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c# winform socket网络编程,点对点传输文件,socket文件传输,监听端口

2009-10-16 16:00 537 查看
http://www.cnblogs.com/vhtt/
服务器用来接收文件,不停的监听端口,有发送文件就马上开始接收文件

服务端代码:

C#代码

using System;

using System.Collections.Generic;

using System.ComponentModel;

using System.Data;

using System.Drawing;

using System.Text;

using System.Windows.Forms;

using System.Net;

using System.Threading;

using System.Net.Sockets;

using System.IO;

namespace TestSocketServerHSTF

{

public partial class Form1 : Form

{

public Form1()

{

InitializeComponent();

//不显示出dataGridView1的最后一行空白

dataGridView1.AllowUserToAddRows = false;

}

#region 定义变量

#endregion

#region 进入窗体即启动服务

private void Form1_Load(object sender, EventArgs e)

{

//开启接收线程

Thread TempThread = new Thread(new ThreadStart(this.StartReceive));

TempThread.Start();

}

#endregion

#region 功能函数

private void StartReceive()

{

//创建一个网络端点

IPEndPoint ipep = new IPEndPoint(IPAddress.Any, int.Parse("2005"));

//MessageBox.Show(IPAddress.Any);

//创建一个套接字

Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

//绑定套接字到端口

server.Bind(ipep);

//开始侦听(并堵塞该线程)

server.Listen(10);

//确认连接

Socket client = server.Accept();

//获得客户端节点对象

IPEndPoint clientep = (IPEndPoint)client.RemoteEndPoint;

//获得[文件名]

string SendFileName = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client));

//MessageBox.Show("文件名" + SendFileName);

//获得[包的大小]

string bagSize = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client));

//MessageBox.Show("包大小" + bagSize);

//获得[包的总数量]

int bagCount = int.Parse(System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client)));

//MessageBox.Show("包的总数量" + bagCount);

//获得[最后一个包的大小]

string bagLast = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client));

//MessageBox.Show("最后一个包的大小" + bagLast);

//创建一个新文件

FileStream MyFileStream = new FileStream(SendFileName, FileMode.Create, FileAccess.Write);

//已发送包的个数

int SendedCount = 0;

while (true)

{

byte[] data = TransferFiles.ReceiveVarData(client);

if (data.Length == 0)

{

break;

}

else

{

SendedCount++;

//将接收到的数据包写入到文件流对象

MyFileStream.Write(data, 0, data.Length);

//显示已发送包的个数

//MessageBox.Show("已发送包个数"+SendedCount.ToString());

}

}

//关闭文件流

MyFileStream.Close();

//关闭套接字

client.Close();

//填加到dgv里

//文件大小,IP,已发送包的个数,文件名,包的总量,最后一个包的大小

this.dataGridView1.Rows.Add(bagSize, clientep.Address, SendedCount, SendFileName, bagCount, bagLast);

//MessageBox.Show("文件接收完毕!");

}

#endregion

#region 拦截Windows消息,关闭窗体时执行

protected override void WndProc(ref Message m)

{

const int WM_SYSCOMMAND = 0x0112;

const int SC_CLOSE = 0xF060;

if (m.Msg == WM_SYSCOMMAND && (int)m.WParam == SC_CLOSE)

{//捕捉关闭窗体消息

// User clicked close button

//this.WindowState = FormWindowState.Minimized;//把右上角红叉关闭按钮变最小化

ServiceStop();

}

base.WndProc(ref m);

}

#endregion

#region 停止服务

//停止服务

private void ServiceStop()

{

try

{

}

catch { }

try

{

}

catch { }

}

#endregion

}

}

客户端用来发送文件,选择文件后点发送按钮发送文件

客户端代码:

