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libuv网络库的TCP服务端与客户端

2015-04-01 21:39 1111 查看
本人一直在寻找一个跨平台的网络库,boost与ACE比较庞大,不考虑。对比了libevent,libev,libuv后,最终选择了libuv.可libuv文档少,例子也简单,对于tcp只有个echo-server的例子。网上也找过对其封装的例子,如下

libsourcey库,封装了许多库。对libuv的封装跟其他代码耦合比较紧,难为剥离 http://sourcey.com/libuv-cpp-wrappers/

C++11封装的,可惜VS10未完全支持C++11 https://github.com/larroy/uvpp

C++封装的 https://github.com/keepallsimple/uvpp

本人想实现一个raw tcp server,支持上万链接数的,网上找到的都没合适我的,没办法只能参照各例子自己封装了

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/***************************************

* @file tcpsocket.h

* @brief 基于libuv封装的tcp服务器与客户端,使用log4z作日志工具

* @details

* @author 陈吉宏, wqvbjhc@gmail.com

* @date 2014-5-13

* @mod 2014-5-13 phata 修正服务器与客户端的错误.现服务器支持多客户端连接

修改客户端测试代码,支持并发多客户端测试

****************************************/

#ifndef TCPSocket_H

#define TCPSocket_H

#include "uv.h"

#include <string>

#include <list>

#include <map>

#define BUFFERSIZE (1024*1024)

namespace uv

{

typedef void (*newconnect)(int clientid);

typedef void (*server_recvcb)(int cliendid, const char* buf, int bufsize);

typedef void (*client_recvcb)(const char* buf, int bufsize, void* userdata);

class TCPServer;

class clientdata

{

public:

clientdata(int clientid):client_id(clientid),recvcb_(nullptr) {

client_handle = (uv_tcp_t*)malloc(sizeof(*client_handle));

client_handle->data = this;

readbuffer = uv_buf_init((char*)malloc(BUFFERSIZE), BUFFERSIZE);

writebuffer = uv_buf_init((char*)malloc(BUFFERSIZE), BUFFERSIZE);

}

virtual ~clientdata() {

free(readbuffer.base);

readbuffer.base = nullptr;

readbuffer.len = 0;

free(writebuffer.base);

writebuffer.base = nullptr;

writebuffer.len = 0;

free(client_handle);

client_handle = nullptr;

}

int client_id;//客户端id,惟一

uv_tcp_t* client_handle;//客户端句柄

TCPServer* tcp_server;//服务器句柄(保存是因为某些回调函数需要到)

uv_buf_t readbuffer;//接受数据的buf

uv_buf_t writebuffer;//写数据的buf

uv_write_t write_req;

server_recvcb recvcb_;//接收数据回调给用户的函数

};

class TCPServer

{

public:

TCPServer(uv_loop_t* loop = uv_default_loop());

virtual ~TCPServer();

static void StartLog(const char* logpath = nullptr);//启动日志,必须启动才会生成日志

public:

//基本函数

bool Start(const char *ip, int port);//启动服务器,地址为IP4

bool Start6(const char *ip, int port);//启动服务器,地址为IP6

void close();

bool setNoDelay(bool enable);

bool setKeepAlive(int enable, unsigned int delay);

const char* GetLastErrMsg() const {

return errmsg_.c_str();

};

virtual int send(int clientid, const char* data, std::size_t len);

virtual void setnewconnectcb(newconnect cb);

virtual void setrecvcb(int clientid,server_recvcb cb);//设置接收回调函数,每个客户端各有一个

protected:

int GetAvailaClientID()const;//获取可用的client id

bool DeleteClient(int clientid);//删除链表中的客户端

//静态回调函数

static void AfterServerRecv(uv_stream_t *client, ssize_t nread, const uv_buf_t* buf);

static void AfterSend(uv_write_t *req, int status);

static void onAllocBuffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf);

static void AfterServerClose(uv_handle_t *handle);

static void AfterClientClose(uv_handle_t *handle);

static void acceptConnection(uv_stream_t *server, int status);

private:

bool init();

bool run(int status = UV_RUN_DEFAULT);

bool bind(const char* ip, int port);

bool bind6(const char* ip, int port);

bool listen(int backlog = 1024);

uv_tcp_t server_;//服务器链接

std::map<int,clientdata*> clients_list_;//子客户端链接

uv_mutex_t mutex_handle_;//保护clients_list_

uv_loop_t *loop_;

std::string errmsg_;

newconnect newconcb_;

bool isinit_;//是否已初始化,用于close函数中判断

};

class TCPClient

{

//直接调用connect/connect6会进行连接

public:

TCPClient(uv_loop_t* loop = uv_default_loop());

virtual ~TCPClient();

static void StartLog(const char* logpath = nullptr);//启动日志,必须启动才会生成日志

public:

//基本函数

virtual bool connect(const char* ip, int port);//启动connect线程,循环等待直到connect完成

virtual bool connect6(const char* ip, int port);//启动connect线程,循环等待直到connect完成

virtual int send(const char* data, std::size_t len);

virtual void setrecvcb(client_recvcb cb, void* userdata);////设置接收回调函数,只有一个

void close();

//是否启用Nagle算法

bool setNoDelay(bool enable);

bool setKeepAlive(int enable, unsigned int delay);

const char* GetLastErrMsg() const {

return errmsg_.c_str();

};

protected:

//静态回调函数

static void AfterConnect(uv_connect_t* handle, int status);

static void AfterClientRecv(uv_stream_t *client, ssize_t nread, const uv_buf_t* buf);

static void AfterSend(uv_write_t *req, int status);

static void onAllocBuffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf);

static void AfterClose(uv_handle_t *handle);

static void ConnectThread(void* arg);//真正的connect线程

static void ConnectThread6(void* arg);//真正的connect线程

bool init();

bool run(int status = UV_RUN_DEFAULT);

private:

enum {

CONNECT_TIMEOUT,

CONNECT_FINISH,

CONNECT_ERROR,

CONNECT_DIS,

};

uv_tcp_t client_;//客户端连接

uv_loop_t *loop_;

uv_write_t write_req_;//写时请求

uv_connect_t connect_req_;//连接时请求

uv_thread_t connect_threadhanlde_;//线程句柄

std::string errmsg_;//错误信息

uv_buf_t readbuffer_;//接受数据的buf

uv_buf_t writebuffer_;//写数据的buf

uv_mutex_t write_mutex_handle_;//保护write,保存前一write完成才进行下一write

int connectstatus_;//连接状态

client_recvcb recvcb_;//回调函数

void* userdata_;//回调函数的用户数据

std::string connectip_;//连接的服务器IP

int connectport_;//连接的服务器端口号

bool isinit_;//是否已初始化,用于close函数中判断

};

}

#endif // TCPSocket_H

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#include "tcpsocket.h"

#include "log4z.h"

std::string GetUVError(int retcode)

{

std::string err;

err = uv_err_name(retcode);

err +=":";

err += uv_strerror(retcode);

return std::move(err);

}

namespace uv

{

/*****************************************TCP Server*************************************************************/

TCPServer::TCPServer(uv_loop_t* loop)

:newconcb_(nullptr), isinit_(false)

{

loop_ = loop;

}

TCPServer::~TCPServer()

{

close();

LOGI("tcp server exit.");

}

//初始化与关闭--服务器与客户端一致

bool TCPServer::init()

{

if (isinit_) {

return true;

}

if (!loop_) {

errmsg_ = "loop is null on tcp init.";

LOGE(errmsg_);

return false;

}

int iret = uv_mutex_init(&mutex_handle_);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

iret = uv_tcp_init(loop_,&server_);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

isinit_ = true;

server_.data = this;

