【IOS工具类】获得设备唯一标识,删除应用不重新生成
2015-04-29 14:42
609 查看
文章转载自:http://www.cnblogs.com/qingjoin/p/3549325.html (有做修改)
PS:因为使用keychain方式,所以删除应用不重新生成identifierForVendor
使用方法
此类可以搭配我的另一个博文使用:http://blog.csdn.net/coooliang/article/details/39373649
PS:因为使用keychain方式,所以删除应用不重新生成identifierForVendor
#define safeString(obj) (([obj isEqual:[NSNull null]]||obj==nil||[@"null"isEqual:obj]) ? @"" : ([NSString stringWithFormat:@"%@",obj]))
#import <Foundation/Foundation.h> @interface UUIDUtil : NSObject +(NSString *)getUUID; @end
#import "UUIDUtil.h" @implementation UUIDUtil static UUIDUtil * instance = nil; +(NSString *)getUUID{ NSString * const KEY_USERNAME_PASSWORD = @"com.sb.giftcardapp.usernamepassword";//这里你需要修改为自己应用的id,才不会重复 NSString * const KEY_PASSWORD = @"com.sb.giftcardapp.password"; NSMutableDictionary *readUserPwd = (NSMutableDictionary *)[self load:KEY_USERNAME_PASSWORD]; if(readUserPwd == nil || [@""isEqualToString:safeString([readUserPwd objectForKey:KEY_PASSWORD])]){ NSString *identifierStr = [[[UIDevice currentDevice] identifierForVendor] UUIDString]; NSMutableDictionary *usernamepasswordKVPairs = [NSMutableDictionary dictionary]; [usernamepasswordKVPairs setObject:identifierStr forKey:KEY_PASSWORD]; //save [self save:KEY_USERNAME_PASSWORD data:usernamepasswordKVPairs]; //read readUserPwd = (NSMutableDictionary *)[self load:KEY_USERNAME_PASSWORD]; } NSString *uuidString = [readUserPwd objectForKey:KEY_PASSWORD]; NSLog(@"uuidString = %@",uuidString); return uuidString; } + (void)save:(NSString *)service data:(id)data{ //Get search dictionary NSMutableDictionary *keychainQuery = [self getKeychainQuery:service]; //Delete old item before add new item SecItemDelete((__bridge CFDictionaryRef)keychainQuery); //Add new object to search dictionary(Attention:the data format) [keychainQuery setObject:[NSKeyedArchiver archivedDataWithRootObject:data] forKey:(__bridge id)kSecValueData]; //Add item to keychain with the search dictionary SecItemAdd((__bridge CFDictionaryRef)keychainQuery, NULL); } + (NSMutableDictionary *)getKeychainQuery:(NSString *)service { return [NSMutableDictionary dictionaryWithObjectsAndKeys: (__bridge id)kSecClassGenericPassword,(__bridge id)kSecClass, service, (__bridge id)kSecAttrService, service, (__bridge id)kSecAttrAccount, (__bridge id)kSecAttrAccessibleAfterFirstUnlock,(__bridge id)kSecAttrAccessible, nil]; } //取 + (id)load:(NSString *)service { id ret = nil; NSMutableDictionary *keychainQuery = [self getKeychainQuery:service]; //Configure the search setting //Since in our simple case we are expecting only a single attribute to be returned (the password) we can set the attribute kSecReturnData to kCFBooleanTrue [keychainQuery setObject:(__bridge id)kCFBooleanTrue forKey:(__bridge id)kSecReturnData]; [keychainQuery setObject:(__bridge id)kSecMatchLimitOne forKey:(__bridge id)kSecMatchLimit]; CFDataRef keyData = NULL; if (SecItemCopyMatching((__bridge CFDictionaryRef)keychainQuery, (CFTypeRef *)&keyData) == noErr) { @try { ret = [NSKeyedUnarchiver unarchiveObjectWithData:(__bridge NSData *)keyData]; } @catch (NSException *e) { NSLog(@"Unarchive of %@ failed: %@", service, e); } @finally { } } if (keyData) CFRelease(keyData); return ret; } + (void)delete:(NSString *)service { NSMutableDictionary *keychainQuery = [self getKeychainQuery:service]; SecItemDelete((__bridge CFDictionaryRef)keychainQuery); } @end
使用方法
#import "UUIDUtil.h" #define UDID [UUIDUtil getUUID]
此类可以搭配我的另一个博文使用:http://blog.csdn.net/coooliang/article/details/39373649
相关文章推荐
- 【IOS工具类】获得设备唯一标识(兼容IOS5,6,7)
- 【IOS工具类】获得设备唯一标识(兼容IOS5,6,7)
- IOS 生成设备唯一标识
- Unity3d获得Android和ios设备的唯一标识
- iOS获取设备唯一的UUID(解决删除应用UUID变更的问题)
- Unity3d获得android和ios设备的唯一标识
- Unity3d获得android和ios设备的唯一标识
- iOS开发获取设备唯一标识、系统版本、应用版本等信息
- 获得iOS设备唯一标识
- Unity3d获得android和ios设备的唯一标识
- iOS获取设备唯一标识
- ios设备唯一标识获取策略
- iOS获取设备唯一标识的各种方法?IDFA、IDFV、UDID分别是什么含义?
- 获取iOS设备唯一标识
- iOS7或以后将不能使用MAC地址生成设备的唯一标识
- ios设备唯一标识获取策略
- 获得应用和系统版本号,设备唯一标示
- Android 设备唯一标识生成方式
- iOS 获取设备唯一标识
- ios设备唯一标识获取策略