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C#线程同步的几种方法

2015-04-23 11:28 197 查看
我们在编程的时候,有时会使用多线程来解决问题,比如你的程序需要在后台处理一大堆数据,但还要使用户界面处于可操作状态;或者你的程序需要访问一些外部资源如数据库或网络文件等。这些情况你都可以创建一个子线程去处理,然而,多线程不可避免地会带来一个问题,就是线程同步的问题。如果这个问题处理不好,我们就会得到一些非预期的结果。

  在网上也看过一些关于线程同步的文章,其实线程同步有好几种方法,下面我就简单的做一下归纳。

  一、volatile关键字

  volatile是最简单的一种同步方法,当然简单是要付出代价的。它只能在变量一级做同步,volatile的含义就是告诉处理器, 不要将我放入工作内存, 请直接在主存操作我。(【转自www.bitsCN.com 】)因此,当多线程同时访问该变量时,都将直接操作主存,从本质上做到了变量共享。

  能够被标识为volatile的必须是以下几种类型:(摘自MSDN)

Any reference type.

Any pointer type (in an unsafe context).

The types sbyte, byte, short, ushort, int, uint, char, float, bool.

An enum type with an enum base type of byte, sbyte, short, ushort, int, or uint.

  如:

Code
public class A
{
private volatile int _i;
public int I
{
get { return _i; }
set { _i = value; }
}
}

Code
public void Function()
{
object lockThis = new object ();
lock (lockThis)
{
// Access thread-sensitive resources.
}
}

Code
int i = 0 ;
System.Threading.Interlocked.Increment( ref i);
Console.WriteLine(i);
System.Threading.Interlocked.Decrement( ref i);
Console.WriteLine(i);
System.Threading.Interlocked.Exchange( ref i, 100 );
Console.WriteLine(i);
System.Threading.Interlocked.CompareExchange( ref i, 10 , 100 );

Code
lock (x)
{
DoSomething();
}

等效于

object obj = ( object )x;
System.Threading.Monitor.Enter(obj);
try
{
DoSomething();
}
finally
{
System.Threading.Monitor.Exit(obj);
}

Code
private static object m_monitorObject = new object ();
[STAThread]
static void Main( string [] args)
{
Thread thread = new Thread( new ThreadStart(Do));
thread.Name = " Thread1 " ;
Thread thread2 = new Thread( new ThreadStart(Do));
thread2.Name = " Thread2 " ;
thread.Start();
thread2.Start();
thread.Join();
thread2.Join();
Console.Read();
}
static void Do()
{
if ( ! Monitor.TryEnter(m_monitorObject))
{
Console.WriteLine( " Can't visit Object " + Thread.CurrentThread.Name);
return ;
}
try
{
Monitor.Enter(m_monitorObject);
Console.WriteLine( " Enter Monitor " + Thread.CurrentThread.Name);
Thread.Sleep( 5000 );
}
finally
{
Monitor.Exit(m_monitorObject);
}
}

Code
private static ReaderWriterLock m_readerWriterLock = new ReaderWriterLock();
private static int m_int = 0;
[STAThread]
static void Main(string[] args)
{
Thread readThread = new Thread(new ThreadStart(Read));
readThread.Name = "ReadThread1";
Thread readThread2 = new Thread(new ThreadStart(Read));
readThread2.Name = "ReadThread2";
Thread writeThread = new Thread(new ThreadStart(Writer));
writeThread.Name = "WriterThread";
readThread.Start();
readThread2.Start();
writeThread.Start();
readThread.Join();
readThread2.Join();
writeThread.Join();

