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实现 OGRE嵌入到QT中的测试程序,并支持多实例

2010-03-09 15:15 531 查看
由于时间比较紧,老样子,贴代码 (至于qt工程自己组织吧,hehe)
main.cpp

#include <QtGui/QApplication>

#include "FOgreWidget.h"

//#include "OgreView.h"
#include <QVBoxLayout>
#pragma comment( lib, "OgreMain_d.lib")
#pragma comment( lib, "OIS_d.lib")

int main(int argc, char *argv[])
{
QApplication a(argc, argv);

QWidget widget ;
widget.setGeometry (10,10,640,480) ;

FOgreWidget ogreWidget(&widget,QString("ogrehead")) ;
ogreWidget.setGeometry (10,10,340,280) ;
//ogreWidget.setup() ;
ogreWidget.Initialize() ;

FOgreWidget ogreWidget1(&widget,QString("razor")) ;
ogreWidget1.setGeometry (110,110,540,480) ;
//ogreWidget1.setup() ;
ogreWidget1.Initialize() ;


QVBoxLayout *layout = new QVBoxLayout ;

layout->addWidget(&ogreWidget);
layout->addWidget(&ogreWidget1);
widget.setLayout(layout);

widget.show() ;
//QWidget widget ;
//widget.show() ;
//ogreWidget.show();
a.connect(&a, SIGNAL(lastWindowClosed()), &a, SLOT(quit()));
return a.exec();
}





// filename: FFOgreWidget.h

#ifndef __FOGRE_WIDGET_H__
#define __FOGRE_WIDGET_H__

#include <QWidget>

//#include <QtCore/QtGlobal>

//#ifndef uint
//typedef unsigned int uint;
//#endif

//#include <QVector>



// 如果为假就返回
#ifndef FALSE_RETURN
#define FALSE_RETURN(h, r) if(!h) return r;
#endif

#ifndef _DEGUG
#define _DEGUG
#endif //_DEGUG

#include <QEvent>
#include "Ogre.h"
#include "OgreConfigFile.h"

class FOgreWidget : public QWidget
{
Q_OBJECT
public:
FOgreWidget(QWidget* parent ,QString strInsName);
~FOgreWidget();
//QSize minimumSizeHint() const;
//QSize sizeHint() const;

protected:

//////////////////////////////////////////////////////////////////////////
// 事件处理函数

void resizeEvent(QResizeEvent* evt);//窗口可能缩放


void timerEvent(QTimerEvent* evt);//可以设一时钟来更新窗口


void paintEvent(QPaintEvent* evt);//呵,当然得处理了


void keyPressEvent(QKeyEvent* evt);
//void keyReleaseEvent(QKeyEvent* evt);


void mousePressEvent(QMouseEvent* evt) ;

//void mouseReleaseEvent(QMouseEvent* evt);
//void mouseMoveEvent(QMouseEvent* evt);


void wheelEvent(QWheelEvent* evt);


bool LoadPlugin() ;

bool LoadResource() ;

bool CreateSceneManager() ;

bool CreateRenderWindow() ;

bool CreateDefaultCamera() ;
bool SelectRenderSystem() ;

bool CreateScene() ;

void updateDraw() ;

void CreateLight() ;

Ogre::SceneManager* m_pSceneManager ;
Ogre::RenderWindow* m_pRenderWindow;

Ogre::Camera* m_pDefCamera;
Ogre::Viewport* m_pDefViewport;

Ogre::Root* m_pRoot ;

Ogre::Entity * m_pMainEnt;
Ogre::SceneNode* m_pMainNode;

Ogre::Light* m_pMainLight;
public :
bool Initialize() ;
private:
QString m_strInsName_ ;
};

#endif //__FOGRE_WIDGET_H__



//////////////////////////////////////////////////////
//.cpp

#include "FOgreWidget.h"
#include <QKeyEvent>
#include <string>
using namespace std ;



FOgreWidget::FOgreWidget(QWidget* parent,QString strInsName) : QWidget(parent,Qt::WFlags(Qt::MSWindowsOwnDC)),m_strInsName_(strInsName)
{
m_pSceneManager = NULL ;
m_pRenderWindow= NULL ;
m_pDefCamera= NULL ;
m_pDefViewport= NULL ;
m_pRoot = NULL ;
m_pMainEnt= NULL ;
m_pMainNode= NULL ;
m_pMainLight = NULL ;

}

FOgreWidget::~FOgreWidget()
{
// destroy Viewport and RenderWindow
if( m_pDefViewport )
{
m_pRenderWindow->removeViewport(m_pDefViewport->getZOrder());
m_pDefViewport = NULL ;
}

Ogre::Root::getSingleton().detachRenderTarget(m_pRenderWindow);
m_pRenderWindow = NULL ;

}

void FOgreWidget::paintEvent(QPaintEvent *evt)
{
Q_UNUSED(evt);
updateDraw() ;
}

void FOgreWidget::timerEvent(QTimerEvent* evt)
{
Q_UNUSED(evt);
updateDraw() ;

}



void FOgreWidget::resizeEvent(QResizeEvent *evt)
{


QWidget::resizeEvent(evt) ;
}

void FOgreWidget::keyPressEvent(QKeyEvent* evt)
{


QWidget::keyPressEvent(evt) ;


}

void FOgreWidget::mousePressEvent(QMouseEvent* evt)
{



QWidget::mousePressEvent(evt) ;

}

void FOgreWidget::wheelEvent(QWheelEvent* evt)
{

QWidget::wheelEvent(evt) ;
}

bool FOgreWidget::LoadPlugin()
{
assert(m_pRoot!=NULL) ;

#if defined(_DEGUG) || defined(DEBUG)
// Load D3D9 Render System(debug)
m_pRoot->loadPlugin("RenderSystem_Direct3D9_d");

// Load OpenGL Render System(debug)
m_pRoot->loadPlugin("RenderSystem_GL_d");

// Load partical system(debug)
m_pRoot->loadPlugin("Plugin_ParticleFX_d");

// Load octree
m_pRoot->loadPlugin("Plugin_OctreeSceneManager_d");
#else
// Load D3D9 Render System
m_pRoot->loadPlugin("RenderSystem_Direct3D9");

// Load OpenGL Render System
m_pRoot->loadPlugin("RenderSystem_GL");

// Load partical system
m_pRoot->loadPlugin("Plugin_ParticleFX");

// Load octree
m_pRoot->loadPlugin("Plugin_OctreeSceneManager");
#endif
return true;
}

bool FOgreWidget::LoadResource()
{
// Load resource paths from config file
Ogre::ConfigFile cf;
cf.load("resources.cfg");

// Go through all sections & settings in the file
Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator();

Ogre::String secName, typeName, archName;
while (seci.hasMoreElements())
{
secName = seci.peekNextKey();
Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext();
Ogre::ConfigFile::SettingsMultiMap::iterator i;
for(i = settings->begin(); i != settings->end(); ++i)
{
typeName = i->first;
archName = i->second;

Ogre::ResourceGroupManager::getSingleton().addResourceLocation(
archName, typeName, secName);
}
}

return true;
}

bool FOgreWidget::CreateSceneManager()
{
assert(m_pRoot);

m_pSceneManager = m_pRoot->createSceneManager(Ogre::ST_GENERIC);

return true;
}
bool FOgreWidget::CreateDefaultCamera()
{

assert(m_pRoot);
assert(m_pSceneManager);
assert(m_pRenderWindow);

