您的位置:首页 > 编程语言 > C#

C#第六次作业:猜猜看

2015-07-07 13:58 543 查看
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
using System.Data.SqlClient;

namespace makeguess
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
int model = new int();
int[] sumHeroPhoto = new int[125];
int[] modelTwoName = new int[125];

String[] sumHeroNames=new String[125];
int m,n ;
int p1, p2;
int t = 0;
int t2 = 0;

int x1,x2,x3;
int[] num = new int[3];
int[] num2 = new int[3];
bool re_elect=new bool();

float[] percent = new float[125];
float[] percent2 = new float[125];
int[] trueGuessNum = new int[125];
int[] trueGuessPhoto = new int[125];
int[] tp = new int[125];
int[] tp2 = new int[125];

int m0, m1, m2, m3, m4, m5;
int n0, n1, n2, n3, n4, n5;

int[] ci_keNum = new int[15];
int[] tan_keNum = new int[16];
int[] she_shouNum = new int[19];
int[] zhan_shiNum = new int[36];
int[] fa_shiNum = new int[28];
int[] fu_zhuNum = new int[11];

/
int[] ci_keNum2 = new int[15];
int[] tan_keNum2 = new int[16];
int[] she_shouNum2 = new int[19];
int[] zhan_shiNum2 = new int[36];
int[] fa_shiNum2 = new int[28];
int[] fu_zhuNum2 = new int[11];

private void Form1_Load(object sender, EventArgs e)
{
modelOneVisible(false);
modelTwoVisible(false);
textBox1.ReadOnly = true;

getHeroName();
comboBox1.SelectedIndex=0;
comboBox1.SelectionChangeCommitted += new System.EventHandler(this.scc_Click);
}

private void modelOne_Click(object sender, EventArgs e)
{
model = 1;
// 连接数据库
String con = (@"server=LONG-PC\LONG;database=caicaikan;user id=sa;password=123456");
SqlConnection conn = new SqlConnection(con);
// 读取数据库数据
conn.Open();
SqlCommand cmd = new SqlCommand();
cmd.CommandText = "select * from modelOne";
cmd.Connection = conn;
SqlDataAdapter da = new SqlDataAdapter(cmd);
DataSet ds = new DataSet();
da.Fill(ds);
DataTable dt = new DataTable();
dt = ds.Tables[0].Copy();
double[] a = new double[125];
for (int i = 0; i < 125; i++)
{
sumHeroPhoto[i] = (int)dt.Rows[i].ItemArray[0];
trueGuessNum[i] = (int)dt.Rows[i].ItemArray[1];

// 先将数据库中的float转换为c#中的double
a[i] = (double)dt.Rows[i].ItemArray[2];
percent[i] = (float)a[i];

tp[i] = (int)dt.Rows[i].ItemArray[3];
}
conn.Close();
conn.Dispose();                  //释放内存空

// 显示模式一的控件
modelOneVisible(true);
// 隐藏模式二相关控件
aRandomName.Visible = false;
pictureBox2.Visible = false;
pictureBox3.Visible = false;
pictureBox4.Visible = false;

randomHero();                           // 得到随机图片
messageRecord();
cleanRadio123();                        // 清空radiobutton选项
getThreeChecked();                      // 得到三个选项的值
continueGame.Visible = false;           // 隐藏继续游戏按钮
correctResult.Visible = false;          // 隐藏查看正确答案按钮
this.textBox1.Text = "请选择答案";
re_elect = false;                       // 默认没有重选
label4.Text = "选择答案查看";

}

// 第一个选项按钮
private void radioButton1_CheckedChanged(object sender, EventArgs e)
{
if (re_elect == true)    //检测是否重选
{
textBox1.Text = "只能选择一次";
}
else
{
if (num[x1] == t)
{
textBox1.Text = "正确";
trueGuessNum[num[x1]]++;
}
else
{
textBox1.Text = "错误";
}
}
continueGame.Visible = true;    // 显示继续游戏按钮
correctResult.Visible = true;   // 查看正确答案按钮
re_elect = true;                // 打开检查重选
//计算认识率
percent[t] = (float)trueGuessNum[t] / (sumHeroPhoto[t] + 2);
label4.Text = percent[t].ToString("0.00%");
}

// 第二个选项按钮
private void radioButton2_CheckedChanged(object sender, EventArgs e)
{
if (re_elect == true)
{
textBox1.Text = "只能选择一次";
}
else
{
if (num[x2] == t)
{
textBox1.Text = "正确";
trueGuessNum[num[x2]]++;
}
else
{
textBox1.Text = "错误";
}
}

continueGame.Visible = true;
correctResult.Visible = true;
re_elect = true;

//计算认识率
percent[t] = (float)(trueGuessNum[t]) / (sumHeroPhoto[t] + 2);
label4.Text = percent[t].ToString("0.00%");
}

// 第三个选项按钮
private void radioButton3_CheckedChanged(object sender, EventArgs e)
{
if (re_elect == true)
{
textBox1.Text = "只能选择一次";
}
else
{
if (num[x3] == t)
{
textBox1.Text = "正确";
trueGuessNum[num[x3]]++;
}
else
{
textBox1.Text = "错误";
}
}

continueGame.Visible = true;
correctResult.Visible = true;
re_elect = true;
//计算认识率
percent[t] =(float) trueGuessNum[t] / (sumHeroPhoto[t] + 2);
label4.Text = percent[t].ToString("0.00%");
}

// 继续游戏按钮
private void continueGame_Click(object sender, EventArgs e)
{
this.textBox1.Text = "请选择答案";
this.label4.Text = "选择答案查看";
re_elect = false;
if (model == 1)
{
switch (comboBox1.SelectedIndex)
{
case 0:
randomHero();
getThreeChecked();
cleanRadio123();
messageRecord();
this.textBox1.Text = "请选择答案";
this.label4.Text = "选择答案查看";
re_elect = false;
break;

case 1:
getCi_ke();
getThreeChecked();
cleanRadio123();
ci_keMessage();
this.textBox1.Text = "请选择答案";
this.label4.Text = "选择答案查看";
re_elect = false;
break;

case 2:
getTan_ke();
getThreeChecked();
cleanRadio123();
tan_keMessage();
4000
this.textBox1.Text = "请选择答案";
this.label4.Text = "选择答案查看";
re_elect = false;
break;

case 3:
getShe_shou();
getThreeChecked();
cleanRadio123();
she_shouMessage();
this.textBox1.Text = "请选择答案";
this.label4.Text = "选择答案查看";
re_elect = false;
break;

case 4:
getZhan_shi();
getThreeChecked();
cleanRadio123();
zhan_shiMessage();
this.textBox1.Text = "请选择答案";
this.label4.Text = "选择答案查看";
re_elect = false;
break;

case 5:
getFa_shi();
getThreeChecked();
cleanRadio123();
fa_shiMessage();
this.textBox1.Text = "请选择答案";
this.label4.Text = "选择答案查看";
re_elect = false;
break;

case 6:
getFu_zhu();
getThreeChecked();
cleanRadio123();
fu_zhuMessage();
this.textBox1.Text = "请选择答案";
this.label4.Text = "选择答案查看";
re_elect = false;
break;
}