C#代码

////////////////////////////////////////////////////////////////////////////////

//title: 点对点文件传输程序 //

////////////////////////////////////////////////////////////////////////////////

//////////////////////////Begin-发送端//////////////////////////////////

using System;

using System.Drawing;

using System.Collections;

using System.ComponentModel;

using System.Windows.Forms;

using System.Data;

using System.IO;

using System.Net;

using System.Net.Sockets;

using System.Threading;

namespace 发送端

{

/// <summary>

/// Form1 的摘要说明。

/// </summary>

public class Form1 : System.Windows.Forms.Form

{

private System.Windows.Forms.GroupBox groupBox1;

private System.Windows.Forms.OpenFileDialog openFileDialog1;

private System.Windows.Forms.TextBox textBox1;

private System.Windows.Forms.Button button1;

private System.Windows.Forms.Label label1;

private System.Windows.Forms.TextBox textBox2;

private System.Windows.Forms.Label label2;

private System.Windows.Forms.TextBox textBox3;

private System.Windows.Forms.GroupBox groupBox2;

private System.Windows.Forms.Label label3;

private System.Windows.Forms.TextBox textBox4;

private System.Windows.Forms.Label label4;

private System.Windows.Forms.TextBox textBox5;

private System.Windows.Forms.GroupBox groupBox3;

private System.Windows.Forms.GroupBox groupBox4;

private System.Windows.Forms.Button button2;

private System.Windows.Forms.Label label5;

private System.Windows.Forms.TextBox textBox6;

private System.Windows.Forms.Label label6;

private System.Windows.Forms.Label label7;

private System.Windows.Forms.ProgressBar progressBar1;

private System.Windows.Forms.TextBox textBox7;

private System.Windows.Forms.Label label8;

private System.Windows.Forms.Label label9;

private System.Windows.Forms.TextBox textBox8;

private System.Windows.Forms.Label label10;

private System.Windows.Forms.TextBox textBox9;

private System.Windows.Forms.Label label11;

private System.Windows.Forms.Label label12;

private System.Windows.Forms.TextBox textBox10;

/// <summary>

/// 必需的设计器变量。

/// </summary>

private System.ComponentModel.Container components = null;

public Form1()

{

//

// Windows 窗体设计器支持所必需的

//

InitializeComponent();

//

// TODO: 在 InitializeComponent 调用后添加任何构造函数代码

//

}

/// <summary>

/// 清理所有正在使用的资源。

/// </summary>

protected override void Dispose( bool disposing )

{

if( disposing )

{

if (components != null)

{

components.Dispose();

}

}

base.Dispose( disposing );

}

#region Windows 窗体设计器生成的代码

/// <summary>

/// 设计器支持所需的方法 - 不要使用代码编辑器修改

/// 此方法的内容。

/// </summary>

private void InitializeComponent()

{

this.groupBox1 = new System.Windows.Forms.GroupBox();

this.textBox2 = new System.Windows.Forms.TextBox();

this.textBox3 = new System.Windows.Forms.TextBox();

this.label2 = new System.Windows.Forms.Label();

this.label1 = new System.Windows.Forms.Label();

this.button1 = new System.Windows.Forms.Button();

this.textBox1 = new System.Windows.Forms.TextBox();

this.label6 = new System.Windows.Forms.Label();

this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog();

this.groupBox2 = new System.Windows.Forms.GroupBox();

this.textBox6 = new System.Windows.Forms.TextBox();

this.textBox5 = new System.Windows.Forms.TextBox();

this.label4 = new System.Windows.Forms.Label();

this.textBox4 = new System.Windows.Forms.TextBox();

this.label3 = new System.Windows.Forms.Label();

this.label5 = new System.Windows.Forms.Label();

this.label9 = new System.Windows.Forms.Label();

this.groupBox3 = new System.Windows.Forms.GroupBox();

this.textBox8 = new System.Windows.Forms.TextBox();

this.textBox9 = new System.Windows.Forms.TextBox();

this.textBox7 = new System.Windows.Forms.TextBox();

this.progressBar1 = new System.Windows.Forms.ProgressBar();

this.label7 = new System.Windows.Forms.Label();

this.label8 = new System.Windows.Forms.Label();

this.label10 = new System.Windows.Forms.Label();

this.label11 = new System.Windows.Forms.Label();

this.label12 = new System.Windows.Forms.Label();

this.textBox10 = new System.Windows.Forms.TextBox();

this.groupBox4 = new System.Windows.Forms.GroupBox();

this.button2 = new System.Windows.Forms.Button();

this.groupBox1.SuspendLayout();

this.groupBox2.SuspendLayout();

this.groupBox3.SuspendLayout();

this.groupBox4.SuspendLayout();

this.SuspendLayout();

//

// groupBox1

//

this.groupBox1.Controls.Add(this.textBox2);

this.groupBox1.Controls.Add(this.textBox3);

this.groupBox1.Controls.Add(this.label2);

this.groupBox1.Controls.Add(this.label1);

this.groupBox1.Controls.Add(this.button1);

this.groupBox1.Controls.Add(this.textBox1);

this.groupBox1.Controls.Add(this.label6);

this.groupBox1.Location = new System.Drawing.Point(0, 0);

this.groupBox1.Name = "groupBox1";

this.groupBox1.Size = new System.Drawing.Size(416, 96);

this.groupBox1.TabIndex = 0;

this.groupBox1.TabStop = false;

this.groupBox1.Text = "文件信息";

//

// textBox2

//

this.textBox2.Location = new System.Drawing.Point(80, 40);

this.textBox2.Name = "textBox2";

this.textBox2.ReadOnly = true;

this.textBox2.Size = new System.Drawing.Size(232, 21);

this.textBox2.TabIndex = 3;

//

// textBox3

//

this.textBox3.Location = new System.Drawing.Point(80, 64);

this.textBox3.Name = "textBox3";

this.textBox3.ReadOnly = true;

this.textBox3.Size = new System.Drawing.Size(136, 21);

this.textBox3.TabIndex = 3;

//

// label2

//

this.label2.Location = new System.Drawing.Point(8, 72);

this.label2.Name = "label2";

this.label2.Size = new System.Drawing.Size(100, 16);

this.label2.TabIndex = 4;

this.label2.Text = "文件大小:";

//

// label1

//

this.label1.Location = new System.Drawing.Point(16, 48);

this.label1.Name = "label1";

this.label1.Size = new System.Drawing.Size(96, 16);

this.label1.TabIndex = 2;

this.label1.Text = "文件名:";

//

// button1

//

this.button1.Location = new System.Drawing.Point(320, 16);

this.button1.Name = "button1";

this.button1.Size = new System.Drawing.Size(88, 23);

this.button1.TabIndex = 1;

this.button1.Text = "浏览";

this.button1.Click += new System.EventHandler(this.button1_Click);

//

// textBox1

//

this.textBox1.Location = new System.Drawing.Point(8, 16);

this.textBox1.Name = "textBox1";

this.textBox1.ReadOnly = true;

this.textBox1.Size = new System.Drawing.Size(304, 21);

this.textBox1.TabIndex = 0;

//

// label6

//

this.label6.Location = new System.Drawing.Point(224, 72);

this.label6.Name = "label6";

this.label6.Size = new System.Drawing.Size(96, 16);

this.label6.TabIndex = 2;

this.label6.Text = "(单位:字节)";

//

// openFileDialog1

//

this.openFileDialog1.Filter = "所有文件|*.*";

//

// groupBox2

//

this.groupBox2.Controls.Add(this.textBox6);

this.groupBox2.Controls.Add(this.textBox5);

this.groupBox2.Controls.Add(this.label4);

this.groupBox2.Controls.Add(this.textBox4);

this.groupBox2.Controls.Add(this.label3);

this.groupBox2.Controls.Add(this.label5);

this.groupBox2.Controls.Add(this.label9);

this.groupBox2.Location = new System.Drawing.Point(0, 96);

this.groupBox2.Name = "groupBox2";

this.groupBox2.Size = new System.Drawing.Size(416, 72);

this.groupBox2.TabIndex = 1;

this.groupBox2.TabStop = false;

this.groupBox2.Text = "系统设置";

//

// textBox6

//

this.textBox6.Location = new System.Drawing.Point(96, 40);

this.textBox6.Name = "textBox6";

this.textBox6.Size = new System.Drawing.Size(72, 21);

this.textBox6.TabIndex = 3;

this.textBox6.Text = "50000";

//

// textBox5

//

this.textBox5.Location = new System.Drawing.Point(320, 16);

this.textBox5.Name = "textBox5";

this.textBox5.Size = new System.Drawing.Size(80, 21);

this.textBox5.TabIndex = 3;

this.textBox5.Text = "2005";

//

// label4

//

this.label4.Location = new System.Drawing.Point(256, 24);

this.label4.Name = "label4";

this.label4.Size = new System.Drawing.Size(100, 16);

this.label4.TabIndex = 2;

this.label4.Text = "传输端口:";