Console.ReadLine();
}
private static void Read()
{
while (true)
{
Console.WriteLine("ThreadName " + Thread.CurrentThread.Name + " AcquireReaderLock");
m_readerWriterLock.AcquireReaderLock(10000);
Console.WriteLine(String.Format("ThreadName : {0} m_int : {1}", Thread.CurrentThread.Name, m_int));
m_readerWriterLock.ReleaseReaderLock();
}
}

private static void Writer()
{
while (true)
{
Console.WriteLine("ThreadName " + Thread.CurrentThread.Name + " AcquireWriterLock");
m_readerWriterLock.AcquireWriterLock(1000);
Interlocked.Increment(ref m_int);
Thread.Sleep(5000);
m_readerWriterLock.ReleaseWriterLock();
Console.WriteLine("ThreadName " + Thread.CurrentThread.Name + " ReleaseWriterLock");
}
}

Code
[System.Runtime.Remoting.Contexts.Synchronization]
public class SynchronizedClass : System.ContextBoundObject
{

}


  八、MethodImplAttribute

  如果临界区是跨越整个方法的,也就是说,整个方法内部的代码都需要上锁的话,使用MethodImplAttribute属性会更简单一些。这样就不用在方法内部加锁了,只需要在方法上面加上 [MethodImpl(MethodImplOptions.Synchronized)] 就可以了,MehthodImpl和MethodImplOptions都在命名空间System.Runtime.CompilerServices 里面。但要注意这个属性会使整个方法加锁,直到方法返回,才释放锁。因此,使用上不太灵活。如果要提前释放锁,则应该使用Monitor或lock。我们来看一个例子:

Code
[MethodImpl(MethodImplOptions.Synchronized)]
public void DoSomeWorkSync()
{
Console.WriteLine( " DoSomeWorkSync() -- Lock held by Thread " +
Thread.CurrentThread.GetHashCode());
Thread.Sleep( 1000 );
Console.WriteLine( " DoSomeWorkSync() -- Lock released by Thread " +
Thread.CurrentThread.GetHashCode());
}
public void DoSomeWorkNoSync()
{
Console.WriteLine( " DoSomeWorkNoSync() -- Entered Thread is " +
Thread.CurrentThread.GetHashCode());
Thread.Sleep( 1000 );
Console.WriteLine( " DoSomeWorkNoSync() -- Leaving Thread is " +
Thread.CurrentThread.GetHashCode());
}

[STAThread]
static void Main( string [] args)
{
MethodImplAttr testObj = new MethodImplAttr();
Thread t1 = new Thread( new ThreadStart(testObj.DoSomeWorkNoSync));
Thread t2 = new Thread( new ThreadStart(testObj.DoSomeWorkNoSync));
t1.Start();
t2.Start();
Thread t3 = new Thread( new ThreadStart(testObj.DoSomeWorkSync));
Thread t4 = new Thread( new ThreadStart(testObj.DoSomeWorkSync));
t3.Start();
t4.Start();

Console.ReadLine();
}

Code
static AutoResetEvent autoEvent;

static void DoWork()
{
Console.WriteLine(" worker thread started, now waiting on event

");
autoEvent.WaitOne();
Console.WriteLine(" worker thread reactivated, now exiting

");
}

[STAThread]
static void Main(string[] args)
{
autoEvent = new AutoResetEvent(false);

Console.WriteLine("main thread starting worker thread

");
Thread t = new Thread(new ThreadStart(DoWork));
t.Start();

Console.WriteLine("main thrad sleeping for 1 second

");
Thread.Sleep(1000);

Console.WriteLine("main thread signaling worker thread

");
autoEvent.Set();

Console.ReadLine();
}


我们先来看一下输出:



在主函数中,首先创建一个AutoResetEvent的实例,参数false表示初始状态为非终止,如果是true的话,初始状态则为终止。然后创建并启动一个子线程,在子线程中,通过调用AutoResetEvent的WaitOne方法,使子线程等待指定事件的发生。然后主线程等待一秒后,调用AutoResetEvent的Set方法,使状态由非终止变为终止,重新激活子线程。

参考:

1/MSDN(http://msdn.microsoft.com/zh-cn/library/ms173179(VS.80).aspx )

2/http://www.cnblogs.com/VincentWP/archive/2008/06/25/1229104.html
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