您的位置:首页 > 移动开发 > IOS开发

IOS动画效果[转载]

2015-08-14 19:01 501 查看
最普通动画:

//开始动画

[UIView beginAnimations:nil context:nil];

//设定动画持续时间

[UIView setAnimationDuration:2];

//动画的内容

frame.origin.x += 150;

[img setFrame:frame];

//动画结束

[UIView commitAnimations];

连续动画:一个接一个地显示一系列的图像

NSArray *myImages = [NSArray arrayWithObjects:

[UIImage imageNamed:@"myImage1.png"],

[UIImage imageNamed:@"myImage2.png"],

[UIImage imageNamed:@"myImage3.png"],

[UIImage imageNamed:@"myImage4.gif"], nil];

UIImageView *myAnimatedView = [UIImageView alloc];

[myAnimatedView initWithFrame:[self bounds]];

myAnimatedView.animationImages = myImages; //animationImages属性返回一个存放动画图片的数组

myAnimatedView.animationDuration = 0.25; //浏览整个图片一次所用的时间

myAnimatedView.animationRepeatCount = 0; // 0 = loops forever 动画重复次数

[myAnimatedView startAnimating];

[self addSubview:myAnimatedView];

[myAnimatedView release];

CATransition Public API动画:

CATransition *animation = [CATransition animation];

//动画时间

animation.duration = 0.5f;

//先慢后快

animation.timingFunction = UIViewAnimationCurveEaseInOut;

animation.fillMode = kCAFillModeForwards;

//animation.removedOnCompletion = NO;

//各种动画效果

/*

kCATransitionFade;

kCATransitionMoveIn;

kCATransitionPush;z

kCATransitionReveal;

*/

/*

kCATransitionFromRight;

kCATransitionFromLeft;

kCATransitionFromTop;

kCATransitionFromBottom;

*/

//各种组合

animation.type = kCATransitionPush;

animation.subtype = kCATransitionFromRight;

[self.view.layer addAnimation:animation forKey:@"animation"];

CATransition Private API动画:

animation.type可以设定为以下效果

动画效果汇总:

/*

suckEffect(三角)

rippleEffect(水波抖动)

pageCurl(上翻页)

pageUnCurl(下翻页)

oglFlip(上下翻转)

cameraIris/cameraIrisHollowOpen/cameraIrisHollowClose (镜头快门,这一组动画是有效果,只是很难看,不建议使用

而以下为则黑名单:

spewEffect: 新版面在屏幕下方中间位置被释放出来覆盖旧版面.

- genieEffect: 旧版面在屏幕左下方或右下方被吸走, 显示出下面的新版面 (阿拉丁灯神?).

- unGenieEffect: 新版面在屏幕左下方或右下方被释放出来覆盖旧版面.

- twist: 版面以水平方向像龙卷风式转出来.

- tubey: 版面垂直附有弹性的转出来.

- swirl: 旧版面360度旋转并淡出, 显示出新版面.

- charminUltra: 旧版面淡出并显示新版面.

- zoomyIn: 新版面由小放大走到前面, 旧版面放大由前面消失.

- zoomyOut: 新版面屏幕外面缩放出现, 旧版面缩小消失.

- oglApplicationSuspend: 像按"home" 按钮的效果.

*/

UIView Animations 动画:

[UIView beginAnimations:@"animationID" context:nil];

[UIView setAnimationDuration:0.5f];

[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];

[UIView setAnimationRepeatAutoreverses:NO];

//以下四种效果

/*

[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:self.view cache:YES];//oglFlip, fromLeft

[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:self.view cache:YES];//oglFlip, fromRight

[UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view cache:YES];

[UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:self.view cache:YES];

*/

[self.view exchangeSubviewAtIndex:1 withSubviewAtIndex:0];

[UIView commitAnimations];

IOS4.0新方法:

方法: +(void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations;

+ (void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations completion:(void (^)(BOOL finished))completion;
//多一个动画结束后可以执行的操作.

//下边是嵌套使用,先变大再消失的动画效果.

[UIView animateWithDuration:1.25 animations:^{

CGAffineTransform newTransform = CGAffineTransformMakeScale(1.2, 1.2);

[firstImageView setTransform:newTransform];

[secondImageView setTransform:newTransform];}

completion:^(BOOL finished){

[UIView animateWithDuration:1.2 animations:^{

[firstImageView setAlpha:0];

[secondImageView setAlpha:0];} completion:^(BOOL finished){

[firstImageView removeFromSuperview];

[secondImageView removeFromSuperview]; }];

}];

// 转载地址 http://www.cnblogs.com/chivas/archive/2012/06/08/2541807.html
内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签: