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当C++遇到IOS应用开发—LRUCache缓存

2013-11-27 02:40 411 查看
考虑到缓存实现多数使用单例模式,这里使用C++的模版方式设计了一个Singlton基类,这样以后只要继承该类,子类就会支持单例模式了。其代码如下:

[cpp]

//

//  SingltonT.h

//

#ifndef SingltonT_h

#define SingltonT_h

#include <iostream>

#include <tr1/memory>

using namespace std;

using namespace std::tr1;

template <typename T>

class Singlton {

public:

static T* instance();

~Singlton() {

cout << “destruct singlton” << endl;

}

protected:

Singlton();

//private:

protected:

static std::tr1::shared_ptr<T> s_instance;

//Singlton();

};

template <typename T>

std::tr1::shared_ptr<T> Singlton<T>::s_instance;

template <typename T>

Singlton<T>::Singlton() {

cout << “construct singlton” << endl;

}

template <typename T>

T* Singlton<T>::instance() {

if (!s_instance.get())

s_instance.reset(new T);

return s_instance.get();

}

 

另外考虑到在多线程下对static单例对象进行操作,会出现并发访问同步的问题,所以这里使用了读写互斥锁来进行set(设置数据)的同步。如下:

[cpp]

#ifndef _RWLOCK_H_

#define _RWLOCK_H_

#define LOCK(q) while (__sync_lock_test_and_set(&(q)->lock,1)) {}

#define UNLOCK(q) __sync_lock_release(&(q)->lock);

struct rwlock {

int write;

int read;

};

static inline void

rwlock_init(struct rwlock *lock) {

lock->write = 0;

lock->read = 0;

}

static inline void

rwlock_rlock(struct rwlock *lock) {

for (;;) {//不断循环,直到对读计数器累加成功

while(lock->write) {

__sync_synchronize();

}

__sync_add_and_fetch(&lock->read,1);

if (lock->write) {//当已是写锁时,则去掉读锁记数器

__sync_sub_and_fetch(&lock->read,1);

} else {

break;

}

}

}

static inline void

rwlock_wlock(struct rwlock *lock) {

__sync_lock_test_and_set(&lock->write,1);

while(lock->read) {

//http://blog.itmem.com/?m=201204

//http://gcc.gnu.org/onlinedocs/gcc-4.6.2/gcc/Atomic-Builtins.html

__sync_synchronize();//很重要,如果去掉,g++ -O3 优化编译后的生成的程序会产生死锁

}

}

static inline void

rwlock_wunlock(struct rwlock *lock) {

__sync_lock_release(&lock->write);

}

static inline void

rwlock_runlock(struct rwlock *lock) {

__sync_sub_and_fetch(&lock->read,1);

}

 

这里并未使用pthread_mutex_t来设计锁,而是使用了__sync_fetch_and_add指令体系,     当然最终是否如上面链接中作者所说的比pthread_mutex_t性能要高7-8倍,我没测试过,感兴趣的朋友也可以帮助测试一下。

有了这两个类之后,我又补充了原文作者中所提到了KEY比较方法的定义,同时引入了id来支持object-c的对象缓存,最终代码修改如下:

[cpp]

#ifndef _MAP_LRU_CACHE_H_

#define _MAP_LRU_CACHE_H_

#include <string.h>

#include <iostream>

#include “rwlock.h”

#include <stdio.h>

#include <sys/malloc.h>

using namespace std;

namespace lru_cache {

static const int DEF_CAPACITY = 100000;//默认缓存记录数

typedef unsigned long long virtual_time;

typedef struct _HashKey

{

NSString* key;

}HashKey;

typedef struct _HashValue

{

id value_;

virtual_time access_;

}HashValue;

//仅针对HashKey比较器

template <class key_t>

struct hashkey_compare{

bool operator()(key_t x, key_t y) const{

return x < y;

}

};

template <>

struct hashkey_compare<HashKey>

{

bool operator()(HashKey __x, HashKey __y) const{

string x = [__x.key UTF8String];

string y = [__y.key UTF8String];

return x < y;

}

};

//自定义map类型

template <typename K, typename V, typename _Compare = hashkey_compare<K>,

typename _Alloc = std::allocator<std::pair<const K, V> > >

class  lru_map: public map<K, V, _Compare, _Alloc>{};

class CLRUCache

{

public:

CLRUCache() : _now(0){

_lru_list = shared_ptr<lru_map<virtual_time, HashKey> >(new lru_map<virtual_time, HashKey>);

_hash_table = shared_ptr<lru_map<HashKey, HashValue> > (new lru_map<HashKey, HashValue>);

}

~CLRUCache(){

_lru_list->clear();

_hash_table->clear();

}

int set( const HashKey& key, const id &value )

{

HashValue hash_value;

hash_value.value_ = value;

hash_value.access_ = get_virtual_time();

pair< map<HashKey, HashValue>::iterator, bool > ret = _hash_table->insert(make_pair(key, hash_value));

if ( !ret.second ){

// key already exist

virtual_time old_access = (*_hash_table)[key].access_;

map<virtual_time, HashKey>::iterator iter = _lru_list->find(old_access);

if(iter != _lru_list->end())

{

_lru_list->erase(iter);

}

_lru_list->insert(make_pair(hash_value.access_, key));

(*_hash_table)[key] = hash_value;

}

else {

_lru_list->insert(make_pair(hash_value.access_, key));

if ( _hash_table->size() > DEF_CAPACITY )

{

// get the least recently used key

map<virtual_time, HashKey>::iterator iter = _lru_list->begin();

_hash_table->erase( iter->second );

// remove last key from list

_lru_list->erase(iter);

}

}

return 0;

}

HashValue* get( const HashKey& key )

{

map<HashKey, HashValue>::iterator iter = _hash_table->find(key);

if ( iter != _hash_table->end() )

{

virtual_time old_access = iter->second.access_;

iter->second.access_ = get_virtual_time();

//调整当前key在LRU列表中的位置

map<virtual_time, HashKey>::iterator it = _lru_list->find(old_access);

if(it != _lru_list->end()) {

_lru_list->erase(it);

}

_lru_list->insert(make_pair(iter->second.access_, key));

return &(iter->second);

}

else{

return NULL;

}

}

unsigned get_lru_list_size(){ return (unsigned)_lru_list->size(); }

unsigned get_hash_table_size() { return (unsigned)_hash_table->size(); }

virtual_time get_now() { return _now; }

private:

virtual_time get_virtual_time()

{

return ++_now;

}

shared_ptr<lru_map<virtual_time, HashKey> >    _lru_list;

shared_ptr<lru_map<HashKey, HashValue> > _hash_table;

virtual_time _now;

};

#endif

 

接下来看一下如果结合单例和rwlock来设计最终的缓存功能,如下:

[cpp]

using namespace lru_cache;

class DZCache: public Singlton<DZCache>

{

friend  class Singlton<DZCache>;

private:

shared_ptr<CLRUCache> clu_cache;

rwlock *lock;

DZCache(){

lock =(rwlock*) malloc(sizeof(rwlock));

rwlock_init(lock);

clu_cache = shared_ptr<CLRUCache>(new CLRUCache());

cout << “construct JobList” << endl;

}

DZCache * Instance() {

return s_instance.get();

}

public:

~DZCache(){

free(lock);

}

static DZCache& getInstance(){

return *instance();

}

void set(NSString* key, id value){

//加锁

rwlock_wlock(lock);

HashKey hash_key;

hash_key.key = key;

clu_cache->set(hash_key, value);

rwlock_wunlock(lock);

}

id get(NSString* key){

HashKey hash_key;

hash_key.key = key;

HashValue* value = clu_cache->get(hash_key);

if(value == NULL){

return nil;

}

else{

return value->value_;

}

}

};

#endif

 

最后看一下如何使用:

[cpp]

void testLRUCache(){

//指针方式

DZCache::instance()->set(@”name”, @”daizhj”);//设置

NSString* name = (NSString*)DZCache::instance()->get(@”name”);//获取

std::cout<<[name UTF8String]<<endl;

NSNumber * age=[NSNumber numberWithInt:123123];

DZCache::instance()->set(@”age”, age);

age = (NSNumber*)DZCache::instance()->get(@”age”);

//对象方式

DZCache::getInstance().set(@”name”, @”daizhenjun”);

name = (NSString*)DZCache::getInstance().get(@”name”);

std::cout<<[name UTF8String]<<endl;

age = [NSNumber numberWithInt:123456];

DZCache::getInstance().set(@”age”, age);

age = (NSNumber*)DZCache::getInstance().get(@”age”);

}
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