//iret = uv_tcp_keepalive(&server_, 1, 60);//调用此函数后后续函数会调用出错

//if (iret) {

// errmsg_ = GetUVError(iret);

// return false;

//}

return true;

}

void TCPServer::close()

{

for (auto it = clients_list_.begin(); it!=clients_list_.end(); ++it) {

auto data = it->second;

uv_close((uv_handle_t*)data->client_handle,AfterClientClose);

}

clients_list_.clear();

LOGI("close server");

if (isinit_) {

uv_close((uv_handle_t*) &server_, AfterServerClose);

LOGI("close server");

}

isinit_ = false;

uv_mutex_destroy(&mutex_handle_);

}

bool TCPServer::run(int status)

{

LOGI("server runing.");

int iret = uv_run(loop_,(uv_run_mode)status);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

return true;

}

//属性设置--服务器与客户端一致

bool TCPServer::setNoDelay(bool enable)

{

int iret = uv_tcp_nodelay(&server_, enable ? 1 : 0);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

return true;

}

bool TCPServer::setKeepAlive(int enable, unsigned int delay)

{

int iret = uv_tcp_keepalive(&server_, enable , delay);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

return true;

}

//作为server时的函数

bool TCPServer::bind(const char* ip, int port)

{

struct sockaddr_in bind_addr;

int iret = uv_ip4_addr(ip, port, &bind_addr);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

iret = uv_tcp_bind(&server_, (const struct sockaddr*)&bind_addr,0);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

LOGI("server bind ip="<<ip<<", port="<<port);

return true;

}

bool TCPServer::bind6(const char* ip, int port)

{

struct sockaddr_in6 bind_addr;

int iret = uv_ip6_addr(ip, port, &bind_addr);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

iret = uv_tcp_bind(&server_, (const struct sockaddr*)&bind_addr,0);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

LOGI("server bind ip="<<ip<<", port="<<port);

return true;

}

bool TCPServer::listen(int backlog)

{

int iret = uv_listen((uv_stream_t*) &server_, backlog, acceptConnection);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

LOGI("server listen");

return true;

}

bool TCPServer::Start( const char *ip, int port )

{

close();

if (!init()) {

return false;

}

if (!bind(ip,port)) {

return false;

}

if (!listen(SOMAXCONN)) {

return false;

}

if (!run()) {

return false;

}

LOGI("start listen "<<ip<<": "<<port);

return true;

}

bool TCPServer::Start6( const char *ip, int port )

{

close();

if (!init()) {

return false;

}

if (!bind6(ip,port)) {

return false;

}

if (!listen(SOMAXCONN)) {

return false;

}

if (!run()) {

return false;

}

return true;

}

//服务器发送函数

int TCPServer::send(int clientid, const char* data, std::size_t len)

{

auto itfind = clients_list_.find(clientid);

if (itfind == clients_list_.end()) {

errmsg_ = "can't find cliendid ";

errmsg_ += std::to_string((long long)clientid);

LOGE(errmsg_);

return -1;

}

//自己控制data的生命周期直到write结束

if (itfind->second->writebuffer.len < len) {

itfind->second->writebuffer.base = (char*)realloc(itfind->second->writebuffer.base,len);

itfind->second->writebuffer.len = len;

}

memcpy(itfind->second->writebuffer.base,data,len);

uv_buf_t buf = uv_buf_init((char*)itfind->second->writebuffer.base,len);

int iret = uv_write(&itfind->second->write_req, (uv_stream_t*)itfind->second->client_handle, &buf, 1, AfterSend);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

return true;

}

//服务器-新客户端函数

void TCPServer::acceptConnection(uv_stream_t *server, int status)

{

if (!server->data) {

return;

}

TCPServer *tcpsock = (TCPServer *)server->data;

int clientid = tcpsock->GetAvailaClientID();

clientdata* cdata = new clientdata(clientid);//uv_close回调函数中释放

cdata->tcp_server = tcpsock;//保存服务器的信息

int iret = uv_tcp_init(tcpsock->loop_, cdata->client_handle);//析构函数释放

if (iret) {

delete cdata;

tcpsock->errmsg_ = GetUVError(iret);