}
else
{
switch (comboBox1.SelectedIndex)
{
case 0:
getName();                                  // 获得随机名字
getThreeChecked2();                         // 获得3个选项
messageRecord2();
break;

case 1:
getCi_ke2();
getThreeChecked2();                         // 获得3个选项
ci_keMessage2();
break;

case 2:
getTan_ke2();
getThreeChecked2();
tan_keMessage2();
break;

case 3:
getShe_shou2();
getThreeChecked2();
she_shouMessage2();
break;

case 4:
getZhan_shi2();
getThreeChecked2();
zhan_shiMessage2();
break;

case 5:
getFa_shi2();
getThreeChecked2();
fa_shiMessage2();
break;

case 6:
getFu_zhu2();
getThreeChecked2();
fu_zhuMessage2();
break;
}
}
}

void getThreeChecked()
{
Random rn=new Random();
int p = randomHeroName1();
int q = randomHeroName2();

num[0] = t;
num[1] = p;
num[2] = q;

// 生成第一个选项
x1 = rn.Next(3);
radioButton1.Text = sumHeroNames[num[x1]].ToString();

// 生成第二个选项
x2 = rn.Next(3);
while (x2 == x1)
{
x2 = rn.Next(3);
}
radioButton2.Text = sumHeroNames[num[x2]].ToString();

// 生成第三个选项
x3 = rn.Next(3);
while (x3 == x1 || x3 == x2)       // 排除重复
{
x3 = rn.Next(3);
}
radioButton3.Text = sumHeroNames[num[x3]].ToString();
}

void modelOneVisible(bool mv)
{
if (mv == true)
{
pictureBox1.Visible = true;
label1.Visible = true;
label2.Visible = true;
label3.Visible = true;
label4.Visible = true;
radioButton1.Visible = true;
radioButton2.Visible = true;
radioButton3.Visible = true;
textBox1.Visible = true;
continueGame.Visible = false;
correctResult.Visible = false;
label6.Visible = true;
label7.Visible = true;
label8.Visible = true;
label9.Visible = true;
label10.Visible = true;
label11.Visible = true;
label12.Visible = true;
label13.Visible = true;
label14.Visible = true;
label15.Visible = true;
label16.Visible = true;
label17.Visible = true;
label18.Visible = true;
label19.Visible = true;
}
else
{
pictureBox1.Visible = false;
label1.Visible = false;
label2.Visible = false;
label3.Visible = false;
label4.Visible = false;
radioButton1.Visible = false;
radioButton2.Visible = false;
radioButton3.Visible = false;
textBox1.Visible = false;
continueGame.Visible = false;
correctResult.Visible = false;
label6.Visible = false;
label7.Visible = false;
label8.Visible = false;
label9.Visible = false;
label10.Visible = false;
label11.Visible = false;
label12.Visible = false;
label13.Visible = false;
label14.Visible = false;
label15.Visible = false;
label16.Visible = false;
label17.Visible = false;
label18.Visible = false;
label19.Visible = false;
}
}

void cleanRadio123()
{
radioButton1.Checked = false;
radioButton2.Checked = false;
radioButton3.Checked = false;
}

void randomHero()
{
bool boo=new bool();
boo = true;
Random ran = new Random();
t = ran.Next(125);
while (t == m || t == n)
{
t = ran.Next(125);
}
imageList1.ImageSize = new Size(120, 120);

while (boo)
{
if (percent[t] >= 0.6)
{

if (percent[t] >= 0.99)
{
m5++;
if (tp[t] == 9)
{
pictureBox1.Image = imageList1.Images[t];
sumHeroPhoto[t]++;
this.label3.Text = sumHeroPhoto[t].ToString();
tp[t] = 0;
boo = false;
}
else
{
tp[t]++;
t = ran.Next(125);
}
}

if (percent[t] >= 0.9 && percent[t] < 0.99)
{
m4++;
if (tp[t] == 4)
{
pictureBox1.Image = imageList1.Images[t];
sumHeroPhoto[t]++;
this.label3.Text = sumHeroPhoto[t].ToString();
tp[t] = 0;
boo = false;
}
else
{
tp[t]++;
t = ran.Next(125);
}
}

if (percent[t] >= 0.8 && percent[t] < 0.9)
{
m3++;
if (tp[t] == 3)
{
pictureBox1.Image = imageList1.Images[t];
sumHeroPhoto[t]++;
this.label3.Text = sumHeroPhoto[t].ToString();
tp[t] = 0;
boo = false;
}
else
{
tp[t]++;
t = ran.Next(125);
}
}

if (percent[t] >= 0.7 && percent[t] < 0.8)
{
m2++;
if (tp[t] == 2)
{
pictureBox1.Image = imageList1.Images[t];
sumHeroPhoto[t]++;
this.label3.Text = sumHeroPhoto[t].ToString();
tp[t] = 0;
boo = false;
}
else
{
tp[t]++;
t = ran.Next(125);
}
}

if (percent[t] >= 0.6 && percent[t] < 0.7)
{
m1++;
if (tp[t] == 1)
{
pictureBox1.Image = imageList1.Images[t];
sumHeroPhoto[t]++;
this.label3.Text = sumHeroPhoto[t].ToString();
tp[t] = 0;
boo = false;
}
else
{
tp[t]++;
t = ran.Next(125);
}
}
}

else
{
pictureBox1.Image = imageList1.Images[t];
sumHeroPhoto[t]++;
boo = false;
}
}
this.label3.Text = sumHeroPhoto[t].ToString();
}

void getHeroName()
{

StreamReader reader = new StreamReader(@"D:\c#\GuessFile\names.txt", Encoding.GetEncoding("gb2312"));