//m_pDefCamera = m_pSceneManager->createCamera(strName);
m_pDefCamera = m_pSceneManager->createCamera("MyCamera");
m_pDefCamera->setPosition(Ogre::Vector3(0,0,80));
m_pDefCamera->lookAt(Ogre::Vector3(0,0,-300));
m_pDefCamera->setNearClipDistance(5);
m_pDefViewport = m_pRenderWindow->addViewport(m_pDefCamera);
m_pDefViewport->setBackgroundColour(Ogre::ColourValue(0, 0.0, 0.0, 1));
m_pDefCamera->setAspectRatio(Ogre::Real(m_pDefViewport->getActualWidth()) / Ogre::Real(m_pDefViewport->getActualHeight()));

// Make window active and post an update
m_pRenderWindow->setActive(true);
m_pRenderWindow->update();



return true;
}
// Create Render Window
bool FOgreWidget::CreateRenderWindow()
{

assert(m_pRoot);

Ogre::NameValuePairList params;
params["left"] = "0";
params["top"] = "0";
params["border"] = "none";

//params["externalWindowHandle"] = Ogre::StringConverter::toString((size_t)(HWND)winId());
params["parentWindowHandle"] = Ogre::StringConverter::toString((size_t)(HWND)winId());

string strName ;
strName = m_strInsName_.toStdString() ;
strName += "_Window" ;

m_pRenderWindow = m_pRoot->createRenderWindow(strName, width(), height(), false, ¶ms) ;

if(m_pRenderWindow == NULL) return false;

return true;
}

bool FOgreWidget::Initialize( )
{
// already inited
if(m_pRoot!= NULL) return true ;


if(Ogre::Root::getSingletonPtr() == NULL)
{
// create scene root with no config file and plugin
//m_pRoot = new Root("");
m_pRoot = new Ogre::Root();

// Load plugin
//FALSE_RETURN( LoadPlugin(), false );

// Select Render System
FALSE_RETURN( SelectRenderSystem(), false );

m_pRoot->initialise(false);

// Load Resource
FALSE_RETURN( LoadResource(), false );
}
else
{
m_pRoot = Ogre::Root::getSingletonPtr();
}

// Create Render Window
FALSE_RETURN( CreateRenderWindow(), false );

// Create Scene Manager
FALSE_RETURN( CreateSceneManager(), false );

// Create Default Camera and Viewport
FALSE_RETURN( CreateDefaultCamera(), false );

Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

// Create Scene
FALSE_RETURN( CreateScene(), false );

CreateLight() ;

startTimer(2);
return false ;
}

// Select Render System
bool FOgreWidget::SelectRenderSystem()
{

m_pRoot->restoreConfig() ;

if(m_pRoot->showConfigDialog())
{
// If returned true, user clicked OK so initialise
// Here we choose to let the system create a default rendering window by passing 'true'

return true;
}
else
exit(0);

return false ;

}

bool FOgreWidget::CreateScene()
{

string strName ;
strName = m_strInsName_.toStdString() ;
strName += ".mesh" ;
m_pMainEnt = m_pSceneManager->createEntity("root_mesh", strName);
m_pMainNode = m_pSceneManager->getRootSceneNode()->createChildSceneNode();
m_pMainNode->attachObject(m_pMainEnt);
return true ;
}

void FOgreWidget::updateDraw()
{

if(m_pRenderWindow != NULL)
{
//printf("I'm %s/n",m_strInsName_.toStdString().c_str()) ;
m_pRoot->_fireFrameStarted();
m_pRenderWindow->update();
//m_pDefCamera->moveRelative(mDirection);
//m_pDefCamera->yaw(Ogre::Radian(angleX));
//m_pDefCamera->pitch(Ogre::Radian(angleY));

m_pRoot->_fireFrameEnded();
}

}



void FOgreWidget::CreateLight()
{

m_pSceneManager->setAmbientLight(Ogre::ColourValue(0.5, 0.5, 0.5));
m_pMainLight = m_pSceneManager->createLight("mainLight");
m_pMainLight->setPosition(20,80,50);
}







下面是程序运行效果





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