = 42; // OK: unqualified lookup of A to the left of :: ignores the variable
A b; // error: unqualified lookup of A finds the variable A
}如果一个qualified name作为一个一个声明,那么在它之后的所有相同申明的name的lookup都会和它一样,在他之前的除外。
class X { };
constexpr int number = 100;
class C {
class X { };
static const int number = 50;
static X arr[number];
};
X C::arr[number], brr[number]; // Error
// Every name in the declarator "C::arr[number]" after "C::arr"
// is looked up within C::, but the names before C::arr are unaffected,
// The names in the second declarator ("brr[number]") are also unaffected
// equivalent to:
// "::X C::arr[C::number], brr[::number]"
C::X C::arr[number], brr[number]; // Compiles, size of arr is 50, size of brr is 100如果::的右边是一个析构函数,那么这个析构函数的name lookup将会和::左边的name lookup保持一致。
struct C { typedef int I; };
typedef int I1, I2;
extern int *p, *q;
struct A { ~A(){}; };
typedef A AB;
int main() {
p->C::I::~I(); // the name I after ~ is looked up in the same scope as I before ::
// (that is, within the scope of C, so it finds C::I)
q->I1::~I2(); // The name I2 is looked up in the same scope as I1
// that is, from the current scope, so it finds ::I2
AB x;
x.AB::~AB(); // The name AB after ~ is looked up in the same scope as AB before ::
// that is, from the current scope, so it finds ::AB
}如果::的左右两边都是相同的类名,那么他只能被当做一个构造函数。但是当使用Elaborated type specifier时后面的函数就会被忽略掉。
struct A { A(); };
struct B : A { B(); };
A::A() { } // A::A names a constructor, used in a declaration
B::B() { } // B::B names a constructor, used in a declaration
B::A ba; // B::A names the type A (looked up in the scope of B)
A::A a; // Error, A::A does not name a type

struct A::A a2; // OK: lookup in elaborated type specifier ignores functions
// so A::A simply names the class A as seen from within the scope of A
// (that is, the injected-class-name)
qualified name lookup可以用来访问被嵌套或者派生隐藏的类成员

struct B { virtual void foo(); };
struct D : B { void foo() override; };
int main()
{
D x;
B& b = x;
b.foo(); // calls D::foo (virtual dispatch)
b.B::foo(); // calls B::foo (static dispatch)
}当::的左边指定了命名空间,或者::左边没有name(使用顶级命名空间),::的右边就使用该命名空间,除了下面这种情况,即name被用作模板参数。
namespace N {
template<typename T> struct foo {};
struct X {};
}
N::foo<X> x; // error: X is looked up as ::X, not as N::X在命名中间嵌套引用中,Qualified name lookup递归执行,先在第一层中lookup,如果没有就在引用的命名空间中lookup,一直递归下去:
int x;
namespace Y {
void f(float);
void h(int);
}
namespace Z {
void h(double);
}
namespace A {
using namespace Y;
void f(int);
void g(int);
int i;
}
namespace B {
using namespace Z;
void f(char);
int i;
}
namespace AB {
using namespace A;
using namespace B;
void g();
}
void h()
{
AB::g(); // AB is searched, AB::g found by lookup and is chosen AB::g(void)
// (A and B are not searched)
AB::f(1); // First, AB is searched, there is no f
// Then, A, B are searched
// A::f, B::f found by lookup (but Y is not searched so Y::f is not considered)
// overload resolution picks A::f(int)
AB::x++; // First, AB is searched, there is no x
// Then A, B are searched. There is no x
// Then Y and Z are searched. There is still no x: this is an error
AB::i++; // AB is searched, there is no i
// Then A, B are searched. A::i and B::i found by lookup: this is an error
AB::h(16.8); // First, AB is searched: there is no h
// Then A, B are searched. There is no h
// Then Y and Z are searched.
// lookup finds Y::h and Z::h. Overload resolution picks Z::h(double)
}而且允许存在相同的申明
namespace A { int a; }
namespace B { using namespace A; }
namespace D { using A::a; }
namespace BD {
using namespace B;
using namespace D;
}
void g()
{
BD::a++; // OK: finds the same A::a through B and through D
}
内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签: