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cocos2d-x ndk adt mac 路径配置

2015-07-11 10:27 316 查看
export PATH=/bin:/sbin:/usr/local/mysql/bin

export PATH=$PATH:/Applications/MacVim-snapshot-68

export PATH=$HOME/.rbenv/bin:$PATH

export CLICOLOR=1

export LSCOLORS=GxFxCxDxBxegedabagaced

export COCOS2DX_ROOT=/Users/user/Downloads/cocos2d-x-2.1.4

export ANDROID_SDK_ROOT=/Users/user/Downloads/adt20140321/sdk

export ANDROID_NDK_ROOT=/Users/user/Downloads/android-ndk-r8e

export NDK_ROOT=/Users/user/Downloads/android-ndk-r8e

# Add environment variable COCOS_CONSOLE_ROOT for cocos2d-x

export COCOS_CONSOLE_ROOT=/Users/user/Downloads/cocos2d-x-3.0/tools/cocos2d-console/bin

export PATH=$COCOS_CONSOLE_ROOT:$PATH

# Add environment variable ANT_ROOT for cocos2d-x

export ANT_ROOT=/usr/bin

export PATH=$ANT_ROOT:$PATH

export QUICK_COCOS2DX_ROOT=/Users/user/Downloads/quick-cocos2d-x-2.2.3-rc

export PATH=/usr/local/bin:$PATH
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