LOGE(tcpsock->errmsg_);

return;

}

iret = uv_accept((uv_stream_t*)&tcpsock->server_, (uv_stream_t*) cdata->client_handle);

if ( iret) {

tcpsock->errmsg_ = GetUVError(iret);

uv_close((uv_handle_t*) cdata->client_handle, NULL);

delete cdata;

LOGE(tcpsock->errmsg_);

return;

}

tcpsock->clients_list_.insert(std::make_pair(clientid,cdata));//加入到链接队列

if (tcpsock->newconcb_) {

tcpsock->newconcb_(clientid);

}

LOGI("new client("<<cdata->client_handle<<") id="<< clientid);

iret = uv_read_start((uv_stream_t*)cdata->client_handle, onAllocBuffer, AfterServerRecv);//服务器开始接收客户端的数据

return;

}

//服务器-接收数据回调函数

void TCPServer::setrecvcb(int clientid, server_recvcb cb )

{

auto itfind = clients_list_.find(clientid);

if (itfind != clients_list_.end()) {

itfind->second->recvcb_ = cb;

}

}

//服务器-新链接回调函数

void TCPServer::setnewconnectcb(newconnect cb )

{

newconcb_ = cb;

}

//服务器分析空间函数

void TCPServer::onAllocBuffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf)

{

if (!handle->data) {

return;

}

clientdata *client = (clientdata*)handle->data;

*buf = client->readbuffer;

}

void TCPServer::AfterServerRecv(uv_stream_t *handle, ssize_t nread, const uv_buf_t* buf)

{

if (!handle->data) {

return;

}

clientdata *client = (clientdata*)handle->data;//服务器的recv带的是clientdata

if (nread < 0) {/* Error or EOF */

TCPServer *server = (TCPServer *)client->tcp_server;

if (nread == UV_EOF) {

fprintf(stdout,"客户端(%d)连接断开,关闭此客户端\n",client->client_id);

LOGW("客户端("<<client->client_id<<")主动断开");

} else if (nread == UV_ECONNRESET) {

fprintf(stdout,"客户端(%d)异常断开\n",client->client_id);

LOGW("客户端("<<client->client_id<<")异常断开");

} else {

fprintf(stdout,"%s\n",GetUVError(nread));

LOGW("客户端("<<client->client_id<<")异常断开:"<<GetUVError(nread));

}

server->DeleteClient(client->client_id);//连接断开,关闭客户端

return;

} else if (0 == nread) {/* Everything OK, but nothing read. */

} else if (client->recvcb_) {

client->recvcb_(client->client_id,buf->base,nread);

}

}

//服务器与客户端一致

void TCPServer::AfterSend(uv_write_t *req, int status)

{

if (status < 0) {

LOGE("发送数据有误:"<<GetUVError(status));

fprintf(stderr, "Write error %s\n", GetUVError(status));

}

}

void TCPServer::AfterServerClose(uv_handle_t *handle)

{

//服务器,不需要做什么

}

void TCPServer::AfterClientClose(uv_handle_t *handle)

{

clientdata *cdata = (clientdata*)handle->data;

LOGI("client "<<cdata->client_id<<" had closed.");

delete cdata;

}

int TCPServer::GetAvailaClientID() const

{

static int s_id = 0;

return ++s_id;

}

bool TCPServer::DeleteClient( int clientid )

{

uv_mutex_lock(&mutex_handle_);

auto itfind = clients_list_.find(clientid);

if (itfind == clients_list_.end()) {

errmsg_ = "can't find client ";

errmsg_ += std::to_string((long long)clientid);

LOGE(errmsg_);

uv_mutex_unlock(&mutex_handle_);

return false;