//

// textBox4

//

this.textBox4.Location = new System.Drawing.Point(96, 16);

this.textBox4.Name = "textBox4";

this.textBox4.ReadOnly = true;

this.textBox4.Size = new System.Drawing.Size(144, 21);

this.textBox4.TabIndex = 1;

//

// label3

//

this.label3.Location = new System.Drawing.Point(16, 24);

this.label3.Name = "label3";

this.label3.Size = new System.Drawing.Size(100, 16);

this.label3.TabIndex = 0;

this.label3.Text = "本机IP地址:";

//

// label5

//

this.label5.Location = new System.Drawing.Point(24, 48);

this.label5.Name = "label5";

this.label5.Size = new System.Drawing.Size(88, 16);

this.label5.TabIndex = 2;

this.label5.Text = "包的大小:";

//

// label9

//

this.label9.Location = new System.Drawing.Point(176, 48);

this.label9.Name = "label9";

this.label9.Size = new System.Drawing.Size(224, 16);

this.label9.TabIndex = 2;

this.label9.Text = "(范围:10000 - 60000 单位:字节)";

//

// groupBox3

//

this.groupBox3.Controls.Add(this.textBox8);

this.groupBox3.Controls.Add(this.textBox9);

this.groupBox3.Controls.Add(this.textBox7);

this.groupBox3.Controls.Add(this.progressBar1);

this.groupBox3.Controls.Add(this.label7);

this.groupBox3.Controls.Add(this.label8);

this.groupBox3.Controls.Add(this.label10);

this.groupBox3.Controls.Add(this.label11);

this.groupBox3.Controls.Add(this.label12);

this.groupBox3.Controls.Add(this.textBox10);

this.groupBox3.Location = new System.Drawing.Point(0, 168);

this.groupBox3.Name = "groupBox3";

this.groupBox3.Size = new System.Drawing.Size(416, 168);

this.groupBox3.TabIndex = 2;

this.groupBox3.TabStop = false;

this.groupBox3.Text = "状态信息";

//

// textBox8

//

this.textBox8.Location = new System.Drawing.Point(120, 40);

this.textBox8.Name = "textBox8";

this.textBox8.ReadOnly = true;

this.textBox8.Size = new System.Drawing.Size(160, 21);

this.textBox8.TabIndex = 1;

//

// textBox9

//

this.textBox9.Location = new System.Drawing.Point(120, 64);

this.textBox9.Name = "textBox9";

this.textBox9.ReadOnly = true;

this.textBox9.Size = new System.Drawing.Size(80, 21);

this.textBox9.TabIndex = 1;

//

// textBox7

//

this.textBox7.Location = new System.Drawing.Point(120, 16);

this.textBox7.Name = "textBox7";

this.textBox7.ReadOnly = true;

this.textBox7.Size = new System.Drawing.Size(160, 21);

this.textBox7.TabIndex = 1;

//

// progressBar1

//

this.progressBar1.Location = new System.Drawing.Point(8, 136);

this.progressBar1.Name = "progressBar1";

this.progressBar1.Size = new System.Drawing.Size(400, 23);

this.progressBar1.Step = 1;

this.progressBar1.TabIndex = 3;

//

// label7

//

this.label7.Location = new System.Drawing.Point(32, 24);

this.label7.Name = "label7";

this.label7.Size = new System.Drawing.Size(96, 16);

this.label7.TabIndex = 2;

this.label7.Text = "接收端IP地址:";

//

// label8

//

this.label8.Location = new System.Drawing.Point(40, 48);

this.label8.Name = "label8";

this.label8.Size = new System.Drawing.Size(80, 16);

this.label8.TabIndex = 2;

this.label8.Text = "包的总数量:";

//

// label10

//

this.label10.Location = new System.Drawing.Point(8, 72);

this.label10.Name = "label10";

this.label10.Size = new System.Drawing.Size(120, 16);

this.label10.TabIndex = 2;

this.label10.Text = "最后一个包的大小:";

//

// label11

//

this.label11.Location = new System.Drawing.Point(200, 72);

this.label11.Name = "label11";

this.label11.Size = new System.Drawing.Size(96, 16);

this.label11.TabIndex = 2;

this.label11.Text = "(单位:字节)";

