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CocosDeshion's android.mk 文件的理解

2015-07-23 00:37 477 查看
LOCAL_PATH := $(call my-dir)#这里反回的是Android.mk文件所在的路径。
include $(CLEAR_VARS)

LOCAL_MODULE := cocosdenshion_static  #模块之间调用时使用

LOCAL_MODULE_FILENAME := libcocosdenshion  #如果是BUILD_STATIC_LIBRARY则是生成libcocosdenshion.a,如果是BUILD_SHARED_LIBRARY则是生成libcocosdenshion.so
.a文件在obj文件夹内,.so文件在libs文件夹。
LOCAL_SRC_FILES := SimpleAudioEngine.cpp \    #加载.cpp或者.c文件
jni/SimpleAudioEngineJni.cpp \
opensl/OpenSLEngine.cpp \
opensl/SimpleAudioEngineOpenSL.cpp

LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../include  #在其他模块中也可以使用。

LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include \   <span style="font-family: Arial, Helvetica, sans-serif;"> #加载.h文件,../意思是路径向上返回一级</span>
$(LOCAL_PATH)/../../cocos2dx \
$(LOCAL_PATH)/../../cocos2dx/include \
$(LOCAL_PATH)/../../cocos2dx/kazmath/include \
$(LOCAL_PATH)/../../cocos2dx/platform/android

LOCAL_CFLAGS += -Wno-psabi
LOCAL_EXPORT_CFLAGS += -Wno-psabi

include $(BUILD_STATIC_LIBRARY)
这是我把cocos2d-x-2.2.1安装成功后才对android.mk文件有了更深一层的理解。革命尚未成功,同志仍需努力!!!!!
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