String line = reader.ReadLine();
int i = 0;
while (line != null)
{
sumHeroNames[i] = line;
i++;
line = reader.ReadLine();
}
reader.Close();
}

int randomHeroName1()
{
Random ran = new Random();
m = ran.Next(125);
while (m == n || m == t)
{
m = ran.Next(125);
}
return m;
}

int randomHeroName2()
{
Random ran = new Random();
n = ran.Next(125);
while(n == m||n==t)
{
n = ran.Next(125);
}
return n;
}

void getCi_ke()
{

int[] s = new int[] { 3, 4, 10, 12, 16, 22, 31, 33, 52, 87, 99, 107, 109, 115, 116 };
for (int i = 0; i < 15; i++)
{
ci_keNum[i] = s[i];
}
int c = new int();
Random ran = new Random();
c = ran.Next(15);
t = ci_keNum[c];
imageList1.ImageSize = new Size(120, 120);
pictureBox1.Image = imageList1.Images[t];
sumHeroPhoto[t]++;
this.label3.Text = sumHeroPhoto[t].ToString();

}

void getTan_ke()
{

int[] s = new int[] { 18, 55, 56, 65, 66, 67, 69, 75, 78, 80, 81, 84, 91, 96, 108, 121 };
for (int i = 0; i < 16; i++)
{
tan_keNum[i] = s[i];
}
int c = new int();
Random ran = new Random();
c = ran.Next(16);
t = tan_keNum[c];
imageList1.ImageSize = new Size(120, 120);
pictureBox1.Image = imageList1.Images[t];
sumHeroPhoto[t]++;
this.label3.Text = sumHeroPhoto[t].ToString();
}

void getShe_shou()
{

int[] s = new int[] { 1, 6, 13, 20, 24, 29, 35, 59, 70, 74, 79, 82, 85, 89, 94, 98, 113, 114, 118 };
for (int i = 0; i < 19; i++)
{
she_shouNum[i] = s[i];
}
int c = new int();
Random ran = new Random();
c = ran.Next(19);
t = she_shouNum[c];
imageList1.ImageSize = new Size(120, 120);
pictureBox1.Image = imageList1.Images[t];
sumHeroPhoto[t]++;
this.label3.Text = sumHeroPhoto[t].ToString();
}

void getZhan_shi()
{

int[] s = new int[] {2,15,17,19,25,30,34,38,40,42,43,44,
47,48,49,53,54,58,60,61,62,68,71,72,
77,83,88,90,92,97,100,101,106,119,120,124};
for (int i = 0; i < 36; i++)
{
zhan_shiNum[i] = s[i];
}
int c = new int();
Random ran = new Random();
c = ran.Next(36);
t = zhan_shiNum[c];
imageList1.ImageSize = new Size(120, 120);
pictureBox1.Image = imageList1.Images[t];
sumHeroPhoto[t]++;
this.label3.Text = sumHeroPhoto[t].ToString();
}

void getFa_shi()
{

int[] s = new int[] {0,7,8,9,11,14,21,23,28,32,36,41,
45,46,50,51,57,63,64,76,93,95,103,105,
110,111,117,122};
for (int i = 0; i < 28; i++)
{
fa_shiNum[i] = s[i];
}
int c = new int();
Random ran = new Random();
c = ran.Next(28);
t = fa_shiNum[c];
imageList1.ImageSize = new Size(120, 120);
pictureBox1.Image = imageList1.Images[t];
sumHeroPhoto[t]++;
this.label3.Text = sumHeroPhoto[t].ToString();
}

void getFu_zhu()
{

int[] s = new int[] { 5, 26, 27, 37, 39, 73, 86, 102, 104, 112, 123 };
for (int i = 0; i < 11; i++)
{
fu_zhuNum[i] = s[i];
}
int c = new int();
Random ran = new Random();
c = ran.Next(11);

160d9
t = fu_zhuNum[c];
imageList1.ImageSize = new Size(120, 120);
pictureBox1.Image = imageList1.Images[t];
sumHeroPhoto[t]++;
this.label3.Text = sumHeroPhoto[t].ToString();
}

void messageRecord()
{

m0 = 0;
m1 = 0;
m2 = 0;
m3 = 0;
m4 = 0;
m5 = 0;

label13.Text = "125".ToString();

for (int i = 0; i < 125; i++)
{

if (sumHeroPhoto[i] != 0)
{
m0++;
}

if (percent[i] >= 0.6 && percent[i] < 0.7)
{
m1++;
}

if (percent[i] >= 0.7 && percent[i] < 0.8)
{
m2++;
}

if (percent[i] >= 0.8 && percent[i] < 0.9)
{
m3++;
}

if (percent[i] >= 0.9 && percent[i] < 0.99)
{
m4++;
}

if (percent[i] >= 0.99)
{
m5++;
}
}
label14.Text = m0.ToString();
label15.Text = m1.ToString();
label16.Text = m2.ToString();
label17.Text = m3.ToString();
label18.Text = m4.ToString();
label19.Text = m5.ToString();
}

void ci_keMessage()
{
/
m0 = 0;
m1 = 0;
m2 = 0;
m3 = 0;
m4 = 0;
m5 = 0;

label13.Text = "15".ToString();

for (int i = 0; i < 15; i++)
{

if (sumHeroPhoto[ci_keNum[i]] != 0)
{
m0++;
}

if (percent[ci_keNum[i]] >= 0.6 && percent[ci_keNum[i]] < 0.7)
{
m1++;
}

if (percent[ci_keNum[i]] >= 0.7 && percent[ci_keNum[i]] < 0.8)
{
m2++;
}

if (percent[ci_keNum[i]] >= 0.8 && percent[ci_keNum[i]] < 0.9)
{
m3++;
}

if (percent[ci_keNum[i]] >= 0.9 && percent[ci_keNum[i]] < 0.99)
{
m4++;
}

if (percent[ci_keNum[i]] >= 0.99)
{
m5++;
}
}
label14.Text = m0.ToString();
label15.Text = m1.ToString();
label16.Text = m2.ToString();
label17.Text = m3.ToString();
label18.Text = m4.ToString();
label19.Text = m5.ToString();
}

void tan_keMessage()
{

m0 = 0;
m1 = 0;
m2 = 0;
m3 = 0;
m4 = 0;
m5 = 0;

label13.Text = "16".ToString();

for (int i = 0; i < 16; i++)
{

if (sumHeroPhoto[tan_keNum[i]] != 0)
{
m0++;
}

if (percent[tan_keNum[i]] >= 0.6 && percent[tan_keNum[i]] < 0.7)
{
m1++;
}

if (percent[tan_keNum[i]] >= 0.7 && percent[tan_keNum[i]] < 0.8)
{
m2++;
}

if (percent[tan_keNum[i]] >= 0.8 && percent[tan_keNum[i]] < 0.9)
{
m3++;
}

if (percent[tan_keNum[i]] >= 0.9 && percent[tan_keNum[i]] < 0.99)
{
m4++;
}

if (percent[tan_keNum[i]] >= 0.99)
{
m5++;
}
}
label14.Text = m0.ToString();
label15.Text = m1.ToString();
label16.Text = m2.ToString();
label17.Text = m3.ToString();
label18.Text = m4.ToString();
label19.Text = m5.ToString();
}

