iOS开发雷达动画效果实现
2015-07-11 13:38
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<span style="font-family: Arial, Helvetica, sans-serif; background-color: rgb(255, 255, 255);">具体先看效果图</span>
直接上代码:
@interface CCRadarView : UIView /*当前雷达中心缩略图*/ @property (nonatomic,strong)UIImage * thumbnailImage; -(instancetype)initWithFrame:(CGRect)frame andThumbnail:(NSString *)thumbnailUrl; @end
@interface CCRadarView() @property (nonatomic,weak)CALayer * animationLayer; @end @implementation CCRadarView
</pre><pre name="code" class="objc"><pre name="code" class="objc">-(instancetype)initWithFrame:(CGRect)frame andThumbnail:(NSString *)thumbnailUrl{ self = [super initWithFrame:frame]; if (self) { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(resume) name:UIApplicationDidBecomeActiveNotification object:nil]; self.backgroundColor = [UIColor clearColor]; self.thumbnailImage = [UIImage imageNamed:@"friends_default_portrait.png"]; } return self; }
- (void)drawRect:(CGRect)rect { [[UIColor clearColor] setFill]; UIRectFill(rect); NSInteger pulsingCount = 3;//雷达上波纹的条数 double animationDuration = 2;//一组动画持续的时间,直接决定了动画运行快慢。 CALayer * animationLayer = [[CALayer alloc]init]; self.animationLayer = animationLayer; for (int i = 0; i < pulsingCount; i++) { CALayer * pulsingLayer = [[CALayer alloc]init]; pulsingLayer.frame = CGRectMake(0, 0, rect.size.width, rect.size.height); pulsingLayer.backgroundColor = [UIColor colorWithHexRGB:@"d2e5fb"].CGColor;//圈圈背景颜色,不设置则为透明。 pulsingLayer.borderColor = [UIColor colorWithHexRGB:@"d2e5fb"].CGColor; pulsingLayer.borderWidth = 1.0; pulsingLayer.cornerRadius = rect.size.height/2; CAMediaTimingFunction * defaultCurve = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; CAAnimationGroup * animationGroup = [[CAAnimationGroup alloc]init]; animationGroup.fillMode = kCAFillModeBoth; //因为雷达中每个圈圈的大小不一致,故需要他们在一定的相位差的时刻开始运行。 animationGroup.beginTime = CACurrentMediaTime() + (double)i * animationDuration/(double)pulsingCount; animationGroup.duration = animationDuration;//每个圈圈从生成到消失使用时常,也即动画组每轮动画持续时常 animationGroup.repeatCount = HUGE_VAL;//表示动画组持续时间为无限大,也即动画无限循环。 animationGroup.timingFunction = defaultCurve; //雷达圆圈初始大小以及最终大小比率。 CABasicAnimation * scaleAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"]; scaleAnimation.autoreverses = NO; scaleAnimation.fromValue = [NSNumber numberWithDouble:0.2]; scaleAnimation.toValue = [NSNumber numberWithDouble:1.0]; //雷达圆圈在n个运行阶段的透明度,n为数组长度。 CAKeyframeAnimation * opacityAnimation = [CAKeyframeAnimation animationWithKeyPath:@"opacity"]; //雷达运行四个阶段不同的透明度。 opacityAnimation.values = @[[NSNumber numberWithDouble:1.0],[NSNumber numberWithDouble:0.5],[NSNumber numberWithDouble:0.3],[NSNumber numberWithDouble:0.0]]; //雷达运行的不同的四个阶段,为0.0表示刚运行,0.5表示运行了一半,1.0表示运行结束。 opacityAnimation.keyTimes = @[[NSNumber numberWithDouble:0.0],[NSNumber numberWithDouble:0.25],[NSNumber numberWithDouble:0.5],[NSNumber numberWithDouble:1.0]]; //将两组动画(大小比率变化动画,透明度渐变动画)组合到一个动画组。 animationGroup.animations = @[scaleAnimation,opacityAnimation]; [pulsingLayer addAnimation:animationGroup forKey:@"pulsing"]; [animationLayer addSublayer:pulsingLayer]; } [self.layer addSublayer:self.animationLayer]; //以下部分为雷达中心的用户缩略图。雷达圈圈也是从该图中心发出。 CALayer * thumbnailLayer = [[CALayer alloc]init]; thumbnailLayer.backgroundColor = [UIColor whiteColor].CGColor; CGRect thumbnailRect = CGRectMake(0, 0, 46, 46); thumbnailRect.origin.x = (rect.size.width - thumbnailRect.size.width)/2.0; thumbnailRect.origin.y = (rect.size.height - thumbnailRect.size.height)/2.0; thumbnailLayer.frame = thumbnailRect; thumbnailLayer.cornerRadius = 23.0; thumbnailLayer.borderWidth = 1.0; thumbnailLayer.masksToBounds = YES; thumbnailLayer.borderColor = [UIColor whiteColor].CGColor; UIImage * thumbnail = self.thumbnailImage; thumbnailLayer.contents = (id)thumbnail.CGImage; [self.layer addSublayer:thumbnailLayer]; }
<pre name="code" class="objc">// 动画因应用程序进入后台后会停止。故避免在重新激活程序时出现卡死假象。 - (void)resume{ if (self.animationLayer) { [self.animationLayer removeFromSuperlayer]; [self setNeedsDisplay]; } } -(void)dealloc{ [[NSNotificationCenter defaultCenter]removeObserver:self]; }
</pre><pre name="code" class="objc">其中有个uicolor (category)
</pre><pre name="code" class="objc"><pre name="code" class="objc">+ (UIColor *)colorWithHexRGB:(NSString *)rbg { NSString *cString = [[rbg stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]] uppercaseString]; if (cString.length < 6) { return [UIColor clearColor]; } if ([cString hasPrefix:@"0X"]) { cString = [cString substringFromIndex:2]; } if ([cString hasPrefix:@"#"]) { cString = [cString substringFromIndex:1]; } if (cString.length != 6) { return [UIColor clearColor]; } NSRange range = NSMakeRange(0, 2); NSString *rString = [cString substringWithRange:range]; range.location = 2; NSString *gString = [cString substringWithRange:range]; range.location = 4; NSString *bString = [cString substringWithRange:range]; unsigned int red = 0; unsigned int green= 0; unsigned int blue = 0; [[NSScanner scannerWithString:rString] scanHexInt:&red]; [[NSScanner scannerWithString:gString] scanHexInt:&green]; [[NSScanner scannerWithString:bString] scanHexInt:&blue]; return [UIColor colorWithRed:red/255.0 green:green/255.0 blue:blue/255.0 alpha:1.0]; }@end
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