//

// label12

//

this.label12.Location = new System.Drawing.Point(16, 96);

this.label12.Name = "label12";

this.label12.Size = new System.Drawing.Size(104, 16);

this.label12.TabIndex = 2;

this.label12.Text = "已发送包的数量:";

//

// textBox10

//

this.textBox10.Location = new System.Drawing.Point(120, 88);

this.textBox10.Name = "textBox10";

this.textBox10.ReadOnly = true;

this.textBox10.Size = new System.Drawing.Size(80, 21);

this.textBox10.TabIndex = 1;

//

// groupBox4

//

this.groupBox4.Controls.Add(this.button2);

this.groupBox4.Location = new System.Drawing.Point(0, 336);

this.groupBox4.Name = "groupBox4";

this.groupBox4.Size = new System.Drawing.Size(416, 48);

this.groupBox4.TabIndex = 3;

this.groupBox4.TabStop = false;

this.groupBox4.Text = "系统控制";

//

// button2

//

this.button2.Location = new System.Drawing.Point(16, 16);

this.button2.Name = "button2";

this.button2.Size = new System.Drawing.Size(75, 23);

this.button2.TabIndex = 0;

this.button2.Text = "开始发送";

this.button2.Click += new System.EventHandler(this.button2_Click);

//

// Form1

//

this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);

this.ClientSize = new System.Drawing.Size(416, 389);

this.Controls.Add(this.groupBox4);

this.Controls.Add(this.groupBox3);

this.Controls.Add(this.groupBox2);

this.Controls.Add(this.groupBox1);

this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;

this.MaximizeBox = false;

this.Name = "Form1";

this.Text = "点对点文件传输软体发送端";

this.Load += new System.EventHandler(this.EzoneSend_Load);

this.groupBox1.ResumeLayout(false);

this.groupBox1.PerformLayout();

this.groupBox2.ResumeLayout(false);

this.groupBox2.PerformLayout();

this.groupBox3.ResumeLayout(false);

this.groupBox3.PerformLayout();

this.groupBox4.ResumeLayout(false);

this.ResumeLayout(false);

}

#endregion

/// <summary>

/// 应用程序的主入口点。

/// </summary>

[STAThread]

static void Main()

{

Application.Run(new Form1());

}

private void button1_Click(object sender, System.EventArgs e)

{

//选择要进行传输的文件

if(this.openFileDialog1.ShowDialog()==DialogResult.OK)

{

FileInfo EzoneFile=new FileInfo(this.openFileDialog1.FileName);

this.textBox1.Text=EzoneFile.FullName;

this.textBox2.Text=EzoneFile.Name;

this.textBox3.Text=EzoneFile.Length.ToString();

}

}

private void StartSend()

{

//创建一个文件对象

FileInfo EzoneFile=new FileInfo(this.textBox1.Text);

//打开文件流

FileStream EzoneStream=EzoneFile.OpenRead();

//包的大小

int PacketSize=int.Parse(this.textBox6.Text);

//包的数量

int PacketCount=(int)(EzoneStream.Length/((long)PacketSize));

this.textBox8.Text=PacketCount.ToString();

this.progressBar1.Maximum=PacketCount;

//最后一个包的大小

int LastDataPacket=(int)(EzoneStream.Length-((long)(PacketSize*PacketCount)));

this.textBox9.Text=LastDataPacket.ToString();

////创建一个网络端点

//IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("192.168.1.136"), int.Parse(this.textBox5.Text));

////MessageBox.Show(IPAddress.Any);

////创建一个套接字

//Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

//MessageBox.Show(server.ToString());

//指向远程服务端节点

IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("192.168.1.136"), int.Parse(this.textBox5.Text));

//创建套接字

Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

//连接到发送端

client.Connect(ipep);

////绑定套接字到端口

//client.Bind(ipep);

//MessageBox.Show(ipep.ToString());

////开始侦听(并堵塞该线程)

//server.Listen(10);

//确认连接

//Socket client = server.Accept();

//MessageBox.Show(client.ToString());

//获得客户端节点对象

IPEndPoint clientep=(IPEndPoint)client.RemoteEndPoint;