void she_shouMessage()
{

m0 = 0;
m1 = 0;
m2 = 0;
m3 = 0;
m4 = 0;
m5 = 0;

label13.Text = "19".ToString();

for (int i = 0; i < 19; i++)
{

if (sumHeroPhoto[she_shouNum[i]] != 0)
{
m0++;
}

if (percent[she_shouNum[i]] >= 0.6 && percent[she_shouNum[i]] < 0.7)
{
m1++;
}

if (percent[she_shouNum[i]] >= 0.7 && percent[she_shouNum[i]] < 0.8)
{
m2++;
}

if (percent[she_shouNum[i]] >= 0.8 && percent[she_shouNum[i]] < 0.9)
{
m3++;
}

if (percent[she_shouNum[i]] >= 0.9 && percent[she_shouNum[i]] < 0.99)
{
m4++;
}

if (percent[she_shouNum[i]] >= 0.99)
{
m5++;
}
}
label14.Text = m0.ToString();
label15.Text = m1.ToString();
label16.Text = m2.ToString();
label17.Text = m3.ToString();
label18.Text = m4.ToString();
label19.Text = m5.ToString();
}

void zhan_shiMessage()
{

m0 = 0;
m1 = 0;
m2 = 0;
m3 = 0;
m4 = 0;
m5 = 0;

label13.Text = "36".ToString();

for (int i = 0; i < 36; i++)
{

if (sumHeroPhoto[zhan_shiNum[i]] != 0)
{
m0++;
}

if (percent[zhan_shiNum[i]] >= 0.6 && percent[zhan_shiNum[i]] < 0.7)
{
m1++;
}

if (percent[zhan_shiNum[i]] >= 0.7 && percent[zhan_shiNum[i]] < 0.8)
{
m2++;
}

if (percent[zhan_shiNum[i]] >= 0.8 && percent[zhan_shiNum[i]] < 0.9)
{
m3++;
}

if (percent[zhan_shiNum[i]] >= 0.9 && percent[zhan_shiNum[i]] < 0.99)
{
m4++;
}

if (percent[zhan_shiNum[i]] >= 0.99)
{
m5++;
}
}
label14.Text = m0.ToString();
label15.Text = m1.ToString();
label16.Text = m2.ToString();
label17.Text = m3.ToString();
label18.Text = m4.ToString();
label19.Text = m5.ToString();
}

void fa_shiMessage()
{

m0 = 0;
m1 = 0;
m2 = 0;
m3 = 0;
m4 = 0;
m5 = 0;

label13.Text = "28".ToString();

for (int i = 0; i < 28; i++)
{

if (sumHeroPhoto[fa_shiNum[i]] != 0)
{
m0++;
}
// 较熟悉
if (percent[fa_shiNum[i]] >= 0.6 && percent[fa_shiNum[i]] < 0.7)
{
m1++;
}

if (percent[fa_shiNum[i]] >= 0.7 && percent[fa_shiNum[i]] < 0.8)
{
m2++;
}

if (percent[fa_shiNum[i]] >= 0.8 && percent[fa_shiNum[i]] < 0.9)
{
m3++;
}

if (percent[fa_shiNum[i]] >= 0.9 && percent[fa_shiNum[i]] < 0.99)
{
m4++;
}

if (percent[fa_shiNum[i]] >= 0.99)
{
m5++;
}
}
label14.Text = m0.ToString();
label15.Text = m1.ToString();
label16.Text = m2.ToString();
label17.Text = m3.ToString();
label18.Text = m4.ToString();
label19.Text = m5.ToString();
}

void fu_zhuMessage()
{
// 清空数据
m0 = 0;
m1 = 0;
m2 = 0;
m3 = 0;
m4 = 0;
m5 = 0;

label13.Text = "11".ToString();

for (int i = 0; i < 11; i++)
{

if (sumHeroPhoto[fu_zhuNum[i]] != 0)
{
m0++;
}

if (percent[fu_zhuNum[i]] >= 0.6 && percent[fu_zhuNum[i]] < 0.7)
{
m1++;
}

if (percent[fu_zhuNum[i]] >= 0.7 && percent[fu_zhuNum[i]] < 0.8)
{
m2++;
}

if (percent[fu_zhuNum[i]] >= 0.8 && percent[fu_zhuNum[i]] < 0.9)
{
m3++;
}

if (percent[fu_zhuNum[i]] >= 0.9 && percent[fu_zhuNum[i]] < 0.99)
{
m4++;
}

if (percent[fu_zhuNum[i]] >= 0.99)
{
m5++;
}
}
label14.Text = m0.ToString();
label15.Text = m1.ToString();
label16.Text = m2.ToString();
label17.Text = m3.ToString();
label18.Text = m4.ToString();
label19.Text = m5.ToString();
}

private void exitGame_Click(object sender, EventArgs e)
{

String con = (@"server=LONG-PC\LONG;database=caicaikan;user id=sa;password=123456");
SqlConnection conn = new SqlConnection(con);

StringBuilder sqlstr = new StringBuilder();
conn.Open();

if (model == 1)
{

SqlCommand sc = new SqlCommand();
sc.CommandText = ("truncate table modelOne");
sc.Connection = conn;
sc.ExecuteNonQuery();
for (int i = 0; i < 125; i++)
{
sqlstr.Append("insert into modelOne(sumHeroPhoto,trueGuessNum,[percent],tp)");
sqlstr.Append("values");
sqlstr.Append("('" + sumHeroPhoto[i] + "','" + trueGuessNum[i] + "','" + percent[i] + "','" + tp[i] + "')");

using (SqlCommand cmd = new SqlCommand(sqlstr.ToString(), conn)) //定义连接命令
{
//cmd.CommandType = CommandType.StoredProcedure;
cmd.ExecuteNonQuery();//执行sql语句
}

sqlstr.Clear();
}
}
else
{

SqlCommand sc2 = new SqlCommand();
sc2.CommandText = ("truncate table modelTwo");
sc2.Connection = conn;
sc2.ExecuteNonQuery();
for (int i = 0; i < 125; i++)
{
sqlstr.Append("insert into modelTwo(modelTwoName,trueGuessPhoto,percent2,tp2)");
sqlstr.Append("values");
sqlstr.Append("('" + modelTwoName[i] + "','" + trueGuessPhoto[i] + "','" + percent2[i] + "','" + tp2[i] + "')");

using (SqlCommand cmd2 = new SqlCommand(sqlstr.ToString(), conn))
//cmd.CommandType = CommandType.StoredProcedure;
cmd2.ExecuteNonQuery();
}

sqlstr.Clear();
}
}
conn.Close();
conn.Dispose();
this.Close();
}

private void correctResult_Click(object sender, EventArgs e)
{
if (model == 1)
{
if (num[x1] == t)
radioButton1.Checked = true;
if (num[x2] == t)
radioButton2.Checked = true;
if (num[x3] == t)
radioButton3.Checked = true;
textBox1.Text = "该英雄的名字为:";
}
else
{
if (num2[x1] == t2)
{