}

if (uv_is_active((uv_handle_t*)itfind->second->client_handle)) {

uv_read_stop((uv_stream_t*)itfind->second->client_handle);

}

uv_close((uv_handle_t*)itfind->second->client_handle,AfterClientClose);

clients_list_.erase(itfind);

LOGI("删除客户端"<<clientid);

uv_mutex_unlock(&mutex_handle_);

return true;

}

void TCPServer::StartLog( const char* logpath /*= nullptr*/ )

{

zsummer::log4z::ILog4zManager::GetInstance()->SetLoggerMonthdir(LOG4Z_MAIN_LOGGER_ID, true);

zsummer::log4z::ILog4zManager::GetInstance()->SetLoggerDisplay(LOG4Z_MAIN_LOGGER_ID,false);

zsummer::log4z::ILog4zManager::GetInstance()->SetLoggerLevel(LOG4Z_MAIN_LOGGER_ID,LOG_LEVEL_DEBUG);

zsummer::log4z::ILog4zManager::GetInstance()->SetLoggerLimitSize(LOG4Z_MAIN_LOGGER_ID,100);

if (logpath) {

zsummer::log4z::ILog4zManager::GetInstance()->SetLoggerPath(LOG4Z_MAIN_LOGGER_ID,logpath);

}

zsummer::log4z::ILog4zManager::GetInstance()->Start();

}

/*****************************************TCP Client*************************************************************/

TCPClient::TCPClient(uv_loop_t* loop)

:recvcb_(nullptr),userdata_(nullptr)

,connectstatus_(CONNECT_DIS)

, isinit_(false)

{

readbuffer_ = uv_buf_init((char*) malloc(BUFFERSIZE), BUFFERSIZE);

writebuffer_ = uv_buf_init((char*) malloc(BUFFERSIZE), BUFFERSIZE);

loop_ = loop;

connect_req_.data = this;

write_req_.data = this;

}

TCPClient::~TCPClient()

{

free(readbuffer_.base);

readbuffer_.base = nullptr;

readbuffer_.len = 0;

free(writebuffer_.base);

writebuffer_.base = nullptr;

writebuffer_.len = 0;

close();

LOGI("客户端("<<this<<")退出");

}

//初始化与关闭--服务器与客户端一致

bool TCPClient::init()

{

if (isinit_) {

return true;

}

if (!loop_) {

errmsg_ = "loop is null on tcp init.";

LOGE(errmsg_);

return false;

}

int iret = uv_tcp_init(loop_,&client_);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

iret = uv_mutex_init(&write_mutex_handle_);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

isinit_ = true;

fprintf(stdout,"客户端(%p) init type = %d\n",&client_,client_.type);

client_.data = this;

//iret = uv_tcp_keepalive(&client_, 1, 60);//

//if (iret) {

// errmsg_ = GetUVError(iret);

// return false;

//}

LOGI("客户端("<<this<<")Init");

return true;

}

void TCPClient::close()

{

if (!isinit_) {

return;

}

uv_mutex_destroy(&write_mutex_handle_);

uv_close((uv_handle_t*) &client_, AfterClose);

LOGI("客户端("<<this<<")close");

isinit_ = false;

}

bool TCPClient::run(int status)

{

LOGI("客户端("<<this<<")run");

int iret = uv_run(loop_,(uv_run_mode)status);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

return true;

}

//属性设置--服务器与客户端一致

bool TCPClient::setNoDelay(bool enable)

{

//http://blog.csdn.net/u011133100/article/details/21485983

int iret = uv_tcp_nodelay(&client_, enable ? 1 : 0);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

return true;

}

bool TCPClient::setKeepAlive(int enable, unsigned int delay)

{

int iret = uv_tcp_keepalive(&client_, enable , delay);

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

return true;

}

//作为client的connect函数

bool TCPClient::connect(const char* ip, int port)

{

close();

init();

connectip_ = ip;

connectport_ = port;