//获得客户端的IP地址

//this.textBox7.Text=clientep.Address.ToString();

//发送[文件名]到客户端

CommonModule.EzoneModule.SendVarData(client,System.Text.Encoding.Unicode.GetBytes(EzoneFile.Name));

//发送[包的大小]到客户端

CommonModule.EzoneModule.SendVarData(client,System.Text.Encoding.Unicode.GetBytes(PacketSize.ToString()));

//发送[包的总数量]到客户端

CommonModule.EzoneModule.SendVarData(client,System.Text.Encoding.Unicode.GetBytes(PacketCount.ToString()));

//发送[最后一个包的大小]到客户端

CommonModule.EzoneModule.SendVarData(client,System.Text.Encoding.Unicode.GetBytes(LastDataPacket.ToString()));

//数据包

byte[] data=new byte[PacketSize];

//开始循环发送数据包

for(int i=0;i<PacketCount;i++)

{

//从文件流读取数据并填充数据包

EzoneStream.Read(data,0,data.Length);

//发送数据包

CommonModule.EzoneModule.SendVarData(client,data);

//显示发送数据包的个数

this.textBox10.Text=((int)(i+1)).ToString();

//进度条值的显示

this.progressBar1.PerformStep();

}

//如果还有多余的数据包,则应该发送完毕!

if(LastDataPacket!=0)

{

data=new byte[LastDataPacket];

EzoneStream.Read(data,0,data.Length);

CommonModule.EzoneModule.SendVarData(client,data);

this.progressBar1.Value=this.progressBar1.Maximum;

}

//关闭套接字

client.Close();

//server.Close();

//关闭文件流

EzoneStream.Close();

this.button2.Enabled=true;

MessageBox.Show("文件传输完毕!");

}

private void button2_Click(object sender, System.EventArgs e)

{

//开启文件传输子线程

Thread TempThread=new Thread(new ThreadStart(this.StartSend));

TempThread.Start();

this.button2.Enabled=false;

}

private void EzoneSend_Load(object sender, System.EventArgs e)

{

//获得本机的IP地址

this.textBox4.Text=Dns.GetHostByName(Dns.GetHostName()).AddressList[0].ToString();

}

}

}

公共类,服务端客户端都需要用到

C#代码

////////////////////////////Begin-公共模块//////////////////////////////////////

using System;

using System.Collections.Generic;

using System.Text;

using System.Net;

using System.Net.Sockets;

using System.Windows.Forms;

namespace TestSocketServerHSTF

{

class TransferFiles

{

public TransferFiles()

{

//

// TODO: 在此处添加构造函数逻辑

//

}

public static int SendData(Socket s, byte[] data)

{

int total = 0;

int size = data.Length;

int dataleft = size;

int sent;

while (total < size)

{

sent = s.Send(data, total, dataleft, SocketFlags.None);

total += sent;

dataleft -= sent;

}

return total;

}

public static byte[] ReceiveData(Socket s, int size)

{

int total = 0;

int dataleft = size;

byte[] data = new byte[size];

int recv;

while (total < size)

{

recv = s.Receive(data, total, dataleft, SocketFlags.None);

if (recv == 0)

{

data = null;

break;

}

total += recv;

dataleft -= recv;

}

return data;

}

public static int SendVarData(Socket s, byte[] data)

{

int total = 0;

int size = data.Length;

int dataleft = size;

int sent;

byte[] datasize = new byte[4];

datasize = BitConverter.GetBytes(size);

sent = s.Send(datasize);

while (total < size)

{

sent = s.Send(data, total, dataleft, SocketFlags.None);

total += sent;

dataleft -= sent;

}

return total;

}

public static byte[] ReceiveVarData(Socket s)

{

int total = 0;

int recv;

byte[] datasize = new byte[4];

recv = s.Receive(datasize, 0, 4, SocketFlags.None);

int size = BitConverter.ToInt32(datasize, 0);

int dataleft = size;

byte[] data = new byte[size];

while (total < size)

{

recv = s.Receive(data, total, dataleft, SocketFlags.None);

if (recv == 0)

{

data = null;

break;

}

total += recv;

dataleft -= recv;

}

return data;

}

}

}

/////////////////////////////End-公共模块///////////////////////////////////////
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