Graphics g = Graphics.FromHwnd(this.pictureBox2.Handle);
PaintEventArgs a = new PaintEventArgs(g, this.pictureBox2.ClientRectangle);
this.pictureBox2_Paint(this.pictureBox2, a);
g.Dispose();

delay(100);
pictureBox2.Image = imageList1.Images[num2[x1]];
}

if (num2[x2] == t2)
{

Graphics g = Graphics.FromHwnd(this.pictureBox3.Handle);
PaintEventArgs a = new PaintEventArgs(g, this.pictureBox3.ClientRectangle);
this.pictureBox3_Paint(this.pictureBox3, a);
g.Dispose();

delay(100);
pictureBox3.Image = imageList1.Images[num2[x2]];

}

if (num2[x3] == t2)
{
Graphics g = Graphics.FromHwnd(this.pictureBox4.Handle);
PaintEventArgs a = new PaintEventArgs(g, this.pictureBox4.ClientRectangle);
this.pictureBox4_Paint(this.pictureBox4, a);
g.Dispose();

delay(100);
pictureBox4.Image = imageList1.Images[num2[x3]];
}
textBox1.Text = "该英雄的头像为:";
}
}

// 晒选英雄类型按钮
private void scc_Click(object sender, EventArgs e)
{
continueGame.Visible = false;
correctResult.Visible = false;
this.textBox1.Text = "请选择答案";
re_elect = false;
this.label4.Text = "选择答案查看";

//筛选
if (model == 1)
{
switch (comboBox1.SelectedIndex)
{
case 0:
randomHero();
getThreeChecked();
cleanRadio123();
messageRecord();
break;

case 1:
getCi_ke();
getThreeChecked();
cleanRadio123();
ci_keMessage();
break;

case 2:
getTan_ke();
getThreeChecked();
cleanRadio123();
tan_keMessage();
break;

case 3:
getShe_shou();
getThreeChecked();
cleanRadio123();
she_shouMessage();
break;

case 4:
getZhan_shi();
getThreeChecked();
cleanRadio123();
zhan_shiMessage();
break;

case 5:
getFa_shi();
getThreeChecked();
cleanRadio123();
fa_shiMessage();
break;

case 6:
getFu_zhu();
getThreeChecked();
cleanRadio123();
fu_zhuMessage();
break;
}
}
else
{
switch (comboBox1.SelectedIndex)
{
case 0:
getName();                                  // 获得随机名字
getThreeChecked2();                         // 获得3个选项
messageRecord2();
break;

case 1:
getCi_ke2();
getThreeChecked2();                         // 获得3个选项
ci_keMessage2();
break;

case 2:
getTan_ke2();
getThreeChecked2();
tan_keMessage2();
break;

case 3:
getShe_shou2();
getThreeChecked2();
she_shouMessage2();
break;

case 4:
getZhan_shi2();
getThreeChecked2();
zhan_shiMessage2();
break;

case 5:
getFa_shi2();
getThreeChecked2();
fa_shiMessage2();
break;

case 6:
getFu_zhu2();
getThreeChecked2();
fu_zhuMessage2();
break;
}
}
}

private void moderTwo_Click(object sender, EventArgs e)
{
model = 2;
// 连接数据库
String con = (@"server=LONG-PC\LONG;database=caicaikan;user id=sa;password=123456");
SqlConnection conn = new SqlConnection(con);
// 读取数据库数据
conn.Open();
SqlCommand cmd = new SqlCommand();
cmd.CommandText = "select * from modelTwo";
cmd.Connection = conn;
SqlDataAdapter da = new SqlDataAdapter(cmd);
DataSet ds = new DataSet();
da.Fill(ds);
DataTable dt = new DataTable();
dt = ds.Tables[0].Copy();
double[] a = new double[125];
for (int i = 0; i < 125; i++)
{
modelTwoName[i] = (int)dt.Rows[i].ItemArray[0];
trueGuessPhoto[i] = (int)dt.Rows[i].ItemArray[1];

// 先将数据库中的float转换为c#中的double
a[i] = (double)dt.Rows[i].ItemArray[2];
percent2[i] = (float)a[i];

tp2[i] = (int)dt.Rows[i].ItemArray[3];
}
conn.Close();
conn.Dispose();

modelTwoVisible(true);
pictureBox1.Visible = false;
radioButton1.Visible = false;
radioButton2.Visible = false;
radioButton3.Visible = false;

getName();                                  // 获得随机名字
getThreeChecked2();                         // 获得3个选项
this.textBox1.Text = "请选择答案";
re_elect = false;                           // 默认没有重选
label4.Text = "选择答案查看";
messageRecord2();                           // 显示模式二进度

}

void modelTwoVisible(bool mv)
{
if (mv == true)
{
pictureBox2.Visible = true;
pictureBox3.Visible = true;
pictureBox4.Visible = true;
textBox1.Visible = true;
continueGame.Visible = false;
correctResult.Visible = false;
label1.Visible = true;
label2.Visible = true;
label3.Visible = true;
label4.Visible = true;
label6.Visible = true;
label7.Visible = true;
label8.Visible = true;
label9.Visible = true;
label10.Visible = true;
label11.Visible = true;
label12.Visible = true;
label13.Visible = true;
label14.Visible = true;
label15.Visible = true;
label16.Visible = true;
label17.Visible = true;
label18.Visible = true;
label19.Visible = true;
aRandomName.Visible = true;
}
else
{
pictureBox2.Visible = false;
pictureBox3.Visible = false;
pictureBox4.Visible = false;
textBox1.Visible = false;
continueGame.Visible = false;
correctResult.Visible = false;
label1.Visible = false;
label2.Visible = false;
label3.Visible = false;
label4.Visible = false;
label6.Visible = false;
label7.Visible = false;
label8.Visible = false;
label9.Visible = false;
label10.Visible = false;
label11.Visible = false;
label12.Visible = false;
label13.Visible = false;
label14.Visible = false;
label15.Visible = false;
label16.Visible = false;
label17.Visible = false;
label18.Visible = false;
label19.Visible = false;
aRandomName.Visible = false;
}
}