LOGI("客户端("<<this<<")start connect to server("<<ip<<":"<<port<<")");

int iret = uv_thread_create(&connect_threadhanlde_, ConnectThread, this);//触发AfterConnect才算真正连接成功,所以用线程

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

while ( connectstatus_ == CONNECT_DIS) {

#if defined (WIN32) || defined(_WIN32)

Sleep(100);

#else

usleep((100) * 1000)

#endif

}

return connectstatus_ == CONNECT_FINISH;

}

bool TCPClient::connect6(const char* ip, int port)

{

close();

init();

connectip_ = ip;

connectport_ = port;

LOGI("客户端("<<this<<")start connect to server("<<ip<<":"<<port<<")");

int iret = uv_thread_create(&connect_threadhanlde_, ConnectThread6, this);//触发AfterConnect才算真正连接成功,所以用线程

if (iret) {

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

while ( connectstatus_ == CONNECT_DIS) {

//fprintf(stdout,"client(%p) wait, connect status %d\n",this,connectstatus_);

#if defined (WIN32) || defined(_WIN32)

Sleep(100);

#else

usleep((100) * 1000)

#endif

}

return connectstatus_ == CONNECT_FINISH;

}

void TCPClient::ConnectThread( void* arg )

{

TCPClient *pclient = (TCPClient*)arg;

fprintf(stdout,"client(%p) ConnectThread start\n",pclient);

struct sockaddr_in bind_addr;

int iret = uv_ip4_addr(pclient->connectip_.c_str(), pclient->connectport_, &bind_addr);

if (iret) {

pclient->errmsg_ = GetUVError(iret);

LOGE(pclient->errmsg_);

return;

}

iret = uv_tcp_connect(&pclient->connect_req_, &pclient->client_, (const sockaddr*)&bind_addr, AfterConnect);

if (iret) {

pclient->errmsg_ = GetUVError(iret);

LOGE(pclient->errmsg_);

return;

}

fprintf(stdout,"client(%p) ConnectThread end, connect status %d\n",pclient, pclient->connectstatus_);

pclient->run();

}

void TCPClient::ConnectThread6( void* arg )

{

TCPClient *pclient = (TCPClient*)arg;

LOGI("客户端("<<pclient<<")Enter Connect Thread.");

fprintf(stdout,"client(%p) ConnectThread start\n",pclient);

struct sockaddr_in6 bind_addr;

int iret = uv_ip6_addr(pclient->connectip_.c_str(), pclient->connectport_, &bind_addr);

if (iret) {

pclient->errmsg_ = GetUVError(iret);

LOGE(pclient->errmsg_);

return;

}

iret = uv_tcp_connect(&pclient->connect_req_, &pclient->client_, (const sockaddr*)&bind_addr, AfterConnect);

if (iret) {

pclient->errmsg_ = GetUVError(iret);

LOGE(pclient->errmsg_);

return;

}

fprintf(stdout,"client(%p) ConnectThread end, connect status %d\n",pclient, pclient->connectstatus_);

LOGI("客户端("<<pclient<<")Leave Connect Thread. connect status "<<pclient->connectstatus_);

pclient->run();

}

void TCPClient::AfterConnect(uv_connect_t* handle, int status)

{

fprintf(stdout,"start after connect\n");

TCPClient *pclient = (TCPClient*)handle->handle->data;

if (status) {

pclient->connectstatus_ = CONNECT_ERROR;

fprintf(stdout,"connect error:%s\n",GetUVError(status));

return;

}

int iret = uv_read_start(handle->handle, onAllocBuffer, AfterClientRecv);//客户端开始接收服务器的数据

if (iret) {

fprintf(stdout,"uv_read_start error:%s\n",GetUVError(iret));

pclient->connectstatus_ = CONNECT_ERROR;

} else {

pclient->connectstatus_ = CONNECT_FINISH;

}

LOGI("客户端("<<pclient<<")run");

fprintf(stdout,"end after connect\n");

}

//客户端的发送函数

int TCPClient::send(const char* data, std::size_t len)

{

//自己控制data的生命周期直到write结束

if (!data || len <= 0) {

errmsg_ = "send data is null or len less than zero.";

return 0;

}

uv_mutex_lock(&write_mutex_handle_);

if (writebuffer_.len < len) {

writebuffer_.base = (char*)realloc(writebuffer_.base,len);

writebuffer_.len = len;

}

memcpy(writebuffer_.base,data,len);

uv_buf_t buf = uv_buf_init((char*)writebuffer_.base,len);

int iret = uv_write(&write_req_, (uv_stream_t*)&client_, &buf, 1, AfterSend);

if (iret) {

uv_mutex_unlock(&write_mutex_handle_);

errmsg_ = GetUVError(iret);

LOGE(errmsg_);

return false;

}

return true;

}

//客户端-接收数据回调函数

void TCPClient::setrecvcb(client_recvcb cb, void* userdata )

{

recvcb_ = cb;

userdata_ = userdata;

}

//客户端分析空间函数

void TCPClient::onAllocBuffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf)

{

if (!handle->data) {

return;

}

TCPClient *client = (TCPClient*)handle->data;

*buf = client->readbuffer_;

}

void TCPClient::AfterClientRecv(uv_stream_t *handle, ssize_t nread, const uv_buf_t* buf)

{

if (!handle->data) {

return;

}

TCPClient *client = (TCPClient*)handle->data;//服务器的recv带的是TCPClient

if (nread < 0) {

if (nread == UV_EOF) {

fprintf(stdout,"服务器(%p)主动断开\n",handle);

LOGW("服务器主动断开");

} else if (nread == UV_ECONNRESET) {

fprintf(stdout,"服务器(%p)异常断开\n",handle);

LOGW("服务器异常断开");

} else {

fprintf(stdout,"服务器(%p)异常断开:%s\n",handle,GetUVError(nread));

LOGW("服务器异常断开"<<GetUVError(nread));

}

uv_close((uv_handle_t*)handle, AfterClose);

return;

}

if (nread > 0 && client->recvcb_) {

client->recvcb_(buf->base,nread,client->userdata_);

}

}

//服务器与客户端一致

void TCPClient::AfterSend(uv_write_t *req, int status)

{

TCPClient *client = (TCPClient *)req->handle->data;

uv_mutex_unlock(&client->write_mutex_handle_);

if (status < 0) {

LOGE("发送数据有误:"<<GetUVError(status));

fprintf(stderr, "Write error %s\n", GetUVError(status));

}

}

//服务器与客户端一致

void TCPClient::AfterClose(uv_handle_t *handle)

{

fprintf(stdout,"客户端(%p)已close\n",handle);

LOGI("客户端("<<handle<<")已close");

}

void TCPClient::StartLog( const char* logpath /*= nullptr*/ )

{

zsummer::log4z::ILog4zManager::GetInstance()->SetLoggerMonthdir(LOG4Z_MAIN_LOGGER_ID, true);

zsummer::log4z::ILog4zManager::GetInstance()->SetLoggerDisplay(LOG4Z_MAIN_LOGGER_ID,false);

zsummer::log4z::ILog4zManager::GetInstance()->SetLoggerLevel(LOG4Z_MAIN_LOGGER_ID,LOG_LEVEL_DEBUG);

zsummer::log4z::ILog4zManager::GetInstance()->SetLoggerLimitSize(LOG4Z_MAIN_LOGGER_ID,100);

if (logpath) {

zsummer::log4z::ILog4zManager::GetInstance()->SetLoggerPath(LOG4Z_MAIN_LOGGER_ID,logpath);

}

zsummer::log4z::ILog4zManager::GetInstance()->Start();

}

}

按照例子,客户端可以并发20多路,超过uv_write就会assert出错,未找到原因

服务器可以接收几十路连接。万百上千路未测试过,因为没有模拟环境。
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标签:  libuv