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IOS常用动画效果

2012-12-27 17:37 253 查看
#pragma mark Core Animation
- (IBAction)buttonPressed1:(id)sender {
    UIButton *button = (UIButton *)sender;
    NSInteger tag = button.tag;
    
    CATransition *animation = [CATransition animation];
    animation.delegate = self;
    animation.duration = kDuration;
    animation.timingFunction = UIViewAnimationCurveEaseInOut;
    
    switch (tag) {
        case 101:
            animation.type = kCATransitionFade;
            break;
        case 102:
            animation.type = kCATransitionPush;
            break;
        case 103:
            animation.type = kCATransitionReveal;
            break;
        case 104:
            animation.type = kCATransitionMoveIn;
            break;
        case 201:
            animation.type = @"cube";
            break;
        case 202:
            animation.type = @"suckEffect";
            break;
        case 203:
            animation.type = @"oglFlip";
            break;
        case 204:
            animation.type = @"rippleEffect";
            break;
        case 205:
            animation.type = @"pageCurl";
            break;
        case 206:
            animation.type = @"pageUnCurl";
            break;
        case 207:
            animation.type = @"cameraIrisHollowOpen";
            break;
        case 208:
            animation.type = @"cameraIrisHollowClose";
            break;
        default:
            break;
    }
    
    switch (self.typeID) {
        case 0:
            animation.subtype = kCATransitionFromLeft;
            break;
        case 1:
            animation.subtype = kCATransitionFromBottom;
            break;
        case 2:
            animation.subtype = kCATransitionFromRight;
            break;
        case 3:
            animation.subtype = kCATransitionFromTop;
            break;
        default:
            break;
    }
    self.typeID += 1;
    if (self.typeID > 3) {
        self.typeID = 0;
    }
    
    NSUInteger green = [[self.view subviews] indexOfObject:self.greenView];
    NSUInteger blue = [[self.view subviews] indexOfObject:self.blueView];
    [self.view exchangeSubviewAtIndex:green withSubviewAtIndex:blue];
    
    [[self.view layer] addAnimation:animation forKey:@"animation"];
}

#pragma mark UIView动画
- (IBAction)buttonPressed2:(id)sender {
    UIButton *button = (UIButton *)sender;
    NSInteger tag = button.tag;
    
    CGContextRef context = UIGraphicsGetCurrentContext();
    [UIView beginAnimations:nil context:context];
    [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
    [UIView setAnimationDuration:kDuration];
    switch (tag) {
        case 105:
            [UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:self.view cache:YES];
            break;
        case 106:
            [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view cache:YES];
            break;
        case 107:
            [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:self.view cache:YES];
            break;
        case 108:
            [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:self.view cache:YES];
            break;
        default:
            break;
    }
    
    NSUInteger green = [[self.view subviews] indexOfObject:self.greenView];
    NSUInteger blue = [[self.view subviews] indexOfObject:self.blueView];
    [self.view exchangeSubviewAtIndex:green withSubviewAtIndex:blue];
    
    [UIView setAnimationDelegate:self];
    // 动画完毕后调用某个方法
    //[UIView setAnimationDidStopSelector:@selector(animationFinished:)];
    [UIView commitAnimations];
}
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