void getName()
{
bool boo = new bool();
boo = true;
Random ran = new Random();
t2 = ran.Next(125);
while (t2 == p1 || t2 == p2)
{
t2 = ran.Next(125);
}

while (boo)
{
if (percent2[t2] >= 0.6)
{

if (percent2[t2] >= 0.99)
{
n5++;
if (tp2[t2] == 9)
{
pictureBox1.Image = imageList1.Images[t2];
sumHeroPhoto[t2]++;
this.label3.Text = sumHeroPhoto[t2].ToString();
tp2[t2] = 0;
boo = false;
}
else
{
tp2[t2]++;
t2 = ran.Next(125);
}
}
// 英雄认识率在90%到99%之间,出现的概率为原来的1/5
if (percent2[t2] >= 0.9 && percent2[t2] < 0.99)
{
n4++;
if (tp2[t2] == 4)
{
pictureBox1.Image = imageList1.Images[t2];
sumHeroPhoto[t2]++;
this.label3.Text = sumHeroPhoto[t2].ToString();
tp2[t2] = 0;
boo = false;
}
else
{
tp2[t2]++;
t2 = ran.Next(125);
}
}
// 英雄认识率在80%到90%之间,出现的概率为原来的1/4
if (percent2[t2] >= 0.8 && percent2[t2] < 0.9)
{
n3++;
if (tp2[t2] == 3)
{
pictureBox1.Image = imageList1.Images[t2];
sumHeroPhoto[t2]++;
this.label3.Text = sumHeroPhoto[t2].ToString();
tp2[t2] = 0;
boo = false;
}
else
{
tp2[t2]++;
t2 = ran.Next(125);
}
}

if (percent2[t2] >= 0.7 && percent2[t2] < 0.8)
{
n2++;
if (tp2[t2] == 2)
{
pictureBox1.Image = imageList1.Images[t2];
sumHeroPhoto[t2]++;
this.label3.Text = sumHeroPhoto[t2].ToString();
tp2[t2] = 0;
boo = false;
}
else
{
tp2[t2]++;
t2 = ran.Next(125);
}
}

if (percent2[t2] >= 0.6 && percent2[t2] < 0.7)
{
n1++;
if (tp2[t2] == 1)
{
pictureBox1.Image = imageList1.Images[t2];
sumHeroPhoto[t2]++;
this.label3.Text = sumHeroPhoto[t2].ToString();
tp2[t2] = 0;
boo = false;
}
else
{
tp2[t2]++;
t2 = ran.Next(125);
}
}
}

else
{
aRandomName.Text=sumHeroNames[t2].ToString();
modelTwoName[t2]++;
boo = false;
}
}
this.label3.Text = modelTwoName[t2].ToString();
}

int randomPhoto1()
{
Random ran = new Random();
p1 = ran.Next(125);
while (p1 == p2 || p1 == t2)
{
p1 = ran.Next(125);
}
return p1;
}

int randomPhoto2()
{
Random ran = new Random();
p2 = ran.Next(125);
while (p2 == p1 || p2 == t2)
{
p2 = ran.Next(125);
}
return p2;
}

void getThreeChecked2()
{
Random rn = new Random();
int p = randomPhoto1();
int q = randomPhoto2();

num2[0] = t2;
num2[1] = p;
num2[2] = q;

x1 = rn.Next(3);
pictureBox2.Image = imageList1.Images[num2[x1]];

x2 = rn.Next(3);
while (x2 == x1)
{
x2 = rn.Next(3);
}
pictureBox3.Image = imageList1.Images[num2[x2]];

// 生成第三个选项
x3 = rn.Next(3);
while (x3 == x1 || x3 == x2)
{
x3 = rn.Next(3);
}
pictureBox4.Image = imageList1.Images[num2[x3]];
}

private void pictureBox2_Click(object sender, EventArgs e)
{

Graphics g = Graphics.FromHwnd(this.pictureBox2.Handle);
PaintEventArgs a = new PaintEventArgs(g, this.pictureBox2.ClientRectangle);
this.pictureBox2_Paint(this.pictureBox2, a);
g.Dispose();

delay(100);
pictureBox2.Image = imageList1.Images[num2[x1]];

if (re_elect == true)
{
textBox1.Text = "只能选择一次";
}
else
{
if (num2[x1] == t2)
{
textBox1.Text = "正确";
trueGuessPhoto[num2[x1]]++;
}
else
{
textBox1.Text = "错误";
}
}
continueGame.Visible = true;
correctResult.Visible = true;
re_elect = true;

percent2[t2] = (float)trueGuessPhoto[t2] / (modelTwoName[t2] + 2);
label4.Text = percent2[t2].ToString("0.00%");
}

private void pictureBox3_Click(object sender, EventArgs e)
{
Graphics g = Graphics.FromHwnd(this.pictureBox3.Handle);
PaintEventArgs a = new PaintEventArgs(g, this.pictureBox3.ClientRectangle);
this.pictureBox3_Paint(this.pictureBox3, a);
g.Dispose();

delay(100);
pictureBox3.Image = imageList1.Images[num2[x2]];

// 实现模式一选择答案功能
if (re_elect == true)
{
textBox1.Text = "只能选择一次";
}
else
{
if (num2[x2] == t2)
{
textBox1.Text = "正确";
trueGuessPhoto[num2[x2]]++;
}
else
{
textBox1.Text = "错误";
}
}

continueGame.Visible = true;
correctResult.Visible = true;
re_elect = true;

//计算认识率
percent2[t2] = (float)(trueGuessPhoto[t2]) / (modelTwoName[t2] + 2);
label4.Text = percent2[t2].ToString("0.00%");
}

// 点击第三张图片触发事件
private void pictureBox4_Click(object sender, EventArgs e)
{
Graphics g = Graphics.FromHwnd(this.pictureBox4.Handle);
PaintEventArgs a = new PaintEventArgs(g, this.pictureBox4.ClientRectangle);
this.pictureBox4_Paint(this.pictureBox4, a);
g.Dispose();

delay(100);
pictureBox4.Image = imageList1.Images[num2[x3]];

// 实现模式一选择答案功能
if (re_elect == true)
{
textBox1.Text = "只能选择一次";
}
else
{
if (num2[x3] == t2)
{
textBox1.Text = "正确";
trueGuessPhoto[num2[x3]]++;
}
else
{
textBox1.Text = "错误";
}
}

continueGame.Visible = true;
correctResult.Visible = true;
re_elect = true;
//计算认识率
percent2[t2] = (float)trueGuessPhoto[t2] / (modelTwoName[t2] + 2);
label4.Text = percent2[t2].ToString("0.00%");
}

// 第一张图片
private void pictureBox2_Paint(object sender, PaintEventArgs e)
{
PictureBox p = (PictureBox)sender;
Pen pp = new Pen(Color.Khaki);
e.Graphics.DrawRectangle(pp, e.ClipRectangle.X, e.ClipRectangle.Y, e.ClipRectangle.X + e.ClipRectangle.Width - 1, e.ClipRectangle.Y + e.ClipRectangle.Height - 1);
}

// 第二张图片
private void pictureBox3_Paint(object sender, PaintEventArgs e)
{
PictureBox p = (PictureBox)sender;
Pen pp = new Pen(Color.Khaki);
e.Graphics.DrawRectangle(pp, e.ClipRectangle.X, e.ClipRectangle.Y, e.ClipRectangle.X + e.ClipRectangle.Width - 1, e.ClipRectangle.Y + e.ClipRectangle.Height - 1);
}

// 第三张图片
private void pictureBox4_Paint(object sender, PaintEventArgs e)
{
PictureBox p = (PictureBox)sender;
Pen pp = new Pen(Color.Khaki);
e.Graphics.DrawRectangle(pp, e.ClipRectangle.X, e.ClipRectangle.Y, e.ClipRectangle.X + e.ClipRectangle.Width - 1, e.ClipRectangle.Y + e.ClipRectangle.Height - 1);
}

// 全部信息记录
void messageRecord2()
{
// 清空数据
n0 = 0;
n1 = 0;
n2 = 0;
n3 = 0;
n4 = 0;
n5 = 0;

label13.Text = "125".ToString();

for (int i = 0; i < 125; i++)
{

if (trueGuessPhoto[i] != 0)
{
n0++;
}

if (percent2[i] >= 0.6 && percent2[i] < 0.7)
{
n1++;
}

if (percent2[i] >= 0.7 && percent2[i] < 0.8)
{
n2++;
}

if (percent2[i] >= 0.8 && percent2[i] < 0.9)
{
n3++;
}

if (percent2[i] >= 0.9 && percent2[i] < 0.99)
{
n4++;
}

if (percent2[i] >= 0.99)
{
n5++;
}
}
label14.Text = n0.ToString();
label15.Text = n1.ToString();
label16.Text = n2.ToString();
label17.Text = n3.ToString();
label18.Text = n4.ToString();
label19.Text = n5.ToString();
}

// 获取随机刺数据
void getCi_ke2()
{

int[] s = new int[] { 3, 4, 10, 12, 16, 22, 31, 33, 52, 87, 99, 107, 109, 115, 116 };
for (int i = 0; i < 15; i++)
{
ci_keNum2[i] = s[i];
}
int c = new int();
Random ran = new Random();
c = ran.Next(15);
t2 = ci_keNum2[c];
aRandomName.Text=sumHeroNames[t2];
modelTwoName[t2]++;
this.label3.Text =  modelTwoName[t2].ToString();

}

// 获取随机数据
void getTan_ke2()
{

int[] s = new int[] { 18, 55, 56, 65, 66, 67, 69, 75, 78, 80, 81, 84, 91, 96, 108, 121 };
for (int i = 0; i < 16; i++)
{
tan_keNum2[i] = s[i];
}
int c = new int();
Random ran = new Random();
c = ran.Next(16);
t2 = tan_keNum2[c];
aRandomName.Text = sumHeroNames[t2];
modelTwoName[t2]++;
this.label3.Text = modelTwoName[t2].ToString();
}

// 获取随机数据
void getShe_shou2()
{

int[] s = new int[] { 1, 6, 13, 20, 24, 29, 35, 59, 70, 74, 79, 82, 85, 89, 94, 98, 113, 114, 118 };
for (int i = 0; i < 19; i++)
{
she_shouNum2[i] = s[i];
}
int c = new int();
Random ran = new Random();
c = ran.Next(19);
t2 = she_shouNum2[c];
aRandomName.Text = sumHeroNames[t2];
modelTwoName[t2]++;
this.label3.Text = modelTwoName[t2].ToString();
}

// 获取随机数据
void getZhan_shi2()
{

int[] s = new int[] {2,15,17,19,25,30,34,38,40,42,43,44,
47,48,49,53,54,58,60,61,62,68,71,72,
77,83,88,90,92,97,100,101,106,119,120,124};
for (int i = 0; i < 36; i++)
{
zhan_shiNum2[i] = s[i];
}
int c = new int();
Random ran = new Random();
c = ran.Next(36);
t2 = zhan_shiNum2[c];
aRandomName.Text = sumHeroNames[t2];
modelTwoName[t2]++;
this.label3.Text = modelTwoName[t2].ToString();
}

// 获取随机数据
void getFa_shi2()
{

int[] s = new int[] {0,7,8,9,11,14,21,23,28,32,36,41,
45,46,50,51,57,63,64,76,93,95,103,105,
110,111,117,122};
for (int i = 0; i < 28; i++)
{
fa_shiNum2[i] = s[i];
}
int c = new int();
Random ran = new Random();
c = ran.Next(28);
t2 = fa_shiNum2[c];
aRandomName.Text = sumHeroNames[t2];
modelTwoName[t2]++;
this.label3.Text = modelTwoName[t2].ToString();
}

// 获取随机数据
void getFu_zhu2()
{
// 获取随机数据
int[] s = new int[] { 5, 26, 27, 37, 39, 73, 86, 102, 104, 112, 123 };
for (int i = 0; i < 11; i++)
{
fu_zhuNum2[i] = s[i];
}
int c = new int();
Random ran = new Random();
c = ran.Next(11);
t2 = fu_zhuNum2[c];
aRandomName.Text = sumHeroNames[t2];
modelTwoName[t2]++;
this.label3.Text = modelTwoName[t2].ToString();
}

void ci_keMessage2()
{

n0 = 0;
n1 = 0;
n2 = 0;
n3 = 0;
n4 = 0;
n5 = 0;

label13.Text = "15".ToString();

for (int i = 0; i < 15; i++)
{

if (modelTwoName[ci_keNum2[i]] != 0)
{
n0++;
}

if (percent2[ci_keNum2[i]] >= 0.6 && percent2[ci_keNum2[i]] < 0.7)
{
n1++;
}
// 已认识
if (percent2[ci_keNum2[i]] >= 0.7 && percent2[ci_keNum2[i]] < 0.8)
{
n2++;
}

if (percent2[ci_keNum2[i]] >= 0.8 && percent2[ci_keNum2[i]] < 0.9)
{
n3++;
}

if (percent2[ci_keNum2[i]] >= 0.9 && percent2[ci_keNum2[i]] < 0.99)
{
n4++;
}

if (percent2[ci_keNum2[i]] >= 0.99)
{
n5++;
}
}
label14.Text = n0.ToString();
label15.Text = n1.ToString();
label16.Text = n2.ToString();
label17.Text = n3.ToString();
label18.Text = n4.ToString();
label19.Text = n5.ToString();
}

void tan_keMessage2()
{

n0 = 0;
n1 = 0;
n2 = 0;
n3 = 0;
n4 = 0;
n5 = 0;

label13.Text = "16".ToString();

for (int i = 0; i < 16; i++)
{

if (modelTwoName[tan_keNum2[i]] != 0)
{
n0++;
}

if (percent2[tan_keNum2[i]] >= 0.6 && percent2[tan_keNum2[i]] < 0.7)
{
n1++;
}

if (percent2[tan_keNum2[i]] >= 0.7 && percent2[tan_keNum2[i]] < 0.8)
{
n2++;
}

if (percent2[tan_keNum2[i]] >= 0.8 && percent2[tan_keNum2[i]] < 0.9)
{
n3++;
}

if (percent2[tan_keNum2[i]] >= 0.9 && percent2[tan_keNum2[i]] < 0.99)
{
n4++;
}
// 一眼辨认
if (percent2[tan_keNum2[i]] >= 0.99)
{
n5++;
}
}
label14.Text = n0.ToString();
label15.Text = n1.ToString();
label16.Text = n2.ToString();
label17.Text = n3.ToString();
label18.Text = n4.ToString();
label19.Text = n5.ToString();
}

void she_shouMessage2()
{

n0 = 0;
n1 = 0;
n2 = 0;
n3 = 0;
n4 = 0;
n5 = 0;

label13.Text = "19".ToString();

for (int i = 0; i < 19; i++)
{

if (modelTwoName[she_shouNum2[i]] != 0)
{
n0++;
}

if (percent2[she_shouNum2[i]] >= 0.6 && percent2[she_shouNum2[i]] < 0.7)
{
n1++;
}

if (percent2[she_shouNum2[i]] >= 0.7 && percent2[she_shouNum2[i]] < 0.8)
{
n2++;
}

if (percent2[she_shouNum2[i]] >= 0.8 && percent2[she_shouNum2[i]] < 0.9)
{
n3++;
}

if (percent2[she_shouNum2[i]] >= 0.9 && percent2[she_shouNum2[i]] < 0.99)
{
n4++;
}

if (percent2[she_shouNum2[i]] >= 0.99)
{
n5++;
}
}
label14.Text = n0.ToString();
label15.Text = n1.ToString();
label16.Text = n2.ToString();
label17.Text = n3.ToString();
label18.Text = n4.ToString();
label19.Text = n5.ToString();
}

void zhan_shiMessage2()
{

n0 = 0;
n1 = 0;
n2 = 0;
n3 = 0;
n4 = 0;
n5 = 0;

label13.Text = "36".ToString();

for (int i = 0; i < 36; i++)
{
// 初认识
if (modelTwoName[zhan_shiNum2[i]] != 0)
{
n0++;
}
// 较熟悉
if (percent2[zhan_shiNum2[i]] >= 0.6 && percent2[zhan_shiNum2[i]] < 0.7)
{
n1++;
}
// 已认识
if (percent2[zhan_shiNum2[i]] >= 0.7 && percent2[zhan_shiNum2[i]] < 0.8)
{
n2++;
}
// 很熟悉
if (percent2[zhan_shiNum2[i]] >= 0.8 && percent2[zhan_shiNum2[i]] < 0.9)
{
n3++;
}

if (percent2[zhan_shiNum2[i]] >= 0.9 && percent2[zhan_shiNum2[i]] < 0.99)
{
n4++;
}

if (percent2[zhan_shiNum2[i]] >= 0.99)
{
n5++;
}
}
label14.Text = n0.ToString();
label15.Text = n1.ToString();
label16.Text = n2.ToString();
label17.Text = n3.ToString();
label18.Text = n4.ToString();
label19.Text = n5.ToString();
}

void fa_shiMessage2()
{

n0 = 0;
n1 = 0;
n2 = 0;
n3 = 0;
n4 = 0;
n5 = 0;

label13.Text = "28".ToString();

for (int i = 0; i < 28; i++)
{

if (modelTwoName[fa_shiNum2[i]] != 0)
{
n0++;
}

if (percent2[fa_shiNum2[i]] >= 0.6 && percent2[fa_shiNum2[i]] < 0.7)
{
n1++;
}

if (percent2[fa_shiNum2[i]] >= 0.7 && percent2[fa_shiNum2[i]] < 0.8)
{
n2++;
}

if (percent2[fa_shiNum2[i]] >= 0.8 && percent2[fa_shiNum2[i]] < 0.9)
{
n3++;
}

if (percent2[fa_shiNum2[i]] >= 0.9 && percent2[fa_shiNum2[i]] < 0.99)
{
n4++;
}

if (percent2[fa_shiNum2[i]] >= 0.99)
{
n5++;
}
}
label14.Text = n0.ToString();
label15.Text = n1.ToString();
label16.Text = n2.ToString();
label17.Text = n3.ToString();
label18.Text = n4.ToString();
label19.Text = n5.ToString();
}

/
void fu_zhuMessage2()
{

n0 = 0;
n1 = 0;
n2 = 0;
n3 = 0;
n4 = 0;
n5 = 0;

label13.Text = "11".ToString();

for (int i = 0; i < 11; i++)
{

if (modelTwoName[fu_zhuNum2[i]] != 0)
{
n0++;
}

if (percent2[fu_zhuNum2[i]] >= 0.6 && percent2[fu_zhuNum2[i]] < 0.7)
{
n1++;
}

if (percent2[fu_zhuNum2[i]] >= 0.7 && percent2[fu_zhuNum2[i]] < 0.8)
{
n2++;
}

if (percent2[fu_zhuNum2[i]] >= 0.8 && percent2[fu_zhuNum2[i]] < 0.9)
{
n3++;
}

if (percent2[fu_zhuNum2[i]] >= 0.9 && percent2[fu_zhuNum2[i]] < 0.99)
{
n4++;
}

if (percent2[fu_zhuNum2[i]] >= 0.99)
{
n5++;
}
}
label14.Text = n0.ToString();
label15.Text = n1.ToString();
label16.Text = n2.ToString();
label17.Text = n3.ToString();
label18.Text = n4.ToString();
label19.Text = n5.ToString();
}

// 延时函数
private void delay(int iInterval)
{
DateTime now = DateTime.Now;
while (now.AddMilliseconds(iInterval) > DateTime.Now)
{
}
return;
}
}
}
内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签: